From ca5f0996cd93cfb7ed8d1cb6ad517a9af7f4341d Mon Sep 17 00:00:00 2001 From: tobigun Date: Fri, 8 May 2009 15:56:46 +0000 Subject: initial cmake support (let's see if this is better suited than autoconf) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@1717 b956fd51-792f-4845-bead-9b4dfca2ff2c --- cmake/plugins/Dont_Get_Worse/CMakeLists.txt | 4 + cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj | 175 +++++++++++++++ cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr | 238 +++++++++++++++++++++ cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi | 108 ++++++++++ cmake/plugins/Dont_Get_Worse/dismissed.mp3 | Bin 0 -> 5433 bytes 5 files changed, 525 insertions(+) create mode 100644 cmake/plugins/Dont_Get_Worse/CMakeLists.txt create mode 100644 cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj create mode 100644 cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr create mode 100644 cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi create mode 100644 cmake/plugins/Dont_Get_Worse/dismissed.mp3 (limited to 'cmake/plugins/Dont_Get_Worse') diff --git a/cmake/plugins/Dont_Get_Worse/CMakeLists.txt b/cmake/plugins/Dont_Get_Worse/CMakeLists.txt new file mode 100644 index 00000000..3148cfc8 --- /dev/null +++ b/cmake/plugins/Dont_Get_Worse/CMakeLists.txt @@ -0,0 +1,4 @@ +pascal_add_module(hold_the_line Hold_The_Line.dpr + PACKAGES sdl opengl +) +add_dependencies(plugins hold_the_line) diff --git a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj new file mode 100644 index 00000000..8694fb50 --- /dev/null +++ b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj @@ -0,0 +1,175 @@ + + + + + + + + + + + + Hold_The_Line.dpr + + + 7.0 + + + 8 + 0 + 1 + 1 + 0 + 0 + 1 + 1 + 1 + 0 + 0 + 1 + 0 + 1 + 1 + 1 + 0 + 0 + 0 + 0 + 0 + 1 + 0 + 1 + 1 + 1 + True + True + WinTypes=Windows;WinProcs=Windows;DbiTypes=BDE;DbiProcs=BDE;DbiErrs=BDE; + + False + + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + True + False + False + False + True + True + True + True + True + True + + + + 0 + 0 + False + 1 + False + False + False + 16384 + 1048576 + 4194304 + + + + + + + + ..\..\src\lib\JEDI-SDL\SDL\Pas + + + + False + + + + + + False + + + True + False + + + + $00000000 + + + + False + False + 1 + 0 + 0 + 0 + False + False + False + False + False + 1031 + 1252 + + + + + 1.0.0.0 + + + + + + 1.0.0.0 + + + + diff --git a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr new file mode 100644 index 00000000..583a0b94 --- /dev/null +++ b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr @@ -0,0 +1,238 @@ +library Hold_The_Line; + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +uses + ModiSDK in '..\SDK\ModiSDK.pas', +// USDXStrUtils in '..\SDK\USDXStrUtils.pas', + sdl in '..\..\src\lib\JEDI-SDL\SDL\Pas\sdl.pas', + moduleloader in '..\..\src\lib\JEDI-SDL\SDL\Pas\moduleloader.pas', + gl in '..\..\src\lib\JEDI-SDL\OpenGL\Pas\gl.pas'; + +var + PointerTex: TSmallTexture; + CountSentences: cardinal; + Limit: byte; + MethodRec: TMethodRec; + Frame: integer; + PlayerTimes: array[0..5] of integer; + LastTick: cardinal; + PointerVisible: boolean; + + DismissedSound: cardinal; + +// Give the plugin's info +procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +begin + Info.Name := 'PLUGIN_HDL_NAME'; + + Info.Creator := 'Whiteshark'; + Info.PluginDesc := 'PLUGIN_HDL_DESC'; + + // Set to Party Modi Plugin + Info.Typ := 8; + + Info.NumPlayers := 31; + // Options + Info.LoadSong := true; // Whether or not a song should be loaded + // Only when song is loaded: + Info.ShowScore := true; // Whether or not the score should be shown + Info.ShowNotes := true; // Whether the note lines should be displayed + Info.LoadVideo := true; // Should the video be loaded? + Info.LoadBack := true; // Should the background be loaded? + + Info.BGShowFull := false; // Whether the background or the video should be shown full size + Info.BGShowFull_O := true; // Whether the Background or the Video should be shown full size + + Info.ShowRateBar := true; // Whether the bar that shows how good the player was should be displayed + Info.ShowRateBar_O := false; // Load from ini whether the bar should be displayed + + Info.EnLineBonus := false; // Whether line bonus should be enabled + Info.EnLineBonus_O := true; // Load from ini whether line bonus should be enabled + + // Options even when song is not loaded + Info.ShowBars := false; // Whether the white bars on top and bottom should be drawn + Info.TeamModeOnly := false; // if true the plugin can only be played in team mode + Info.GetSoundData := false; // if true the rdata procedure is called when new sound data is available + Info.Dummy := false; // Should be set to false... for updating plugin interface +end; + +// executed on game start. if true game begins, else failure +function Init (const TeamInfo: TTeamInfo; + var Playerinfo: TPlayerinfo; + const Sentences: TSentences; + const Methods: TMethodRec) + : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} + +const + TextureName : PChar = 'HDL_Pointer'; + SoundName : PChar = 'dismissed.mp3'; +var + Index: integer; +// Texname: PChar; + TexType: TTextureType; +begin +{ + TexName := CreateStr(PChar('HDL_Pointer')); + TexType := TEXTURE_TYPE_TRANSPARENT; + PointerTex := Methods.LoadTex(TexName, TexType); + + FreeStr(TexName); + + TexName := CreateStr(PChar('dismissed.mp3')); + DismissedSound := Methods.LoadSound (TexName); + FreeStr(TexName); +} + TexType := TEXTURE_TYPE_TRANSPARENT; + PointerTex := Methods.LoadTex(TextureName, TexType); + + DismissedSound := Methods.LoadSound (SoundName); + + CountSentences := Sentences.High; + Limit := 0; + Frame := 0; + + MethodRec := Methods; + + for Index := 0 to PlayerInfo.NumPlayers-1 do + begin + PlayerInfo.Playerinfo[Index].Enabled := true; + PlayerInfo.Playerinfo[Index].Percentage := 100; + PlayerTimes[Index] := 0; + end; + + Result := true; +end; + +function Draw (var Playerinfo: TPlayerinfo; + const CurSentence: cardinal) + : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +const + SoundName : PChar = 'PARTY_DISMISSED'; +var + Index: integer; + L: byte; + C: byte; +// Text: PChar; + Blink: boolean; + Tick: cardinal; +begin + // activate blink + if (CurSentence = CountSentences div 5 * 2 - 1) or (CurSentence = CountSentences div 3 * 2 - 1) then + begin + Tick := SDL_GetTicks() div 400; + if (Tick <> LastTick) then + begin + LastTick := Tick; + PointerVisible := not PointerVisible; + end; + end + else + PointerVisible := true; + + // inc limit + if (Limit = 0) and (CurSentence >= CountSentences div 5 * 2) then + Inc(Limit) + else if (Limit = 1) and (CurSentence >= CountSentences div 3 * 2) then + Inc(Limit); + + case Limit of + 0: L := 20; + 1: L := 50; + 2: L := 75; + end; + + C:= 0; + + Result := true; + + for Index := 0 to PlayerInfo.NumPlayers-1 do + begin + if PlayerInfo.Playerinfo[Index].Enabled then + begin + if PlayerInfo.Playerinfo[Index].Bar < L then + begin + PlayerInfo.Playerinfo[Index].Enabled := false; + Inc(C); + PlayerTimes[Index] := CurSentence; // Save Time of Dismission + // PlaySound + MethodRec.PlaySound (DismissedSound); + end; + + // Draw pointer + if (PointerVisible) then + begin + glColor4f (0.2, 0.8, 0.1, 1); + + glEnable(GL_TEXTURE_2D); + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + glBindTexture(GL_TEXTURE_2D, PointerTex.TexNum); + + glBegin(GL_QUADS); + glTexCoord2f(1/32, 0); glVertex2f(PlayerInfo.Playerinfo[Index].PosX + L - 3, PlayerInfo.Playerinfo[Index].PosY - 4); + glTexCoord2f(1/32, 1); glVertex2f(PlayerInfo.Playerinfo[Index].PosX + L - 3, PlayerInfo.Playerinfo[Index].PosY + 12); + glTexCoord2f(31/32, 1); glVertex2f(PlayerInfo.Playerinfo[Index].PosX+ L + 3, PlayerInfo.Playerinfo[Index].PosY + 12); + glTexCoord2f(31/32, 0); glVertex2f(PlayerInfo.Playerinfo[Index].PosX+ L + 3, PlayerInfo.Playerinfo[Index].PosY - 4); + glEnd; + + glDisable(GL_TEXTURE_2D); + glDisable(GL_BLEND); + end; + + end + else + begin + Inc(C); + // Draw dismissed +// Text := CreateStr(PChar('PARTY_DISMISSED')); + + glColor4f (0.8, 0.8, 0.8, 1); + +{ + MethodRec.Print (1, 18, PlayerInfo.Playerinfo[Index].PosX, PlayerInfo.Playerinfo[Index].PosY-8, Text); + FreeStr(Text); +} + MethodRec.Print (1, 18, PlayerInfo.Playerinfo[Index].PosX, PlayerInfo.Playerinfo[Index].PosY-8, SoundName); + end; + end; + if (C >= PlayerInfo.NumPlayers-1) then + Result := false; +end; + +// is executed on finish, returns the player number of the winner +function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +var + Index: integer; +begin + Result := 0; + for Index := 0 to PlayerInfo.NumPlayers-1 do + begin + PlayerInfo.Playerinfo[Index].Percentage := (PlayerTimes[Index] * 100) div CountSentences; + if (PlayerInfo.Playerinfo[Index].Enabled) then + begin + PlayerInfo.Playerinfo[Index].Percentage := 100; + case Index of + 0: Result := Result or 1; + 1: Result := Result or 2; + 2: Result := Result or 4; + 3: Result := Result or 8; + 4: Result := Result or 16; + 5: Result := Result or 32; + end; + end; + end; +end; + +exports + PluginInfo, + Init, + Draw, + Finish; + +begin + +end. diff --git a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi new file mode 100644 index 00000000..bb21d5d9 --- /dev/null +++ b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi @@ -0,0 +1,108 @@ + + + + + + + + + + + + + + + <ActiveEditorIndexAtStart Value="2"/> + </General> + <VersionInfo> + <ProjectVersion Value=""/> + <Language Value=""/> + <CharSet Value=""/> + </VersionInfo> + <PublishOptions> + <Version Value="2"/> + <IgnoreBinaries Value="False"/> + <IncludeFileFilter Value="*.(pas|pp|inc|lfm|lpr|lrs|lpi|lpk|sh|xml)"/> + <ExcludeFileFilter Value="*.(bak|ppu|ppw|o|so);*~;backup"/> + </PublishOptions> + <RunParams> + <local> + <FormatVersion Value="1"/> + <LaunchingApplication PathPlusParams="/usr/X11R6/bin/xterm -T 'Lazarus Run Output' -e $(LazarusDir)/tools/runwait.sh $(TargetCmdLine)"/> + </local> + </RunParams> + <Units Count="4"> + <Unit0> + <Filename Value="Hold_The_Line.dpr"/> + <IsPartOfProject Value="True"/> + <UnitName Value="Hold_The_Line"/> + <CursorPos X="22" Y="1"/> + <TopLine Value="1"/> + <EditorIndex Value="0"/> + <UsageCount Value="20"/> + <Loaded Value="True"/> + </Unit0> + <Unit1> + <Filename Value="..\SDK\StrUtils.pas"/> + <UnitName Value="StrUtils"/> + <CursorPos X="4" Y="13"/> + <TopLine Value="1"/> + <EditorIndex Value="2"/> + <UsageCount Value="10"/> + <Loaded Value="True"/> + </Unit1> + <Unit2> + <Filename Value="..\..\src\lib\JEDI-SDL\OpenGL\Pas\gl.pas"/> + <UnitName Value="gl"/> + <CursorPos X="1" Y="1"/> + <TopLine Value="1"/> + <UsageCount Value="10"/> + </Unit2> + <Unit3> + <Filename Value="..\SDK\ModiSDK.pas"/> + <UnitName Value="ModiSDK"/> + <CursorPos X="1" Y="8"/> + <TopLine Value="1"/> + <EditorIndex Value="1"/> + <UsageCount Value="10"/> + <Loaded Value="True"/> + </Unit3> + </Units> + <JumpHistory Count="1" HistoryIndex="0"> + <Position1> + <Filename Value="..\SDK\StrUtils.pas"/> + <Caret Line="1" Column="1" TopLine="1"/> + </Position1> + </JumpHistory> + </ProjectOptions> + <CompilerOptions> + <Version Value="8"/> + <PathDelim Value="\"/> + <SearchPaths> + <IncludeFiles Value="..\..\src\lib\JEDI-SDL\SDL\Pas\"/> + </SearchPaths> + <Parsing> + <SyntaxOptions> + <CStyleOperator Value="False"/> + </SyntaxOptions> + </Parsing> + <Linking> + <Options> + <ExecutableType Value="Library"/> + </Options> + </Linking> + <Other> + <CompilerPath Value="$(CompPath)"/> + </Other> + </CompilerOptions> + <Debugging> + <Exceptions Count="2"> + <Item1> + <Name Value="ECodetoolError"/> + </Item1> + <Item2> + <Name Value="EFOpenError"/> + </Item2> + </Exceptions> + </Debugging> +</CONFIG> diff --git a/cmake/plugins/Dont_Get_Worse/dismissed.mp3 b/cmake/plugins/Dont_Get_Worse/dismissed.mp3 new file mode 100644 index 00000000..f478e7a3 Binary files /dev/null and b/cmake/plugins/Dont_Get_Worse/dismissed.mp3 differ -- cgit v1.2.3