diff options
author | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-04-05 12:50:05 +0000 |
---|---|---|
committer | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-04-05 12:50:05 +0000 |
commit | 42717e4611f758f137d86fd99e69bf9791d3a727 (patch) | |
tree | 03935f924fde0c0663d64da25656a55ab9773a94 /Game | |
parent | eb7df4c30c7e119ad56eb3ba8506ff3e3afce4a4 (diff) | |
download | usdx-42717e4611f758f137d86fd99e69bf9791d3a727.tar.gz usdx-42717e4611f758f137d86fd99e69bf9791d3a727.tar.xz usdx-42717e4611f758f137d86fd99e69bf9791d3a727.zip |
Fixed: Not loading Button Texts from Ini
Fixed: Exit Text in Option Screens not translated
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@57 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game')
-rw-r--r-- | Game/Code/Screens/UScreenOptions.pas | 21 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenOptionsGame.pas | 3 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenOptionsGraphics.pas | 3 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenOptionsLyrics.pas | 3 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenOptionsRecord.pas | 3 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenOptionsSound.pas | 3 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenOptionsThemes.pas | 5 |
7 files changed, 26 insertions, 15 deletions
diff --git a/Game/Code/Screens/UScreenOptions.pas b/Game/Code/Screens/UScreenOptions.pas index 76ff2adc..f24b29c1 100644 --- a/Game/Code/Screens/UScreenOptions.pas +++ b/Game/Code/Screens/UScreenOptions.pas @@ -159,25 +159,32 @@ begin AddBackground(Theme.Options.Background.Tex);
AddButton(Theme.Options.ButtonGame);
- AddButtonText(14, 20, Theme.Options.Description[0]);
+ if (Length(Button[0].Text)=0) then
+ AddButtonText(14, 20, Theme.Options.Description[0]);
AddButton(Theme.Options.ButtonGraphics);
- AddButtonText(14, 20, Theme.Options.Description[1]);
+ if (Length(Button[1].Text)=0) then
+ AddButtonText(14, 20, Theme.Options.Description[1]);
AddButton(Theme.Options.ButtonSound);
- AddButtonText(14, 20, Theme.Options.Description[2]);
+ if (Length(Button[2].Text)=0) then
+ AddButtonText(14, 20, Theme.Options.Description[2]);
AddButton(Theme.Options.ButtonLyrics);
- AddButtonText(14, 20, Theme.Options.Description[3]);
+ if (Length(Button[3].Text)=0) then
+ AddButtonText(14, 20, Theme.Options.Description[3]);
AddButton(Theme.Options.ButtonThemes);
- AddButtonText(14, 20, Theme.Options.Description[4]);
+ if (Length(Button[4].Text)=0) then
+ AddButtonText(14, 20, Theme.Options.Description[4]);
AddButton(Theme.Options.ButtonRecord);
- AddButtonText(14, 20, Theme.Options.Description[5]);
+ if (Length(Button[5].Text)=0) then
+ AddButtonText(14, 20, Theme.Options.Description[5]);
AddButton(Theme.Options.ButtonExit);
- AddButtonText(14, 20, Theme.Options.Description[6]);
+ if (Length(Button[6].Text)=0) then
+ AddButtonText(14, 20, Theme.Options.Description[6]);
for I := 0 to High(Theme.Options.Static) do
AddStatic(Theme.Options.Static[I]);
diff --git a/Game/Code/Screens/UScreenOptionsGame.pas b/Game/Code/Screens/UScreenOptionsGame.pas index 6f49bd19..cc6e850b 100644 --- a/Game/Code/Screens/UScreenOptionsGame.pas +++ b/Game/Code/Screens/UScreenOptionsGame.pas @@ -88,7 +88,8 @@ begin AddButton(Theme.OptionsGame.ButtonExit);
- AddButtonText(14, 20, 'Exit');
+ if (Length(Button[0].Text)=0) then
+ AddButtonText(14, 20, Theme.Options.Description[6]);
end;
diff --git a/Game/Code/Screens/UScreenOptionsGraphics.pas b/Game/Code/Screens/UScreenOptionsGraphics.pas index 1f30f9b5..62648e0c 100644 --- a/Game/Code/Screens/UScreenOptionsGraphics.pas +++ b/Game/Code/Screens/UScreenOptionsGraphics.pas @@ -89,7 +89,8 @@ begin AddButton(Theme.OptionsGraphics.ButtonExit);
- AddButtonText(14, 20, 'Exit');
+ if (Length(Button[0].Text)=0) then
+ AddButtonText(14, 20, Theme.Options.Description[6]);
end;
diff --git a/Game/Code/Screens/UScreenOptionsLyrics.pas b/Game/Code/Screens/UScreenOptionsLyrics.pas index 21a33998..0ce5c970 100644 --- a/Game/Code/Screens/UScreenOptionsLyrics.pas +++ b/Game/Code/Screens/UScreenOptionsLyrics.pas @@ -79,7 +79,8 @@ begin AddButton(Theme.OptionsLyrics.ButtonExit);
- AddButtonText(14, 20, 'Exit');
+ if (Length(Button[0].Text)=0) then
+ AddButtonText(14, 20, Theme.Options.Description[6]);
end;
diff --git a/Game/Code/Screens/UScreenOptionsRecord.pas b/Game/Code/Screens/UScreenOptionsRecord.pas index c27ec02a..b4075ba8 100644 --- a/Game/Code/Screens/UScreenOptionsRecord.pas +++ b/Game/Code/Screens/UScreenOptionsRecord.pas @@ -104,7 +104,8 @@ begin SelectSlideChannelR := AddSelectSlide(Theme.OptionsRecord.SelectSlideChannelR, Ini.CardList[0].ChannelR, IChannel);
AddButton(Theme.OptionsRecord.ButtonExit);
- AddButtonText(14, 20, 'Exit');
+ if (Length(Button[0].Text)=0) then
+ AddButtonText(14, 20, Theme.Options.Description[6]);
Interaction := 0;
end;
diff --git a/Game/Code/Screens/UScreenOptionsSound.pas b/Game/Code/Screens/UScreenOptionsSound.pas index a99ae86d..ad6db766 100644 --- a/Game/Code/Screens/UScreenOptionsSound.pas +++ b/Game/Code/Screens/UScreenOptionsSound.pas @@ -80,7 +80,8 @@ begin //AddSelect(Theme.OptionsSound.SelectTwoPlayerMode, Ini.TwoPlayerMode, ITwoPlayerMode);
AddButton(Theme.OptionsSound.ButtonExit);
- AddButtonText(14, 20, 'Exit');
+ if (Length(Button[0].Text)=0) then
+ AddButtonText(14, 20, Theme.Options.Description[6]);
Interaction := 0;
end;
diff --git a/Game/Code/Screens/UScreenOptionsThemes.pas b/Game/Code/Screens/UScreenOptionsThemes.pas index b7d18fa5..eb5ed33e 100644 --- a/Game/Code/Screens/UScreenOptionsThemes.pas +++ b/Game/Code/Screens/UScreenOptionsThemes.pas @@ -99,15 +99,14 @@ begin AddText(Theme.OptionsThemes.Text[I]);
AddSelectSlide(Theme.OptionsThemes.SelectTheme, Ini.Theme, ITheme);
- //SelectsS[High(SelectsS)].SetSelectOpt(Ini.Theme);
SkinSelect := AddSelectSlide(Theme.OptionsThemes.SelectSkin, Ini.SkinNo, ISkin);
- //AddSelectSlideOption('SingStar');
AddSelectSlide(Theme.OptionsThemes.SelectColor, Ini.Color, IColor);
AddButton(Theme.OptionsThemes.ButtonExit);
- AddButtonText(14, 20, 'Exit');
+ if (Length(Button[0].Text)=0) then
+ AddButtonText(14, 20, Theme.Options.Description[6]);
end;
procedure TScreenOptionsThemes.onShow;
|