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authorbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-05-24 13:37:22 +0000
committerbrunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c>2010-05-24 13:37:22 +0000
commit4dc8f0ba4f47191fdaefad5c6d42b255d0bbc435 (patch)
treebd38163c7c1684d2ca07afbe5b0a03674ea4e0c3 /VideoPreview/src/lib/freetype
parent41e165cc8feebe6e4701f997c80e7722dd7c990c (diff)
downloadusdx-4dc8f0ba4f47191fdaefad5c6d42b255d0bbc435.tar.gz
usdx-4dc8f0ba4f47191fdaefad5c6d42b255d0bbc435.tar.xz
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branch to merge video preview in song menu
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2411 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'VideoPreview/src/lib/freetype')
-rw-r--r--VideoPreview/src/lib/freetype/demo/engine-test.bdsproj175
-rw-r--r--VideoPreview/src/lib/freetype/demo/engine-test.dpr338
-rw-r--r--VideoPreview/src/lib/freetype/demo/engine-test.lpi182
-rw-r--r--VideoPreview/src/lib/freetype/demo/nehe/UFreeType.pas326
-rw-r--r--VideoPreview/src/lib/freetype/demo/nehe/lesson43.bdsproj175
-rw-r--r--VideoPreview/src/lib/freetype/demo/nehe/lesson43.dpr289
-rw-r--r--VideoPreview/src/lib/freetype/demo/nehe/readme.txt9
-rw-r--r--VideoPreview/src/lib/freetype/demo/switches.inc1
-rw-r--r--VideoPreview/src/lib/freetype/freetype.pas1903
-rw-r--r--VideoPreview/src/lib/freetype/ftconfig.inc35
-rw-r--r--VideoPreview/src/lib/freetype/ftglyph.inc435
-rw-r--r--VideoPreview/src/lib/freetype/ftimage.inc849
-rw-r--r--VideoPreview/src/lib/freetype/ftoutln.inc497
-rw-r--r--VideoPreview/src/lib/freetype/ftstroke.inc711
-rw-r--r--VideoPreview/src/lib/freetype/fttypes.inc311
15 files changed, 6236 insertions, 0 deletions
diff --git a/VideoPreview/src/lib/freetype/demo/engine-test.bdsproj b/VideoPreview/src/lib/freetype/demo/engine-test.bdsproj
new file mode 100644
index 00000000..e5b3e97d
--- /dev/null
+++ b/VideoPreview/src/lib/freetype/demo/engine-test.bdsproj
@@ -0,0 +1,175 @@
+<?xml version="1.0" encoding="utf-8"?>
+<BorlandProject>
+ <PersonalityInfo>
+ <Option>
+ <Option Name="Personality">Delphi.Personality</Option>
+ <Option Name="ProjectType">VCLApplication</Option>
+ <Option Name="Version">1.0</Option>
+ <Option Name="GUID">{41656F26-D552-4948-B9DB-E184B77C3993}</Option>
+ </Option>
+ </PersonalityInfo>
+ <Delphi.Personality>
+ <Source>
+ <Source Name="MainSource">engine-test.dpr</Source>
+ </Source>
+ <FileVersion>
+ <FileVersion Name="Version">7.0</FileVersion>
+ </FileVersion>
+ <Compiler>
+ <Compiler Name="A">8</Compiler>
+ <Compiler Name="B">0</Compiler>
+ <Compiler Name="C">1</Compiler>
+ <Compiler Name="D">1</Compiler>
+ <Compiler Name="E">0</Compiler>
+ <Compiler Name="F">0</Compiler>
+ <Compiler Name="G">1</Compiler>
+ <Compiler Name="H">1</Compiler>
+ <Compiler Name="I">1</Compiler>
+ <Compiler Name="J">0</Compiler>
+ <Compiler Name="K">0</Compiler>
+ <Compiler Name="L">1</Compiler>
+ <Compiler Name="M">0</Compiler>
+ <Compiler Name="N">1</Compiler>
+ <Compiler Name="O">1</Compiler>
+ <Compiler Name="P">1</Compiler>
+ <Compiler Name="Q">0</Compiler>
+ <Compiler Name="R">0</Compiler>
+ <Compiler Name="S">0</Compiler>
+ <Compiler Name="T">0</Compiler>
+ <Compiler Name="U">0</Compiler>
+ <Compiler Name="V">1</Compiler>
+ <Compiler Name="W">0</Compiler>
+ <Compiler Name="X">1</Compiler>
+ <Compiler Name="Y">1</Compiler>
+ <Compiler Name="Z">1</Compiler>
+ <Compiler Name="ShowHints">True</Compiler>
+ <Compiler Name="ShowWarnings">True</Compiler>
+ <Compiler Name="UnitAliases">WinTypes=Windows;WinProcs=Windows;DbiTypes=BDE;DbiProcs=BDE;DbiErrs=BDE;</Compiler>
+ <Compiler Name="NamespacePrefix"></Compiler>
+ <Compiler Name="GenerateDocumentation">False</Compiler>
+ <Compiler Name="DefaultNamespace"></Compiler>
+ <Compiler Name="SymbolDeprecated">True</Compiler>
+ <Compiler Name="SymbolLibrary">True</Compiler>
+ <Compiler Name="SymbolPlatform">True</Compiler>
+ <Compiler Name="SymbolExperimental">True</Compiler>
+ <Compiler Name="UnitLibrary">True</Compiler>
+ <Compiler Name="UnitPlatform">True</Compiler>
+ <Compiler Name="UnitDeprecated">True</Compiler>
+ <Compiler Name="UnitExperimental">True</Compiler>
+ <Compiler Name="HResultCompat">True</Compiler>
+ <Compiler Name="HidingMember">True</Compiler>
+ <Compiler Name="HiddenVirtual">True</Compiler>
+ <Compiler Name="Garbage">True</Compiler>
+ <Compiler Name="BoundsError">True</Compiler>
+ <Compiler Name="ZeroNilCompat">True</Compiler>
+ <Compiler Name="StringConstTruncated">True</Compiler>
+ <Compiler Name="ForLoopVarVarPar">True</Compiler>
+ <Compiler Name="TypedConstVarPar">True</Compiler>
+ <Compiler Name="AsgToTypedConst">True</Compiler>
+ <Compiler Name="CaseLabelRange">True</Compiler>
+ <Compiler Name="ForVariable">True</Compiler>
+ <Compiler Name="ConstructingAbstract">True</Compiler>
+ <Compiler Name="ComparisonFalse">True</Compiler>
+ <Compiler Name="ComparisonTrue">True</Compiler>
+ <Compiler Name="ComparingSignedUnsigned">True</Compiler>
+ <Compiler Name="CombiningSignedUnsigned">True</Compiler>
+ <Compiler Name="UnsupportedConstruct">True</Compiler>
+ <Compiler Name="FileOpen">True</Compiler>
+ <Compiler Name="FileOpenUnitSrc">True</Compiler>
+ <Compiler Name="BadGlobalSymbol">True</Compiler>
+ <Compiler Name="DuplicateConstructorDestructor">True</Compiler>
+ <Compiler Name="InvalidDirective">True</Compiler>
+ <Compiler Name="PackageNoLink">True</Compiler>
+ <Compiler Name="PackageThreadVar">True</Compiler>
+ <Compiler Name="ImplicitImport">True</Compiler>
+ <Compiler Name="HPPEMITIgnored">True</Compiler>
+ <Compiler Name="NoRetVal">True</Compiler>
+ <Compiler Name="UseBeforeDef">True</Compiler>
+ <Compiler Name="ForLoopVarUndef">True</Compiler>
+ <Compiler Name="UnitNameMismatch">True</Compiler>
+ <Compiler Name="NoCFGFileFound">True</Compiler>
+ <Compiler Name="ImplicitVariants">True</Compiler>
+ <Compiler Name="UnicodeToLocale">True</Compiler>
+ <Compiler Name="LocaleToUnicode">True</Compiler>
+ <Compiler Name="ImagebaseMultiple">True</Compiler>
+ <Compiler Name="SuspiciousTypecast">True</Compiler>
+ <Compiler Name="PrivatePropAccessor">True</Compiler>
+ <Compiler Name="UnsafeType">False</Compiler>
+ <Compiler Name="UnsafeCode">False</Compiler>
+ <Compiler Name="UnsafeCast">False</Compiler>
+ <Compiler Name="OptionTruncated">True</Compiler>
+ <Compiler Name="WideCharReduced">True</Compiler>
+ <Compiler Name="DuplicatesIgnored">True</Compiler>
+ <Compiler Name="UnitInitSeq">True</Compiler>
+ <Compiler Name="LocalPInvoke">True</Compiler>
+ <Compiler Name="MessageDirective">True</Compiler>
+ <Compiler Name="CodePage"></Compiler>
+ </Compiler>
+ <Linker>
+ <Linker Name="MapFile">0</Linker>
+ <Linker Name="OutputObjs">0</Linker>
+ <Linker Name="GenerateHpps">False</Linker>
+ <Linker Name="ConsoleApp">1</Linker>
+ <Linker Name="DebugInfo">False</Linker>
+ <Linker Name="RemoteSymbols">False</Linker>
+ <Linker Name="GenerateDRC">False</Linker>
+ <Linker Name="MinStackSize">16384</Linker>
+ <Linker Name="MaxStackSize">1048576</Linker>
+ <Linker Name="ImageBase">4194304</Linker>
+ <Linker Name="ExeDescription"></Linker>
+ </Linker>
+ <Directories>
+ <Directories Name="OutputDir"></Directories>
+ <Directories Name="UnitOutputDir"></Directories>
+ <Directories Name="PackageDLLOutputDir"></Directories>
+ <Directories Name="PackageDCPOutputDir"></Directories>
+ <Directories Name="SearchPath">..\..\JEDI-SDL\SDL\Pas</Directories>
+ <Directories Name="Packages">vclx;vcl;rtl;vclactnband</Directories>
+ <Directories Name="Conditionals"></Directories>
+ <Directories Name="DebugSourceDirs"></Directories>
+ <Directories Name="UsePackages">False</Directories>
+ </Directories>
+ <Parameters>
+ <Parameters Name="RunParams"></Parameters>
+ <Parameters Name="HostApplication"></Parameters>
+ <Parameters Name="Launcher"></Parameters>
+ <Parameters Name="UseLauncher">False</Parameters>
+ <Parameters Name="DebugCWD"></Parameters>
+ <Parameters Name="Debug Symbols Search Path"></Parameters>
+ <Parameters Name="LoadAllSymbols">True</Parameters>
+ <Parameters Name="LoadUnspecifiedSymbols">False</Parameters>
+ </Parameters>
+ <Language>
+ <Language Name="ActiveLang"></Language>
+ <Language Name="ProjectLang">$00000000</Language>
+ <Language Name="RootDir"></Language>
+ </Language>
+ <VersionInfo>
+ <VersionInfo Name="IncludeVerInfo">False</VersionInfo>
+ <VersionInfo Name="AutoIncBuild">False</VersionInfo>
+ <VersionInfo Name="MajorVer">1</VersionInfo>
+ <VersionInfo Name="MinorVer">0</VersionInfo>
+ <VersionInfo Name="Release">0</VersionInfo>
+ <VersionInfo Name="Build">0</VersionInfo>
+ <VersionInfo Name="Debug">False</VersionInfo>
+ <VersionInfo Name="PreRelease">False</VersionInfo>
+ <VersionInfo Name="Special">False</VersionInfo>
+ <VersionInfo Name="Private">False</VersionInfo>
+ <VersionInfo Name="DLL">False</VersionInfo>
+ <VersionInfo Name="Locale">1031</VersionInfo>
+ <VersionInfo Name="CodePage">1252</VersionInfo>
+ </VersionInfo>
+ <VersionInfoKeys>
+ <VersionInfoKeys Name="CompanyName"></VersionInfoKeys>
+ <VersionInfoKeys Name="FileDescription"></VersionInfoKeys>
+ <VersionInfoKeys Name="FileVersion">1.0.0.0</VersionInfoKeys>
+ <VersionInfoKeys Name="InternalName"></VersionInfoKeys>
+ <VersionInfoKeys Name="LegalCopyright"></VersionInfoKeys>
+ <VersionInfoKeys Name="LegalTrademarks"></VersionInfoKeys>
+ <VersionInfoKeys Name="OriginalFilename"></VersionInfoKeys>
+ <VersionInfoKeys Name="ProductName"></VersionInfoKeys>
+ <VersionInfoKeys Name="ProductVersion">1.0.0.0</VersionInfoKeys>
+ <VersionInfoKeys Name="Comments"></VersionInfoKeys>
+ </VersionInfoKeys>
+ </Delphi.Personality>
+</BorlandProject>
diff --git a/VideoPreview/src/lib/freetype/demo/engine-test.dpr b/VideoPreview/src/lib/freetype/demo/engine-test.dpr
new file mode 100644
index 00000000..bbd7d890
--- /dev/null
+++ b/VideoPreview/src/lib/freetype/demo/engine-test.dpr
@@ -0,0 +1,338 @@
+program engine_test;
+(*
+ * This code was created by Jeff Molofee '99
+ * (ported to Linux/SDL by Ti Leggett '01)
+ *
+ * If you've found this code useful, please let me know.
+ *
+ * Visit Jeff at http://nehe.gamedev.net/
+ *
+ * or for port-specific comments, questions, bugreports etc.
+ * email to leggett@eecs.tulane.edu
+ *)
+
+{$IFDEF FPC}
+ {$mode delphi}{$H+}
+{$ENDIF}
+
+{$APPTYPE Console}
+
+uses
+ moduleloader in '../../JEDI-SDL/SDL/Pas/moduleloader.pas',
+ SDL in '../../JEDI-SDL/SDL/Pas/sdl.pas',
+ gl in '../../JEDI-SDL/OpenGL/Pas/gl.pas',
+ glext in '../../JEDI-SDL/OpenGL/Pas/glext.pas',
+ glu in '../../JEDI-SDL/OpenGL/Pas/glu.pas',
+ {$IFNDEF FPC}
+ ctypes in '../../ctypes/ctypes.pas',
+ {$ENDIF}
+ FreeType in '../freetype.pas',
+ UFont in 'UFont.pas',
+ //UFont in '../../../base/UFont.pas',
+ UUnicodeUtils in '../../../base/UUnicodeUtils.pas',
+ math,
+ sysutils;
+
+const
+ // screen width, height, and bit depth
+ SCREEN_WIDTH = 640;
+ SCREEN_HEIGHT = 480;
+ SCREEN_BPP = 16;
+
+ //FONT_FILE = 'Test.ttf';
+ //FONT_FILE = 'C:/Windows/Fonts/Arial.ttf';
+ //FONT_FILE = 'C:/Windows/Fonts/SimSun.ttf';
+ //FONT_FILE = 'eurostarregularextended.ttf';
+ FONT_FILE = '../../../../game/fonts/FreeSans/FreeSans.ttf';
+
+var
+ OurFont: TScalableFont;
+ // This is our SDL surface
+ surface: PSDL_Surface;
+ cnt1, cnt2: GLfloat;
+
+(* function to release/destroy our resources and restoring the old desktop *)
+procedure Quit(returnCode: integer);
+begin
+ OurFont.Free;
+
+ // clean up the window
+ SDL_Quit( );
+
+ // and exit appropriately
+ Halt( returnCode );
+end;
+
+(* function to reset our viewport after a window resize *)
+function resizeWindow(width: integer; height: integer): boolean;
+begin
+ // Protect against a divide by zero
+ if ( height = 0 ) then
+ height := 1;
+
+ // Setup our viewport.
+ glViewport( 0, 0, GLsizei(width), GLsizei(height) );
+
+ // change to the projection matrix and set our viewing volume.
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity( );
+
+ // Set our perspective
+ //gluOrtho2D(0, width, 0, height);
+ gluOrtho2D(0, 800, 0, 600);
+
+ // Make sure we're chaning the model view and not the projection
+ glMatrixMode( GL_MODELVIEW );
+
+ // Reset The View
+ glLoadIdentity( );
+
+ Result := true;
+end;
+
+(* function to handle key press events *)
+procedure handleKeyPress(keysym: PSDL_keysym);
+begin
+ case ( keysym^.sym ) of
+ SDLK_ESCAPE:
+ begin
+ // ESC key was pressed
+ Quit( 0 );
+ end;
+ SDLK_F1:
+ begin
+ // F1 key was pressed
+ // this toggles fullscreen mode
+ SDL_WM_ToggleFullScreen( surface );
+ end;
+ end;
+end;
+
+(* general OpenGL initialization function *)
+function initGL(): boolean;
+begin
+ // Enable smooth shading
+ glShadeModel( GL_SMOOTH );
+
+ // Set the background black
+ //glClearColor( 1, 1, 1.0, 1.0 );
+ //glClearColor( 0.3, 0.7, 1.0, 1.0 );
+ glClearColor( 0.0, 0.0, 0.0, 1.0 );
+
+ // Depth buffer setup
+ glClearDepth( 1.0 );
+
+ // Enables Depth Testing
+ glEnable( GL_DEPTH_TEST );
+
+ // The Type Of Depth Test To Do
+ glDepthFunc( GL_LEQUAL );
+
+ // Really Nice Perspective Calculations
+ glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST );
+
+ OurFont := TFTScalableFont.Create(FONT_FILE, 64, 0.03);
+ //OurFont := TFTFont.Create(FONT_FILE, 128);
+ //OurFont := TFTScalableOutlineFont.Create(FONT_FILE, 64, 0.03);
+ //OurFont.UseKerning := false;
+ //TFTScalableOutlineFont(OurFont).SetOutlineColor(1, 0, 0, 1);
+ //OurFont := TOutlineFont.Create(FONT_FILE, 32, 2);
+ //OurFont.LineSpacing := OurFont.LineSpacing * 0.5;
+
+ Result := true;
+end;
+
+var
+ NextTime: cardinal;
+ Counter: integer;
+
+type
+ TVector4d = array[0..3] of GLdouble;
+
+function NewVector4d(a, b, c, d: GLdouble): TVector4d;
+begin
+ Result[0] := a;
+ Result[1] := b;
+ Result[2] := c;
+ Result[3] := d;
+end;
+
+(* Here goes our drawing code *)
+function drawGLScene(): boolean;
+var
+ msg: WideString;
+ bounds: TBoundsDbl;
+begin
+ glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT); // Clear Screen And Depth Buffer
+
+ //msg := 'Here'#13'there'#13'be'#13#13'newlines'#13'.';
+ //msg := 'Here'#13'newlines';
+ msg := 'Active FreeType Text - ' + FloatToStr(cnt1);
+ //msg := 'Hören'#13'其自诞生至今'#13'спецификация';
+
+ // Red text
+ glLoadIdentity();
+ glTranslatef(cnt2, 240, 0);
+ if (cnt2 > 800) then
+ cnt2 := 0;
+ glTranslatef(30, 40, 0);
+ //glTranslatef(320, 240, 0);
+ //glRotatef(cnt1, 0, 0, 1);
+ //glScalef(1, 0.8 + 0.3*cos(cnt1/5), 1);
+
+ OurFont.Style := [Italic, {Underline,} Reflect];
+ //OurFont.GlyphSpacing := 10;
+ //OurFont.SetOutlineColor(0.5, 0.5, 0.5);
+ //OurFont.ReflectionSpacing := -4;
+ //OurFont.UseKerning := false;
+ OurFont.Height := 150;//cnt2;
+ //OurFont.Reset;
+ //OurFont.Aspect := 2;
+
+ glColor3f(1, 1, 0);
+ bounds := OurFont.BBox(msg);
+ //glRectf(bounds.Left, OurFont.Ascender, bounds.Right, OurFont.Ascender-OurFont.Height);
+
+ glColor4f(1, 1, 1, 1);
+ //OurFont.ReflectionSpacing := 0;
+ OurFont.Print(msg);
+
+ cnt1 := cnt1 + 0.051; // Increase The First Counter
+ cnt2 := cnt2 + 0.005; // Increase The First Counter
+
+ SDL_GL_SwapBuffers( );
+
+ Inc(Counter);
+
+ if (NextTime < SDL_GetTicks()) then
+ begin
+ NextTime := SDL_GetTicks() + 2000;
+ writeln('FPS: ' + floattostr(Counter / 2.0));
+ Counter := 0;
+ end;
+
+ Result := true;
+end;
+
+var
+ // Flags to pass to SDL_SetVideoMode
+ videoFlags: integer;
+ // main loop variable
+ done: boolean = false;
+ // used to collect events
+ event: TSDL_Event;
+ // this holds some info about our display
+ videoInfo: PSDL_VideoInfo;
+ // whether or not the window is active
+ isActive: boolean = true;
+
+begin
+ // initialize SDL
+ if ( SDL_Init( SDL_INIT_VIDEO or SDL_INIT_TIMER ) < 0 ) then
+ begin
+ writeln( ErrOutput, 'Video initialization failed: ' + SDL_GetError() );
+ Quit( 1 );
+ end;
+
+ // Fetch the video info
+ videoInfo := SDL_GetVideoInfo( );
+
+ if ( videoInfo = nil ) then
+ begin
+ writeln( ErrOutput, 'Video query failed: ' + SDL_GetError() );
+ Quit( 1 );
+ end;
+
+ SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); // Enable double buffering
+
+ // the flags to pass to SDL_SetVideoMode
+ videoFlags := SDL_OPENGL; // Enable OpenGL in SDL
+ videoFlags := videoFlags or SDL_HWPALETTE; // Store the palette in hardware
+ videoFlags := videoFlags or SDL_RESIZABLE; // Enable window resizing
+
+ // This checks to see if surfaces can be stored in memory
+ if ( videoInfo^.hw_available <> 0 ) then
+ videoFlags := videoFlags or SDL_HWSURFACE
+ else
+ videoFlags := videoFlags or SDL_SWSURFACE;
+
+ // This checks if hardware blits can be done
+ if ( videoInfo^.blit_hw <> 0 ) then
+ videoFlags := videoFlags or SDL_HWACCEL;
+
+ // Sets up OpenGL double buffering
+ SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
+
+ // get a SDL surface
+ surface := SDL_SetVideoMode( SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_BPP,
+ videoFlags );
+
+ // Verify there is a surface
+ if ( surface = nil ) then
+ begin
+ writeln( ErrOutput, 'Video mode set failed: ' + SDL_GetError() );
+ Quit( 1 );
+ end;
+
+ // initialize OpenGL
+ initGL();
+
+ // resize the initial window
+ resizeWindow( SCREEN_WIDTH, SCREEN_HEIGHT );
+
+ // wait for events
+ while ( not done ) do
+ begin
+ { handle the events in the queue }
+
+ while ( SDL_PollEvent( @event ) <> 0 ) do
+ begin
+ case( event.type_ ) of
+ SDL_ACTIVEEVENT:
+ begin
+ // Something's happend with our focus
+ // If we are iconified, we shouldn't draw the screen
+ if ( (event.active.state and SDL_APPACTIVE) <> 0 ) then
+ begin
+ if ( event.active.gain = 0 ) then
+ isActive := false
+ else
+ isActive := true;
+ end;
+ end;
+ SDL_VIDEORESIZE:
+ begin
+ // handle resize event
+ {$IFDEF UNIX}
+ surface := SDL_SetVideoMode( event.resize.w,
+ event.resize.h,
+ 16, videoFlags );
+ if ( surface = nil ) then
+ begin
+ writeln( ErrOutput, 'Could not get a surface after resize: ' + SDL_GetError( ) );
+ Quit( 1 );
+ end;
+ {$ENDIF}
+ resizeWindow( event.resize.w, event.resize.h );
+ end;
+ SDL_KEYDOWN:
+ begin
+ // handle key presses
+ handleKeyPress( @event.key.keysym );
+ end;
+ SDL_QUITEV:
+ begin
+ // handle quit requests
+ done := true;
+ end;
+ end;
+ end;
+
+ // draw the scene
+ if ( isActive ) then
+ drawGLScene( );
+ end;
+
+ // clean ourselves up and exit
+ Quit( 0 );
+end.
diff --git a/VideoPreview/src/lib/freetype/demo/engine-test.lpi b/VideoPreview/src/lib/freetype/demo/engine-test.lpi
new file mode 100644
index 00000000..45483a56
--- /dev/null
+++ b/VideoPreview/src/lib/freetype/demo/engine-test.lpi
@@ -0,0 +1,182 @@
+<?xml version="1.0"?>
+<CONFIG>
+ <ProjectOptions>
+ <PathDelim Value="\"/>
+ <Version Value="6"/>
+ <General>
+ <MainUnit Value="0"/>
+ <IconPath Value=".\"/>
+ <TargetFileExt Value=""/>
+ <ActiveEditorIndexAtStart Value="0"/>
+ </General>
+ <VersionInfo>
+ <ProjectVersion Value=""/>
+ <Language Value=""/>
+ <CharSet Value=""/>
+ </VersionInfo>
+ <PublishOptions>
+ <Version Value="2"/>
+ <DestinationDirectory Value="$(TestDir)\publishedproject\"/>
+ <IgnoreBinaries Value="False"/>
+ <IncludeFileFilter Value="*.(pas|pp|inc|lfm|lpr|lrs|lpi|lpk|sh|xml)"/>
+ <ExcludeFileFilter Value="*.(bak|ppu|ppw|o|so);*~;backup"/>
+ </PublishOptions>
+ <RunParams>
+ <local>
+ <FormatVersion Value="1"/>
+ <LaunchingApplication PathPlusParams="\usr\X11R6\bin\xterm -T 'Lazarus Run Output' -e $(LazarusDir)\tools\runwait.sh $(TargetCmdLine)"/>
+ </local>
+ </RunParams>
+ <Units Count="16">
+ <Unit0>
+ <Filename Value="engine-test.dpr"/>
+ <IsPartOfProject Value="True"/>
+ <CursorPos X="18" Y="25"/>
+ <TopLine Value="1"/>
+ <EditorIndex Value="0"/>
+ <UsageCount Value="72"/>
+ <Loaded Value="True"/>
+ </Unit0>
+ <Unit1>
+ <Filename Value="JEDI-SDL\OpenGL\Pas\opengl12.pas"/>
+ <UnitName Value="opengl12"/>
+ <CursorPos X="20" Y="9922"/>
+ <TopLine Value="9889"/>
+ <UsageCount Value="5"/>
+ </Unit1>
+ <Unit2>
+ <Filename Value="JEDI-SDL\SDL\Pas\sdl.pas"/>
+ <UnitName Value="sdl"/>
+ <CursorPos X="29" Y="3569"/>
+ <TopLine Value="3547"/>
+ <UsageCount Value="5"/>
+ </Unit2>
+ <Unit3>
+ <Filename Value="FreeType.pas"/>
+ <UnitName Value="FreeType"/>
+ <CursorPos X="6" Y="1"/>
+ <TopLine Value="1"/>
+ <UsageCount Value="5"/>
+ </Unit3>
+ <Unit4>
+ <Filename Value="UFreeType.pas"/>
+ <UnitName Value="UFreeType"/>
+ <CursorPos X="47" Y="111"/>
+ <TopLine Value="76"/>
+ <UsageCount Value="35"/>
+ </Unit4>
+ <Unit5>
+ <Filename Value="freetype"/>
+ <CursorPos X="1" Y="1"/>
+ <TopLine Value="1"/>
+ <UsageCount Value="8"/>
+ <SyntaxHighlighter Value="None"/>
+ </Unit5>
+ <Unit6>
+ <Filename Value="freetype\freetype.pas"/>
+ <UnitName Value="freetype"/>
+ <CursorPos X="31" Y="807"/>
+ <TopLine Value="14"/>
+ <UsageCount Value="15"/>
+ </Unit6>
+ <Unit7>
+ <Filename Value="..\..\daten\Projekte\UltraStarDX\trunk\Game\Code\lib\ffmpeg\avcodec.pas"/>
+ <UnitName Value="avcodec"/>
+ <CursorPos X="1" Y="38"/>
+ <TopLine Value="1"/>
+ <UsageCount Value="6"/>
+ </Unit7>
+ <Unit8>
+ <Filename Value="..\..\JEDI-SDL\OpenGL\Pas\gl.pas"/>
+ <UnitName Value="gl"/>
+ <CursorPos X="2" Y="89"/>
+ <TopLine Value="69"/>
+ <UsageCount Value="9"/>
+ </Unit8>
+ <Unit9>
+ <Filename Value="..\..\ctypes\ctypes.pas"/>
+ <UnitName Value="ctypes"/>
+ <CursorPos X="8" Y="25"/>
+ <TopLine Value="51"/>
+ <UsageCount Value="9"/>
+ </Unit9>
+ <Unit10>
+ <Filename Value="..\..\JEDI-SDL\OpenGL\Pas\glu.pas"/>
+ <UnitName Value="glu"/>
+ <CursorPos X="14" Y="155"/>
+ <TopLine Value="135"/>
+ <UsageCount Value="9"/>
+ </Unit10>
+ <Unit11>
+ <Filename Value="..\..\JEDI-SDL\SDL\Pas\sdl.pas"/>
+ <UnitName Value="sdl"/>
+ <CursorPos X="12" Y="1418"/>
+ <TopLine Value="1398"/>
+ <UsageCount Value="9"/>
+ </Unit11>
+ <Unit12>
+ <Filename Value="..\freetype.pas"/>
+ <UnitName Value="freetype"/>
+ <CursorPos X="3" Y="1985"/>
+ <TopLine Value="1965"/>
+ <UsageCount Value="10"/>
+ </Unit12>
+ <Unit13>
+ <Filename Value="C:\Programme\lazarus\fpc\2.2.0\source\rtl\objpas\classes\classesh.inc"/>
+ <CursorPos X="13" Y="26"/>
+ <TopLine Value="6"/>
+ <UsageCount Value="13"/>
+ </Unit13>
+ <Unit14>
+ <Filename Value="C:\Programme\lazarus\fpc\2.2.0\source\rtl\objpas\types.pp"/>
+ <UnitName Value="types"/>
+ <CursorPos X="7" Y="105"/>
+ <TopLine Value="73"/>
+ <UsageCount Value="12"/>
+ </Unit14>
+ <Unit15>
+ <Filename Value="UFont.pas"/>
+ <UnitName Value="UFont"/>
+ <CursorPos X="15" Y="1752"/>
+ <TopLine Value="1734"/>
+ <UsageCount Value="10"/>
+ </Unit15>
+ </Units>
+ <JumpHistory Count="2" HistoryIndex="1">
+ <Position1>
+ <Filename Value="engine-test.dpr"/>
+ <Caret Line="52" Column="10" TopLine="37"/>
+ </Position1>
+ <Position2>
+ <Filename Value="engine-test.dpr"/>
+ <Caret Line="1" Column="1" TopLine="1"/>
+ </Position2>
+ </JumpHistory>
+ </ProjectOptions>
+ <CompilerOptions>
+ <Version Value="8"/>
+ <PathDelim Value="\"/>
+ <SearchPaths>
+ <IncludeFiles Value="..\..\JEDI-SDL\SDL\Pas\"/>
+ </SearchPaths>
+ <Other>
+ <CompilerPath Value="$(CompPath)"/>
+ </Other>
+ </CompilerOptions>
+ <Debugging>
+ <BreakPoints Count="1">
+ <Item1>
+ <Source Value="lesson43.dpr"/>
+ <Line Value="138"/>
+ </Item1>
+ </BreakPoints>
+ <Exceptions Count="2">
+ <Item1>
+ <Name Value="ECodetoolError"/>
+ </Item1>
+ <Item2>
+ <Name Value="EFOpenError"/>
+ </Item2>
+ </Exceptions>
+ </Debugging>
+</CONFIG>
diff --git a/VideoPreview/src/lib/freetype/demo/nehe/UFreeType.pas b/VideoPreview/src/lib/freetype/demo/nehe/UFreeType.pas
new file mode 100644
index 00000000..c1243aae
--- /dev/null
+++ b/VideoPreview/src/lib/freetype/demo/nehe/UFreeType.pas
@@ -0,0 +1,326 @@
+unit UFreeType;
+
+{$IFDEF FPC}
+ {$mode delphi}{$H+}
+{$ENDIF}
+
+interface
+
+uses
+ FreeType,
+ gl,
+ glu,
+ classes,
+ sysutils;
+
+type
+ // This holds all of the information related to any
+ // freetype font that we want to create.
+ TFontData = class
+ h: single; ///< Holds the height of the font.
+ textures: array of GLuint; ///< Holds the texture id's
+ list_base: GLuint; ///< Holds the first display list id
+
+ // The init function will create a font of
+ // of the height h from the file fname.
+ constructor Create(const fname: string; h: cardinal);
+
+ // Free all the resources assosiated with the font.
+ destructor Destroy(); override;
+ end;
+
+ TFreeType = class
+ public
+ // The flagship function of the library - this thing will print
+ // out text at window coordinates x,y, using the font ft_font.
+ // The current modelview matrix will also be applied to the text.
+ class procedure print(ft_font: TFontData; x, y: single; const str: string);
+ end;
+
+
+implementation
+
+
+// This function gets the first power of 2 >= the
+// int that we pass it.
+function next_p2 ( a: integer ): integer; inline;
+begin
+ Result := 1;
+ while (Result < a) do
+ Result := Result shl 1;
+end;
+
+type
+ PAGLuint = ^AGLuint;
+ AGLuint = array[0..High(Word)] of GLuint;
+
+// Create a display list coresponding to the given character.
+procedure make_dlist ( face: FT_Face; ch: byte; list_base: GLuint; tex_base: PAGLuint );
+var
+ i, j: integer;
+ width, height: integer;
+ glyph: FT_Glyph;
+ bitmap_glyph: FT_BitmapGlyph;
+ bitmap: PFT_Bitmap;
+ expanded_data: array of GLubyte;
+ x, y: single;
+begin
+ // The first thing we do is get FreeType to render our character
+ // into a bitmap. This actually requires a couple of FreeType commands:
+
+ // Load the Glyph for our character.
+ if (FT_Load_Glyph( face, FT_Get_Char_Index( face, ch ), FT_LOAD_DEFAULT ) <> 0) then
+ raise Exception.create('FT_Load_Glyph failed');
+
+ // Move the face's glyph into a Glyph object.
+ if (FT_Get_Glyph( face^.glyph, glyph ) <> 0) then
+ raise Exception.create('FT_Get_Glyph failed');
+
+ // Convert the glyph to a bitmap.
+ FT_Glyph_To_Bitmap( glyph, ft_render_mode_normal, nil, 1 );
+ bitmap_glyph := FT_BitmapGlyph(glyph);
+
+ // This reference will make accessing the bitmap easier
+ bitmap := @bitmap_glyph^.bitmap;
+
+ // Use our helper function to get the widths of
+ // the bitmap data that we will need in order to create
+ // our texture.
+ width := next_p2( bitmap.width );
+ height := next_p2( bitmap.rows );
+
+ // Allocate memory for the texture data.
+ SetLength(expanded_data, 2 * width * height);
+
+ // Here we fill in the data for the expanded bitmap.
+ // Notice that we are using two channel bitmap (one for
+ // luminocity and one for alpha), but we assign
+ // both luminocity and alpha to the value that we
+ // find in the FreeType bitmap.
+ // We use the ?: operator so that value which we use
+ // will be 0 if we are in the padding zone, and whatever
+ // is the the Freetype bitmap otherwise.
+ for j := 0 to height-1 do
+ begin
+ for i := 0 to width-1 do
+ begin
+ if ((i >= bitmap.width) or (j >= bitmap.rows)) then
+ expanded_data[2*(i+j*width)] := 0
+ else
+ expanded_data[2*(i+j*width)] := byte(bitmap.buffer[i + bitmap.width*j]);
+ expanded_data[2*(i+j*width)+1] := expanded_data[2*(i+j*width)];
+ end;
+ end;
+
+
+ // Now we just setup some texture paramaters.
+ glBindTexture( GL_TEXTURE_2D, tex_base[integer(ch)]);
+ glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);
+
+ // Here we actually create the texture itself, notice
+ // that we are using GL_LUMINANCE_ALPHA to indicate that
+ // we are using 2 channel data.
+ glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, width, height,
+ 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, @expanded_data[0] );
+
+ //With the texture created, we don't need to expanded data anymore
+ SetLength(expanded_data, 0);
+
+ //So now we can create the display list
+ glNewList(list_base+ch, GL_COMPILE);
+
+ glBindTexture(GL_TEXTURE_2D, tex_base[ch]);
+
+ glPushMatrix();
+
+ //first we need to move over a little so that
+ //the character has the right amount of space
+ //between it and the one before it.
+ glTranslatef(bitmap_glyph^.left, 0, 0);
+
+ //Now we move down a little in the case that the
+ //bitmap extends past the bottom of the line
+ //(this is only true for characters like 'g' or 'y'.
+ glTranslatef(0, bitmap_glyph^.top - bitmap.rows, 0);
+
+ //Now we need to account for the fact that many of
+ //our textures are filled with empty padding space.
+ //We figure what portion of the texture is used by
+ //the actual character and store that information in
+ //the x and y variables, then when we draw the
+ //quad, we will only reference the parts of the texture
+ //that we contain the character itself.
+ x := bitmap.width / width;
+ y := bitmap.rows / height;
+
+ //Here we draw the texturemaped quads.
+ //The bitmap that we got from FreeType was not
+ //oriented quite like we would like it to be,
+ //so we need to link the texture to the quad
+ //so that the result will be properly aligned.
+ glBegin(GL_QUADS);
+ glTexCoord2d(0, 0); glVertex2f(0, bitmap.rows);
+ glTexCoord2d(0, y); glVertex2f(0, 0);
+ glTexCoord2d(x, y); glVertex2f(bitmap.width, 0);
+ glTexCoord2d(x, 0); glVertex2f(bitmap.width, bitmap.rows);
+ glEnd();
+
+ glPopMatrix();
+ glTranslatef(face^.glyph^.advance.x shr 6, 0, 0);
+
+ //increment the raster position as if we were a bitmap font.
+ //(only needed if you want to calculate text length)
+ //glBitmap(0,0,0,0,face->glyph->advance.x >> 6,0,NULL);
+
+ //Finnish the display list
+ glEndList();
+end;
+
+
+constructor TFontData.Create(const fname: string; h: cardinal);
+var
+ library_: FT_Library;
+ //The object in which Freetype holds information on a given
+ //font is called a "face".
+ face: FT_Face;
+ i: byte;
+begin
+ //Allocate some memory to store the texture ids.
+ SetLength(textures, 128);
+
+ Self.h := h;
+
+ //Create and initilize a freetype font library.
+ if (FT_Init_FreeType( library_ ) <> 0) then
+ raise Exception.create('FT_Init_FreeType failed');
+
+ //This is where we load in the font information from the file.
+ //Of all the places where the code might die, this is the most likely,
+ //as FT_New_Face will die if the font file does not exist or is somehow broken.
+ if (FT_New_Face( library_, PChar(fname), 0, face ) <> 0) then
+ raise Exception.create('FT_New_Face failed (there is probably a problem with your font file)');
+
+ //For some twisted reason, Freetype measures font size
+ //in terms of 1/64ths of pixels. Thus, to make a font
+ //h pixels high, we need to request a size of h*64.
+ //(h shl 6 is just a prettier way of writting h*64)
+ FT_Set_Char_Size( face, h shl 6, h shl 6, 96, 96);
+
+ //Here we ask opengl to allocate resources for
+ //all the textures and displays lists which we
+ //are about to create.
+ list_base := glGenLists(128);
+ glGenTextures( 128, @textures[0] );
+
+ //This is where we actually create each of the fonts display lists.
+ for i := 0 to 127 do
+ make_dlist(face, i, list_base, @textures[0]);
+
+ //We don't need the face information now that the display
+ //lists have been created, so we free the assosiated resources.
+ FT_Done_Face(face);
+
+ //Ditto for the library.
+ FT_Done_FreeType(library_);
+end;
+
+destructor TFontData.Destroy();
+begin
+ glDeleteLists(list_base, 128);
+ glDeleteTextures(128, @textures[0]);
+ SetLength(textures, 0);
+end;
+
+/// A fairly straight forward function that pushes
+/// a projection matrix that will make object world
+/// coordinates identical to window coordinates.
+procedure pushScreenCoordinateMatrix(); inline;
+var
+ viewport: array [0..3] of GLint;
+begin
+ glPushAttrib(GL_TRANSFORM_BIT);
+ glGetIntegerv(GL_VIEWPORT, @viewport);
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+ gluOrtho2D(viewport[0], viewport[2], viewport[1], viewport[3]);
+ glPopAttrib();
+end;
+
+/// Pops the projection matrix without changing the current
+/// MatrixMode.
+procedure pop_projection_matrix(); inline;
+begin
+ glPushAttrib(GL_TRANSFORM_BIT);
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glPopAttrib();
+end;
+
+///Much like Nehe's glPrint function, but modified to work
+///with freetype fonts.
+class procedure TFreeType.print(ft_font: TFontData; x, y: single; const str: string);
+var
+ font: GLuint;
+ h: single;
+ i: cardinal;
+ lines: TStringList;
+ modelview_matrix: array[0..15] of single;
+begin
+ // We want a coordinate system where things coresponding to window pixels.
+ pushScreenCoordinateMatrix();
+
+ font := ft_font.list_base;
+ h := ft_font.h / 0.63; //We make the height about 1.5* that of
+
+ lines := TStringList.Create();
+ ExtractStrings([#13], [], PChar(str), lines);
+
+ glPushAttrib(GL_LIST_BIT or GL_CURRENT_BIT or GL_ENABLE_BIT or GL_TRANSFORM_BIT);
+ glMatrixMode(GL_MODELVIEW);
+ glDisable(GL_LIGHTING);
+ glEnable(GL_TEXTURE_2D);
+ glDisable(GL_DEPTH_TEST);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ glListBase(font);
+
+ glGetFloatv(GL_MODELVIEW_MATRIX, @modelview_matrix);
+
+ //This is where the text display actually happens.
+ //For each line of text we reset the modelview matrix
+ //so that the line's text will start in the correct position.
+ //Notice that we need to reset the matrix, rather than just translating
+ //down by h. This is because when each character is
+ //draw it modifies the current matrix so that the next character
+ //will be drawn immediatly after it.
+ for i := 0 to lines.Count-1 do
+ begin
+ glPushMatrix();
+ glLoadIdentity();
+ glTranslatef(x, y - h*i, 0);
+ glMultMatrixf(@modelview_matrix);
+
+ // The commented out raster position stuff can be useful if you need to
+ // know the length of the text that you are creating.
+ // If you decide to use it make sure to also uncomment the glBitmap command
+ // in make_dlist().
+ //glRasterPos2f(0,0);
+ glCallLists(Length(lines[i]), GL_UNSIGNED_BYTE, PChar(lines[i]));
+ //float rpos[4];
+ //glGetFloatv(GL_CURRENT_RASTER_POSITION ,rpos);
+ //float len=x-rpos[0];
+
+ glPopMatrix();
+ end;
+
+ glPopAttrib();
+
+ pop_projection_matrix();
+
+ lines.Free();
+end;
+
+end.
diff --git a/VideoPreview/src/lib/freetype/demo/nehe/lesson43.bdsproj b/VideoPreview/src/lib/freetype/demo/nehe/lesson43.bdsproj
new file mode 100644
index 00000000..9d3851c4
--- /dev/null
+++ b/VideoPreview/src/lib/freetype/demo/nehe/lesson43.bdsproj
@@ -0,0 +1,175 @@
+<?xml version="1.0" encoding="utf-8"?>
+<BorlandProject>
+ <PersonalityInfo>
+ <Option>
+ <Option Name="Personality">Delphi.Personality</Option>
+ <Option Name="ProjectType">VCLApplication</Option>
+ <Option Name="Version">1.0</Option>
+ <Option Name="GUID">{3306FA70-362B-4647-A969-BCEA731F436C}</Option>
+ </Option>
+ </PersonalityInfo>
+ <Delphi.Personality>
+ <Source>
+ <Source Name="MainSource">lesson43.dpr</Source>
+ </Source>
+ <FileVersion>
+ <FileVersion Name="Version">7.0</FileVersion>
+ </FileVersion>
+ <Compiler>
+ <Compiler Name="A">8</Compiler>
+ <Compiler Name="B">0</Compiler>
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+ <Compiler Name="D">1</Compiler>
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+ <Compiler Name="Y">1</Compiler>
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+ <Compiler Name="ShowHints">True</Compiler>
+ <Compiler Name="ShowWarnings">True</Compiler>
+ <Compiler Name="UnitAliases">WinTypes=Windows;WinProcs=Windows;DbiTypes=BDE;DbiProcs=BDE;DbiErrs=BDE;</Compiler>
+ <Compiler Name="NamespacePrefix"></Compiler>
+ <Compiler Name="GenerateDocumentation">False</Compiler>
+ <Compiler Name="DefaultNamespace"></Compiler>
+ <Compiler Name="SymbolDeprecated">True</Compiler>
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+ <Compiler Name="UnitLibrary">True</Compiler>
+ <Compiler Name="UnitPlatform">True</Compiler>
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+ <Compiler Name="HResultCompat">True</Compiler>
+ <Compiler Name="HidingMember">True</Compiler>
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+ <Compiler Name="Garbage">True</Compiler>
+ <Compiler Name="BoundsError">True</Compiler>
+ <Compiler Name="ZeroNilCompat">True</Compiler>
+ <Compiler Name="StringConstTruncated">True</Compiler>
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+ <Compiler Name="TypedConstVarPar">True</Compiler>
+ <Compiler Name="AsgToTypedConst">True</Compiler>
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+ <Compiler Name="ForVariable">True</Compiler>
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+ <Compiler Name="FileOpen">True</Compiler>
+ <Compiler Name="FileOpenUnitSrc">True</Compiler>
+ <Compiler Name="BadGlobalSymbol">True</Compiler>
+ <Compiler Name="DuplicateConstructorDestructor">True</Compiler>
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+ <Compiler Name="PackageNoLink">True</Compiler>
+ <Compiler Name="PackageThreadVar">True</Compiler>
+ <Compiler Name="ImplicitImport">True</Compiler>
+ <Compiler Name="HPPEMITIgnored">True</Compiler>
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+ <Compiler Name="UseBeforeDef">True</Compiler>
+ <Compiler Name="ForLoopVarUndef">True</Compiler>
+ <Compiler Name="UnitNameMismatch">True</Compiler>
+ <Compiler Name="NoCFGFileFound">True</Compiler>
+ <Compiler Name="ImplicitVariants">True</Compiler>
+ <Compiler Name="UnicodeToLocale">True</Compiler>
+ <Compiler Name="LocaleToUnicode">True</Compiler>
+ <Compiler Name="ImagebaseMultiple">True</Compiler>
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+ <Compiler Name="WideCharReduced">True</Compiler>
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+ <Compiler Name="LocalPInvoke">True</Compiler>
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+ <Compiler Name="CodePage"></Compiler>
+ </Compiler>
+ <Linker>
+ <Linker Name="MapFile">0</Linker>
+ <Linker Name="OutputObjs">0</Linker>
+ <Linker Name="GenerateHpps">False</Linker>
+ <Linker Name="ConsoleApp">1</Linker>
+ <Linker Name="DebugInfo">False</Linker>
+ <Linker Name="RemoteSymbols">False</Linker>
+ <Linker Name="GenerateDRC">False</Linker>
+ <Linker Name="MinStackSize">16384</Linker>
+ <Linker Name="MaxStackSize">1048576</Linker>
+ <Linker Name="ImageBase">4194304</Linker>
+ <Linker Name="ExeDescription"></Linker>
+ </Linker>
+ <Directories>
+ <Directories Name="OutputDir"></Directories>
+ <Directories Name="UnitOutputDir"></Directories>
+ <Directories Name="PackageDLLOutputDir"></Directories>
+ <Directories Name="PackageDCPOutputDir"></Directories>
+ <Directories Name="SearchPath">../../../JEDI-SDL/SDL/Pas</Directories>
+ <Directories Name="Packages"></Directories>
+ <Directories Name="Conditionals"></Directories>
+ <Directories Name="DebugSourceDirs"></Directories>
+ <Directories Name="UsePackages">False</Directories>
+ </Directories>
+ <Parameters>
+ <Parameters Name="RunParams"></Parameters>
+ <Parameters Name="HostApplication"></Parameters>
+ <Parameters Name="Launcher"></Parameters>
+ <Parameters Name="UseLauncher">False</Parameters>
+ <Parameters Name="DebugCWD"></Parameters>
+ <Parameters Name="Debug Symbols Search Path"></Parameters>
+ <Parameters Name="LoadAllSymbols">True</Parameters>
+ <Parameters Name="LoadUnspecifiedSymbols">False</Parameters>
+ </Parameters>
+ <Language>
+ <Language Name="ActiveLang"></Language>
+ <Language Name="ProjectLang">$00000000</Language>
+ <Language Name="RootDir"></Language>
+ </Language>
+ <VersionInfo>
+ <VersionInfo Name="IncludeVerInfo">False</VersionInfo>
+ <VersionInfo Name="AutoIncBuild">False</VersionInfo>
+ <VersionInfo Name="MajorVer">1</VersionInfo>
+ <VersionInfo Name="MinorVer">0</VersionInfo>
+ <VersionInfo Name="Release">0</VersionInfo>
+ <VersionInfo Name="Build">0</VersionInfo>
+ <VersionInfo Name="Debug">False</VersionInfo>
+ <VersionInfo Name="PreRelease">False</VersionInfo>
+ <VersionInfo Name="Special">False</VersionInfo>
+ <VersionInfo Name="Private">False</VersionInfo>
+ <VersionInfo Name="DLL">False</VersionInfo>
+ <VersionInfo Name="Locale">1031</VersionInfo>
+ <VersionInfo Name="CodePage">1252</VersionInfo>
+ </VersionInfo>
+ <VersionInfoKeys>
+ <VersionInfoKeys Name="CompanyName"></VersionInfoKeys>
+ <VersionInfoKeys Name="FileDescription"></VersionInfoKeys>
+ <VersionInfoKeys Name="FileVersion">1.0.0.0</VersionInfoKeys>
+ <VersionInfoKeys Name="InternalName"></VersionInfoKeys>
+ <VersionInfoKeys Name="LegalCopyright"></VersionInfoKeys>
+ <VersionInfoKeys Name="LegalTrademarks"></VersionInfoKeys>
+ <VersionInfoKeys Name="OriginalFilename"></VersionInfoKeys>
+ <VersionInfoKeys Name="ProductName"></VersionInfoKeys>
+ <VersionInfoKeys Name="ProductVersion">1.0.0.0</VersionInfoKeys>
+ <VersionInfoKeys Name="Comments"></VersionInfoKeys>
+ </VersionInfoKeys>
+ </Delphi.Personality>
+</BorlandProject>
diff --git a/VideoPreview/src/lib/freetype/demo/nehe/lesson43.dpr b/VideoPreview/src/lib/freetype/demo/nehe/lesson43.dpr
new file mode 100644
index 00000000..fe296fb5
--- /dev/null
+++ b/VideoPreview/src/lib/freetype/demo/nehe/lesson43.dpr
@@ -0,0 +1,289 @@
+program lesson43;
+(*
+ * This code was created by Jeff Molofee '99
+ * (ported to Linux/SDL by Ti Leggett '01)
+ *
+ * If you've found this code useful, please let me know.
+ *
+ * Visit Jeff at http://nehe.gamedev.net/
+ *
+ * or for port-specific comments, questions, bugreports etc.
+ * email to leggett@eecs.tulane.edu
+ *)
+
+{$IFDEF FPC}
+ {$mode delphi}{$H+}
+{$ENDIF}
+
+{$APPTYPE Console}
+
+uses
+ moduleloader in '../../../JEDI-SDL/SDL/Pas/moduleloader.pas',
+ SDL in '../../../JEDI-SDL/SDL/Pas/sdl.pas',
+ gl in '../../../JEDI-SDL/OpenGL/Pas/gl.pas',
+ glu in '../../../JEDI-SDL/OpenGL/Pas/glu.pas',
+ ctypes in '../../../ctypes/ctypes.pas',
+ FreeType in '../../freetype.pas',
+ UFreeType in 'UFreeType.pas',
+ math,
+ sysutils;
+
+const
+ // screen width, height, and bit depth
+ SCREEN_WIDTH = 640;
+ SCREEN_HEIGHT = 480;
+ SCREEN_BPP = 16;
+
+var
+ our_font: TFontData;
+ // This is our SDL surface
+ surface: PSDL_Surface;
+ cnt1, cnt2: GLfloat;
+
+(* function to release/destroy our resources and restoring the old desktop *)
+procedure Quit(returnCode: integer);
+begin
+ // clean up the window
+ SDL_Quit( );
+
+ // and exit appropriately
+ Halt( returnCode );
+end;
+
+(* function to reset our viewport after a window resize *)
+function resizeWindow(width: integer; height: integer): boolean;
+var
+ // Height / width ration
+ ratio: GLfloat;
+begin
+ // Protect against a divide by zero
+ if ( height = 0 ) then
+ height := 1;
+
+ ratio := width / height;
+
+ // Setup our viewport.
+ glViewport( 0, 0, GLsizei(width), GLsizei(height) );
+
+ // change to the projection matrix and set our viewing volume.
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity( );
+
+ // Set our perspective
+ gluPerspective( 45.0, ratio, 0.1, 100.0 );
+
+ // Make sure we're chaning the model view and not the projection
+ glMatrixMode( GL_MODELVIEW );
+
+ // Reset The View
+ glLoadIdentity( );
+
+ Result := true;
+end;
+
+(* function to handle key press events *)
+procedure handleKeyPress(keysym: PSDL_keysym);
+begin
+ case ( keysym^.sym ) of
+ SDLK_ESCAPE:
+ begin
+ // ESC key was pressed
+ Quit( 0 );
+ end;
+ SDLK_F1:
+ begin
+ // F1 key was pressed
+ // this toggles fullscreen mode
+ SDL_WM_ToggleFullScreen( surface );
+ end;
+ end;
+end;
+
+(* general OpenGL initialization function *)
+function initGL(): boolean;
+begin
+ // Enable smooth shading
+ glShadeModel( GL_SMOOTH );
+
+ // Set the background black
+ glClearColor( 0.0, 0.0, 0.0, 0.0 );
+
+ // Depth buffer setup
+ glClearDepth( 1.0 );
+
+ // Enables Depth Testing
+ glEnable( GL_DEPTH_TEST );
+
+ // The Type Of Depth Test To Do
+ glDepthFunc( GL_LEQUAL );
+
+ // Really Nice Perspective Calculations
+ glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST );
+
+ our_font := TFontData.Create('Test.ttf', 16);
+
+ Result := true;
+end;
+
+(* Here goes our drawing code *)
+function drawGLScene(): boolean;
+begin
+ glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT); // Clear Screen And Depth Buffer
+ glLoadIdentity(); // Reset The Current Modelview Matrix
+ glTranslatef(0.0, 0.0, -1.0); // Move One Unit Into The Screen
+
+ // Blue Text
+ glColor3ub(0, 0, $ff);
+
+ // Position The WGL Text On The Screen
+ glRasterPos2f(-0.40, 0.35);
+
+ // Here We Print Some Text Using Our FreeType Font
+ // The only really important command is the actual print() call,
+ // but for the sake of making the results a bit more interesting
+ // I have put in some code to rotate and scale the text.
+
+ // Red text
+ glColor3ub($ff, 0, 0);
+
+ glPushMatrix();
+ glLoadIdentity();
+ glRotatef(cnt1, 0, 0,1);
+ glScalef(1, 0.8 + 0.3*cos(cnt1/5) ,1);
+ glTranslatef(-180, 0, 0);
+ TFreeType.print(our_font, 320, 240, 'Active FreeType Text - ' + FloatToStr(cnt1));
+ glPopMatrix();
+
+ //Uncomment this to test out print's ability to handle newlines.
+ //TFreeType.print(our_font, 320, 200, 'Here'#13'there'#13'be'#13#13'newlines'#13'.');
+
+ cnt1 := cnt1 + 0.051; // Increase The First Counter
+ cnt2 := cnt2 + 0.005; // Increase The First Counter
+
+ SDL_GL_SwapBuffers( );
+
+ Result := true;
+end;
+
+var
+ // Flags to pass to SDL_SetVideoMode
+ videoFlags: integer;
+ // main loop variable
+ done: boolean = false;
+ // used to collect events
+ event: TSDL_Event;
+ // this holds some info about our display
+ videoInfo: PSDL_VideoInfo;
+ // whether or not the window is active
+ isActive: boolean = true;
+
+begin
+ // initialize SDL
+ if ( SDL_Init( SDL_INIT_VIDEO ) < 0 ) then
+ begin
+ writeln( ErrOutput, 'Video initialization failed: ' + SDL_GetError() );
+ Quit( 1 );
+ end;
+
+ // Fetch the video info
+ videoInfo := SDL_GetVideoInfo( );
+
+ if ( videoInfo = nil ) then
+ begin
+ writeln( ErrOutput, 'Video query failed: ' + SDL_GetError() );
+ Quit( 1 );
+ end;
+
+ SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); // Enable double buffering
+
+ // the flags to pass to SDL_SetVideoMode
+ videoFlags := SDL_OPENGL; // Enable OpenGL in SDL
+ videoFlags := videoFlags or SDL_HWPALETTE; // Store the palette in hardware
+ videoFlags := videoFlags or SDL_RESIZABLE; // Enable window resizing
+
+ // This checks to see if surfaces can be stored in memory
+ if ( videoInfo^.hw_available <> 0 ) then
+ videoFlags := videoFlags or SDL_HWSURFACE
+ else
+ videoFlags := videoFlags or SDL_SWSURFACE;
+
+ // This checks if hardware blits can be done
+ if ( videoInfo^.blit_hw <> 0 ) then
+ videoFlags := videoFlags or SDL_HWACCEL;
+
+ // Sets up OpenGL double buffering
+ SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
+
+ // get a SDL surface
+ surface := SDL_SetVideoMode( SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_BPP,
+ videoFlags );
+
+ // Verify there is a surface
+ if ( surface = nil ) then
+ begin
+ writeln( ErrOutput, 'Video mode set failed: ' + SDL_GetError() );
+ Quit( 1 );
+ end;
+
+ // initialize OpenGL
+ initGL();
+
+ // resize the initial window
+ resizeWindow( SCREEN_WIDTH, SCREEN_HEIGHT );
+
+ // wait for events
+ while ( not done ) do
+ begin
+ { handle the events in the queue }
+
+ while ( SDL_PollEvent( @event ) <> 0 ) do
+ begin
+ case( event.type_ ) of
+ SDL_ACTIVEEVENT:
+ begin
+ // Something's happend with our focus
+ // If we are iconified, we shouldn't draw the screen
+ if ( (event.active.state and SDL_APPACTIVE) <> 0 ) then
+ begin
+ if ( event.active.gain = 0 ) then
+ isActive := false
+ else
+ isActive := true;
+ end;
+ end;
+ SDL_VIDEORESIZE:
+ begin
+ // handle resize event
+ {$IFDEF UNIX}
+ surface := SDL_SetVideoMode( event.resize.w,
+ event.resize.h,
+ 16, videoFlags );
+ if ( surface = nil ) then
+ begin
+ writeln( ErrOutput, 'Could not get a surface after resize: ' + SDL_GetError( ) );
+ Quit( 1 );
+ end;
+ {$ENDIF}
+ resizeWindow( event.resize.w, event.resize.h );
+ end;
+ SDL_KEYDOWN:
+ begin
+ // handle key presses
+ handleKeyPress( @event.key.keysym );
+ end;
+ SDL_QUITEV:
+ begin
+ // handle quit requests
+ done := true;
+ end;
+ end;
+ end;
+
+ // draw the scene
+ if ( isActive ) then
+ drawGLScene( );
+ end;
+
+ // clean ourselves up and exit
+ Quit( 0 );
+end.
diff --git a/VideoPreview/src/lib/freetype/demo/nehe/readme.txt b/VideoPreview/src/lib/freetype/demo/nehe/readme.txt
new file mode 100644
index 00000000..1186ef0e
--- /dev/null
+++ b/VideoPreview/src/lib/freetype/demo/nehe/readme.txt
@@ -0,0 +1,9 @@
+Pascal conversion of the NeHe tutorial lesson 43 (Tutorial on using FreeType Fonts in OpenGL)
+http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=43
+
+Put the following DLLs into this directory:
+- libfreetype-6.dll
+- SDL.dll
+- zlib1.dll
+
+and copy a TrueType font to this directory and rename it into "Test.ttf".
diff --git a/VideoPreview/src/lib/freetype/demo/switches.inc b/VideoPreview/src/lib/freetype/demo/switches.inc
new file mode 100644
index 00000000..0a940004
--- /dev/null
+++ b/VideoPreview/src/lib/freetype/demo/switches.inc
@@ -0,0 +1 @@
+{$DEFINE FREETYPE_DEMO}
diff --git a/VideoPreview/src/lib/freetype/freetype.pas b/VideoPreview/src/lib/freetype/freetype.pas
new file mode 100644
index 00000000..01f507bc
--- /dev/null
+++ b/VideoPreview/src/lib/freetype/freetype.pas
@@ -0,0 +1,1903 @@
+(***************************************************************************)
+(* *)
+(* freetype.h *)
+(* *)
+(* FreeType high-level API and common types (specification only). *)
+(* *)
+(* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007 by *)
+(* David Turner, Robert Wilhelm, and Werner Lemberg. *)
+(* *)
+(* This file is part of the FreeType project, and may only be used, *)
+(* modified, and distributed under the terms of the FreeType project *)
+(* license, LICENSE.TXT. By continuing to use, modify, or distribute *)
+(* this file you indicate that you have read the license and *)
+(* understand and accept it fully. *)
+(* *)
+(***************************************************************************)
+
+(***************************************************************************)
+(* Initial Pascal port by *)
+(***************************************************************************)
+(* Anti-Grain Geometry - Version 2.4 (Public License) *)
+(* Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) *)
+(* *)
+(* Anti-Grain Geometry - Version 2.4 Release Milano 3 (AggPas 2.4 RM3) *)
+(* Pascal Port By: Milan Marusinec alias Milano *)
+(* milan@marusinec.sk *)
+(* http://www.aggpas.org *)
+(* Copyright (c) 2005-2007 *)
+(* *)
+(* Permission to copy, use, modify, sell and distribute this software *)
+(* is granted provided this copyright notice appears in all copies. *)
+(* This software is provided "as is" without express or implied *)
+(* warranty, and with no claim as to its suitability for any purpose. *)
+(* *)
+(***************************************************************************)
+
+(***************************************************************************)
+(* Extended by the UltraStar Deluxe Team *)
+(***************************************************************************)
+
+unit freetype;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE DELPHI }
+ {$PACKENUM 4} (* use 4-byte enums *)
+ {$PACKRECORDS C} (* C/C++-compatible record packing *)
+{$ELSE}
+ {$MINENUMSIZE 4} (* use 4-byte enums *)
+{$ENDIF}
+
+uses
+ ctypes;
+
+const
+{$IF Defined(MSWINDOWS)}
+ ft_lib = 'freetype6.dll';
+{$ELSEIF Defined(DARWIN)}
+ ft_lib = 'libfreetype.dylib';
+ {$LINKLIB libfreetype}
+{$ELSEIF Defined(UNIX)}
+ ft_lib = 'freetype.so';
+{$IFEND}
+
+type
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_Library *)
+ (* *)
+ (* <Description> *)
+ (* A handle to a FreeType library instance. Each `library' is *)
+ (* completely independent from the others; it is the `root' of a set *)
+ (* of objects like fonts, faces, sizes, etc. *)
+ (* *)
+ (* It also embeds a memory manager (see @FT_Memory), as well as a *)
+ (* scan-line converter object (see @FT_Raster). *)
+ (* *)
+ (* <Note> *)
+ (* Library objects are normally created by @FT_Init_FreeType, and *)
+ (* destroyed with @FT_Done_FreeType. *)
+ (* *)
+ FT_Library = Pointer;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Enum> *)
+ (* FT_FACE_FLAG_XXX *)
+ (* *)
+ (* <Description> *)
+ (* A list of bit flags used in the `face_flags' field of the *)
+ (* @FT_FaceRec structure. They inform client applications of *)
+ (* properties of the corresponding face. *)
+ (* *)
+ (* <Values> *)
+ (* FT_FACE_FLAG_SCALABLE :: *)
+ (* Indicates that the face provides vectorial outlines. This *)
+ (* doesn't prevent embedded bitmaps, i.e., a face can have both *)
+ (* this bit and @FT_FACE_FLAG_FIXED_SIZES set. *)
+ (* *)
+ (* FT_FACE_FLAG_FIXED_SIZES :: *)
+ (* Indicates that the face contains `fixed sizes', i.e., bitmap *)
+ (* strikes for some given pixel sizes. See the `num_fixed_sizes' *)
+ (* and `available_sizes' fields of @FT_FaceRec. *)
+ (* *)
+ (* FT_FACE_FLAG_FIXED_WIDTH :: *)
+ (* Indicates that the face contains fixed-width characters (like *)
+ (* Courier, Lucido, MonoType, etc.). *)
+ (* *)
+ (* FT_FACE_FLAG_SFNT :: *)
+ (* Indicates that the face uses the `sfnt' storage scheme. For *)
+ (* now, this means TrueType and OpenType. *)
+ (* *)
+ (* FT_FACE_FLAG_HORIZONTAL :: *)
+ (* Indicates that the face contains horizontal glyph metrics. This *)
+ (* should be set for all common formats. *)
+ (* *)
+ (* FT_FACE_FLAG_VERTICAL :: *)
+ (* Indicates that the face contains vertical glyph metrics. This *)
+ (* is only available in some formats, not all of them. *)
+ (* *)
+ (* FT_FACE_FLAG_KERNING :: *)
+ (* Indicates that the face contains kerning information. If set, *)
+ (* the kerning distance can be retrieved through the function *)
+ (* @FT_Get_Kerning. Note that if unset, this function will always *)
+ (* return the vector (0,0). *)
+ (* *)
+ (* FT_FACE_FLAG_FAST_GLYPHS :: *)
+ (* THIS FLAG IS DEPRECATED. DO NOT USE OR TEST IT. *)
+ (* *)
+ (* FT_FACE_FLAG_MULTIPLE_MASTERS :: *)
+ (* Indicates that the font contains multiple masters and is capable *)
+ (* of interpolating between them. See the multiple-masters *)
+ (* specific API for details. *)
+ (* *)
+ (* FT_FACE_FLAG_GLYPH_NAMES :: *)
+ (* Indicates that the font contains glyph names that can be *)
+ (* retrieved through @FT_Get_Glyph_Name. Note that some TrueType *)
+ (* fonts contain broken glyph name tables. Use the function *)
+ (* @FT_Has_PS_Glyph_Names when needed. *)
+ (* *)
+ (* FT_FACE_FLAG_EXTERNAL_STREAM :: *)
+ (* Used internally by FreeType to indicate that a face's stream was *)
+ (* provided by the client application and should not be destroyed *)
+ (* when @FT_Done_Face is called. Don't read or test this flag. *)
+ (* *)
+const
+ FT_FACE_FLAG_SCALABLE = 1 shl 0;
+ FT_FACE_FLAG_KERNING = 1 shl 6;
+
+ (*************************************************************************)
+ (* *)
+ (* <Macro> *)
+ (* FT_ENC_TAG *)
+ (* *)
+ (* <Description> *)
+ (* This macro converts four-letter tags into an unsigned long. It is *)
+ (* used to define `encoding' identifiers (see @FT_Encoding). *)
+ (* *)
+ (* <Note> *)
+ (* Since many 16-bit compilers don't like 32-bit enumerations, you *)
+ (* should redefine this macro in case of problems to something like *)
+ (* this: *)
+ (* *)
+ (* { *)
+ (* #define FT_ENC_TAG( value, a, b, c, d ) value *)
+ (* } *)
+ (* *)
+ (* to get a simple enumeration without assigning special numbers. *)
+ (* *)
+ {
+ #define FT_ENC_TAG( value, a, b, c, d ) \
+ value = ( ( (FT_UInt32)(a) << 24 ) | \
+ ( (FT_UInt32)(b) << 16 ) | \
+ ( (FT_UInt32)(c) << 8 ) | \
+ (FT_UInt32)(d) )
+ }
+
+ (*************************************************************************)
+ (* *)
+ (* <Enum> *)
+ (* FT_Encoding *)
+ (* *)
+ (* <Description> *)
+ (* An enumeration used to specify encodings supported by charmaps. *)
+ (* Used in the @FT_Select_Charmap API function. *)
+ (* *)
+ (* <Note> *)
+ (* Because of 32-bit charcodes defined in Unicode (i.e., surrogates), *)
+ (* all character codes must be expressed as FT_Longs. *)
+ (* *)
+ (* The values of this type correspond to specific character *)
+ (* repertories (i.e. charsets), and not to text encoding methods *)
+ (* (like UTF-8, UTF-16, GB2312_EUC, etc.). *)
+ (* *)
+ (* Other encodings might be defined in the future. *)
+ (* *)
+ (* <Values> *)
+ (* FT_ENCODING_NONE :: *)
+ (* The encoding value 0 is reserved. *)
+ (* *)
+ (* FT_ENCODING_UNICODE :: *)
+ (* Corresponds to the Unicode character set. This value covers *)
+ (* all versions of the Unicode repertoire, including ASCII and *)
+ (* Latin-1. Most fonts include a Unicode charmap, but not all *)
+ (* of them. *)
+ (* *)
+ (* FT_ENCODING_MS_SYMBOL :: *)
+ (* Corresponds to the Microsoft Symbol encoding, used to encode *)
+ (* mathematical symbols in the 32..255 character code range. For *)
+ (* more information, see `http://www.ceviz.net/symbol.htm'. *)
+ (* *)
+ (* FT_ENCODING_SJIS :: *)
+ (* Corresponds to Japanese SJIS encoding. More info at *)
+ (* at `http://langsupport.japanreference.com/encoding.shtml'. *)
+ (* See note on multi-byte encodings below. *)
+ (* *)
+ (* FT_ENCODING_GB2312 :: *)
+ (* Corresponds to an encoding system for Simplified Chinese as used *)
+ (* used in mainland China. *)
+ (* *)
+ (* FT_ENCODING_BIG5 :: *)
+ (* Corresponds to an encoding system for Traditional Chinese as used *)
+ (* in Taiwan and Hong Kong. *)
+ (* *)
+ (* FT_ENCODING_WANSUNG :: *)
+ (* Corresponds to the Korean encoding system known as Wansung. *)
+ (* For more information see *)
+ (* `http://www.microsoft.com/typography/unicode/949.txt'. *)
+ (* *)
+ (* FT_ENCODING_JOHAB :: *)
+ (* The Korean standard character set (KS C-5601-1992), which *)
+ (* corresponds to MS Windows code page 1361. This character set *)
+ (* includes all possible Hangeul character combinations. *)
+ (* *)
+ (* FT_ENCODING_ADOBE_LATIN_1 :: *)
+ (* Corresponds to a Latin-1 encoding as defined in a Type 1 *)
+ (* Postscript font. It is limited to 256 character codes. *)
+ (* *)
+ (* FT_ENCODING_ADOBE_STANDARD :: *)
+ (* Corresponds to the Adobe Standard encoding, as found in Type 1, *)
+ (* CFF, and OpenType/CFF fonts. It is limited to 256 character *)
+ (* codes. *)
+ (* *)
+ (* FT_ENCODING_ADOBE_EXPERT :: *)
+ (* Corresponds to the Adobe Expert encoding, as found in Type 1, *)
+ (* CFF, and OpenType/CFF fonts. It is limited to 256 character *)
+ (* codes. *)
+ (* *)
+ (* FT_ENCODING_ADOBE_CUSTOM :: *)
+ (* Corresponds to a custom encoding, as found in Type 1, CFF, and *)
+ (* OpenType/CFF fonts. It is limited to 256 character codes. *)
+ (* *)
+ (* FT_ENCODING_APPLE_ROMAN :: *)
+ (* Corresponds to the 8-bit Apple roman encoding. Many TrueType and *)
+ (* OpenType fonts contain a charmap for this encoding, since older *)
+ (* versions of Mac OS are able to use it. *)
+ (* *)
+ (* FT_ENCODING_OLD_LATIN_2 :: *)
+ (* This value is deprecated and was never used nor reported by *)
+ (* FreeType. Don't use or test for it. *)
+ (* *)
+ (* FT_ENCODING_MS_SJIS :: *)
+ (* Same as FT_ENCODING_SJIS. Deprecated. *)
+ (* *)
+ (* FT_ENCODING_MS_GB2312 :: *)
+ (* Same as FT_ENCODING_GB2312. Deprecated. *)
+ (* *)
+ (* FT_ENCODING_MS_BIG5 :: *)
+ (* Same as FT_ENCODING_BIG5. Deprecated. *)
+ (* *)
+ (* FT_ENCODING_MS_WANSUNG :: *)
+ (* Same as FT_ENCODING_WANSUNG. Deprecated. *)
+ (* *)
+ (* FT_ENCODING_MS_JOHAB :: *)
+ (* Same as FT_ENCODING_JOHAB. Deprecated. *)
+ (* *)
+ (* <Note> *)
+ (* By default, FreeType automatically synthetizes a Unicode charmap *)
+ (* for Postscript fonts, using their glyph names dictionaries. *)
+ (* However, it will also report the encodings defined explicitly in *)
+ (* the font file, for the cases when they are needed, with the Adobe *)
+ (* values as well. *)
+ (* *)
+ (* FT_ENCODING_NONE is set by the BDF and PCF drivers if the charmap *)
+ (* is neither Unicode nor ISO-8859-1 (otherwise it is set to *)
+ (* FT_ENCODING_UNICODE). Use `FT_Get_BDF_Charset_ID' to find out *)
+ (* which encoding is really present. If, for example, the *)
+ (* `cs_registry' field is `KOI8' and the `cs_encoding' field is `R', *)
+ (* the font is encoded in KOI8-R. *)
+ (* *)
+ (* FT_ENCODING_NONE is always set (with a single exception) by the *)
+ (* winfonts driver. Use `FT_Get_WinFNT_Header' and examine the *)
+ (* `charset' field of the `FT_WinFNT_HeaderRec' structure to find out *)
+ (* which encoding is really present. For example, FT_WinFNT_ID_CP1251 *)
+ (* (204) means Windows code page 1251 (for Russian). *)
+ (* *)
+ (* FT_ENCODING_NONE is set if `platform_id' is `TT_PLATFORM_MACINTOSH' *)
+ (* and `encoding_id' is not `TT_MAC_ID_ROMAN' (otherwise it is set to *)
+ (* FT_ENCODING_APPLE_ROMAN). *)
+ (* *)
+ (* If `platform_id' is `TT_PLATFORM_MACINTOSH', use the function *)
+ (* `FT_Get_CMap_Language_ID' to query the Mac language ID which may be *)
+ (* needed to be able to distinguish Apple encoding variants. See *)
+ (* *)
+ (* http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/README.TXT *)
+ (* *)
+ (* to get an idea how to do that. Basically, if the language ID is 0, *)
+ (* dont use it, otherwise subtract 1 from the language ID. Then *)
+ (* examine `encoding_id'. If, for example, `encoding_id' is *)
+ (* `TT_MAC_ID_ROMAN' and the language ID (minus 1) is *)
+ (* `TT_MAC_LANGID_GREEK', it is the Greek encoding, not Roman. *)
+ (* `TT_MAC_ID_ARABIC' with `TT_MAC_LANGID_FARSI' means the Farsi *)
+ (* variant the Arabic encoding. *)
+ (* *)
+type
+ PFT_Encoding = ^FT_Encoding;
+ FT_Encoding = cint32; // 32 bit enum of FT_ENC_TAG
+const
+ FT_ENCODING_NONE = (Ord(#0) shl 24) or
+ (Ord(#0) shl 16) or
+ (Ord(#0) shl 8) or
+ (Ord(#0) shl 0);
+
+ FT_ENCODING_MS_SYMBOL = (Ord('s') shl 24) or
+ (Ord('y') shl 16) or
+ (Ord('m') shl 8) or
+ (Ord('b') shl 0);
+
+ FT_ENCODING_UNICODE = (Ord('u') shl 24) or
+ (Ord('n') shl 16) or
+ (Ord('i') shl 8) or
+ (Ord('c') shl 0);
+
+ FT_ENCODING_SJIS = (Ord('s') shl 24) or
+ (Ord('j') shl 16) or
+ (Ord('i') shl 8) or
+ (Ord('s') shl 0);
+
+ FT_ENCODING_GB2312 = (Ord('g') shl 24) or
+ (Ord('b') shl 16) or
+ (Ord(' ') shl 8) or
+ (Ord(' ') shl 0);
+
+ FT_ENCODING_BIG5 = (Ord('b') shl 24) or
+ (Ord('i') shl 16) or
+ (Ord('g') shl 8) or
+ (Ord('5') shl 0);
+
+ FT_ENCODING_WANSUNG = (Ord('w') shl 24) or
+ (Ord('a') shl 16) or
+ (Ord('n') shl 8) or
+ (Ord('s') shl 0);
+
+ FT_ENCODING_JOHAB = (Ord('j') shl 24) or
+ (Ord('o') shl 16) or
+ (Ord('h') shl 8) or
+ (Ord('a') shl 0);
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Constant> *)
+ (* FT_STYLE_FLAG_XXX *)
+ (* *)
+ (* <Description> *)
+ (* A list of bit-flags used to indicate the style of a given face. *)
+ (* These are used in the `style_flags' field of @FT_FaceRec. *)
+ (* *)
+ (* <Values> *)
+ (* FT_STYLE_FLAG_ITALIC :: *)
+ (* Indicates that a given face is italicized. *)
+ (* *)
+ (* FT_STYLE_FLAG_BOLD :: *)
+ (* Indicates that a given face is bold. *)
+ (* *)
+const
+ FT_STYLE_FLAG_ITALIC = 1 shl 0;
+ FT_STYLE_FLAG_BOLD = 1 shl 1;
+
+
+ (***************************************************************************
+ *
+ * @enum:
+ * FT_LOAD_XXX
+ *
+ * @description:
+ * A list of bit-field constants, used with @FT_Load_Glyph to indicate
+ * what kind of operations to perform during glyph loading.
+ *
+ * @values:
+ * FT_LOAD_DEFAULT ::
+ * Corresponding to 0, this value is used a default glyph load. In this
+ * case, the following will happen:
+ *
+ * 1. FreeType looks for a bitmap for the glyph corresponding to the
+ * face's current size. If one is found, the function returns. The
+ * bitmap data can be accessed from the glyph slot (see note below).
+ *
+ * 2. If no embedded bitmap is searched or found, FreeType looks for a
+ * scalable outline. If one is found, it is loaded from the font
+ * file, scaled to device pixels, then "hinted" to the pixel grid in
+ * order to optimize it. The outline data can be accessed from the
+ * glyph slot (see note below).
+ *
+ * Note that by default, the glyph loader doesn't render outlines into
+ * bitmaps. The following flags are used to modify this default
+ * behaviour to more specific and useful cases.
+ *
+ * FT_LOAD_NO_SCALE ::
+ * Don't scale the vector outline being loaded to 26.6 fractional
+ * pixels, but kept in font units. Note that this also disables
+ * hinting and the loading of embedded bitmaps. You should only use it
+ * when you want to retrieve the original glyph outlines in font units.
+ *
+ * FT_LOAD_NO_HINTING ::
+ * Don't hint glyph outlines after their scaling to device pixels.
+ * This generally generates "blurrier" glyphs in anti-aliased modes.
+ *
+ * This flag is ignored if @FT_LOAD_NO_SCALE is set.
+ *
+ * FT_LOAD_RENDER ::
+ * Render the glyph outline immediately into a bitmap before the glyph
+ * loader returns. By default, the glyph is rendered for the
+ * @FT_RENDER_MODE_NORMAL mode, which corresponds to 8-bit anti-aliased
+ * bitmaps using 256 opacity levels. You can use either
+ * @FT_LOAD_TARGET_MONO or @FT_LOAD_MONOCHROME to render 1-bit
+ * monochrome bitmaps.
+ *
+ * This flag is ignored if @FT_LOAD_NO_SCALE is set.
+ *
+ * FT_LOAD_NO_BITMAP ::
+ * Don't look for bitmaps when loading the glyph. Only scalable
+ * outlines will be loaded when available, and scaled, hinted, or
+ * rendered depending on other bit flags.
+ *
+ * This does not prevent you from rendering outlines to bitmaps
+ * with @FT_LOAD_RENDER, however.
+ *
+ * FT_LOAD_VERTICAL_LAYOUT ::
+ * Prepare the glyph image for vertical text layout. This basically
+ * means that `face.glyph.advance' will correspond to the vertical
+ * advance height (instead of the default horizontal advance width),
+ * and that the glyph image will be translated to match the vertical
+ * bearings positions.
+ *
+ * FT_LOAD_FORCE_AUTOHINT ::
+ * Force the use of the FreeType auto-hinter when a glyph outline is
+ * loaded. You shouldn't need this in a typical application, since it
+ * is mostly used to experiment with its algorithm.
+ *
+ * FT_LOAD_CROP_BITMAP ::
+ * Indicates that the glyph loader should try to crop the bitmap (i.e.,
+ * remove all space around its black bits) when loading it. This is
+ * only useful when loading embedded bitmaps in certain fonts, since
+ * bitmaps rendered with @FT_LOAD_RENDER are always cropped by default.
+ *
+ * FT_LOAD_PEDANTIC ::
+ * Indicates that the glyph loader should perform pedantic
+ * verifications during glyph loading, rejecting invalid fonts. This
+ * is mostly used to detect broken glyphs in fonts. By default,
+ * FreeType tries to handle broken fonts also.
+ *
+ * FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH ::
+ * Indicates that the glyph loader should ignore the global advance
+ * width defined in the font. As far as we know, this is only used by
+ * the X-TrueType font server, in order to deal correctly with the
+ * incorrect metrics contained in DynaLab's TrueType CJK fonts.
+ *
+ * FT_LOAD_NO_RECURSE ::
+ * This flag is only used internally. It merely indicates that the
+ * glyph loader should not load composite glyphs recursively. Instead,
+ * it should set the `num_subglyph' and `subglyphs' values of the glyph
+ * slot accordingly, and set "glyph->format" to
+ * @FT_GLYPH_FORMAT_COMPOSITE.
+ *
+ * The description of sub-glyphs is not available to client
+ * applications for now.
+ *
+ * FT_LOAD_IGNORE_TRANSFORM ::
+ * Indicates that the glyph loader should not try to transform the
+ * loaded glyph image. This doesn't prevent scaling, hinting, or
+ * rendering.
+ *
+ * FT_LOAD_MONOCHROME ::
+ * This flag is used with @FT_LOAD_RENDER to indicate that you want
+ * to render a 1-bit monochrome glyph bitmap from a vectorial outline.
+ *
+ * Note that this has no effect on the hinting algorithm used by the
+ * glyph loader. You should better use @FT_LOAD_TARGET_MONO if you
+ * want to render monochrome-optimized glyph images instead.
+ *
+ * FT_LOAD_LINEAR_DESIGN ::
+ * Return the linearly scaled metrics expressed in original font units
+ * instead of the default 16.16 pixel values.
+ *
+ * FT_LOAD_NO_AUTOHINT ::
+ * Indicates that the auto-hinter should never be used to hint glyph
+ * outlines. This doesn't prevent native format-specific hinters from
+ * being used. This can be important for certain fonts where unhinted
+ * output is better than auto-hinted one.
+ *
+ * FT_LOAD_TARGET_NORMAL ::
+ * Use hinting for @FT_RENDER_MODE_NORMAL.
+ *
+ * FT_LOAD_TARGET_LIGHT ::
+ * Use hinting for @FT_RENDER_MODE_LIGHT.
+ *
+ * FT_LOAD_TARGET_MONO ::
+ * Use hinting for @FT_RENDER_MODE_MONO.
+ *
+ * FT_LOAD_TARGET_LCD ::
+ * Use hinting for @FT_RENDER_MODE_LCD.
+ *
+ * FT_LOAD_TARGET_LCD_V ::
+ * Use hinting for @FT_RENDER_MODE_LCD_V.
+ *)
+const
+ FT_LOAD_DEFAULT = $0000;
+ FT_LOAD_NO_SCALE = $0001;
+ FT_LOAD_NO_HINTING = $0002;
+ FT_LOAD_RENDER = $0004;
+ FT_LOAD_NO_BITMAP = $0008;
+ FT_LOAD_VERTICAL_LAYOUT = $0010;
+ FT_LOAD_FORCE_AUTOHINT = $0020;
+ FT_LOAD_CROP_BITMAP = $0040;
+ FT_LOAD_PEDANTIC = $0080;
+ FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH = $0200;
+ FT_LOAD_NO_RECURSE = $0400;
+ FT_LOAD_IGNORE_TRANSFORM = $0800;
+ FT_LOAD_MONOCHROME = $1000;
+ FT_LOAD_LINEAR_DESIGN = $2000;
+
+ (* temporary hack! *)
+ FT_LOAD_SBITS_ONLY = $4000;
+ FT_LOAD_NO_AUTOHINT = $8000;
+
+ (*************************************************************************)
+ (* *)
+ (* <Enum> *)
+ (* FT_Render_Mode *)
+ (* *)
+ (* <Description> *)
+ (* An enumeration type that lists the render modes supported by *)
+ (* FreeType 2. Each mode corresponds to a specific type of scanline *)
+ (* conversion performed on the outline, as well as specific *)
+ (* hinting optimizations. *)
+ (* *)
+ (* For bitmap fonts the `bitmap->pixel_mode' field in the *)
+ (* @FT_GlyphSlotRec structure gives the format of the returned *)
+ (* bitmap. *)
+ (* *)
+ (* <Values> *)
+ (* FT_RENDER_MODE_NORMAL :: *)
+ (* This is the default render mode; it corresponds to 8-bit *)
+ (* anti-aliased bitmaps, using 256 levels of opacity. *)
+ (* *)
+ (* FT_RENDER_MODE_LIGHT :: *)
+ (* This is similar to @FT_RENDER_MODE_NORMAL -- you have to use *)
+ (* @FT_LOAD_TARGET_LIGHT in calls to @FT_Load_Glyph to get any *)
+ (* effect since the rendering process no longer influences the *)
+ (* positioning of glyph outlines. *)
+ (* *)
+ (* The resulting glyph shapes are more similar to the original, *)
+ (* while being a bit more fuzzy (`better shapes' instead of `better *)
+ (* contrast', so to say. *)
+ (* *)
+ (* FT_RENDER_MODE_MONO :: *)
+ (* This mode corresponds to 1-bit bitmaps. *)
+ (* *)
+ (* FT_RENDER_MODE_LCD :: *)
+ (* This mode corresponds to horizontal RGB/BGR sub-pixel displays, *)
+ (* like LCD-screens. It produces 8-bit bitmaps that are 3 times *)
+ (* the width of the original glyph outline in pixels, and which use *)
+ (* the @FT_PIXEL_MODE_LCD mode. *)
+ (* *)
+ (* FT_RENDER_MODE_LCD_V :: *)
+ (* This mode corresponds to vertical RGB/BGR sub-pixel displays *)
+ (* (like PDA screens, rotated LCD displays, etc.). It produces *)
+ (* 8-bit bitmaps that are 3 times the height of the original *)
+ (* glyph outline in pixels and use the @FT_PIXEL_MODE_LCD_V mode. *)
+ (* *)
+ (* <Note> *)
+ (* The LCD-optimized glyph bitmaps produced by FT_Render_Glyph are *)
+ (* _not filtered_ to reduce color-fringes. It is up to the caller to *)
+ (* perform this pass. *)
+ (* *)
+type
+ FT_Render_Mode = cint;
+const
+ FT_RENDER_MODE_NORMAL = 0;
+ FT_RENDER_MODE_LIGHT = FT_RENDER_MODE_NORMAL + 1;
+ FT_RENDER_MODE_MONO = FT_RENDER_MODE_LIGHT + 1;
+ FT_RENDER_MODE_LCD = FT_RENDER_MODE_MONO + 1;
+ FT_RENDER_MODE_LCD_V = FT_RENDER_MODE_LCD + 1;
+ FT_RENDER_MODE_MAX = FT_RENDER_MODE_LCD_V + 1;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_GlyphSlot *)
+ (* *)
+ (* <Description> *)
+ (* A handle to a given `glyph slot'. A slot is a container where it *)
+ (* is possible to load any one of the glyphs contained in its parent *)
+ (* face. *)
+ (* *)
+ (* In other words, each time you call @FT_Load_Glyph or *)
+ (* @FT_Load_Char, the slot's content is erased by the new glyph data, *)
+ (* i.e. the glyph's metrics, its image (bitmap or outline), and *)
+ (* other control information. *)
+ (* *)
+ (* <Also> *)
+ (* @FT_GlyphSlotRec details the publicly accessible glyph fields. *)
+ (* *)
+type
+ FT_GlyphSlot = ^FT_GlyphSlotRec;
+
+
+{$DEFINE TYPE_DECL}
+{$I ftconfig.inc}
+{$I fttypes.inc}
+{$I ftimage.inc}
+{$I ftglyph.inc}
+{$I ftstroke.inc}
+{$I ftoutln.inc}
+{$UNDEF TYPE_DECL}
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_Glyph_Metrics *)
+ (* *)
+ (* <Description> *)
+ (* A structure used to model the metrics of a single glyph. The *)
+ (* values are expressed in 26.6 fractional pixel format; if the flag *)
+ (* FT_LOAD_NO_SCALE is used, values are returned in font units *)
+ (* instead. *)
+ (* *)
+ (* <Fields> *)
+ (* width :: *)
+ (* The glyph's width. *)
+ (* *)
+ (* height :: *)
+ (* The glyph's height. *)
+ (* *)
+ (* horiBearingX :: *)
+ (* Left side bearing for horizontal layout. *)
+ (* *)
+ (* horiBearingY :: *)
+ (* Top side bearing for horizontal layout. *)
+ (* *)
+ (* horiAdvance :: *)
+ (* Advance width for horizontal layout. *)
+ (* *)
+ (* vertBearingX :: *)
+ (* Left side bearing for vertical layout. *)
+ (* *)
+ (* vertBearingY :: *)
+ (* Top side bearing for vertical layout. *)
+ (* *)
+ (* vertAdvance :: *)
+ (* Advance height for vertical layout. *)
+ (* *)
+ FT_Glyph_Metrics = record
+ width ,
+ height : FT_Pos;
+
+ horiBearingX ,
+ horiBearingY ,
+ horiAdvance : FT_Pos;
+
+ vertBearingX ,
+ vertBearingY ,
+ vertAdvance : FT_Pos;
+ end;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_Bitmap_Size *)
+ (* *)
+ (* <Description> *)
+ (* This structure models the size of a bitmap strike (i.e., a bitmap *)
+ (* instance of the font for a given resolution) in a fixed-size font *)
+ (* face. It is used for the `available_sizes' field of the *)
+ (* @FT_FaceRec structure. *)
+ (* *)
+ (* <Fields> *)
+ (* height :: The (vertical) baseline-to-baseline distance in pixels. *)
+ (* It makes most sense to define the height of a bitmap *)
+ (* font in this way. *)
+ (* *)
+ (* width :: The average width of the font (in pixels). Since the *)
+ (* algorithms to compute this value are different for the *)
+ (* various bitmap formats, it can only give an additional *)
+ (* hint if the `height' value isn't sufficient to select *)
+ (* the proper font. For monospaced fonts the average width *)
+ (* is the same as the maximum width. *)
+ (* *)
+ (* size :: The point size in 26.6 fractional format this font shall *)
+ (* represent (for a given vertical resolution). *)
+ (* *)
+ (* x_ppem :: The horizontal ppem value (in 26.6 fractional format). *)
+ (* *)
+ (* y_ppem :: The vertical ppem value (in 26.6 fractional format). *)
+ (* Usually, this is the `nominal' pixel height of the font. *)
+ (* *)
+ (* <Note> *)
+ (* The values in this structure are taken from the bitmap font. If *)
+ (* the font doesn't provide a parameter it is set to zero to indicate *)
+ (* that the information is not available. *)
+ (* *)
+ (* The following formula converts from dpi to ppem: *)
+ (* *)
+ (* ppem = size * dpi / 72 *)
+ (* *)
+ (* where `size' is in points. *)
+ (* *)
+ (* Windows FNT: *)
+ (* The `size' parameter is not reliable: There exist fonts (e.g., *)
+ (* app850.fon) which have a wrong size for some subfonts; x_ppem *)
+ (* and y_ppem are thus set equal to pixel width and height given in *)
+ (* in the Windows FNT header. *)
+ (* *)
+ (* TrueType embedded bitmaps: *)
+ (* `size', `width', and `height' values are not contained in the *)
+ (* bitmap strike itself. They are computed from the global font *)
+ (* parameters. *)
+ (* *)
+ PFT_Bitmap_Size = ^FT_Bitmap_Size;
+ FT_Bitmap_Size = record
+ height,
+ width : FT_Short;
+
+ size: FT_Pos;
+
+ x_ppem: FT_Pos;
+ y_ppem: FT_Pos;
+ end;
+
+ PAFT_Bitmap_Size = ^AFT_Bitmap_Size;
+ AFT_Bitmap_Size = array[0..High(Word)] of FT_Bitmap_Size;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_Face *)
+ (* *)
+ (* <Description> *)
+ (* A handle to a given typographic face object. A face object models *)
+ (* a given typeface, in a given style. *)
+ (* *)
+ (* <Note> *)
+ (* Each face object also owns a single @FT_GlyphSlot object, as well *)
+ (* as one or more @FT_Size objects. *)
+ (* *)
+ (* Use @FT_New_Face or @FT_Open_Face to create a new face object from *)
+ (* a given filepathname or a custom input stream. *)
+ (* *)
+ (* Use @FT_Done_Face to destroy it (along with its slot and sizes). *)
+ (* *)
+ (* <Also> *)
+ (* The @FT_FaceRec details the publicly accessible fields of a given *)
+ (* face object. *)
+ (* *)
+ FT_Face = ^FT_FaceRec;
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_CharMap *)
+ (* *)
+ (* <Description> *)
+ (* A handle to a given character map. A charmap is used to translate *)
+ (* character codes in a given encoding into glyph indexes for its *)
+ (* parent's face. Some font formats may provide several charmaps per *)
+ (* font. *)
+ (* *)
+ (* Each face object owns zero or more charmaps, but only one of them *)
+ (* can be "active" and used by @FT_Get_Char_Index or @FT_Load_Char. *)
+ (* *)
+ (* The list of available charmaps in a face is available through the *)
+ (* "face->num_charmaps" and "face->charmaps" fields of @FT_FaceRec. *)
+ (* *)
+ (* The currently active charmap is available as "face->charmap". *)
+ (* You should call @FT_Set_Charmap to change it. *)
+ (* *)
+ (* <Note> *)
+ (* When a new face is created (either through @FT_New_Face or *)
+ (* @FT_Open_Face), the library looks for a Unicode charmap within *)
+ (* the list and automatically activates it. *)
+ (* *)
+ (* <Also> *)
+ (* The @FT_CharMapRec details the publicly accessible fields of a *)
+ (* given character map. *)
+ (* *)
+ PFT_CharMap = ^FT_CharMap;
+ FT_CharMap = ^FT_CharMapRec;
+
+ PAFT_CharMap = ^FT_CharMap;
+ AFT_CharMap = array[0..High(Word)] of FT_CharMap;
+
+
+
+
+
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_SubGlyph *)
+ (* *)
+ (* <Description> *)
+ (* The subglyph structure is an internal object used to describe *)
+ (* subglyphs (for example, in the case of composites). *)
+ (* *)
+ (* <Note> *)
+ (* The subglyph implementation is not part of the high-level API, *)
+ (* hence the forward structure declaration. *)
+ (* *)
+ FT_SubGlyph = ^FT_SubGlyphRec;
+ FT_SubGlyphRec = record // internal
+ end;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_GlyphSlotRec *)
+ (* *)
+ (* <Description> *)
+ (* FreeType root glyph slot class structure. A glyph slot is a *)
+ (* container where individual glyphs can be loaded, be they *)
+ (* vectorial or bitmap/graymaps. *)
+ (* *)
+ (* <Fields> *)
+ (* library :: A handle to the FreeType library instance *)
+ (* this slot belongs to. *)
+ (* *)
+ (* face :: A handle to the parent face object. *)
+ (* *)
+ (* next :: In some cases (like some font tools), several *)
+ (* glyph slots per face object can be a good *)
+ (* thing. As this is rare, the glyph slots are *)
+ (* listed through a direct, single-linked list *)
+ (* using its `next' field. *)
+ (* *)
+ (* generic :: A typeless pointer which is unused by the *)
+ (* FreeType library or any of its drivers. It *)
+ (* can be used by client applications to link *)
+ (* their own data to each glyph slot object. *)
+ (* *)
+ (* metrics :: The metrics of the last loaded glyph in the *)
+ (* slot. The returned values depend on the last *)
+ (* load flags (see the @FT_Load_Glyph API *)
+ (* function) and can be expressed either in 26.6 *)
+ (* fractional pixels or font units. *)
+ (* *)
+ (* Note that even when the glyph image is *)
+ (* transformed, the metrics are not. *)
+ (* *)
+ (* linearHoriAdvance :: For scalable formats only, this field holds *)
+ (* the linearly scaled horizontal advance width *)
+ (* for the glyph (i.e. the scaled and unhinted *)
+ (* value of the hori advance). This can be *)
+ (* important to perform correct WYSIWYG layout. *)
+ (* *)
+ (* Note that this value is expressed by default *)
+ (* in 16.16 pixels. However, when the glyph is *)
+ (* loaded with the FT_LOAD_LINEAR_DESIGN flag, *)
+ (* this field contains simply the value of the *)
+ (* advance in original font units. *)
+ (* *)
+ (* linearVertAdvance :: For scalable formats only, this field holds *)
+ (* the linearly scaled vertical advance height *)
+ (* for the glyph. See linearHoriAdvance for *)
+ (* comments. *)
+ (* *)
+ (* advance :: This is the transformed advance width for the *)
+ (* glyph. *)
+ (* *)
+ (* format :: This field indicates the format of the image *)
+ (* contained in the glyph slot. Typically *)
+ (* FT_GLYPH_FORMAT_BITMAP, *)
+ (* FT_GLYPH_FORMAT_OUTLINE, and *)
+ (* FT_GLYPH_FORMAT_COMPOSITE, but others are *)
+ (* possible. *)
+ (* *)
+ (* bitmap :: This field is used as a bitmap descriptor *)
+ (* when the slot format is *)
+ (* FT_GLYPH_FORMAT_BITMAP. Note that the *)
+ (* address and content of the bitmap buffer can *)
+ (* change between calls of @FT_Load_Glyph and a *)
+ (* few other functions. *)
+ (* *)
+ (* bitmap_left :: This is the bitmap's left bearing expressed *)
+ (* in integer pixels. Of course, this is only *)
+ (* valid if the format is *)
+ (* FT_GLYPH_FORMAT_BITMAP. *)
+ (* *)
+ (* bitmap_top :: This is the bitmap's top bearing expressed in *)
+ (* integer pixels. Remember that this is the *)
+ (* distance from the baseline to the top-most *)
+ (* glyph scanline, upwards y-coordinates being *)
+ (* *positive*. *)
+ (* *)
+ (* outline :: The outline descriptor for the current glyph *)
+ (* image if its format is *)
+ (* FT_GLYPH_FORMAT_OUTLINE. *)
+ (* *)
+ (* num_subglyphs :: The number of subglyphs in a composite glyph. *)
+ (* This field is only valid for the composite *)
+ (* glyph format that should normally only be *)
+ (* loaded with the @FT_LOAD_NO_RECURSE flag. *)
+ (* For now this is internal to FreeType. *)
+ (* *)
+ (* subglyphs :: An array of subglyph descriptors for *)
+ (* composite glyphs. There are `num_subglyphs' *)
+ (* elements in there. Currently internal to *)
+ (* FreeType. *)
+ (* *)
+ (* control_data :: Certain font drivers can also return the *)
+ (* control data for a given glyph image (e.g. *)
+ (* TrueType bytecode, Type 1 charstrings, etc.). *)
+ (* This field is a pointer to such data. *)
+ (* *)
+ (* control_len :: This is the length in bytes of the control *)
+ (* data. *)
+ (* *)
+ (* other :: Really wicked formats can use this pointer to *)
+ (* present their own glyph image to client apps. *)
+ (* Note that the app will need to know about the *)
+ (* image format. *)
+ (* *)
+ (* lsb_delta :: The difference between hinted and unhinted *)
+ (* left side bearing while autohinting is *)
+ (* active. Zero otherwise. *)
+ (* *)
+ (* rsb_delta :: The difference between hinted and unhinted *)
+ (* right side bearing while autohinting is *)
+ (* active. Zero otherwise. *)
+ (* *)
+ (* <Note> *)
+ (* If @FT_Load_Glyph is called with default flags (see *)
+ (* @FT_LOAD_DEFAULT) the glyph image is loaded in the glyph slot in *)
+ (* its native format (e.g. a vectorial outline for TrueType and *)
+ (* Type 1 formats). *)
+ (* *)
+ (* This image can later be converted into a bitmap by calling *)
+ (* @FT_Render_Glyph. This function finds the current renderer for *)
+ (* the native image's format then invokes it. *)
+ (* *)
+ (* The renderer is in charge of transforming the native image through *)
+ (* the slot's face transformation fields, then convert it into a *)
+ (* bitmap that is returned in `slot->bitmap'. *)
+ (* *)
+ (* Note that `slot->bitmap_left' and `slot->bitmap_top' are also used *)
+ (* to specify the position of the bitmap relative to the current pen *)
+ (* position (e.g. coordinates [0,0] on the baseline). Of course, *)
+ (* `slot->format' is also changed to `FT_GLYPH_FORMAT_BITMAP' . *)
+ (* *)
+ (* <Note> *)
+ (* Here a small pseudo code fragment which shows how to use *)
+ (* `lsb_delta' and `rsb_delta': *)
+ (* *)
+ (* { *)
+ (* FT_Pos origin_x = 0; *)
+ (* FT_Pos prev_rsb_delta = 0; *)
+ (* *)
+ (* *)
+ (* for all glyphs do *)
+ (* <compute kern between current and previous glyph and add it to *)
+ (* `origin_x'> *)
+ (* *)
+ (* <load glyph with `FT_Load_Glyph'> *)
+ (* *)
+ (* if ( prev_rsb_delta - face->glyph->lsb_delta >= 32 ) *)
+ (* origin_x -= 64; *)
+ (* else if ( prev_rsb_delta - face->glyph->lsb_delta < -32 ) *)
+ (* origin_x += 64; *)
+ (* *)
+ (* prev_rsb_delta = face->glyph->rsb_delta; *)
+ (* *)
+ (* <save glyph image, or render glyph, or ...> *)
+ (* *)
+ (* origin_x += face->glyph->advance.x; *)
+ (* endfor *)
+ (* } *)
+ (* *)
+ FT_GlyphSlotRec = record
+ alibrary : FT_Library;
+
+ face : FT_Face;
+ next : FT_GlyphSlot;
+ flags : FT_UInt;
+
+ generic : FT_Generic;
+ metrics : FT_Glyph_Metrics;
+
+ linearHoriAdvance ,
+ linearVertAdvance : FT_Fixed;
+
+ advance : FT_Vector;
+ format : FT_Glyph_Format;
+ bitmap : FT_Bitmap;
+
+ bitmap_left ,
+ bitmap_top : FT_Int;
+
+ outline : FT_Outline;
+
+ num_subglyphs : FT_UInt;
+ subglyphs : FT_SubGlyph;
+
+ control_data : pointer;
+ control_len : clong;
+
+ lsb_delta: FT_Pos;
+ rsb_delta: FT_Pos;
+
+ other : pointer;
+
+ //internal: FT_Slot_Internal;
+ end;
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_Size_Metrics *)
+ (* *)
+ (* <Description> *)
+ (* The size metrics structure returned scaled important distances for *)
+ (* a given size object. *)
+ (* *)
+ (* <Fields> *)
+ (* x_ppem :: The character width, expressed in integer pixels. *)
+ (* This is the width of the EM square expressed in *)
+ (* pixels, hence the term `ppem' (pixels per EM). *)
+ (* *)
+ (* y_ppem :: The character height, expressed in integer pixels. *)
+ (* This is the height of the EM square expressed in *)
+ (* pixels, hence the term `ppem' (pixels per EM). *)
+ (* *)
+ (* x_scale :: A simple 16.16 fixed point format coefficient used *)
+ (* to scale horizontal distances expressed in font *)
+ (* units to fractional (26.6) pixel coordinates. *)
+ (* *)
+ (* y_scale :: A simple 16.16 fixed point format coefficient used *)
+ (* to scale vertical distances expressed in font *)
+ (* units to fractional (26.6) pixel coordinates. *)
+ (* *)
+ (* ascender :: The ascender, expressed in 26.6 fixed point *)
+ (* pixels. Positive for ascenders above the *)
+ (* baseline. *)
+ (* *)
+ (* descender :: The descender, expressed in 26.6 fixed point *)
+ (* pixels. Negative for descenders below the *)
+ (* baseline. *)
+ (* *)
+ (* height :: The text height, expressed in 26.6 fixed point *)
+ (* pixels. Always positive. *)
+ (* *)
+ (* max_advance :: Maximum horizontal advance, expressed in 26.6 *)
+ (* fixed point pixels. Always positive. *)
+ (* *)
+ (* <Note> *)
+ (* For scalable fonts, the values of `ascender', `descender', and *)
+ (* `height' are scaled versions of `face->ascender', *)
+ (* `face->descender', and `face->height', respectively. *)
+ (* *)
+ (* Unfortunately, due to glyph hinting, these values might not be *)
+ (* exact for certain fonts. They thus must be treated as unreliable *)
+ (* with an error margin of at least one pixel! *)
+ (* *)
+ (* Indeed, the only way to get the exact pixel ascender and descender *)
+ (* is to render _all_ glyphs. As this would be a definite *)
+ (* performance hit, it is up to client applications to perform such *)
+ (* computations. *)
+ (* *)
+ FT_Size_Metrics = record
+ x_ppem, (* horizontal pixels per EM *)
+ y_ppem: FT_UShort; (* vertical pixels per EM *)
+ x_scale, (* scaling values used to convert font *)
+ y_scale: FT_Fixed; (* units to 26.6 fractional pixels *)
+
+ ascender, (* ascender in 26.6 frac. pixels *)
+ descender: FT_Pos; (* descender in 26.6 frac. pixels *)
+ height: FT_Pos; (* text height in 26.6 frac. pixels *)
+ max_advance: FT_Pos; (* max horizontal advance, in 26.6 pixels *)
+ end;
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_Size *)
+ (* *)
+ (* <Description> *)
+ (* A handle to a given size object. Such an object models the data *)
+ (* that depends on the current _resolution_ and _character size_ in a *)
+ (* given @FT_Face. *)
+ (* *)
+ (* <Note> *)
+ (* Each face object owns one or more sizes. There is however a *)
+ (* single _active_ size for the face at any time that will be used by *)
+ (* functions like @FT_Load_Glyph, @FT_Get_Kerning, etc. *)
+ (* *)
+ (* You can use the @FT_Activate_Size API to change the current *)
+ (* active size of any given face. *)
+ (* *)
+ (* <Also> *)
+ (* The @FT_SizeRec structure details the publicly accessible fields *)
+ (* of a given face object. *)
+ (* *)
+ FT_Size = ^FT_SizeRec;
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_SizeRec *)
+ (* *)
+ (* <Description> *)
+ (* FreeType root size class structure. A size object models the *)
+ (* resolution and pointsize dependent data of a given face. *)
+ (* *)
+ (* <Fields> *)
+ (* face :: Handle to the parent face object. *)
+ (* *)
+ (* generic :: A typeless pointer, which is unused by the FreeType *)
+ (* library or any of its drivers. It can be used by *)
+ (* client applications to link their own data to each size *)
+ (* object. *)
+ (* *)
+ (* metrics :: Metrics for this size object. This field is read-only. *)
+ (* *)
+ FT_SizeRec = record
+ face : FT_Face;
+ generic : FT_Generic;
+ metrics : FT_Size_Metrics;
+ //internal : FT_Size_Internal;
+ end;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_FaceRec *)
+ (* *)
+ (* <Description> *)
+ (* FreeType root face class structure. A face object models the *)
+ (* resolution and point-size independent data found in a font file. *)
+ (* *)
+ (* <Fields> *)
+ (* num_faces :: In the case where the face is located in a *)
+ (* collection (i.e., a file which embeds *)
+ (* several faces), this is the total number of *)
+ (* faces found in the resource. 1 by default. *)
+ (* Accessing non-existent face indices causes *)
+ (* an error. *)
+ (* *)
+ (* face_index :: The index of the face in its font file. *)
+ (* Usually, this is 0 for all normal font *)
+ (* formats. It can be > 0 in the case of *)
+ (* collections (which embed several fonts in a *)
+ (* single resource/file). *)
+ (* *)
+ (* face_flags :: A set of bit flags that give important *)
+ (* information about the face; see the *)
+ (* @FT_FACE_FLAG_XXX constants for details. *)
+ (* *)
+ (* style_flags :: A set of bit flags indicating the style of *)
+ (* the face (i.e., italic, bold, underline, *)
+ (* etc). See the @FT_STYLE_FLAG_XXX *)
+ (* constants. *)
+ (* *)
+ (* num_glyphs :: The total number of glyphs in the face. *)
+ (* *)
+ (* family_name :: The face's family name. This is an ASCII *)
+ (* string, usually in English, which describes *)
+ (* the typeface's family (like `Times New *)
+ (* Roman', `Bodoni', `Garamond', etc). This *)
+ (* is a least common denominator used to list *)
+ (* fonts. Some formats (TrueType & OpenType) *)
+ (* provide localized and Unicode versions of *)
+ (* this string. Applications should use the *)
+ (* format specific interface to access them. *)
+ (* *)
+ (* style_name :: The face's style name. This is an ASCII *)
+ (* string, usually in English, which describes *)
+ (* the typeface's style (like `Italic', *)
+ (* `Bold', `Condensed', etc). Not all font *)
+ (* formats provide a style name, so this field *)
+ (* is optional, and can be set to NULL. As *)
+ (* for `family_name', some formats provide *)
+ (* localized/Unicode versions of this string. *)
+ (* Applications should use the format specific *)
+ (* interface to access them. *)
+ (* *)
+ (* num_fixed_sizes :: The number of fixed sizes available in this *)
+ (* face. This should be set to 0 for scalable *)
+ (* fonts, unless its face includes a set of *)
+ (* glyphs (called a `strike') for the *)
+ (* specified sizes. *)
+ (* *)
+ (* available_sizes :: An array of sizes specifying the available *)
+ (* bitmap/graymap sizes that are contained in *)
+ (* in the font face. Should be set to NULL if *)
+ (* the field `num_fixed_sizes' is set to 0. *)
+ (* *)
+ (* num_charmaps :: The total number of character maps in the *)
+ (* face. *)
+ (* *)
+ (* charmaps :: A table of pointers to the face's charmaps. *)
+ (* Used to scan the list of available charmaps *)
+ (* -- this table might change after a call to *)
+ (* @FT_Attach_File or @FT_Attach_Stream (e.g. *)
+ (* if used to hook an additional encoding or *)
+ (* CMap to the face object). *)
+ (* *)
+ (* generic :: A field reserved for client uses. See the *)
+ (* @FT_Generic type description. *)
+ (* *)
+ (* bbox :: The font bounding box. Coordinates are *)
+ (* expressed in font units (see units_per_EM). *)
+ (* The box is large enough to contain any *)
+ (* glyph from the font. Thus, bbox.yMax can *)
+ (* be seen as the `maximal ascender', *)
+ (* bbox.yMin as the `minimal descender', and *)
+ (* the maximal glyph width is given by *)
+ (* `bbox.xMax-bbox.xMin' (not to be confused *)
+ (* with the maximal _advance_width_). Only *)
+ (* relevant for scalable formats. *)
+ (* *)
+ (* units_per_EM :: The number of font units per EM square for *)
+ (* this face. This is typically 2048 for *)
+ (* TrueType fonts, 1000 for Type1 fonts, and *)
+ (* should be set to the (unrealistic) value 1 *)
+ (* for fixed-sizes fonts. Only relevant for *)
+ (* scalable formats. *)
+ (* *)
+ (* ascender :: The face's ascender is the vertical *)
+ (* distance from the baseline to the topmost *)
+ (* point of any glyph in the face. This *)
+ (* field's value is positive, expressed in *)
+ (* font units. Some font designs use a value *)
+ (* different from `bbox.yMax'. Only relevant *)
+ (* for scalable formats. *)
+ (* *)
+ (* descender :: The face's descender is the vertical *)
+ (* distance from the baseline to the *)
+ (* bottommost point of any glyph in the face. *)
+ (* This field's value is *negative* for values *)
+ (* below the baseline. It is expressed in *)
+ (* font units. Some font designs use a value *)
+ (* different from `bbox.yMin'. Only relevant *)
+ (* for scalable formats. *)
+ (* *)
+ (* height :: The face's height is the vertical distance *)
+ (* from one baseline to the next when writing *)
+ (* several lines of text. Its value is always *)
+ (* positive, expressed in font units. The *)
+ (* value can be computed as *)
+ (* `ascender+descender+line_gap' where the *)
+ (* value of `line_gap' is also called *)
+ (* `external leading'. Only relevant for *)
+ (* scalable formats. *)
+ (* *)
+ (* max_advance_width :: The maximal advance width, in font units, *)
+ (* for all glyphs in this face. This can be *)
+ (* used to make word wrapping computations *)
+ (* faster. Only relevant for scalable *)
+ (* formats. *)
+ (* *)
+ (* max_advance_height :: The maximal advance height, in font units, *)
+ (* for all glyphs in this face. This is only *)
+ (* relevant for vertical layouts, and should *)
+ (* be set to the `height' for fonts that do *)
+ (* not provide vertical metrics. Only *)
+ (* relevant for scalable formats. *)
+ (* *)
+ (* underline_position :: The position, in font units, of the *)
+ (* underline line for this face. It's the *)
+ (* center of the underlining stem. Only *)
+ (* relevant for scalable formats. *)
+ (* *)
+ (* underline_thickness :: The thickness, in font units, of the *)
+ (* underline for this face. Only relevant for *)
+ (* scalable formats. *)
+ (* *)
+ (* glyph :: The face's associated glyph slot(s). This *)
+ (* object is created automatically with a new *)
+ (* face object. However, certain kinds of *)
+ (* applications (mainly tools like converters) *)
+ (* can need more than one slot to ease their *)
+ (* task. *)
+ (* *)
+ (* size :: The current active size for this face. *)
+ (* *)
+ (* charmap :: The current active charmap for this face. *)
+ (* *)
+ FT_FaceRec = record
+ num_faces : FT_Long;
+ face_index : FT_Long;
+
+ face_flags : FT_Long;
+ style_flags : FT_Long;
+
+ num_glyphs : FT_Long;
+
+ family_name : PFT_String;
+ style_name : PFT_String;
+
+ num_fixed_sizes : FT_Int;
+ available_sizes : PAFT_Bitmap_Size; // is array
+
+ num_charmaps : FT_Int;
+ charmaps : PAFT_CharMap; // is array
+
+ generic : FT_Generic;
+
+ (*# the following are only relevant to scalable outlines *)
+ bbox : FT_BBox;
+
+ units_per_EM : FT_UShort;
+ ascender : FT_Short;
+ descender : FT_Short;
+ height : FT_Short;
+
+ max_advance_width : FT_Short;
+ max_advance_height : FT_Short;
+
+ underline_position : FT_Short;
+ underline_thickness : FT_Short;
+
+ glyph : FT_GlyphSlot;
+ size : FT_Size;
+ charmap : FT_CharMap;
+ end;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_CharMapRec *)
+ (* *)
+ (* <Description> *)
+ (* The base charmap structure. *)
+ (* *)
+ (* <Fields> *)
+ (* face :: A handle to the parent face object. *)
+ (* *)
+ (* encoding :: An @FT_Encoding tag identifying the charmap. Use *)
+ (* this with @FT_Select_Charmap. *)
+ (* *)
+ (* platform_id :: An ID number describing the platform for the *)
+ (* following encoding ID. This comes directly from *)
+ (* the TrueType specification and should be emulated *)
+ (* for other formats. *)
+ (* *)
+ (* encoding_id :: A platform specific encoding number. This also *)
+ (* comes from the TrueType specification and should be *)
+ (* emulated similarly. *)
+ (* *)
+ FT_CharMapRec = record
+ face : FT_Face;
+ encoding : FT_Encoding;
+ platform_id : FT_UShort;
+ encoding_id : FT_UShort;
+ end;
+
+
+{$I ftconfig.inc}
+{$I fttypes.inc}
+{$I ftimage.inc}
+{$I ftglyph.inc}
+{$I ftstroke.inc}
+{$I ftoutln.inc}
+
+
+{ GLOBAL PROCEDURES }
+
+ (*************************************************************************)
+ (* *)
+ (* @macro: *)
+ (* FT_HAS_KERNING( face ) *)
+ (* *)
+ (* @description: *)
+ (* A macro that returns true whenever a face object contains kerning *)
+ (* data that can be accessed with @FT_Get_Kerning. *)
+ (* *)
+ function FT_HAS_KERNING(face : FT_Face ) : cbool;
+
+
+ (*************************************************************************)
+ (* *)
+ (* @macro: *)
+ (* FT_IS_SCALABLE( face ) *)
+ (* *)
+ (* @description: *)
+ (* A macro that returns true whenever a face object contains a *)
+ (* scalable font face (true for TrueType, Type 1, CID, and *)
+ (* OpenType/CFF font formats. *)
+ (* *)
+ function FT_IS_SCALABLE(face : FT_Face ) : cbool;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Init_FreeType *)
+ (* *)
+ (* <Description> *)
+ (* Initializes a new FreeType library object. The set of modules *)
+ (* that are registered by this function is determined at build time. *)
+ (* *)
+ (* <Output> *)
+ (* alibrary :: A handle to a new library object. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ function FT_Init_FreeType(out alibrary : FT_Library ) : FT_Error;
+ cdecl; external ft_lib name 'FT_Init_FreeType';
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Done_FreeType *)
+ (* *)
+ (* <Description> *)
+ (* Destroys a given FreeType library object and all of its childs, *)
+ (* including resources, drivers, faces, sizes, etc. *)
+ (* *)
+ (* <Input> *)
+ (* library :: A handle to the target library object. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ function FT_Done_FreeType(alibrary : FT_Library ) : FT_Error;
+ cdecl; external ft_lib name 'FT_Done_FreeType';
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Attach_File *)
+ (* *)
+ (* <Description> *)
+ (* `Attaches' a given font file to an existing face. This is usually *)
+ (* to read additional information for a single face object. For *)
+ (* example, it is used to read the AFM files that come with Type 1 *)
+ (* fonts in order to add kerning data and other metrics. *)
+ (* *)
+ (* <InOut> *)
+ (* face :: The target face object. *)
+ (* *)
+ (* <Input> *)
+ (* filepathname :: An 8-bit pathname naming the `metrics' file. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ (* <Note> *)
+ (* If your font file is in memory, or if you want to provide your *)
+ (* own input stream object, use @FT_Attach_Stream. *)
+ (* *)
+ (* The meaning of the `attach' action (i.e., what really happens when *)
+ (* the new file is read) is not fixed by FreeType itself. It really *)
+ (* depends on the font format (and thus the font driver). *)
+ (* *)
+ (* Client applications are expected to know what they are doing *)
+ (* when invoking this function. Most drivers simply do not implement *)
+ (* file attachments. *)
+ (* *)
+ function FT_Attach_File(face : FT_Face; filepathname : PChar ) : FT_Error;
+ cdecl; external ft_lib name 'FT_Attach_File';
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_New_Memory_Face *)
+ (* *)
+ (* <Description> *)
+ (* Creates a new face object from a given resource and typeface index *)
+ (* using a font file already loaded into memory. *)
+ (* *)
+ (* <InOut> *)
+ (* library :: A handle to the library resource. *)
+ (* *)
+ (* <Input> *)
+ (* file_base :: A pointer to the beginning of the font data. *)
+ (* *)
+ (* file_size :: The size of the memory chunk used by the font data. *)
+ (* *)
+ (* face_index :: The index of the face within the resource. The *)
+ (* first face has index 0. *)
+ (* *)
+ (* <Output> *)
+ (* aface :: A handle to a new face object. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ (* <Note> *)
+ (* The font data bytes are used _directly_ by the @FT_Face object. *)
+ (* This means that they are not copied, and that the client is *)
+ (* responsible for releasing/destroying them _after_ the *)
+ (* corresponding call to @FT_Done_Face . *)
+ (* *)
+ (* Unlike FreeType 1.x, this function automatically creates a glyph *)
+ (* slot for the face object which can be accessed directly through *)
+ (* `face->glyph'. *)
+ (* *)
+ (* @FT_New_Memory_Face can be used to determine and/or check the font *)
+ (* format of a given font resource. If the `face_index' field is *)
+ (* negative, the function will _not_ return any face handle in *)
+ (* `aface'; the return value is 0 if the font format is recognized, *)
+ (* or non-zero otherwise. *)
+ (* *)
+ function FT_New_Memory_Face(
+ library_ : FT_Library;
+ file_base : PFT_Byte;
+ file_size ,
+ face_index : FT_Long;
+ out aface : FT_Face ) : FT_Error;
+ cdecl; external ft_lib name 'FT_New_Memory_Face';
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_New_Face *)
+ (* *)
+ (* <Description> *)
+ (* Creates a new face object from a given resource and typeface index *)
+ (* using a pathname to the font file. *)
+ (* *)
+ (* <InOut> *)
+ (* library :: A handle to the library resource. *)
+ (* *)
+ (* <Input> *)
+ (* pathname :: A path to the font file. *)
+ (* *)
+ (* face_index :: The index of the face within the resource. The *)
+ (* first face has index 0. *)
+ (* *)
+ (* <Output> *)
+ (* aface :: A handle to a new face object. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ (* <Note> *)
+ (* Unlike FreeType 1.x, this function automatically creates a glyph *)
+ (* slot for the face object which can be accessed directly through *)
+ (* `face->glyph'. *)
+ (* *)
+ (* @FT_New_Face can be used to determine and/or check the font format *)
+ (* of a given font resource. If the `face_index' field is negative, *)
+ (* the function will _not_ return any face handle in `aface'; the *)
+ (* return value is 0 if the font format is recognized, or non-zero *)
+ (* otherwise. *)
+ (* *)
+ (* Each new face object created with this function also owns a *)
+ (* default @FT_Size object, accessible as `face->size'. *)
+ (* *)
+ function FT_New_Face(
+ library_ : FT_Library;
+ filepathname : PChar;
+ face_index : FT_Long;
+ out aface : FT_Face ) : FT_Error;
+ cdecl; external ft_lib name 'FT_New_Face';
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Done_Face *)
+ (* *)
+ (* <Description> *)
+ (* Discards a given face object, as well as all of its child slots *)
+ (* and sizes. *)
+ (* *)
+ (* <Input> *)
+ (* face :: A handle to a target face object. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ function FT_Done_Face(face : FT_Face ) : FT_Error;
+ cdecl; external ft_lib name 'FT_Done_Face';
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Select_Charmap *)
+ (* *)
+ (* <Description> *)
+ (* Selects a given charmap by its encoding tag (as listed in *)
+ (* `freetype.h'). *)
+ (* *)
+ (* <InOut> *)
+ (* face :: A handle to the source face object. *)
+ (* *)
+ (* <Input> *)
+ (* encoding :: A handle to the selected charmap. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ (* <Note> *)
+ (* This function will return an error if no charmap in the face *)
+ (* corresponds to the encoding queried here. *)
+ (* *)
+ function FT_Select_Charmap(face : FT_Face; encoding : FT_Encoding ) : FT_Error;
+ cdecl; external ft_lib name 'FT_Select_Charmap';
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Get_Char_Index *)
+ (* *)
+ (* <Description> *)
+ (* Returns the glyph index of a given character code. This function *)
+ (* uses a charmap object to do the translation. *)
+ (* *)
+ (* <Input> *)
+ (* face :: A handle to the source face object. *)
+ (* *)
+ (* charcode :: The character code. *)
+ (* *)
+ (* <Return> *)
+ (* The glyph index. 0 means `undefined character code'. *)
+ (* *)
+ (* <Note> *)
+ (* FreeType computes its own glyph indices which are not necessarily *)
+ (* the same as used in the font in case the font is based on glyph *)
+ (* indices. Reason for this behaviour is to assure that index 0 is *)
+ (* never used, representing the missing glyph. *)
+ (* *)
+ function FT_Get_Char_Index(face : FT_Face; charcode : FT_ULong ) : FT_UInt;
+ cdecl; external ft_lib name 'FT_Get_Char_Index';
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Load_Glyph *)
+ (* *)
+ (* <Description> *)
+ (* A function used to load a single glyph within a given glyph slot, *)
+ (* for a given size. *)
+ (* *)
+ (* <InOut> *)
+ (* face :: A handle to the target face object where the glyph *)
+ (* will be loaded. *)
+ (* *)
+ (* <Input> *)
+ (* glyph_index :: The index of the glyph in the font file. For *)
+ (* CID-keyed fonts (either in PS or in CFF format) *)
+ (* this argument specifies the CID value. *)
+ (* *)
+ (* load_flags :: A flag indicating what to load for this glyph. The *)
+ (* @FT_LOAD_XXX constants can be used to control the *)
+ (* glyph loading process (e.g., whether the outline *)
+ (* should be scaled, whether to load bitmaps or not, *)
+ (* whether to hint the outline, etc). *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ (* <Note> *)
+ (* If the glyph image is not a bitmap, and if the bit flag *)
+ (* FT_LOAD_IGNORE_TRANSFORM is unset, the glyph image will be *)
+ (* transformed with the information passed to a previous call to *)
+ (* @FT_Set_Transform. *)
+ (* *)
+ (* Note that this also transforms the `face.glyph.advance' field, but *)
+ (* *not* the values in `face.glyph.metrics'. *)
+ (* *)
+ function FT_Load_Glyph(
+ face : FT_Face;
+ glyph_index : FT_UInt ;
+ load_flags : FT_Int32 ) : FT_Error;
+ cdecl; external ft_lib name 'FT_Load_Glyph';
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Render_Glyph *)
+ (* *)
+ (* <Description> *)
+ (* Converts a given glyph image to a bitmap. It does so by *)
+ (* inspecting the glyph image format, find the relevant renderer, and *)
+ (* invoke it. *)
+ (* *)
+ (* <InOut> *)
+ (* slot :: A handle to the glyph slot containing the image to *)
+ (* convert. *)
+ (* *)
+ (* <Input> *)
+ (* render_mode :: This is the render mode used to render the glyph *)
+ (* image into a bitmap. See FT_Render_Mode for a list *)
+ (* of possible values. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ function FT_Render_Glyph(slot : FT_GlyphSlot; render_mode : FT_Render_Mode ) : FT_Error;
+ cdecl; external ft_lib name 'FT_Render_Glyph';
+
+ (*************************************************************************)
+ (* *)
+ (* <Enum> *)
+ (* FT_Kerning_Mode *)
+ (* *)
+ (* <Description> *)
+ (* An enumeration used to specify which kerning values to return in *)
+ (* @FT_Get_Kerning. *)
+ (* *)
+ (* <Values> *)
+ (* FT_KERNING_DEFAULT :: Return scaled and grid-fitted kerning *)
+ (* distances (value is 0). *)
+ (* *)
+ (* FT_KERNING_UNFITTED :: Return scaled but un-grid-fitted kerning *)
+ (* distances. *)
+ (* *)
+ (* FT_KERNING_UNSCALED :: Return the kerning vector in original font *)
+ (* units. *)
+ (* *)
+const
+ FT_KERNING_DEFAULT = 0;
+ FT_KERNING_UNFITTED = 1;
+ FT_KERNING_UNSCALED = 2;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Get_Kerning *)
+ (* *)
+ (* <Description> *)
+ (* Returns the kerning vector between two glyphs of a same face. *)
+ (* *)
+ (* <Input> *)
+ (* face :: A handle to a source face object. *)
+ (* *)
+ (* left_glyph :: The index of the left glyph in the kern pair. *)
+ (* *)
+ (* right_glyph :: The index of the right glyph in the kern pair. *)
+ (* *)
+ (* kern_mode :: See @FT_Kerning_Mode for more information. *)
+ (* Determines the scale/dimension of the returned *)
+ (* kerning vector. *)
+ (* *)
+ (* <Output> *)
+ (* akerning :: The kerning vector. This is in font units for *)
+ (* scalable formats, and in pixels for fixed-sizes *)
+ (* formats. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ (* <Note> *)
+ (* Only horizontal layouts (left-to-right & right-to-left) are *)
+ (* supported by this method. Other layouts, or more sophisticated *)
+ (* kernings, are out of the scope of this API function -- they can be *)
+ (* implemented through format-specific interfaces. *)
+ (* *)
+ function FT_Get_Kerning(
+ face : FT_Face;
+ left_glyph ,
+ right_glyph ,
+ kern_mode : FT_UInt;
+ out akerning : FT_Vector ) : FT_Error;
+ cdecl; external ft_lib name 'FT_Get_Kerning';
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Set_Char_Size *)
+ (* *)
+ (* <Description> *)
+ (* Sets the character dimensions of a given face object. The *)
+ (* `char_width' and `char_height' values are used for the width and *)
+ (* height, respectively, expressed in 26.6 fractional points. *)
+ (* *)
+ (* If the horizontal or vertical resolution values are zero, a *)
+ (* default value of 72dpi is used. Similarly, if one of the *)
+ (* character dimensions is zero, its value is set equal to the other. *)
+ (* *)
+ (* <InOut> *)
+ (* face :: A handle to a target face object. *)
+ (* *)
+ (* <Input> *)
+ (* char_width :: The character width, in 26.6 fractional points. *)
+ (* *)
+ (* char_height :: The character height, in 26.6 fractional *)
+ (* points. *)
+ (* *)
+ (* horz_resolution :: The horizontal resolution. *)
+ (* *)
+ (* vert_resolution :: The vertical resolution. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ (* <Note> *)
+ (* When dealing with fixed-size faces (i.e., non-scalable formats), *)
+ (* @FT_Set_Pixel_Sizes provides a more convenient interface. *)
+ (* *)
+ function FT_Set_Char_Size(
+ face : FT_Face;
+ char_width ,
+ char_height : FT_F26dot6;
+ horz_res ,
+ vert_res : FT_UInt) : FT_Error;
+ cdecl; external ft_lib name 'FT_Set_Char_Size';
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Set_Pixel_Sizes *)
+ (* *)
+ (* <Description> *)
+ (* Sets the character dimensions of a given face object. The width *)
+ (* and height are expressed in integer pixels. *)
+ (* *)
+ (* If one of the character dimensions is zero, its value is set equal *)
+ (* to the other. *)
+ (* *)
+ (* <InOut> *)
+ (* face :: A handle to the target face object. *)
+ (* *)
+ (* <Input> *)
+ (* pixel_width :: The character width, in integer pixels. *)
+ (* *)
+ (* pixel_height :: The character height, in integer pixels. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ (* <Note> *)
+ (* The values of `pixel_width' and `pixel_height' correspond to the *)
+ (* pixel values of the _typographic_ character size, which are NOT *)
+ (* necessarily the same as the dimensions of the glyph `bitmap *)
+ (* cells'. *)
+ (* *)
+ (* The `character size' is really the size of an abstract square *)
+ (* called the `EM', used to design the font. However, depending *)
+ (* on the font design, glyphs will be smaller or greater than the *)
+ (* EM. *)
+ (* *)
+ (* This means that setting the pixel size to, say, 8x8 doesn't *)
+ (* guarantee in any way that you will get glyph bitmaps that all fit *)
+ (* within an 8x8 cell (sometimes even far from it). *)
+ (* *)
+ (* For bitmap fonts, `pixel_height' usually is a reliable value for *)
+ (* the height of the bitmap cell. Drivers for bitmap font formats *)
+ (* which contain a single bitmap strike only (BDF, PCF, FNT) ignore *)
+ (* `pixel_width'. *)
+ (* *)
+ function FT_Set_Pixel_Sizes(
+ face : FT_Face;
+ pixel_width ,
+ pixel_height : FT_UInt ) : FT_Error;
+ cdecl; external ft_lib name 'FT_Set_Pixel_Sizes';
+
+const
+ FT_ANGLE_PI = 180 shl 16;
+ FT_ANGLE_2PI = FT_ANGLE_PI * 2;
+ FT_ANGLE_PI2 = FT_ANGLE_PI div 2;
+ FT_ANGLE_PI4 = FT_ANGLE_PI div 4;
+
+
+implementation
+
+
+{ FT_CURVE_TAG }
+function FT_CURVE_TAG(flag: byte): byte;
+begin
+ result := flag and 3;
+end;
+
+{ FT_HAS_KERNING }
+function FT_HAS_KERNING(face : FT_Face ) : cbool;
+begin
+ result := cbool(face.face_flags and FT_FACE_FLAG_KERNING );
+end;
+
+{ FT_IS_SCALABLE }
+function FT_IS_SCALABLE(face : FT_Face ) : cbool;
+begin
+ result := cbool(face.face_flags and FT_FACE_FLAG_SCALABLE );
+end;
+
+end.
+
diff --git a/VideoPreview/src/lib/freetype/ftconfig.inc b/VideoPreview/src/lib/freetype/ftconfig.inc
new file mode 100644
index 00000000..100fb2e0
--- /dev/null
+++ b/VideoPreview/src/lib/freetype/ftconfig.inc
@@ -0,0 +1,35 @@
+(***************************************************************************)
+(* *)
+(* ftconfig.h *)
+(* *)
+(* ANSI-specific configuration file (specification only). *)
+(* *)
+(* Copyright 1996-2001, 2002, 2003, 2004, 2006, 2007 by *)
+(* David Turner, Robert Wilhelm, and Werner Lemberg. *)
+(* *)
+(* This file is part of the FreeType project, and may only be used, *)
+(* modified, and distributed under the terms of the FreeType project *)
+(* license, LICENSE.TXT. By continuing to use, modify, or distribute *)
+(* this file you indicate that you have read the license and *)
+(* understand and accept it fully. *)
+(* *)
+(***************************************************************************)
+(***************************************************************************)
+(* Pascal port by the UltraStar Deluxe Team *)
+(***************************************************************************)
+
+{$IFDEF TYPE_DECL}
+
+ (*************************************************************************)
+ (* *)
+ (* IntN types *)
+ (* *)
+ (* Used to guarantee the size of some specific integers. *)
+ (* *)
+ FT_Int16 = cint16;
+ FT_UInt16 = cuint16;
+ FT_Int32 = cint32;
+ FT_UInt32 = cuint32;
+
+{$ENDIF TYPE_DECL}
+
diff --git a/VideoPreview/src/lib/freetype/ftglyph.inc b/VideoPreview/src/lib/freetype/ftglyph.inc
new file mode 100644
index 00000000..0d4acc99
--- /dev/null
+++ b/VideoPreview/src/lib/freetype/ftglyph.inc
@@ -0,0 +1,435 @@
+(***************************************************************************)
+(* *)
+(* ftglyph.h *)
+(* *)
+(* FreeType convenience functions to handle glyphs (specification). *)
+(* *)
+(* Copyright 1996-2001, 2002, 2003, 2006 by *)
+(* David Turner, Robert Wilhelm, and Werner Lemberg. *)
+(* *)
+(* This file is part of the FreeType project, and may only be used, *)
+(* modified, and distributed under the terms of the FreeType project *)
+(* license, LICENSE.TXT. By continuing to use, modify, or distribute *)
+(* this file you indicate that you have read the license and *)
+(* understand and accept it fully. *)
+(* *)
+(***************************************************************************)
+(***************************************************************************)
+(* Pascal port by the UltraStar Deluxe Team *)
+(***************************************************************************)
+
+
+ (*************************************************************************)
+ (* *)
+ (* This file contains the definition of several convenience functions *)
+ (* that can be used by client applications to easily retrieve glyph *)
+ (* bitmaps and outlines from a given face. *)
+ (* *)
+ (* These functions should be optional if you are writing a font server *)
+ (* or text layout engine on top of FreeType. However, they are pretty *)
+ (* handy for many other simple uses of the library. *)
+ (* *)
+ (*************************************************************************)
+
+ (*************************************************************************)
+ (* *)
+ (* <Section> *)
+ (* glyph_management *)
+ (* *)
+ (* <Title> *)
+ (* Glyph Management *)
+ (* *)
+ (* <Abstract> *)
+ (* Generic interface to manage individual glyph data. *)
+ (* *)
+ (* <Description> *)
+ (* This section contains definitions used to manage glyph data *)
+ (* through generic FT_Glyph objects. Each of them can contain a *)
+ (* bitmap, a vector outline, or even images in other formats. *)
+ (* *)
+ (*************************************************************************)
+
+{$IFDEF TYPE_DECL}
+
+ (* forward declaration to a private type *)
+ PFT_Glyph_Class = Pointer;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_Glyph *)
+ (* *)
+ (* <Description> *)
+ (* Handle to an object used to model generic glyph images. It is a *)
+ (* pointer to the @FT_GlyphRec structure and can contain a glyph *)
+ (* bitmap or pointer. *)
+ (* *)
+ (* <Note> *)
+ (* Glyph objects are not owned by the library. You must thus release *)
+ (* them manually (through @FT_Done_Glyph) _before_ calling *)
+ (* @FT_Done_FreeType. *)
+ (* *)
+ FT_Glyph = ^FT_GlyphRec;
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_GlyphRec *)
+ (* *)
+ (* <Description> *)
+ (* The root glyph structure contains a given glyph image plus its *)
+ (* advance width in 16.16 fixed float format. *)
+ (* *)
+ (* <Fields> *)
+ (* library :: A handle to the FreeType library object. *)
+ (* *)
+ (* clazz :: A pointer to the glyph's class. Private. *)
+ (* *)
+ (* format :: The format of the glyph's image. *)
+ (* *)
+ (* advance :: A 16.16 vector that gives the glyph's advance width. *)
+ (* *)
+ FT_GlyphRec = record
+ library_: FT_Library;
+ clazz: PFT_Glyph_Class;
+ format: FT_Glyph_Format;
+ advance: FT_Vector;
+ end;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_BitmapGlyph *)
+ (* *)
+ (* <Description> *)
+ (* A handle to an object used to model a bitmap glyph image. This is *)
+ (* a sub-class of @FT_Glyph, and a pointer to @FT_BitmapGlyphRec. *)
+ (* *)
+ FT_BitmapGlyph = ^FT_BitmapGlyphRec;
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_BitmapGlyphRec *)
+ (* *)
+ (* <Description> *)
+ (* A structure used for bitmap glyph images. This really is a *)
+ (* `sub-class' of `FT_GlyphRec'. *)
+ (* *)
+ (* <Fields> *)
+ (* root :: The root FT_Glyph fields. *)
+ (* *)
+ (* left :: The left-side bearing, i.e., the horizontal distance *)
+ (* from the current pen position to the left border of the *)
+ (* glyph bitmap. *)
+ (* *)
+ (* top :: The top-side bearing, i.e., the vertical distance from *)
+ (* the current pen position to the top border of the glyph *)
+ (* bitmap. This distance is positive for upwards-y! *)
+ (* *)
+ (* bitmap :: A descriptor for the bitmap. *)
+ (* *)
+ (* <Note> *)
+ (* You can typecast FT_Glyph to FT_BitmapGlyph if you have *)
+ (* glyph->format == FT_GLYPH_FORMAT_BITMAP. This lets you access *)
+ (* the bitmap's contents easily. *)
+ (* *)
+ (* The corresponding pixel buffer is always owned by the BitmapGlyph *)
+ (* and is thus created and destroyed with it. *)
+ (* *)
+ FT_BitmapGlyphRec = record
+ root: FT_GlyphRec;
+ left: FT_Int;
+ top: FT_Int;
+ bitmap: FT_Bitmap;
+ end;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_OutlineGlyph *)
+ (* *)
+ (* <Description> *)
+ (* A handle to an object used to model an outline glyph image. This *)
+ (* is a sub-class of @FT_Glyph, and a pointer to @FT_OutlineGlyphRec. *)
+ (* *)
+ FT_OutlineGlyph = ^FT_OutlineGlyphRec;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_OutlineGlyphRec *)
+ (* *)
+ (* <Description> *)
+ (* A structure used for outline (vectorial) glyph images. This *)
+ (* really is a `sub-class' of `FT_GlyphRec'. *)
+ (* *)
+ (* <Fields> *)
+ (* root :: The root FT_Glyph fields. *)
+ (* *)
+ (* outline :: A descriptor for the outline. *)
+ (* *)
+ (* <Note> *)
+ (* You can typecast FT_Glyph to FT_OutlineGlyph if you have *)
+ (* glyph->format == FT_GLYPH_FORMAT_OUTLINE. This lets you access *)
+ (* the outline's content easily. *)
+ (* *)
+ (* As the outline is extracted from a glyph slot, its coordinates are *)
+ (* expressed normally in 26.6 pixels, unless the flag *)
+ (* FT_LOAD_NO_SCALE was used in FT_Load_Glyph() or FT_Load_Char(). *)
+ (* *)
+ (* The outline's tables are always owned by the object and are *)
+ (* destroyed with it. *)
+ (* *)
+ FT_OutlineGlyphRec = record
+ root: FT_GlyphRec;
+ outline: FT_Outline;
+ end;
+
+{$ELSE TYPE_DECL}
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Get_Glyph *)
+ (* *)
+ (* <Description> *)
+ (* A function used to extract a glyph image from a slot. *)
+ (* *)
+ (* <Input> *)
+ (* slot :: A handle to the source glyph slot. *)
+ (* *)
+ (* <Output> *)
+ (* aglyph :: A handle to the glyph object. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ function FT_Get_Glyph(
+ slot: FT_GlyphSlot;
+ out aglyph: FT_Glyph ): FT_Error;
+ cdecl; external ft_lib name 'FT_Get_Glyph';
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Glyph_Copy *)
+ (* *)
+ (* <Description> *)
+ (* A function used to copy a glyph image. Note that the created *)
+ (* @FT_Glyph object must be released with @FT_Done_Glyph. *)
+ (* *)
+ (* <Input> *)
+ (* source :: A handle to the source glyph object. *)
+ (* *)
+ (* <Output> *)
+ (* target :: A handle to the target glyph object. 0~in case of *)
+ (* error. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0~means success. *)
+ (* *)
+ function FT_Glyph_Copy(source: FT_Glyph;
+ var target: FT_Glyph ): FT_Error;
+ cdecl; external ft_lib name 'FT_Glyph_Copy';
+
+{$ENDIF TYPE_DECL}
+{$IFDEF TYPE_DECL}
+
+ (*************************************************************************)
+ (* *)
+ (* <Enum> *)
+ (* FT_Glyph_BBox_Mode *)
+ (* *)
+ (* <Description> *)
+ (* The mode how the values of @FT_Glyph_Get_CBox are returned. *)
+ (* *)
+ (* <Values> *)
+ (* FT_GLYPH_BBOX_UNSCALED :: *)
+ (* Return unscaled font units. *)
+ (* *)
+ (* FT_GLYPH_BBOX_SUBPIXELS :: *)
+ (* Return unfitted 26.6 coordinates. *)
+ (* *)
+ (* FT_GLYPH_BBOX_GRIDFIT :: *)
+ (* Return grid-fitted 26.6 coordinates. *)
+ (* *)
+ (* FT_GLYPH_BBOX_TRUNCATE :: *)
+ (* Return coordinates in integer pixels. *)
+ (* *)
+ (* FT_GLYPH_BBOX_PIXELS :: *)
+ (* Return grid-fitted pixel coordinates. *)
+ (* *)
+ FT_Glyph_BBox_Mode = cint;
+{$ELSE TYPE_DECL}
+const
+ FT_GLYPH_BBOX_UNSCALED = 0;
+ FT_GLYPH_BBOX_SUBPIXELS = 0;
+ FT_GLYPH_BBOX_GRIDFIT = 1;
+ FT_GLYPH_BBOX_TRUNCATE = 2;
+ FT_GLYPH_BBOX_PIXELS = 3;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Glyph_Get_CBox *)
+ (* *)
+ (* <Description> *)
+ (* Return a glyph's `control box'. The control box encloses all the *)
+ (* outline's points, including Bzier control points. Though it *)
+ (* coincides with the exact bounding box for most glyphs, it can be *)
+ (* slightly larger in some situations (like when rotating an outline *)
+ (* which contains Bzier outside arcs). *)
+ (* *)
+ (* Computing the control box is very fast, while getting the bounding *)
+ (* box can take much more time as it needs to walk over all segments *)
+ (* and arcs in the outline. To get the latter, you can use the *)
+ (* `ftbbox' component which is dedicated to this single task. *)
+ (* *)
+ (* <Input> *)
+ (* glyph :: A handle to the source glyph object. *)
+ (* *)
+ (* mode :: The mode which indicates how to interpret the returned *)
+ (* bounding box values. *)
+ (* *)
+ (* <Output> *)
+ (* acbox :: The glyph coordinate bounding box. Coordinates are *)
+ (* expressed in 1/64th of pixels if it is grid-fitted. *)
+ (* *)
+ (* <Note> *)
+ (* Coordinates are relative to the glyph origin, using the Y-upwards *)
+ (* convention. *)
+ (* *)
+ (* If the glyph has been loaded with @FT_LOAD_NO_SCALE, `bbox_mode' *)
+ (* must be set to @FT_GLYPH_BBOX_UNSCALED to get unscaled font *)
+ (* units in 26.6 pixel format. The value @FT_GLYPH_BBOX_SUBPIXELS *)
+ (* is another name for this constant. *)
+ (* *)
+ (* Note that the maximum coordinates are exclusive, which means that *)
+ (* one can compute the width and height of the glyph image (be it in *)
+ (* integer or 26.6 pixels) as: *)
+ (* *)
+ (* { *)
+ (* width = bbox.xMax - bbox.xMin; *)
+ (* height = bbox.yMax - bbox.yMin; *)
+ (* } *)
+ (* *)
+ (* Note also that for 26.6 coordinates, if `bbox_mode' is set to *)
+ (* @FT_GLYPH_BBOX_GRIDFIT, the coordinates will also be grid-fitted, *)
+ (* which corresponds to: *)
+ (* *)
+ (* { *)
+ (* bbox.xMin = FLOOR(bbox.xMin); *)
+ (* bbox.yMin = FLOOR(bbox.yMin); *)
+ (* bbox.xMax = CEILING(bbox.xMax); *)
+ (* bbox.yMax = CEILING(bbox.yMax); *)
+ (* } *)
+ (* *)
+ (* To get the bbox in pixel coordinates, set `bbox_mode' to *)
+ (* @FT_GLYPH_BBOX_TRUNCATE. *)
+ (* *)
+ (* To get the bbox in grid-fitted pixel coordinates, set `bbox_mode' *)
+ (* to @FT_GLYPH_BBOX_PIXELS. *)
+ (* *)
+ procedure FT_Glyph_Get_CBox( glyph: FT_Glyph;
+ bbox_mode: FT_UInt;
+ out acbox: FT_BBox );
+ cdecl; external ft_lib name 'FT_Glyph_Get_CBox';
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Glyph_To_Bitmap *)
+ (* *)
+ (* <Description> *)
+ (* Converts a given glyph object to a bitmap glyph object. *)
+ (* *)
+ (* <InOut> *)
+ (* the_glyph :: A pointer to a handle to the target glyph. *)
+ (* *)
+ (* <Input> *)
+ (* render_mode :: An enumeration that describe how the data is *)
+ (* rendered. *)
+ (* *)
+ (* origin :: A pointer to a vector used to translate the glyph *)
+ (* image before rendering. Can be 0 (if no *)
+ (* translation). The origin is expressed in *)
+ (* 26.6 pixels. *)
+ (* *)
+ (* destroy :: A boolean that indicates that the original glyph *)
+ (* image should be destroyed by this function. It is *)
+ (* never destroyed in case of error. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ (* <Note> *)
+ (* The glyph image is translated with the `origin' vector before *)
+ (* rendering. *)
+ (* *)
+ (* The first parameter is a pointer to a FT_Glyph handle, that will *)
+ (* be replaced by this function. Typically, you would use (omitting *)
+ (* error handling): *)
+ (* *)
+ (* *)
+ (* { *)
+ (* FT_Glyph glyph; *)
+ (* FT_BitmapGlyph glyph_bitmap; *)
+ (* *)
+ (* *)
+ (* // load glyph *)
+ (* error = FT_Load_Char( face, glyph_index, FT_LOAD_DEFAUT ); *)
+ (* *)
+ (* // extract glyph image *)
+ (* error = FT_Get_Glyph( face->glyph, &glyph ); *)
+ (* *)
+ (* // convert to a bitmap (default render mode + destroy old) *)
+ (* if ( glyph->format != FT_GLYPH_FORMAT_BITMAP ) *)
+ (* { *)
+ (* error = FT_Glyph_To_Bitmap( &glyph, FT_RENDER_MODE_DEFAULT, *)
+ (* 0, 1 ); *)
+ (* if ( error ) // glyph unchanged *)
+ (* ... *)
+ (* } *)
+ (* *)
+ (* // access bitmap content by typecasting *)
+ (* glyph_bitmap = (FT_BitmapGlyph)glyph; *)
+ (* *)
+ (* // do funny stuff with it, like blitting/drawing *)
+ (* ... *)
+ (* *)
+ (* // discard glyph image (bitmap or not) *)
+ (* FT_Done_Glyph( glyph ); *)
+ (* } *)
+ (* *)
+ (* *)
+ (* This function does nothing if the glyph format isn't scalable. *)
+ (* *)
+ function FT_Glyph_To_Bitmap(var the_glyph: FT_Glyph;
+ render_mode: FT_Render_Mode;
+ origin: PFT_Vector;
+ destroy: FT_Bool ): FT_Error;
+ cdecl; external ft_lib name 'FT_Glyph_To_Bitmap';
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Done_Glyph *)
+ (* *)
+ (* <Description> *)
+ (* Destroys a given glyph. *)
+ (* *)
+ (* <Input> *)
+ (* glyph :: A handle to the target glyph object. *)
+ (* *)
+ procedure FT_Done_Glyph( glyph: FT_Glyph );
+ cdecl; external ft_lib name 'FT_Done_Glyph';
+
+{$ENDIF TYPE_DECL}
diff --git a/VideoPreview/src/lib/freetype/ftimage.inc b/VideoPreview/src/lib/freetype/ftimage.inc
new file mode 100644
index 00000000..d16d52a2
--- /dev/null
+++ b/VideoPreview/src/lib/freetype/ftimage.inc
@@ -0,0 +1,849 @@
+(***************************************************************************)
+(* *)
+(* ftimage.h *)
+(* *)
+(* FreeType glyph image formats and default raster interface *)
+(* (specification). *)
+(* *)
+(* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007 by *)
+(* David Turner, Robert Wilhelm, and Werner Lemberg. *)
+(* *)
+(* This file is part of the FreeType project, and may only be used, *)
+(* modified, and distributed under the terms of the FreeType project *)
+(* license, LICENSE.TXT. By continuing to use, modify, or distribute *)
+(* this file you indicate that you have read the license and *)
+(* understand and accept it fully. *)
+(* *)
+(***************************************************************************)
+(***************************************************************************)
+(* Pascal port by the UltraStar Deluxe Team *)
+(***************************************************************************)
+
+ (*************************************************************************)
+ (* *)
+ (* Note: A `raster' is simply a scan-line converter, used to render *)
+ (* FT_Outlines into FT_Bitmaps. *)
+ (* *)
+ (*************************************************************************)
+
+{$IFDEF TYPE_DECL}
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_Pos *)
+ (* *)
+ (* <Description> *)
+ (* The type FT_Pos is a 32-bit integer used to store vectorial *)
+ (* coordinates. Depending on the context, these can represent *)
+ (* distances in integer font units, or 16,16, or 26.6 fixed float *)
+ (* pixel coordinates. *)
+ (* *)
+ FT_Pos = cslong;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_Vector *)
+ (* *)
+ (* <Description> *)
+ (* A simple structure used to store a 2D vector; coordinates are of *)
+ (* the FT_Pos type. *)
+ (* *)
+ (* <Fields> *)
+ (* x :: The horizontal coordinate. *)
+ (* y :: The vertical coordinate. *)
+ (* *)
+ PFT_Vector = ^FT_Vector;
+ FT_Vector = record
+ x ,
+ y : FT_Pos;
+ end;
+
+ PFT_VectorArray = ^FT_VectorArray;
+ FT_VectorArray = array[0 .. (MaxInt div SizeOf(FT_Vector))-1] of FT_Vector;
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_BBox *)
+ (* *)
+ (* <Description> *)
+ (* A structure used to hold an outline's bounding box, i.e., the *)
+ (* coordinates of its extrema in the horizontal and vertical *)
+ (* directions. *)
+ (* *)
+ (* <Fields> *)
+ (* xMin :: The horizontal minimum (left-most). *)
+ (* *)
+ (* yMin :: The vertical minimum (bottom-most). *)
+ (* *)
+ (* xMax :: The horizontal maximum (right-most). *)
+ (* *)
+ (* yMax :: The vertical maximum (top-most). *)
+ (* *)
+ PFT_BBox = ^FT_BBox;
+ FT_BBox = record
+ xMin, yMin : FT_Pos;
+ xMax, yMax : FT_Pos;
+ end;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Enum> *)
+ (* FT_Pixel_Mode *)
+ (* *)
+ (* <Description> *)
+ (* An enumeration type used to describe the format of pixels in a *)
+ (* given bitmap. Note that additional formats may be added in the *)
+ (* future. *)
+ (* *)
+ (* <Values> *)
+ (* FT_PIXEL_MODE_NONE :: *)
+ (* Value 0 is reserved. *)
+ (* *)
+ (* FT_PIXEL_MODE_MONO :: *)
+ (* A monochrome bitmap, using 1 bit per pixel. Note that pixels *)
+ (* are stored in most-significant order (MSB), which means that *)
+ (* the left-most pixel in a byte has value 128. *)
+ (* *)
+ (* FT_PIXEL_MODE_GRAY :: *)
+ (* An 8-bit bitmap, generally used to represent anti-aliased glyph *)
+ (* images. Each pixel is stored in one byte. Note that the number *)
+ (* of value `gray' levels is stored in the `num_bytes' field of *)
+ (* the @FT_Bitmap structure (it generally is 256). *)
+ (* *)
+ (* FT_PIXEL_MODE_GRAY2 :: *)
+ (* A 2-bit/pixel bitmap, used to represent embedded anti-aliased *)
+ (* bitmaps in font files according to the OpenType specification. *)
+ (* We haven't found a single font using this format, however. *)
+ (* *)
+ (* FT_PIXEL_MODE_GRAY4 :: *)
+ (* A 4-bit/pixel bitmap, used to represent embedded anti-aliased *)
+ (* bitmaps in font files according to the OpenType specification. *)
+ (* We haven't found a single font using this format, however. *)
+ (* *)
+ (* FT_PIXEL_MODE_LCD :: *)
+ (* An 8-bit bitmap, used to represent RGB or BGR decimated glyph *)
+ (* images used for display on LCD displays; the bitmap is three *)
+ (* times wider than the original glyph image. See also *)
+ (* @FT_RENDER_MODE_LCD. *)
+ (* *)
+ (* FT_PIXEL_MODE_LCD_V :: *)
+ (* An 8-bit bitmap, used to represent RGB or BGR decimated glyph *)
+ (* images used for display on rotated LCD displays; the bitmap *)
+ (* is three times taller than the original glyph image. See also *)
+ (* @FT_RENDER_MODE_LCD_V. *)
+ (* *)
+ FT_Pixel_Mode = cint;
+{$ELSE TYPE_DECL}
+const
+ FT_PIXEL_MODE_NONE = 0;
+ FT_PIXEL_MODE_MONO = FT_PIXEL_MODE_NONE + 1;
+ FT_PIXEL_MODE_GRAY = FT_PIXEL_MODE_MONO + 1;
+ FT_PIXEL_MODE_GRAY2 = FT_PIXEL_MODE_GRAY + 1;
+ FT_PIXEL_MODE_GRAY4 = FT_PIXEL_MODE_GRAY2 + 1;
+ FT_PIXEL_MODE_LCD = FT_PIXEL_MODE_GRAY4 + 1;
+ FT_PIXEL_MODE_LCD_V = FT_PIXEL_MODE_LCD + 1;
+
+ FT_PIXEL_MODE_MAX = FT_PIXEL_MODE_LCD_V + 1; (* do not remove *)
+{$ENDIF TYPE_DECL}
+{$IFDEF TYPE_DECL}
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_Bitmap *)
+ (* *)
+ (* <Description> *)
+ (* A structure used to describe a bitmap or pixmap to the raster. *)
+ (* Note that we now manage pixmaps of various depths through the *)
+ (* `pixel_mode' field. *)
+ (* *)
+ (* <Fields> *)
+ (* rows :: The number of bitmap rows. *)
+ (* *)
+ (* width :: The number of pixels in bitmap row. *)
+ (* *)
+ (* pitch :: The pitch's absolute value is the number of bytes *)
+ (* taken by one bitmap row, including padding. *)
+ (* However, the pitch is positive when the bitmap has *)
+ (* a `down' flow, and negative when it has an `up' *)
+ (* flow. In all cases, the pitch is an offset to add *)
+ (* to a bitmap pointer in order to go down one row. *)
+ (* *)
+ (* buffer :: A typeless pointer to the bitmap buffer. This *)
+ (* value should be aligned on 32-bit boundaries in *)
+ (* most cases. *)
+ (* *)
+ (* num_grays :: This field is only used with *)
+ (* `FT_PIXEL_MODE_GRAY'; it gives the number of gray *)
+ (* levels used in the bitmap. *)
+ (* *)
+ (* pixel_mode :: The pixel mode, i.e., how pixel bits are stored. *)
+ (* See @FT_Pixel_Mode for possible values. *)
+ (* *)
+ (* palette_mode :: This field is only used with paletted pixel modes; *)
+ (* it indicates how the palette is stored. *)
+ (* *)
+ (* palette :: A typeless pointer to the bitmap palette; only *)
+ (* used for paletted pixel modes. *)
+ (* *)
+ (* <Note> *)
+ (* For now, the only pixel mode supported by FreeType are mono and *)
+ (* grays. However, drivers might be added in the future to support *)
+ (* more `colorful' options. *)
+ (* *)
+ (* When using pixel modes pal2, pal4 and pal8 with a void `palette' *)
+ (* field, a gray pixmap with respectively 4, 16, and 256 levels of *)
+ (* gray is assumed. This, in order to be compatible with some *)
+ (* embedded bitmap formats defined in the TrueType specification. *)
+ (* *)
+ (* Note that no font was found presenting such embedded bitmaps, so *)
+ (* this is currently completely unhandled by the library. *)
+ (* *)
+ PFT_Bitmap = ^FT_Bitmap;
+ FT_Bitmap = record
+ rows: FT_Int;
+ width: FT_Int;
+ pitch: FT_Int;
+ buffer: PByteArray;
+ num_grays: FT_Short;
+ pixel_mode: byte;
+ palette_mode: byte;
+ palette: pointer;
+ end;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Section> *)
+ (* outline_processing *)
+ (* *)
+ (*************************************************************************)
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_Outline *)
+ (* *)
+ (* <Description> *)
+ (* This structure is used to describe an outline to the scan-line *)
+ (* converter. *)
+ (* *)
+ (* <Fields> *)
+ (* n_contours :: The number of contours in the outline. *)
+ (* *)
+ (* n_points :: The number of points in the outline. *)
+ (* *)
+ (* points :: A pointer to an array of `n_points' FT_Vector *)
+ (* elements, giving the outline's point coordinates. *)
+ (* *)
+ (* tags :: A pointer to an array of `n_points' chars, giving *)
+ (* each outline point's type. If bit 0 is unset, the *)
+ (* point is `off' the curve, i.e. a Bezier control *)
+ (* point, while it is `on' when set. *)
+ (* *)
+ (* Bit 1 is meaningful for `off' points only. If set, *)
+ (* it indicates a third-order Bezier arc control point; *)
+ (* and a second-order control point if unset. *)
+ (* *)
+ (* contours :: An array of `n_contours' shorts, giving the end *)
+ (* point of each contour within the outline. For *)
+ (* example, the first contour is defined by the points *)
+ (* `0' to `contours[0]', the second one is defined by *)
+ (* the points `contours[0]+1' to `contours[1]', etc. *)
+ (* *)
+ (* flags :: A set of bit flags used to characterize the outline *)
+ (* and give hints to the scan-converter and hinter on *)
+ (* how to convert/grid-fit it. See FT_Outline_Flags. *)
+ (* *)
+ PFT_Outline = ^FT_Outline;
+ FT_Outline = record
+ n_contours: FT_Short; (* number of contours in glyph *)
+ n_points: FT_Short; (* number of points in the glyph *)
+
+ points: PFT_VectorArray; (* the outline's points *)
+ tags: PByteArray; (* the points flags *)
+ contours: PFT_ShortArray; (* the contour end points *)
+
+ flags: FT_Int; (* outline masks *)
+ end;
+
+{$ELSE TYPE_DECL}
+
+ (*************************************************************************)
+ (* *)
+ (* @macro: *)
+ (* FT_CURVE_TAG ( flag ) *)
+ (* *)
+ function FT_CURVE_TAG(flag: byte): byte;
+
+const
+ FT_CURVE_TAG_ON = 1;
+ FT_CURVE_TAG_CONIC = 0;
+ FT_CURVE_TAG_CUBIC = 2;
+
+ FT_CURVE_TAG_TOUCH_X = 8; // reserved for the TrueType hinter
+ FT_CURVE_TAG_TOUCH_Y = 16; // reserved for the TrueType hinter
+
+ FT_CURVE_TAG_TOUCH_BOTH = ( FT_CURVE_TAG_TOUCH_X or
+ FT_CURVE_TAG_TOUCH_Y );
+{$ENDIF TYPE_DECL}
+{$IFDEF TYPE_DECL}
+
+ (*************************************************************************)
+ (* *)
+ (* <FuncType> *)
+ (* FT_Outline_MoveToFunc *)
+ (* *)
+ (* <Description> *)
+ (* A function pointer type used to describe the signature of a `move *)
+ (* to' function during outline walking/decomposition. *)
+ (* *)
+ (* A `move to' is emitted to start a new contour in an outline. *)
+ (* *)
+ (* <Input> *)
+ (* to :: A pointer to the target point of the `move to'. *)
+ (* *)
+ (* user :: A typeless pointer which is passed from the caller of the *)
+ (* decomposition function. *)
+ (* *)
+ (* <Return> *)
+ (* Error code. 0 means success. *)
+ (* *)
+ FT_Outline_MoveToFunc = function(to_: {const} PFT_Vector;
+ user: Pointer): cint; cdecl;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <FuncType> *)
+ (* FT_Outline_LineToFunc *)
+ (* *)
+ (* <Description> *)
+ (* A function pointer type used to describe the signature of a `line *)
+ (* to' function during outline walking/decomposition. *)
+ (* *)
+ (* A `line to' is emitted to indicate a segment in the outline. *)
+ (* *)
+ (* <Input> *)
+ (* to :: A pointer to the target point of the `line to'. *)
+ (* *)
+ (* user :: A typeless pointer which is passed from the caller of the *)
+ (* decomposition function. *)
+ (* *)
+ (* <Return> *)
+ (* Error code. 0 means success. *)
+ (* *)
+ FT_Outline_LineToFunc = function(to_: {const} PFT_Vector;
+ user: Pointer): cint; cdecl;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <FuncType> *)
+ (* FT_Outline_ConicToFunc *)
+ (* *)
+ (* <Description> *)
+ (* A function pointer type use to describe the signature of a `conic *)
+ (* to' function during outline walking/decomposition. *)
+ (* *)
+ (* A `conic to' is emitted to indicate a second-order Bzier arc in *)
+ (* the outline. *)
+ (* *)
+ (* <Input> *)
+ (* control :: An intermediate control point between the last position *)
+ (* and the new target in `to'. *)
+ (* *)
+ (* to :: A pointer to the target end point of the conic arc. *)
+ (* *)
+ (* user :: A typeless pointer which is passed from the caller of *)
+ (* the decomposition function. *)
+ (* *)
+ (* <Return> *)
+ (* Error code. 0 means success. *)
+ (* *)
+ FT_Outline_ConicToFunc = function(control: {const} PFT_Vector;
+ to_: {const} PFT_Vector;
+ user: Pointer): cint; cdecl;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <FuncType> *)
+ (* FT_Outline_CubicToFunc *)
+ (* *)
+ (* <Description> *)
+ (* A function pointer type used to describe the signature of a `cubic *)
+ (* to' function during outline walking/decomposition. *)
+ (* *)
+ (* A `cubic to' is emitted to indicate a third-order Bzier arc. *)
+ (* *)
+ (* <Input> *)
+ (* control1 :: A pointer to the first Bzier control point. *)
+ (* *)
+ (* control2 :: A pointer to the second Bzier control point. *)
+ (* *)
+ (* to :: A pointer to the target end point. *)
+ (* *)
+ (* user :: A typeless pointer which is passed from the caller of *)
+ (* the decomposition function. *)
+ (* *)
+ (* <Return> *)
+ (* Error code. 0 means success. *)
+ (* *)
+ FT_Outline_CubicToFunc = function( control1: {const} PFT_Vector;
+ control2: {const} PFT_Vector;
+ to_: {const} PFT_Vector;
+ user: Pointer ): cint; cdecl;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_Outline_Funcs *)
+ (* *)
+ (* <Description> *)
+ (* A structure to hold various function pointers used during outline *)
+ (* decomposition in order to emit segments, conic, and cubic Bziers, *)
+ (* as well as `move to' and `close to' operations. *)
+ (* *)
+ (* <Fields> *)
+ (* move_to :: The `move to' emitter. *)
+ (* *)
+ (* line_to :: The segment emitter. *)
+ (* *)
+ (* conic_to :: The second-order Bzier arc emitter. *)
+ (* *)
+ (* cubic_to :: The third-order Bzier arc emitter. *)
+ (* *)
+ (* shift :: The shift that is applied to coordinates before they *)
+ (* are sent to the emitter. *)
+ (* *)
+ (* delta :: The delta that is applied to coordinates before they *)
+ (* are sent to the emitter, but after the shift. *)
+ (* *)
+ (* <Note> *)
+ (* The point coordinates sent to the emitters are the transformed *)
+ (* version of the original coordinates (this is important for high *)
+ (* accuracy during scan-conversion). The transformation is simple: *)
+ (* *)
+ (* { *)
+ (* x' = (x << shift) - delta *)
+ (* y' = (x << shift) - delta *)
+ (* } *)
+ (* *)
+ (* Set the value of `shift' and `delta' to 0 to get the original *)
+ (* point coordinates. *)
+ (* *)
+ PFT_Outline_Funcs = ^FT_Outline_Funcs;
+ FT_Outline_Funcs = record
+ move_to: FT_Outline_MoveToFunc;
+ line_to: FT_Outline_LineToFunc;
+ conic_to: FT_Outline_ConicToFunc;
+ cubic_to: FT_Outline_CubicToFunc;
+
+ shift: cint;
+ delta: FT_Pos;
+ end;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Macro> *)
+ (* FT_IMAGE_TAG *)
+ (* *)
+ (* <Description> *)
+ (* This macro converts four-letter tags to an unsigned long type. *)
+ (* *)
+ (* <Note> *)
+ (* Since many 16-bit compilers don't like 32-bit enumerations, you *)
+ (* should redefine this macro in case of problems to something like *)
+ (* this: *)
+ (* *)
+ (* { *)
+ (* #define FT_IMAGE_TAG( value, _x1, _x2, _x3, _x4 ) value *)
+ (* } *)
+ (* *)
+ (* to get a simple enumeration without assigning special numbers. *)
+ (* *)
+ {
+ #define FT_IMAGE_TAG( value, _x1, _x2, _x3, _x4 ) \
+ value = ( ( (unsigned long)_x1 << 24 ) | \
+ ( (unsigned long)_x2 << 16 ) | \
+ ( (unsigned long)_x3 << 8 ) | \
+ (unsigned long)_x4 )
+ }
+
+ (*************************************************************************)
+ (* *)
+ (* <Enum> *)
+ (* FT_Glyph_Format *)
+ (* *)
+ (* <Description> *)
+ (* An enumeration type used to describe the format of a given glyph *)
+ (* image. Note that this version of FreeType only supports two image *)
+ (* formats, even though future font drivers will be able to register *)
+ (* their own format. *)
+ (* *)
+ (* <Values> *)
+ (* FT_GLYPH_FORMAT_NONE :: *)
+ (* The value 0 is reserved and does describe a glyph format. *)
+ (* *)
+ (* FT_GLYPH_FORMAT_COMPOSITE :: *)
+ (* The glyph image is a composite of several other images. This *)
+ (* format is _only_ used with @FT_LOAD_NO_RECURSE, and is used to *)
+ (* report compound glyphs (like accented characters). *)
+ (* *)
+ (* FT_GLYPH_FORMAT_BITMAP :: *)
+ (* The glyph image is a bitmap, and can be described as an *)
+ (* @FT_Bitmap. You generally need to access the `bitmap' field of *)
+ (* the @FT_GlyphSlotRec structure to read it. *)
+ (* *)
+ (* FT_GLYPH_FORMAT_OUTLINE :: *)
+ (* The glyph image is a vertorial outline made of line segments *)
+ (* and Bezier arcs; it can be described as an @FT_Outline; you *)
+ (* generally want to access the `outline' field of the *)
+ (* @FT_GlyphSlotRec structure to read it. *)
+ (* *)
+ (* FT_GLYPH_FORMAT_PLOTTER :: *)
+ (* The glyph image is a vectorial path with no inside/outside *)
+ (* contours. Some Type 1 fonts, like those in the Hershey family, *)
+ (* contain glyphs in this format. These are described as *)
+ (* @FT_Outline, but FreeType isn't currently capable of rendering *)
+ (* them correctly. *)
+ (* *)
+ // Note: enums are 32 bit on x86 AND x86_64
+ FT_Glyph_Format = cuint32; // 32 bit enum of FT_IMAGE_TAG
+{$ELSE TYPE_DECL}
+const
+ FT_GLYPH_FORMAT_NONE = (Ord(#0) shl 24) or
+ (Ord(#0) shl 16) or
+ (Ord(#0) shl 8) or
+ (Ord(#0) shl 0);
+
+ FT_GLYPH_FORMAT_COMPOSITE = (Ord('c') shl 24) or
+ (Ord('o') shl 16) or
+ (Ord('m') shl 8) or
+ (Ord('p') shl 0);
+
+ FT_GLYPH_FORMAT_BITMAP = (Ord('b') shl 24) or
+ (Ord('i') shl 16) or
+ (Ord('t') shl 8) or
+ (Ord('s') shl 0);
+
+ FT_GLYPH_FORMAT_OUTLINE = (Ord('o') shl 24) or
+ (Ord('u') shl 16) or
+ (Ord('t') shl 8) or
+ (Ord('l') shl 0);
+
+ FT_GLYPH_FORMAT_PLOTTER = (Ord('p') shl 24) or
+ (Ord('l') shl 16) or
+ (Ord('o') shl 8) or
+ (Ord('t') shl 0);
+
+{$ENDIF TYPE_DECL}
+
+ (*************************************************************************)
+ (*************************************************************************)
+ (*************************************************************************)
+ (***** *****)
+ (***** R A S T E R D E F I N I T I O N S *****)
+ (***** *****)
+ (*************************************************************************)
+ (*************************************************************************)
+ (*************************************************************************)
+
+
+ (*************************************************************************)
+ (* *)
+ (* A raster is a scan converter, in charge of rendering an outline into *)
+ (* a a bitmap. This section contains the public API for rasters. *)
+ (* *)
+ (* Note that in FreeType 2, all rasters are now encapsulated within *)
+ (* specific modules called `renderers'. See `freetype/ftrender.h' for *)
+ (* more details on renderers. *)
+ (* *)
+ (*************************************************************************)
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Section> *)
+ (* raster *)
+ (* *)
+ (* <Title> *)
+ (* Scanline Converter *)
+ (* *)
+ (* <Abstract> *)
+ (* How vectorial outlines are converted into bitmaps and pixmaps. *)
+ (* *)
+ (* <Description> *)
+ (* This section contains technical definitions. *)
+ (* *)
+ (*************************************************************************)
+
+{$IFDEF TYPE_DECL}
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_Raster *)
+ (* *)
+ (* <Description> *)
+ (* A handle (pointer) to a raster object. Each object can be used *)
+ (* independently to convert an outline into a bitmap or pixmap. *)
+ (* *)
+ FT_Raster = Pointer;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_Span *)
+ (* *)
+ (* <Description> *)
+ (* A structure used to model a single span of gray (or black) pixels *)
+ (* when rendering a monochrome or anti-aliased bitmap. *)
+ (* *)
+ (* <Fields> *)
+ (* x :: The span's horizontal start position. *)
+ (* *)
+ (* len :: The span's length in pixels. *)
+ (* *)
+ (* coverage :: The span color/coverage, ranging from 0 (background) *)
+ (* to 255 (foreground). Only used for anti-aliased *)
+ (* rendering. *)
+ (* *)
+ (* <Note> *)
+ (* This structure is used by the span drawing callback type named *)
+ (* @FT_SpanFunc which takes the y-coordinate of the span as a *)
+ (* a parameter. *)
+ (* *)
+ (* The coverage value is always between 0 and 255. *)
+ (* *)
+ PFT_Span = ^FT_Span;
+ FT_Span = record
+ x: cshort;
+ len: cushort;
+ coverage: cuchar;
+ end;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <FuncType> *)
+ (* FT_SpanFunc *)
+ (* *)
+ (* <Description> *)
+ (* A function used as a call-back by the anti-aliased renderer in *)
+ (* order to let client applications draw themselves the gray pixel *)
+ (* spans on each scan line. *)
+ (* *)
+ (* <Input> *)
+ (* y :: The scanline's y-coordinate. *)
+ (* *)
+ (* count :: The number of spans to draw on this scanline. *)
+ (* *)
+ (* spans :: A table of `count' spans to draw on the scanline. *)
+ (* *)
+ (* user :: User-supplied data that is passed to the callback. *)
+ (* *)
+ (* <Note> *)
+ (* This callback allows client applications to directly render the *)
+ (* gray spans of the anti-aliased bitmap to any kind of surfaces. *)
+ (* *)
+ (* This can be used to write anti-aliased outlines directly to a *)
+ (* given background bitmap, and even perform translucency. *)
+ (* *)
+ (* Note that the `count' field cannot be greater than a fixed value *)
+ (* defined by the `FT_MAX_GRAY_SPANS' configuration macro in *)
+ (* `ftoption.h'. By default, this value is set to 32, which means *)
+ (* that if there are more than 32 spans on a given scanline, the *)
+ (* callback is called several times with the same `y' parameter in *)
+ (* order to draw all callbacks. *)
+ (* *)
+ (* Otherwise, the callback is only called once per scan-line, and *)
+ (* only for those scanlines that do have `gray' pixels on them. *)
+ (* *)
+ FT_SpanFunc = procedure(y: cint;
+ count: cint;
+ spans: {const} PFT_Span;
+ user: Pointer ); cdecl;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <FuncType> *)
+ (* FT_Raster_BitTest_Func *)
+ (* *)
+ (* <Description> *)
+ (* THIS TYPE IS DEPRECATED. DO NOT USE IT. *)
+ (* *)
+ (* A function used as a call-back by the monochrome scan-converter *)
+ (* to test whether a given target pixel is already set to the drawing *)
+ (* `color'. These tests are crucial to implement drop-out control *)
+ (* per-se the TrueType spec. *)
+ (* *)
+ (* <Input> *)
+ (* y :: The pixel's y-coordinate. *)
+ (* *)
+ (* x :: The pixel's x-coordinate. *)
+ (* *)
+ (* user :: User-supplied data that is passed to the callback. *)
+ (* *)
+ (* <Return> *)
+ (* 1 if the pixel is `set', 0 otherwise. *)
+ (* *)
+ FT_Raster_BitTest_Func = function(y: cint;
+ x: cint;
+ user: Pointer): cint; cdecl;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <FuncType> *)
+ (* FT_Raster_BitSet_Func *)
+ (* *)
+ (* <Description> *)
+ (* THIS TYPE IS DEPRECATED. DO NOT USE IT. *)
+ (* *)
+ (* A function used as a call-back by the monochrome scan-converter *)
+ (* to set an individual target pixel. This is crucial to implement *)
+ (* drop-out control according to the TrueType specification. *)
+ (* *)
+ (* <Input> *)
+ (* y :: The pixel's y-coordinate. *)
+ (* *)
+ (* x :: The pixel's x-coordinate. *)
+ (* *)
+ (* user :: User-supplied data that is passed to the callback. *)
+ (* *)
+ (* <Return> *)
+ (* 1 if the pixel is `set', 0 otherwise. *)
+ (* *)
+ FT_Raster_BitSet_Func = procedure(y: cint;
+ x: cint;
+ user: Pointer ); cdecl;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Enum> *)
+ (* FT_RASTER_FLAG_XXX *)
+ (* *)
+ (* <Description> *)
+ (* A list of bit flag constants as used in the `flags' field of a *)
+ (* @FT_Raster_Params structure. *)
+ (* *)
+ (* <Values> *)
+ (* FT_RASTER_FLAG_DEFAULT :: This value is 0. *)
+ (* *)
+ (* FT_RASTER_FLAG_AA :: This flag is set to indicate that an *)
+ (* anti-aliased glyph image should be *)
+ (* generated. Otherwise, it will be *)
+ (* monochrome (1-bit). *)
+ (* *)
+ (* FT_RASTER_FLAG_DIRECT :: This flag is set to indicate direct *)
+ (* rendering. In this mode, client *)
+ (* applications must provide their own span *)
+ (* callback. This lets them directly *)
+ (* draw or compose over an existing bitmap. *)
+ (* If this bit is not set, the target *)
+ (* pixmap's buffer _must_ be zeroed before *)
+ (* rendering. *)
+ (* *)
+ (* Note that for now, direct rendering is *)
+ (* only possible with anti-aliased glyphs. *)
+ (* *)
+ (* FT_RASTER_FLAG_CLIP :: This flag is only used in direct *)
+ (* rendering mode. If set, the output will *)
+ (* be clipped to a box specified in the *)
+ (* `clip_box' field of the *)
+ (* @FT_Raster_Params structure. *)
+ (* *)
+ (* Note that by default, the glyph bitmap *)
+ (* is clipped to the target pixmap, except *)
+ (* in direct rendering mode where all spans *)
+ (* are generated if no clipping box is set. *)
+ (* *)
+{$ELSE TYPE_DECL}
+const
+ FT_RASTER_FLAG_DEFAULT = $0;
+ FT_RASTER_FLAG_AA = $1;
+ FT_RASTER_FLAG_DIRECT = $2;
+ FT_RASTER_FLAG_CLIP = $4;
+
+{$ENDIF TYPE_DECL}
+{$IFDEF TYPE_DECL}
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_Raster_Params *)
+ (* *)
+ (* <Description> *)
+ (* A structure to hold the arguments used by a raster's render *)
+ (* function. *)
+ (* *)
+ (* <Fields> *)
+ (* target :: The target bitmap. *)
+ (* *)
+ (* source :: A pointer to the source glyph image (e.g., an *)
+ (* @FT_Outline). *)
+ (* *)
+ (* flags :: The rendering flags. *)
+ (* *)
+ (* gray_spans :: The gray span drawing callback. *)
+ (* *)
+ (* black_spans :: The black span drawing callback. *)
+ (* *)
+ (* bit_test :: The bit test callback. UNIMPLEMENTED! *)
+ (* *)
+ (* bit_set :: The bit set callback. UNIMPLEMENTED! *)
+ (* *)
+ (* user :: User-supplied data that is passed to each drawing *)
+ (* callback. *)
+ (* *)
+ (* clip_box :: An optional clipping box. It is only used in *)
+ (* direct rendering mode. Note that coordinates here *)
+ (* should be expressed in _integer_ pixels (and not in *)
+ (* 26.6 fixed-point units). *)
+ (* *)
+ (* <Note> *)
+ (* An anti-aliased glyph bitmap is drawn if the @FT_RASTER_FLAG_AA *)
+ (* bit flag is set in the `flags' field, otherwise a monochrome *)
+ (* bitmap is generated. *)
+ (* *)
+ (* If the @FT_RASTER_FLAG_DIRECT bit flag is set in `flags', the *)
+ (* raster will call the `gray_spans' callback to draw gray pixel *)
+ (* spans, in the case of an aa glyph bitmap, it will call *)
+ (* `black_spans', and `bit_test' and `bit_set' in the case of a *)
+ (* monochrome bitmap. This allows direct composition over a *)
+ (* pre-existing bitmap through user-provided callbacks to perform the *)
+ (* span drawing/composition. *)
+ (* *)
+ (* Note that the `bit_test' and `bit_set' callbacks are required when *)
+ (* rendering a monochrome bitmap, as they are crucial to implement *)
+ (* correct drop-out control as defined in the TrueType specification. *)
+ (* *)
+ PFT_Raster_Params = ^FT_Raster_Params;
+ FT_Raster_Params = record
+ target: {const} PFT_Bitmap;
+ source: {const} Pointer;
+ flags: cint;
+ gray_spans: FT_SpanFunc;
+ black_spans: FT_SpanFunc;
+ bit_test: FT_Raster_BitTest_Func; (* doesn't work! *)
+ bit_set: FT_Raster_BitSet_Func; (* doesn't work! *)
+ user: Pointer;
+ clip_box: FT_BBox;
+ end;
+
+{$ENDIF TYPE_DECL}
+
+
diff --git a/VideoPreview/src/lib/freetype/ftoutln.inc b/VideoPreview/src/lib/freetype/ftoutln.inc
new file mode 100644
index 00000000..997c6cb3
--- /dev/null
+++ b/VideoPreview/src/lib/freetype/ftoutln.inc
@@ -0,0 +1,497 @@
+(***************************************************************************)
+(* *)
+(* ftoutln.h *)
+(* *)
+(* Support for the FT_Outline type used to store glyph shapes of *)
+(* most scalable font formats (specification). *)
+(* *)
+(* Copyright 1996-2001, 2002, 2003, 2005, 2006, 2007 by *)
+(* David Turner, Robert Wilhelm, and Werner Lemberg. *)
+(* *)
+(* This file is part of the FreeType project, and may only be used, *)
+(* modified, and distributed under the terms of the FreeType project *)
+(* license, LICENSE.TXT. By continuing to use, modify, or distribute *)
+(* this file you indicate that you have read the license and *)
+(* understand and accept it fully. *)
+(* *)
+(***************************************************************************)
+(***************************************************************************)
+(* Pascal port by the UltraStar Deluxe Team *)
+(***************************************************************************)
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Section> *)
+ (* outline_processing *)
+ (* *)
+ (* <Title> *)
+ (* Outline Processing *)
+ (* *)
+ (* <Abstract> *)
+ (* Functions to create, transform, and render vectorial glyph images. *)
+ (* *)
+ (* <Description> *)
+ (* This section contains routines used to create and destroy scalable *)
+ (* glyph images known as `outlines'. These can also be measured, *)
+ (* transformed, and converted into bitmaps and pixmaps. *)
+ (* *)
+ (* <Order> *)
+ (* FT_Outline *)
+ (* FT_OUTLINE_FLAGS *)
+ (* FT_Outline_New *)
+ (* FT_Outline_Done *)
+ (* FT_Outline_Copy *)
+ (* FT_Outline_Translate *)
+ (* FT_Outline_Transform *)
+ (* FT_Outline_Embolden *)
+ (* FT_Outline_Reverse *)
+ (* FT_Outline_Check *)
+ (* *)
+ (* FT_Outline_Get_CBox *)
+ (* FT_Outline_Get_BBox *)
+ (* *)
+ (* FT_Outline_Get_Bitmap *)
+ (* FT_Outline_Render *)
+ (* *)
+ (* FT_Outline_Decompose *)
+ (* FT_Outline_Funcs *)
+ (* FT_Outline_MoveTo_Func *)
+ (* FT_Outline_LineTo_Func *)
+ (* FT_Outline_ConicTo_Func *)
+ (* FT_Outline_CubicTo_Func *)
+ (* *)
+ (*************************************************************************)
+
+{$IFNDEF TYPE_DECL}
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Outline_Decompose *)
+ (* *)
+ (* <Description> *)
+ (* Walks over an outline's structure to decompose it into individual *)
+ (* segments and Bézier arcs. This function is also able to emit *)
+ (* `move to' and `close to' operations to indicate the start and end *)
+ (* of new contours in the outline. *)
+ (* *)
+ (* <Input> *)
+ (* outline :: A pointer to the source target. *)
+ (* *)
+ (* func_interface :: A table of `emitters', i.e,. function pointers *)
+ (* called during decomposition to indicate path *)
+ (* operations. *)
+ (* *)
+ (* <InOut> *)
+ (* user :: A typeless pointer which is passed to each *)
+ (* emitter during the decomposition. It can be *)
+ (* used to store the state during the *)
+ (* decomposition. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ function FT_Outline_Decompose(
+ outline: PFT_Outline;
+ func_interface: {const} PFT_Outline_Funcs;
+ user: Pointer): FT_Error;
+ cdecl; external ft_lib name 'FT_Outline_Decompose';
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Outline_New *)
+ (* *)
+ (* <Description> *)
+ (* Creates a new outline of a given size. *)
+ (* *)
+ (* <Input> *)
+ (* library :: A handle to the library object from where the *)
+ (* outline is allocated. Note however that the new *)
+ (* outline will *not* necessarily be *freed*, when *)
+ (* destroying the library, by @FT_Done_FreeType. *)
+ (* *)
+ (* numPoints :: The maximal number of points within the outline. *)
+ (* *)
+ (* numContours :: The maximal number of contours within the outline. *)
+ (* *)
+ (* <Output> *)
+ (* anoutline :: A handle to the new outline. NULL in case of *)
+ (* error. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ (* <Note> *)
+ (* The reason why this function takes a `library' parameter is simply *)
+ (* to use the library's memory allocator. *)
+ (* *)
+ function FT_Outline_New(
+ library_: FT_Library;
+ numPoints: FT_UInt;
+ numContours: FT_Int;
+ anoutline: PFT_Outline): FT_Error;
+ cdecl; external ft_lib name 'FT_Outline_New';
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Outline_Done *)
+ (* *)
+ (* <Description> *)
+ (* Destroys an outline created with @FT_Outline_New. *)
+ (* *)
+ (* <Input> *)
+ (* library :: A handle of the library object used to allocate the *)
+ (* outline. *)
+ (* *)
+ (* outline :: A pointer to the outline object to be discarded. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ (* <Note> *)
+ (* If the outline's `owner' field is not set, only the outline *)
+ (* descriptor will be released. *)
+ (* *)
+ (* The reason why this function takes an `library' parameter is *)
+ (* simply to use ft_mem_free(). *)
+ (* *)
+ function FT_Outline_Done(library_: FT_Library;
+ outline: PFT_Outline): FT_Error;
+ cdecl; external ft_lib name 'FT_Outline_Done';
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Outline_Check *)
+ (* *)
+ (* <Description> *)
+ (* Check the contents of an outline descriptor. *)
+ (* *)
+ (* <Input> *)
+ (* outline :: A handle to a source outline. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ function FT_Outline_Check( outline: PFT_Outline ): FT_Error;
+ cdecl; external ft_lib name 'FT_Outline_Check';
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Outline_Get_CBox *)
+ (* *)
+ (* <Description> *)
+ (* Returns an outline's `control box'. The control box encloses all *)
+ (* the outline's points, including Bézier control points. Though it *)
+ (* coincides with the exact bounding box for most glyphs, it can be *)
+ (* slightly larger in some situations (like when rotating an outline *)
+ (* which contains Bézier outside arcs). *)
+ (* *)
+ (* Computing the control box is very fast, while getting the bounding *)
+ (* box can take much more time as it needs to walk over all segments *)
+ (* and arcs in the outline. To get the latter, you can use the *)
+ (* `ftbbox' component which is dedicated to this single task. *)
+ (* *)
+ (* <Input> *)
+ (* outline :: A pointer to the source outline descriptor. *)
+ (* *)
+ (* <Output> *)
+ (* acbox :: The outline's control box. *)
+ (* *)
+ procedure FT_Outline_Get_CBox(
+ outline: {const} PFT_Outline;
+ acbox: PFT_BBox);
+ cdecl; external ft_lib name 'FT_Outline_Get_CBox';
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Outline_Translate *)
+ (* *)
+ (* <Description> *)
+ (* Applies a simple translation to the points of an outline. *)
+ (* *)
+ (* <InOut> *)
+ (* outline :: A pointer to the target outline descriptor. *)
+ (* *)
+ (* <Input> *)
+ (* xOffset :: The horizontal offset. *)
+ (* *)
+ (* yOffset :: The vertical offset. *)
+ (* *)
+ procedure FT_Outline_Translate(
+ outline: {const} PFT_Outline;
+ xOffset: FT_Pos;
+ yOffset: FT_Pos);
+ cdecl; external ft_lib name 'FT_Outline_Translate';
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Outline_Copy *)
+ (* *)
+ (* <Description> *)
+ (* Copies an outline into another one. Both objects must have the *)
+ (* same sizes (number of points & number of contours) when this *)
+ (* function is called. *)
+ (* *)
+ (* <Input> *)
+ (* source :: A handle to the source outline. *)
+ (* *)
+ (* <Output> *)
+ (* target :: A handle to the target outline. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ function FT_Outline_Copy(
+ source: {const} PFT_Outline;
+ target: PFT_Outline): FT_Error;
+ cdecl; external ft_lib name 'FT_Outline_Copy';
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Outline_Transform *)
+ (* *)
+ (* <Description> *)
+ (* Applies a simple 2x2 matrix to all of an outline's points. Useful *)
+ (* for applying rotations, slanting, flipping, etc. *)
+ (* *)
+ (* <InOut> *)
+ (* outline :: A pointer to the target outline descriptor. *)
+ (* *)
+ (* <Input> *)
+ (* matrix :: A pointer to the transformation matrix. *)
+ (* *)
+ (* <Note> *)
+ (* You can use @FT_Outline_Translate if you need to translate the *)
+ (* outline's points. *)
+ (* *)
+ procedure FT_Outline_Transform(
+ outline: {const} PFT_Outline;
+ matrix: {const} PFT_Matrix);
+ cdecl; external ft_lib name 'FT_Outline_Transform';
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Outline_Embolden *)
+ (* *)
+ (* <Description> *)
+ (* Emboldens an outline. The new outline will be at most 4 times *)
+ (* `strength' pixels wider and higher. You may think of the left and *)
+ (* bottom borders as unchanged. *)
+ (* *)
+ (* Negative `strength' values to reduce the outline thickness are *)
+ (* possible also. *)
+ (* *)
+ (* <InOut> *)
+ (* outline :: A handle to the target outline. *)
+ (* *)
+ (* <Input> *)
+ (* strength :: How strong the glyph is emboldened. Expressed in *)
+ (* 26.6 pixel format. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ (* <Note> *)
+ (* The used algorithm to increase or decrease the thickness of the *)
+ (* glyph doesn't change the number of points; this means that certain *)
+ (* situations like acute angles or intersections are sometimes *)
+ (* handled incorrectly. *)
+ (* *)
+ (* Example call: *)
+ (* *)
+ (* { *)
+ (* FT_Load_Glyph( face, index, FT_LOAD_DEFAULT ); *)
+ (* if ( face->slot->format == FT_GLYPH_FORMAT_OUTLINE ) *)
+ (* FT_Outline_Embolden( &face->slot->outline, strength ); *)
+ (* } *)
+ (* *)
+ function FT_Outline_Embolden(
+ outline: PFT_Outline;
+ strength: FT_Pos): FT_Error;
+ cdecl; external ft_lib name 'FT_Outline_Embolden';
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Outline_Reverse *)
+ (* *)
+ (* <Description> *)
+ (* Reverses the drawing direction of an outline. This is used to *)
+ (* ensure consistent fill conventions for mirrored glyphs. *)
+ (* *)
+ (* <InOut> *)
+ (* outline :: A pointer to the target outline descriptor. *)
+ (* *)
+ (* <Note> *)
+ (* This functions toggles the bit flag @FT_OUTLINE_REVERSE_FILL in *)
+ (* the outline's `flags' field. *)
+ (* *)
+ (* It shouldn't be used by a normal client application, unless it *)
+ (* knows what it is doing. *)
+ (* *)
+ procedure FT_Outline_Reverse( outline: PFT_Outline );
+ cdecl; external ft_lib name 'FT_Outline_Reverse';
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Outline_Get_Bitmap *)
+ (* *)
+ (* <Description> *)
+ (* Renders an outline within a bitmap. The outline's image is simply *)
+ (* OR-ed to the target bitmap. *)
+ (* *)
+ (* <Input> *)
+ (* library :: A handle to a FreeType library object. *)
+ (* *)
+ (* outline :: A pointer to the source outline descriptor. *)
+ (* *)
+ (* <InOut> *)
+ (* abitmap :: A pointer to the target bitmap descriptor. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ (* <Note> *)
+ (* This function does NOT CREATE the bitmap, it only renders an *)
+ (* outline image within the one you pass to it! *)
+ (* *)
+ (* It will use the raster corresponding to the default glyph format. *)
+ (* *)
+ function FT_Outline_Get_Bitmap(
+ library_: FT_Library;
+ outline: PFT_Outline;
+ abitmap: {const} PFT_Bitmap): FT_Error;
+ cdecl; external ft_lib name 'FT_Outline_Get_Bitmap';
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Function> *)
+ (* FT_Outline_Render *)
+ (* *)
+ (* <Description> *)
+ (* Renders an outline within a bitmap using the current scan-convert. *)
+ (* This functions uses an @FT_Raster_Params structure as an argument, *)
+ (* allowing advanced features like direct composition, translucency, *)
+ (* etc. *)
+ (* *)
+ (* <Input> *)
+ (* library :: A handle to a FreeType library object. *)
+ (* *)
+ (* outline :: A pointer to the source outline descriptor. *)
+ (* *)
+ (* <InOut> *)
+ (* params :: A pointer to an @FT_Raster_Params structure used to *)
+ (* describe the rendering operation. *)
+ (* *)
+ (* <Return> *)
+ (* FreeType error code. 0 means success. *)
+ (* *)
+ (* <Note> *)
+ (* You should know what you are doing and how @FT_Raster_Params works *)
+ (* to use this function. *)
+ (* *)
+ (* The field `params.source' will be set to `outline' before the scan *)
+ (* converter is called, which means that the value you give to it is *)
+ (* actually ignored. *)
+ (* *)
+ function FT_Outline_Render(
+ library_: FT_Library;
+ outline: PFT_Outline;
+ params: PFT_Raster_Params): FT_Error;
+ cdecl; external ft_lib name 'FT_Outline_Render';
+
+{$ENDIF TYPE_DECL}
+
+ (**************************************************************************
+ *
+ * @enum:
+ * FT_Orientation
+ *
+ * @description:
+ * A list of values used to describe an outline's contour orientation.
+ *
+ * The TrueType and Postscript specifications use different conventions
+ * to determine whether outline contours should be filled or unfilled.
+ *
+ * @values:
+ * FT_ORIENTATION_TRUETYPE ::
+ * According to the TrueType specification, clockwise contours must
+ * be filled, and counter-clockwise ones must be unfilled.
+ *
+ * FT_ORIENTATION_POSTSCRIPT ::
+ * According to the Postscript specification, counter-clockwise contours
+ * must be filled, and clockwise ones must be unfilled.
+ *
+ * FT_ORIENTATION_FILL_RIGHT ::
+ * This is identical to @FT_ORIENTATION_TRUETYPE, but is used to
+ * remember that in TrueType, everything that is to the right of
+ * the drawing direction of a contour must be filled.
+ *
+ * FT_ORIENTATION_FILL_LEFT ::
+ * This is identical to @FT_ORIENTATION_POSTSCRIPT, but is used to
+ * remember that in Postscript, everything that is to the left of
+ * the drawing direction of a contour must be filled.
+ *
+ * FT_ORIENTATION_NONE ::
+ * The orientation cannot be determined. That is, different parts of
+ * the glyph have different orientation.
+ *
+ *)
+{$IFDEF TYPE_DECL}
+ FT_Orientation = cint;
+{$ELSE TYPE_DECL}
+const
+ FT_ORIENTATION_TRUETYPE = 0;
+ FT_ORIENTATION_POSTSCRIPT = 1;
+ FT_ORIENTATION_FILL_RIGHT = FT_ORIENTATION_TRUETYPE;
+ FT_ORIENTATION_FILL_LEFT = FT_ORIENTATION_POSTSCRIPT;
+ FT_ORIENTATION_NONE = FT_ORIENTATION_FILL_LEFT+1;
+
+ (**************************************************************************
+ *
+ * @function:
+ * FT_Outline_Get_Orientation
+ *
+ * @description:
+ * This function analyzes a glyph outline and tries to compute its
+ * fill orientation (see @FT_Orientation). This is done by computing
+ * the direction of each global horizontal and/or vertical extrema
+ * within the outline.
+ *
+ * Note that this will return @FT_ORIENTATION_TRUETYPE for empty
+ * outlines.
+ *
+ * @input:
+ * outline ::
+ * A handle to the source outline.
+ *
+ * @return:
+ * The orientation.
+ *
+ *)
+ function FT_Outline_Get_Orientation( outline: PFT_Outline ): FT_Orientation;
+ cdecl; external ft_lib name 'FT_Outline_Get_Orientation';
+
+{$ENDIF TYPE_DECL}
+
diff --git a/VideoPreview/src/lib/freetype/ftstroke.inc b/VideoPreview/src/lib/freetype/ftstroke.inc
new file mode 100644
index 00000000..bf8a00ae
--- /dev/null
+++ b/VideoPreview/src/lib/freetype/ftstroke.inc
@@ -0,0 +1,711 @@
+{***************************************************************************}
+{* *}
+{* ftstroke.h *}
+{* *}
+{* FreeType path stroker (specification). *}
+{* *}
+{* Copyright 2002, 2003, 2004, 2005, 2006 by *}
+{* David Turner, Robert Wilhelm, and Werner Lemberg. *}
+{* *}
+{* This file is part of the FreeType project, and may only be used, *}
+{* modified, and distributed under the terms of the FreeType project *}
+{* license, LICENSE.TXT. By continuing to use, modify, or distribute *}
+{* this file you indicate that you have read the license and *}
+{* understand and accept it fully. *}
+{* *}
+{***************************************************************************}
+(***************************************************************************)
+(* Pascal port by the UltraStar Deluxe Team *)
+(***************************************************************************)
+
+ {************************************************************************
+ *
+ * @section:
+ * glyph_stroker
+ *
+ * @title:
+ * Glyph Stroker
+ *
+ * @abstract:
+ * Generating bordered and stroked glyphs.
+ *
+ * @description:
+ * This component generates stroked outlines of a given vectorial
+ * glyph. It also allows you to retrieve the `outside' and/or the
+ * `inside' borders of the stroke.
+ *
+ * This can be useful to generate `bordered' glyph, i.e., glyphs
+ * displayed with a coloured (and anti-aliased) border around their
+ * shape.
+ *}
+
+{$IFDEF TYPE_DECL}
+
+ {**************************************************************
+ *
+ * @type:
+ * FT_Stroker
+ *
+ * @description:
+ * Opaque handler to a path stroker object.
+ *}
+ FT_Stroker = Pointer;
+
+
+ {**************************************************************
+ *
+ * @enum:
+ * FT_Stroker_LineJoin
+ *
+ * @description:
+ * These values determine how two joining lines are rendered
+ * in a stroker.
+ *
+ * @values:
+ * FT_STROKER_LINEJOIN_ROUND ::
+ * Used to render rounded line joins. Circular arcs are used
+ * to join two lines smoothly.
+ *
+ * FT_STROKER_LINEJOIN_BEVEL ::
+ * Used to render beveled line joins; i.e., the two joining lines
+ * are extended until they intersect.
+ *
+ * FT_STROKER_LINEJOIN_MITER ::
+ * Same as beveled rendering, except that an additional line
+ * break is added if the angle between the two joining lines
+ * is too closed (this is useful to avoid unpleasant spikes
+ * in beveled rendering).
+ *}
+ FT_Stroker_LineJoin = cint;
+{$ELSE TYPE_DECL}
+const
+ FT_STROKER_LINEJOIN_ROUND = 0;
+ FT_STROKER_LINEJOIN_BEVEL = 1;
+ FT_STROKER_LINEJOIN_MITER = 2;
+
+{$ENDIF TYPE_DECL}
+{$IFDEF TYPE_DECL}
+
+ {**************************************************************
+ *
+ * @enum:
+ * FT_Stroker_LineCap
+ *
+ * @description:
+ * These values determine how the end of opened sub-paths are
+ * rendered in a stroke.
+ *
+ * @values:
+ * FT_STROKER_LINECAP_BUTT ::
+ * The end of lines is rendered as a full stop on the last
+ * point itself.
+ *
+ * FT_STROKER_LINECAP_ROUND ::
+ * The end of lines is rendered as a half-circle around the
+ * last point.
+ *
+ * FT_STROKER_LINECAP_SQUARE ::
+ * The end of lines is rendered as a square around the
+ * last point.
+ *}
+ FT_Stroker_LineCap = cint;
+{$ELSE TYPE_DECL}
+const
+ FT_STROKER_LINECAP_BUTT = 0;
+ FT_STROKER_LINECAP_ROUND = 1;
+ FT_STROKER_LINECAP_SQUARE = 2;
+
+{$ENDIF TYPE_DECL}
+{$IFDEF TYPE_DECL}
+
+ {**************************************************************
+ *
+ * @enum:
+ * FT_StrokerBorder
+ *
+ * @description:
+ * These values are used to select a given stroke border
+ * in @FT_Stroker_GetBorderCounts and @FT_Stroker_ExportBorder.
+ *
+ * @values:
+ * FT_STROKER_BORDER_LEFT ::
+ * Select the left border, relative to the drawing direction.
+ *
+ * FT_STROKER_BORDER_RIGHT ::
+ * Select the right border, relative to the drawing direction.
+ *
+ * @note:
+ * Applications are generally interested in the `inside' and `outside'
+ * borders. However, there is no direct mapping between these and the
+ * `left' and `right' ones, since this really depends on the glyph's
+ * drawing orientation, which varies between font formats.
+ *
+ * You can however use @FT_Outline_GetInsideBorder and
+ * @FT_Outline_GetOutsideBorder to get these.
+ *}
+ FT_StrokerBorder = cint;
+{$ELSE TYPE_DECL}
+const
+ FT_STROKER_BORDER_LEFT = 0;
+ FT_STROKER_BORDER_RIGHT = 1;
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Outline_GetInsideBorder
+ *
+ * @description:
+ * Retrieve the @FT_StrokerBorder value corresponding to the
+ * `inside' borders of a given outline.
+ *
+ * @input:
+ * outline ::
+ * The source outline handle.
+ *
+ * @return:
+ * The border index. @FT_STROKER_BORDER_LEFT for empty or invalid
+ * outlines.
+ *}
+ function FT_Outline_GetInsideBorder( outline: PFT_Outline ): FT_StrokerBorder;
+ cdecl; external ft_lib name 'FT_Outline_GetInsideBorder';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Outline_GetOutsideBorder
+ *
+ * @description:
+ * Retrieve the @FT_StrokerBorder value corresponding to the
+ * `outside' borders of a given outline.
+ *
+ * @input:
+ * outline ::
+ * The source outline handle.
+ *
+ * @return:
+ * The border index. @FT_STROKER_BORDER_LEFT for empty or invalid
+ * outlines.
+ *}
+ function FT_Outline_GetOutsideBorder( outline: PFT_Outline ): FT_StrokerBorder;
+ cdecl; external ft_lib name 'FT_Outline_GetOutsideBorder';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Stroker_New
+ *
+ * @description:
+ * Create a new stroker object.
+ *
+ * @input:
+ * library ::
+ * FreeType library handle.
+ *
+ * @output:
+ * astroker ::
+ * A new stroker object handle. NULL in case of error.
+ *
+ * @return:
+ * FreeType error code. 0 means success.
+ *}
+ function FT_Stroker_New(
+ library_: FT_Library;
+ out astroker: FT_Stroker ): FT_Error;
+ cdecl; external ft_lib name 'FT_Stroker_New';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Stroker_Set
+ *
+ * @description:
+ * Reset a stroker object's attributes.
+ *
+ * @input:
+ * stroker ::
+ * The target stroker handle.
+ *
+ * radius ::
+ * The border radius.
+ *
+ * line_cap ::
+ * The line cap style.
+ *
+ * line_join ::
+ * The line join style.
+ *
+ * miter_limit ::
+ * The miter limit for the FT_STROKER_LINEJOIN_MITER style,
+ * expressed as 16.16 fixed point value.
+ *
+ * @note:
+ * The radius is expressed in the same units that the outline
+ * coordinates.
+ *}
+ procedure FT_Stroker_Set(
+ stroker: FT_Stroker;
+ radius: FT_Fixed;
+ line_cap: FT_Stroker_LineCap;
+ line_join: FT_Stroker_LineJoin;
+ miter_limit: FT_Fixed );
+ cdecl; external ft_lib name 'FT_Stroker_Set';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Stroker_Rewind
+ *
+ * @description:
+ * Reset a stroker object without changing its attributes.
+ * You should call this function before beginning a new
+ * series of calls to @FT_Stroker_BeginSubPath or
+ * @FT_Stroker_EndSubPath.
+ *
+ * @input:
+ * stroker ::
+ * The target stroker handle.
+ *}
+ procedure FT_Stroker_Rewind( stroker: FT_Stroker );
+ cdecl; external ft_lib name 'FT_Stroker_Rewind';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Stroker_ParseOutline
+ *
+ * @description:
+ * A convenience function used to parse a whole outline with
+ * the stroker. The resulting outline(s) can be retrieved
+ * later by functions like @FT_Stroker_GetCounts and @FT_Stroker_Export.
+ *
+ * @input:
+ * stroker ::
+ * The target stroker handle.
+ *
+ * outline ::
+ * The source outline.
+ *
+ * opened ::
+ * A boolean. If 1, the outline is treated as an open path instead
+ * of a closed one.
+ *
+ * @return:
+ * FreeType error code. 0 means success.
+ *
+ * @note:
+ * If `opened' is 0 (the default), the outline is treated as a closed
+ * path, and the stroker will generate two distinct `border' outlines.
+ *
+ * If `opened' is 1, the outline is processed as an open path, and the
+ * stroker will generate a single `stroke' outline.
+ *
+ * This function calls @FT_Stroker_Rewind automatically.
+ *}
+ function FT_Stroker_ParseOutline(
+ stroker: FT_Stroker;
+ outline: PFT_Outline;
+ opened: FT_Bool): FT_Error;
+ cdecl; external ft_lib name 'FT_Stroker_ParseOutline';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Stroker_BeginSubPath
+ *
+ * @description:
+ * Start a new sub-path in the stroker.
+ *
+ * @input:
+ * stroker ::
+ * The target stroker handle.
+ *
+ * to ::
+ * A pointer to the start vector.
+ *
+ * open ::
+ * A boolean. If 1, the sub-path is treated as an open one.
+ *
+ * @return:
+ * FreeType error code. 0 means success.
+ *
+ * @note:
+ * This function is useful when you need to stroke a path that is
+ * not stored as an @FT_Outline object.
+ *}
+ function FT_Stroker_BeginSubPath(
+ stroker: FT_Stroker;
+ to_: PFT_Vector;
+ open: FT_Bool ): FT_Error;
+ cdecl; external ft_lib name 'FT_Stroker_BeginSubPath';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Stroker_EndSubPath
+ *
+ * @description:
+ * Close the current sub-path in the stroker.
+ *
+ * @input:
+ * stroker ::
+ * The target stroker handle.
+ *
+ * @return:
+ * FreeType error code. 0 means success.
+ *
+ * @note:
+ * You should call this function after @FT_Stroker_BeginSubPath.
+ * If the subpath was not `opened', this function will `draw' a
+ * single line segment to the start position when needed.
+ *}
+ function FT_Stroker_EndSubPath( stroker: FT_Stroker ): FT_Error;
+ cdecl; external ft_lib name 'FT_Stroker_EndSubPath';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Stroker_LineTo
+ *
+ * @description:
+ * `Draw' a single line segment in the stroker's current sub-path,
+ * from the last position.
+ *
+ * @input:
+ * stroker ::
+ * The target stroker handle.
+ *
+ * to ::
+ * A pointer to the destination point.
+ *
+ * @return:
+ * FreeType error code. 0 means success.
+ *
+ * @note:
+ * You should call this function between @FT_Stroker_BeginSubPath and
+ * @FT_Stroker_EndSubPath.
+ *}
+ function FT_Stroker_LineTo(
+ stroker: FT_Stroker;
+ to_: PFT_Vector ): FT_Error;
+ cdecl; external ft_lib name 'FT_Stroker_LineTo';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Stroker_ConicTo
+ *
+ * @description:
+ * `Draw' a single quadratic Bézier in the stroker's current sub-path,
+ * from the last position.
+ *
+ * @input:
+ * stroker ::
+ * The target stroker handle.
+ *
+ * control ::
+ * A pointer to a Bézier control point.
+ *
+ * to ::
+ * A pointer to the destination point.
+ *
+ * @return:
+ * FreeType error code. 0 means success.
+ *
+ * @note:
+ * You should call this function between @FT_Stroker_BeginSubPath and
+ * @FT_Stroker_EndSubPath.
+ *}
+ function FT_Stroker_ConicTo(
+ stroker: FT_Stroker;
+ control: PFT_Vector;
+ to_: PFT_Vector ): FT_Error;
+ cdecl; external ft_lib name 'FT_Stroker_ConicTo';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Stroker_CubicTo
+ *
+ * @description:
+ * `Draw' a single cubic Bézier in the stroker's current sub-path,
+ * from the last position.
+ *
+ * @input:
+ * stroker ::
+ * The target stroker handle.
+ *
+ * control1 ::
+ * A pointer to the first Bézier control point.
+ *
+ * control2 ::
+ * A pointer to second Bézier control point.
+ *
+ * to ::
+ * A pointer to the destination point.
+ *
+ * @return:
+ * FreeType error code. 0 means success.
+ *
+ * @note:
+ * You should call this function between @FT_Stroker_BeginSubPath and
+ * @FT_Stroker_EndSubPath.
+ *}
+ function FT_Stroker_CubicTo(
+ stroker: FT_Stroker;
+ control1: PFT_Vector;
+ control2: PFT_Vector;
+ to_: PFT_Vector ): FT_Error;
+ cdecl; external ft_lib name 'FT_Stroker_CubicTo';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Stroker_GetBorderCounts
+ *
+ * @description:
+ * Call this function once you have finished parsing your paths
+ * with the stroker. It will return the number of points and
+ * contours necessary to export one of the `border' or `stroke'
+ * outlines generated by the stroker.
+ *
+ * @input:
+ * stroker ::
+ * The target stroker handle.
+ *
+ * border ::
+ * The border index.
+ *
+ * @output:
+ * anum_points ::
+ * The number of points.
+ *
+ * anum_contours ::
+ * The number of contours.
+ *
+ * @return:
+ * FreeType error code. 0 means success.
+ *
+ * @note:
+ * When an outline, or a sub-path, is `closed', the stroker generates
+ * two independent `border' outlines, named `left' and `right'.
+ *
+ * When the outline, or a sub-path, is `opened', the stroker merges
+ * the `border' outlines with caps. The `left' border receives all
+ * points, while the `right' border becomes empty.
+ *
+ * Use the function @FT_Stroker_GetCounts instead if you want to
+ * retrieve the counts associated to both borders.
+ *}
+ function FT_Stroker_GetBorderCounts(
+ stroker: FT_Stroker;
+ border: FT_StrokerBorder;
+ out anum_points: FT_UInt;
+ out anum_contours: FT_UInt ): FT_Error;
+ cdecl; external ft_lib name 'FT_Stroker_GetBorderCounts';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Stroker_ExportBorder
+ *
+ * @description:
+ * Call this function after @FT_Stroker_GetBorderCounts to
+ * export the corresponding border to your own @FT_Outline
+ * structure.
+ *
+ * Note that this function will append the border points and
+ * contours to your outline, but will not try to resize its
+ * arrays.
+ *
+ * @input:
+ * stroker ::
+ * The target stroker handle.
+ *
+ * border ::
+ * The border index.
+ *
+ * outline ::
+ * The target outline handle.
+ *
+ * @note:
+ * Always call this function after @FT_Stroker_GetBorderCounts to
+ * get sure that there is enough room in your @FT_Outline object to
+ * receive all new data.
+ *
+ * When an outline, or a sub-path, is `closed', the stroker generates
+ * two independent `border' outlines, named `left' and `right'
+ *
+ * When the outline, or a sub-path, is `opened', the stroker merges
+ * the `border' outlines with caps. The `left' border receives all
+ * points, while the `right' border becomes empty.
+ *
+ * Use the function @FT_Stroker_Export instead if you want to
+ * retrieve all borders at once.
+ *}
+ procedure FT_Stroker_ExportBorder(
+ stroker: FT_Stroker;
+ border: FT_StrokerBorder;
+ outline: PFT_Outline );
+ cdecl; external ft_lib name 'FT_Stroker_ExportBorder';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Stroker_GetCounts
+ *
+ * @description:
+ * Call this function once you have finished parsing your paths
+ * with the stroker. It returns the number of points and
+ * contours necessary to export all points/borders from the stroked
+ * outline/path.
+ *
+ * @input:
+ * stroker ::
+ * The target stroker handle.
+ *
+ * @output:
+ * anum_points ::
+ * The number of points.
+ *
+ * anum_contours ::
+ * The number of contours.
+ *
+ * @return:
+ * FreeType error code. 0 means success.
+ *}
+ function FT_Stroker_GetCounts(
+ stroker: FT_Stroker;
+ out anum_points: FT_UInt;
+ out anum_contours: FT_UInt ): FT_Error;
+ cdecl; external ft_lib name 'FT_Stroker_GetCounts';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Stroker_Export
+ *
+ * @description:
+ * Call this function after @FT_Stroker_GetBorderCounts to
+ * export the all borders to your own @FT_Outline structure.
+ *
+ * Note that this function will append the border points and
+ * contours to your outline, but will not try to resize its
+ * arrays.
+ *
+ * @input:
+ * stroker ::
+ * The target stroker handle.
+ *
+ * outline ::
+ * The target outline handle.
+ *}
+ procedure FT_Stroker_Export(
+ stroker: FT_Stroker;
+ outline: PFT_Outline );
+ cdecl; external ft_lib name 'FT_Stroker_Export';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Stroker_Done
+ *
+ * @description:
+ * Destroy a stroker object.
+ *
+ * @input:
+ * stroker ::
+ * A stroker handle. Can be NULL.
+ *}
+ procedure FT_Stroker_Done( stroker: FT_Stroker );
+ cdecl; external ft_lib name 'FT_Stroker_Done';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Glyph_Stroke
+ *
+ * @description:
+ * Stroke a given outline glyph object with a given stroker.
+ *
+ * @inout:
+ * pglyph ::
+ * Source glyph handle on input, new glyph handle on output.
+ *
+ * @input:
+ * stroker ::
+ * A stroker handle.
+ *
+ * destroy ::
+ * A Boolean. If 1, the source glyph object is destroyed
+ * on success.
+ *
+ * @return:
+ * FreeType error code. 0 means success.
+ *
+ * @note:
+ * The source glyph is untouched in case of error.
+ *}
+ function FT_Glyph_Stroke(
+ var glyph: FT_Glyph;
+ stroker: FT_Stroker;
+ destroy: FT_Bool ): FT_Error;
+ cdecl; external ft_lib name 'FT_Glyph_Stroke';
+
+
+ {**************************************************************
+ *
+ * @function:
+ * FT_Glyph_StrokeBorder
+ *
+ * @description:
+ * Stroke a given outline glyph object with a given stroker, but
+ * only return either its inside or outside border.
+ *
+ * @inout:
+ * pglyph ::
+ * Source glyph handle on input, new glyph handle on output.
+ *
+ * @input:
+ * stroker ::
+ * A stroker handle.
+ *
+ * inside ::
+ * A Boolean. If 1, return the inside border, otherwise
+ * the outside border.
+ *
+ * destroy ::
+ * A Boolean. If 1, the source glyph object is destroyed
+ * on success.
+ *
+ * @return:
+ * FreeType error code. 0 means success.
+ *
+ * @note:
+ * The source glyph is untouched in case of error.
+ *}
+ function FT_Glyph_StrokeBorder(
+ var glyph: FT_Glyph;
+ stroker: FT_Stroker;
+ inside: FT_Bool;
+ destroy: FT_Bool ): FT_Error;
+ cdecl; external ft_lib name 'FT_Glyph_StrokeBorder';
+
+{$ENDIF TYPE_DECL}
+
diff --git a/VideoPreview/src/lib/freetype/fttypes.inc b/VideoPreview/src/lib/freetype/fttypes.inc
new file mode 100644
index 00000000..a64432e6
--- /dev/null
+++ b/VideoPreview/src/lib/freetype/fttypes.inc
@@ -0,0 +1,311 @@
+(***************************************************************************)
+(* *)
+(* fttypes.h *)
+(* *)
+(* FreeType simple types definitions (specification only). *)
+(* *)
+(* Copyright 1996-2001, 2002, 2004, 2006, 2007 by *)
+(* David Turner, Robert Wilhelm, and Werner Lemberg. *)
+(* *)
+(* This file is part of the FreeType project, and may only be used, *)
+(* modified, and distributed under the terms of the FreeType project *)
+(* license, LICENSE.TXT. By continuing to use, modify, or distribute *)
+(* this file you indicate that you have read the license and *)
+(* understand and accept it fully. *)
+(* *)
+(***************************************************************************)
+(***************************************************************************)
+(* Pascal port by the UltraStar Deluxe Team *)
+(***************************************************************************)
+
+ (*************************************************************************)
+ (* *)
+ (* <Section> *)
+ (* basic_types *)
+ (* *)
+ (* <Title> *)
+ (* Basic Data Types *)
+ (* *)
+ (* <Abstract> *)
+ (* The basic data types defined by the library. *)
+ (* *)
+ (* <Description> *)
+ (* This section contains the basic data types defined by FreeType 2, *)
+ (* ranging from simple scalar types to bitmap descriptors. More *)
+ (* font-specific structures are defined in a different section. *)
+ (* *)
+ (* <Order> *)
+ (* FT_Byte *)
+ (* FT_Bytes *)
+ (* FT_Char *)
+ (* FT_Int *)
+ (* FT_UInt *)
+ (* FT_Short *)
+ (* FT_UShort *)
+ (* FT_Long *)
+ (* FT_ULong *)
+ (* FT_Bool *)
+ (* FT_Offset *)
+ (* FT_PtrDist *)
+ (* FT_String *)
+ (* FT_Tag *)
+ (* FT_Error *)
+ (* FT_Fixed *)
+ (* FT_Pointer *)
+ (* FT_Pos *)
+ (* FT_Vector *)
+ (* FT_BBox *)
+ (* FT_Matrix *)
+ (* FT_FWord *)
+ (* FT_UFWord *)
+ (* FT_F2Dot14 *)
+ (* FT_UnitVector *)
+ (* FT_F26Dot6 *)
+ (* *)
+ (* *)
+ (* FT_Generic *)
+ (* FT_Generic_Finalizer *)
+ (* *)
+ (* FT_Bitmap *)
+ (* FT_Pixel_Mode *)
+ (* FT_Palette_Mode *)
+ (* FT_Glyph_Format *)
+ (* FT_IMAGE_TAG *)
+ (* *)
+ (*************************************************************************)
+
+{$IFDEF TYPE_DECL}
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_Bool *)
+ (* *)
+ (* <Description> *)
+ (* A typedef of unsigned char, used for simple booleans. As usual, *)
+ (* values 1 and 0 represent true and false, respectively. *)
+ (* *)
+ FT_Bool = cuchar;
+{$ENDIF TYPE_DECL}
+{$IFNDEF TYPE_DECL}
+const
+ FT_FALSE = 0;
+ FT_TRUE = 1;
+{$ENDIF !TYPE_DECL}
+{$IFDEF TYPE_DECL}
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_Byte *)
+ (* *)
+ (* <Description> *)
+ (* A simple typedef for the _unsigned_ char type. *)
+ (* *)
+ FT_Byte = cuchar;
+ PFT_Byte = ^FT_Byte;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_String *)
+ (* *)
+ (* <Description> *)
+ (* A simple typedef for the char type, usually used for strings. *)
+ (* *)
+ FT_String = cchar;
+ PFT_String = ^FT_String;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_Short *)
+ (* *)
+ (* <Description> *)
+ (* A typedef for signed short. *)
+ (* *)
+ FT_Short = csshort;
+ PFT_Short = ^FT_Short;
+
+ PFT_ShortArray = ^FT_ShortArray;
+ FT_ShortArray = array[0 .. (MaxInt div SizeOf(FT_Short))-1] of FT_Short;
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_UShort *)
+ (* *)
+ (* <Description> *)
+ (* A typedef for unsigned short. *)
+ (* *)
+ FT_UShort = cushort;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_Int *)
+ (* *)
+ (* <Description> *)
+ (* A typedef for the int type. *)
+ (* *)
+ FT_Int = csint;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_UInt *)
+ (* *)
+ (* <Description> *)
+ (* A typedef for the unsigned int type. *)
+ (* *)
+ FT_UInt = cuint;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_Long *)
+ (* *)
+ (* <Description> *)
+ (* A typedef for signed long. *)
+ (* *)
+ FT_Long = cslong;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_ULong *)
+ (* *)
+ (* <Description> *)
+ (* A typedef for unsigned long. *)
+ (* *)
+ FT_ULong = culong;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_F26Dot6 *)
+ (* *)
+ (* <Description> *)
+ (* A signed 26.6 fixed float type used for vectorial pixel *)
+ (* coordinates. *)
+ (* *)
+ FT_F26Dot6 = cslong;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_Fixed *)
+ (* *)
+ (* <Description> *)
+ (* This type is used to store 16.16 fixed float values, like scaling *)
+ (* values or matrix coefficients. *)
+ (* *)
+ FT_Fixed = cslong;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Type> *)
+ (* FT_Error *)
+ (* *)
+ (* <Description> *)
+ (* The FreeType error code type. A value of 0 is always interpreted *)
+ (* as a successful operation. *)
+ (* *)
+ FT_Error = cint;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_Matrix *)
+ (* *)
+ (* <Description> *)
+ (* A simple structure used to store a 2x2 matrix. Coefficients are *)
+ (* in 16.16 fixed float format. The computation performed is: *)
+ (* *)
+ (* { *)
+ (* x' = x*xx + y*xy *)
+ (* y' = x*yx + y*yy *)
+ (* } *)
+ (* *)
+ (* <Fields> *)
+ (* xx :: Matrix coefficient. *)
+ (* *)
+ (* xy :: Matrix coefficient. *)
+ (* *)
+ (* yx :: Matrix coefficient. *)
+ (* *)
+ (* yy :: Matrix coefficient. *)
+ (* *)
+ PFT_Matrix = ^FT_Matrix;
+ FT_Matrix = record
+ xx, xy: FT_Fixed;
+ yx, yy: FT_Fixed;
+ end;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <FuncType> *)
+ (* FT_Generic_Finalizer *)
+ (* *)
+ (* <Description> *)
+ (* Describes a function used to destroy the `client' data of any *)
+ (* FreeType object. See the description of the FT_Generic type for *)
+ (* details of usage. *)
+ (* *)
+ (* <Input> *)
+ (* The address of the FreeType object which is under finalization. *)
+ (* Its client data is accessed through its `generic' field. *)
+ (* *)
+ FT_Generic_Finalizer = procedure(AnObject : pointer ); cdecl;
+
+
+ (*************************************************************************)
+ (* *)
+ (* <Struct> *)
+ (* FT_Generic *)
+ (* *)
+ (* <Description> *)
+ (* Client applications often need to associate their own data to a *)
+ (* variety of FreeType core objects. For example, a text layout API *)
+ (* might want to associate a glyph cache to a given size object. *)
+ (* *)
+ (* Most FreeType object contains a `generic' field, of type *)
+ (* FT_Generic, which usage is left to client applications and font *)
+ (* servers. *)
+ (* *)
+ (* It can be used to store a pointer to client-specific data, as well *)
+ (* as the address of a `finalizer' function, which will be called by *)
+ (* FreeType when the object is destroyed (for example, the previous *)
+ (* client example would put the address of the glyph cache destructor *)
+ (* in the `finalizer' field). *)
+ (* *)
+ (* <Fields> *)
+ (* data :: A typeless pointer to any client-specified data. This *)
+ (* field is completely ignored by the FreeType library. *)
+ (* *)
+ (* finalizer :: A pointer to a `generic finalizer' function, which *)
+ (* will be called when the object is destroyed. If this *)
+ (* field is set to NULL, no code will be called. *)
+ (* *)
+ FT_Generic = record
+ data: pointer;
+ finalizer: FT_Generic_Finalizer;
+ end;
+
+
+ TByteArray = array [0 .. (MaxInt div SizeOf(byte))-1] of byte;
+ PByteArray = ^TByteArray;
+
+{$ENDIF TYPE_DECL}
+