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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-15 12:51:57 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-02-15 12:51:57 +0000
commitf447c5f82128e83c84b4abf213e8abfa1aae0493 (patch)
tree68844a1ee8697d64d8734ea59ed86b4eee17bb4d /Game/Code
parent369659dcddc401fb91a10e4da102d2c1a61b6fb9 (diff)
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Fixed a compiler error: "FindDiskFileCaseInsensitive() is unknown".
jaybinks: did you forget to commit any changes? As a quick fix I commented this out because it is just used in a log-output. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@858 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code')
-rw-r--r--Game/Code/Classes/UTexture.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/UTexture.pas b/Game/Code/Classes/UTexture.pas
index deff8b94..ca576df4 100644
--- a/Game/Code/Classes/UTexture.pas
+++ b/Game/Code/Classes/UTexture.pas
@@ -289,7 +289,7 @@ begin
// Log.LogStatus( Identifier, 'LoadImage' );
- Log.LogStatus( 'Looking for File ( Loading : '+Identifier+' - '+ FindDiskFileCaseInsensitive(Identifier) +')', ' LoadImage' );
+// Log.LogStatus( 'Looking for File ( Loading : '+Identifier+' - '+ FindDiskFileCaseInsensitive(Identifier) +')', ' LoadImage' );
if ( FileExistsInsensative(lFileName) ) then
begin