diff options
author | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-15 20:57:59 +0000 |
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committer | mogguh <mogguh@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-07-15 20:57:59 +0000 |
commit | b793816fbd2ba63bed1802ccfe04be3f4841a80e (patch) | |
tree | 1b151fd603c7f252ba4667309dbb6742b9a37418 /InstallerDependencies/Visuals/projectM/presets/Rovastar - Magic Carpet.milk | |
parent | 0326382a760087bb507d1c3083e2b8767d79cdee (diff) | |
download | usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.tar.gz usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.tar.xz usdx-b793816fbd2ba63bed1802ccfe04be3f4841a80e.zip |
Cleaning up our SVN, removing unneeded files.
Linux: Visuals are within the ProjectM package
Windows: The needed files will be on wiki.ultrastardeluxe.org
MacOSX: As on Windows, the files will show up on our wiki
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1197 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'InstallerDependencies/Visuals/projectM/presets/Rovastar - Magic Carpet.milk')
-rw-r--r-- | InstallerDependencies/Visuals/projectM/presets/Rovastar - Magic Carpet.milk | 74 |
1 files changed, 0 insertions, 74 deletions
diff --git a/InstallerDependencies/Visuals/projectM/presets/Rovastar - Magic Carpet.milk b/InstallerDependencies/Visuals/projectM/presets/Rovastar - Magic Carpet.milk deleted file mode 100644 index 4f978475..00000000 --- a/InstallerDependencies/Visuals/projectM/presets/Rovastar - Magic Carpet.milk +++ /dev/null @@ -1,74 +0,0 @@ -[preset00]
-fRating=3.000000
-fGammaAdj=1.980000
-fDecay=0.994000
-fVideoEchoZoom=1.006596
-fVideoEchoAlpha=0.000000
-nVideoEchoOrientation=0
-nWaveMode=8
-bAdditiveWaves=0
-bWaveDots=0
-bWaveThick=0
-bModWaveAlphaByVolume=0
-bMaximizeWaveColor=0
-bTexWrap=0
-bDarkenCenter=0
-bRedBlueStereo=0
-bBrighten=0
-bDarken=0
-bSolarize=0
-bInvert=0
-fWaveAlpha=4.099998
-fWaveScale=0.013223
-fWaveSmoothing=0.630000
-fWaveParam=-0.340000
-fModWaveAlphaStart=0.710000
-fModWaveAlphaEnd=1.300000
-fWarpAnimSpeed=1.000000
-fWarpScale=1.331000
-fZoomExponent=1.000000
-fShader=0.000000
-zoom=1.000000
-rot=0.000000
-cx=0.500000
-cy=0.500000
-dx=0.000000
-dy=0.000000
-warp=0.010000
-sx=1.000000
-sy=1.000000
-wave_r=0.650000
-wave_g=0.650000
-wave_b=0.650000
-wave_x=0.100000
-wave_y=0.860000
-ob_size=0.000000
-ob_r=0.500000
-ob_g=0.500000
-ob_b=0.500000
-ob_a=0.000000
-ib_size=0.005000
-ib_r=0.250000
-ib_g=0.250000
-ib_b=0.250000
-ib_a=1.000000
-nMotionVectorsX=64.000000
-nMotionVectorsY=2.400000
-mv_dx=0.000000
-mv_dy=-0.100000
-mv_l=5.000000
-mv_r=1.000000
-mv_g=1.000000
-mv_b=1.000000
-mv_a=0.000000
-per_frame_1=warp=0;
-per_frame_2=q8 =oldq8+ 0.0003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
-per_frame_3=oldq8 = q8;
-per_frame_4=ib_r = 0.5+0.5*sin(1.123*q8);
-per_frame_5=ib_g = 0.5+0.5*sin(q8*1.576);
-per_frame_6=ib_b = 0.5+0.5*cos(q8*1.465);
-per_frame_7=wave_a=0;
-per_frame_8=decay = 0.990 + abs(0.01*sin(0.321*q8));
-per_pixel_1=dx = 0.008*sin(100*y+(q8*y));
-per_pixel_2=dy = 0.008*sin(100*x+(q8*x));
-per_frame_init_1=q8=0;
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