aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code
diff options
context:
space:
mode:
authorwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-05 14:29:02 +0000
committerwhiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-09-05 14:29:02 +0000
commitd63f6913483a56b2e9ee288a6eb90c957274fa1f (patch)
treebee26feae211485409a6c5c3ebc53252341c0184 /Game/Code
parent36559e7ea5ae827668ab97ebb032f3fbe0103f21 (diff)
downloadusdx-d63f6913483a56b2e9ee288a6eb90c957274fa1f.tar.gz
usdx-d63f6913483a56b2e9ee288a6eb90c957274fa1f.tar.xz
usdx-d63f6913483a56b2e9ee288a6eb90c957274fa1f.zip
Some Cleanup in SVN
unneeded files deleted git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@372 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code')
-rw-r--r--Game/Code/lib/SQLite/SQLite3.dcubin8243 -> 0 bytes
-rw-r--r--Game/Code/lib/SQLite/SQLiteSpy.db3bin154624 -> 0 bytes
-rw-r--r--Game/Code/lib/SQLite/SQLiteSpy.exebin1657856 -> 0 bytes
-rw-r--r--Game/Code/lib/SQLite/SQLiteTable3.dcubin19499 -> 0 bytes
-rw-r--r--Game/Code/lib/SQLite/SQLiteTable3.~pas761
-rw-r--r--Game/Code/lib/SQLite/sqlite3.dllbin388126 -> 0 bytes
-rw-r--r--Game/Code/lib/SQLite/test.dbbin73728 -> 0 bytes
-rw-r--r--Game/Code/lib/bass/delphi/bass.dcubin28085 -> 0 bytes
-rw-r--r--Game/Code/lib/ffmpeg/avcodec.dcubin37652 -> 0 bytes
-rw-r--r--Game/Code/lib/ffmpeg/avformat.dcubin14389 -> 0 bytes
-rw-r--r--Game/Code/lib/ffmpeg/avio.dcubin7189 -> 0 bytes
-rw-r--r--Game/Code/lib/ffmpeg/avutil.dcubin2515 -> 0 bytes
-rw-r--r--Game/Code/lib/ffmpeg/opt.dcubin2442 -> 0 bytes
-rw-r--r--Game/Code/lib/ffmpeg/rational.dcubin1395 -> 0 bytes
-rw-r--r--Game/Code/lib/midi/Circbuf.dcubin2316 -> 0 bytes
-rw-r--r--Game/Code/lib/midi/Delphmcb.dcubin1593 -> 0 bytes
-rw-r--r--Game/Code/lib/midi/MIDIIN.DCRbin476 -> 0 bytes
-rw-r--r--Game/Code/lib/midi/MIDIOUT.DCRbin476 -> 0 bytes
-rw-r--r--Game/Code/lib/midi/MidiCons.dcubin1153 -> 0 bytes
-rw-r--r--Game/Code/lib/midi/MidiDefs.dcubin1039 -> 0 bytes
-rw-r--r--Game/Code/lib/midi/MidiFile.dcubin19657 -> 0 bytes
-rw-r--r--Game/Code/lib/midi/MidiOut.dcubin11602 -> 0 bytes
-rw-r--r--Game/Code/lib/midi/MidiType.dcubin2772 -> 0 bytes
-rw-r--r--Game/Code/lib/midi/midifile.dcrbin472 -> 0 bytes
-rw-r--r--Game/Code/lib/midi/midiin.dcubin13057 -> 0 bytes
-rw-r--r--Game/Code/lib/midi/midiscope.dcrbin476 -> 0 bytes
-rw-r--r--Game/Code/lib/zlportio/ddkint.dcubin5331 -> 0 bytes
-rw-r--r--Game/Code/lib/zlportio/zlportio.dcubin4299 -> 0 bytes
28 files changed, 0 insertions, 761 deletions
diff --git a/Game/Code/lib/SQLite/SQLite3.dcu b/Game/Code/lib/SQLite/SQLite3.dcu
deleted file mode 100644
index 4ff1c1c7..00000000
--- a/Game/Code/lib/SQLite/SQLite3.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/SQLite/SQLiteSpy.db3 b/Game/Code/lib/SQLite/SQLiteSpy.db3
deleted file mode 100644
index 39ec37b5..00000000
--- a/Game/Code/lib/SQLite/SQLiteSpy.db3
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/SQLite/SQLiteSpy.exe b/Game/Code/lib/SQLite/SQLiteSpy.exe
deleted file mode 100644
index 04cf3c80..00000000
--- a/Game/Code/lib/SQLite/SQLiteSpy.exe
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/SQLite/SQLiteTable3.dcu b/Game/Code/lib/SQLite/SQLiteTable3.dcu
deleted file mode 100644
index 59ec7037..00000000
--- a/Game/Code/lib/SQLite/SQLiteTable3.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/SQLite/SQLiteTable3.~pas b/Game/Code/lib/SQLite/SQLiteTable3.~pas
deleted file mode 100644
index 01be1e5b..00000000
--- a/Game/Code/lib/SQLite/SQLiteTable3.~pas
+++ /dev/null
@@ -1,761 +0,0 @@
-unit SQLiteTable3;
-
-{
- Simple classes for using SQLite's exec and get_table.
-
- TSQLiteDatabase wraps the calls to open and close an SQLite database.
- It also wraps SQLite_exec for queries that do not return a result set
-
- TSQLiteTable wraps sqlite_get_table.
- It allows accessing fields by name as well as index and can step through a
- result set with the Next procedure.
-
- Adapted by Tim Anderson (tim@itwriting.com)
- Originally created by Pablo Pissanetzky (pablo@myhtpc.net)
- Modified and enhanced by Lukas Gebauer
-}
-
-interface
-
-uses
- Windows, SQLite3, Classes, SysUtils;
-
-const
-
- dtInt = 1;
- dtNumeric = 2;
- dtStr = 3;
- dtBlob = 4;
- dtNull = 5;
-
-type
-
- ESQLiteException = class(Exception)
- end;
-
- TSQLiteTable = class;
-
- TSQLiteDatabase = class
- private
- fDB: TSQLiteDB;
- fInTrans: boolean;
- procedure RaiseError(s: string; SQL: string);
- public
- constructor Create(const FileName: string);
- destructor Destroy; override;
- function GetTable(const SQL: string): TSQLiteTable;
- procedure ExecSQL(const SQL: string);
- function GetTableValue(const SQL: string): int64;
- function GetTableString(const SQL: string): string;
- procedure UpdateBlob(const SQL: string; BlobData: TStream);
- procedure BeginTransaction;
- procedure Commit;
- procedure Rollback;
- function TableExists(TableName: string): boolean;
- function GetLastInsertRowID: int64;
- procedure SetTimeout(Value: integer);
- function version: string;
- published
- property isTransactionOpen: boolean read fInTrans;
- end;
-
- TSQLiteTable = class
- private
- fResults: TList;
- fRowCount: cardinal;
- fColCount: cardinal;
- fCols: TStringList;
- fColTypes: TList;
- fRow: cardinal;
- function GetFields(I: cardinal): string;
- function GetEOF: boolean;
- function GetBOF: boolean;
- function GetColumns(I: integer): string;
- function GetFieldByName(FieldName: string): string;
- function GetFieldIndex(FieldName: string): integer;
- function GetCount: integer;
- function GetCountResult: integer;
- public
- constructor Create(DB: TSQLiteDatabase; const SQL: string);
- destructor Destroy; override;
- function FieldAsInteger(I: cardinal): int64;
- function FieldAsBlob(I: cardinal): TMemoryStream;
- function FieldAsBlobText(I: cardinal): string;
- function FieldIsNull(I: cardinal): boolean;
- function FieldAsString(I: cardinal): string;
- function FieldAsDouble(I: cardinal): double;
- function Next: boolean;
- function Previous: boolean;
- property EOF: boolean read GetEOF;
- property BOF: boolean read GetBOF;
- property Fields[I: cardinal]: string read GetFields;
- property FieldByName[FieldName: string]: string read GetFieldByName;
- property FieldIndex[FieldName: string]: integer read GetFieldIndex;
- property Columns[I: integer]: string read GetColumns;
- property ColCount: cardinal read fColCount;
- property RowCount: cardinal read fRowCount;
- property Row: cardinal read fRow;
- function MoveFirst: boolean;
- function MoveLast: boolean;
- property Count: integer read GetCount;
- // The property CountResult is used when you execute count(*) queries.
- // It returns 0 if the result set is empty or the value of the
- // first field as an integer.
- property CountResult: integer read GetCountResult;
- end;
-
-procedure DisposePointer(ptr: pointer); cdecl;
-
-
-implementation
-
-procedure DisposePointer(ptr: pointer); cdecl;
-begin
- if assigned(ptr) then
- freemem(ptr);
-end;
-
-//------------------------------------------------------------------------------
-// TSQLiteDatabase
-//------------------------------------------------------------------------------
-
-constructor TSQLiteDatabase.Create(const FileName: string);
-var
- Msg: pchar;
- iResult: integer;
-begin
- inherited Create;
-
- self.fInTrans := False;
-
- Msg := nil;
- try
- iResult := SQLite3_Open(PChar(FileName), Fdb);
-
- if iResult <> SQLITE_OK then
- if Assigned(Fdb) then
- begin
- Msg := Sqlite3_ErrMsg(Fdb);
- raise ESqliteException.CreateFmt('Failed to open database "%s" : %s',
- [FileName, Msg]);
- end
- else
- raise ESqliteException.CreateFmt('Failed to open database "%s" : unknown error',
- [FileName]);
-
- //set a few configs
- self.ExecSQL('PRAGMA SYNCHRONOUS=NORMAL;');
-// self.ExecSQL('PRAGMA full_column_names = 1;');
- self.ExecSQL('PRAGMA temp_store = MEMORY;');
-
- finally
- if Assigned(Msg) then
- SQLite3_Free(Msg);
- end;
-
-end;
-
-
-//..............................................................................
-
-destructor TSQLiteDatabase.Destroy;
-begin
-
- if self.fInTrans then
- self.ExecSQL('ROLLBACK;'); //assume rollback
-
- if Assigned(fDB) then
- SQLite3_Close(fDB);
-
- inherited;
-end;
-
-function TSQLiteDatabase.GetLastInsertRowID: int64;
-begin
- Result := Sqlite3_LastInsertRowID(self.fDB);
-end;
-
-//..............................................................................
-
-procedure TSQLiteDatabase.RaiseError(s: string; SQL: string);
-//look up last error and raise an exception with an appropriate message
-var
- Msg: PChar;
-begin
-
- Msg := nil;
-
- if sqlite3_errcode(self.fDB) <> SQLITE_OK then
- Msg := sqlite3_errmsg(self.fDB);
-
- if Msg <> nil then
- raise ESqliteException.CreateFmt(s + ' "%s" : %s', [SQL, Msg])
- else
- raise ESqliteException.CreateFmt(s, [SQL, 'No message']);
-
-end;
-
-procedure TSQLiteDatabase.ExecSQL(const SQL: string);
-var
- Stmt: TSQLiteStmt;
- NextSQLStatement: Pchar;
- iStepResult: integer;
-begin
- try
-
- if Sqlite3_Prepare(self.fDB, PChar(SQL), -1, Stmt, NextSQLStatement) <>
- SQLITE_OK then
- RaiseError('Error executing SQL', SQL);
-
- if (Stmt = nil) then
- RaiseError('Could not prepare SQL statement', SQL);
-
- iStepResult := Sqlite3_step(Stmt);
-
- if (iStepResult <> SQLITE_DONE) then
- RaiseError('Error executing SQL statement', SQL);
-
- finally
-
- if Assigned(Stmt) then
- Sqlite3_Finalize(stmt);
-
- end;
-end;
-
-procedure TSQLiteDatabase.UpdateBlob(const SQL: string; BlobData: TStream);
-var
- iSize: integer;
- ptr: pointer;
- Stmt: TSQLiteStmt;
- Msg: Pchar;
- NextSQLStatement: Pchar;
- iStepResult: integer;
- iBindResult: integer;
-begin
- //expects SQL of the form 'UPDATE MYTABLE SET MYFIELD = ? WHERE MYKEY = 1'
-
- if pos('?', SQL) = 0 then
- RaiseError('SQL must include a ? parameter', SQL);
-
- Msg := nil;
- try
-
- if Sqlite3_Prepare(self.fDB, PChar(SQL), -1, Stmt, NextSQLStatement) <>
- SQLITE_OK then
- RaiseError('Could not prepare SQL statement', SQL);
-
- if (Stmt = nil) then
- RaiseError('Could not prepare SQL statement', SQL);
-
- //now bind the blob data
- iSize := BlobData.size;
-
- GetMem(ptr, iSize);
-
- if (ptr = nil) then
- raise ESqliteException.CreateFmt('Error getting memory to save blob',
- [SQL, 'Error']);
-
- BlobData.position := 0;
- BlobData.Read(ptr^, iSize);
-
- iBindResult := SQLite3_BindBlob(stmt, 1, ptr, iSize, @DisposePointer);
-
- if iBindResult <> SQLITE_OK then
- RaiseError('Error binding blob to database', SQL);
-
- iStepResult := Sqlite3_step(Stmt);
-
- if (iStepResult <> SQLITE_DONE) then
- RaiseError('Error executing SQL statement', SQL);
-
- finally
-
- if Assigned(Stmt) then
- Sqlite3_Finalize(stmt);
-
- if Assigned(Msg) then
- SQLite3_Free(Msg);
- end;
-
-end;
-
-//..............................................................................
-
-function TSQLiteDatabase.GetTable(const SQL: string): TSQLiteTable;
-begin
- Result := TSQLiteTable.Create(Self, SQL);
-end;
-
-function TSQLiteDatabase.GetTableValue(const SQL: string): int64;
-var
- Table: TSQLiteTable;
-begin
- Table := self.GetTable(SQL);
- try
- Result := Table.FieldAsInteger(0);
- finally
- Table.Free;
- end;
-end;
-
-function TSQLiteDatabase.GetTableString(const SQL: string): string;
-var
- Table: TSQLiteTable;
-begin
- Table := self.GetTable(SQL);
- try
- Result := Table.FieldAsString(0);
- finally
- Table.Free;
- end;
-end;
-
-
-procedure TSQLiteDatabase.BeginTransaction;
-begin
- if not self.fInTrans then
- begin
- self.ExecSQL('BEGIN TRANSACTION;');
- self.fInTrans := True;
- end
- else
- raise ESqliteException.Create('Transaction already open');
-end;
-
-procedure TSQLiteDatabase.Commit;
-begin
- self.ExecSQL('COMMIT;');
- self.fInTrans := False;
-end;
-
-procedure TSQLiteDatabase.Rollback;
-begin
- self.ExecSQL('ROLLBACK;');
- self.fInTrans := False;
-end;
-
-function TSQLiteDatabase.TableExists(TableName: string): boolean;
-var
- sql: string;
- ds: TSqliteTable;
-begin
- //returns true if table exists in the database
- sql := 'select [sql] from sqlite_master where [type] = ''table'' and lower(name) = ''' +
- lowercase(TableName) + ''' ';
- ds := self.GetTable(sql);
- try
- Result := (ds.Count > 0);
- finally
- ds.Free;
- end;
-end;
-
-procedure TSQLiteDatabase.SetTimeout(Value: integer);
-begin
- SQLite3_BusyTimeout(self.fDB, Value);
-end;
-
-function TSQLiteDatabase.version: string;
-begin
- Result := SQLite3_Version;
-end;
-
-
-//------------------------------------------------------------------------------
-// TSQLiteTable
-//------------------------------------------------------------------------------
-
-constructor TSQLiteTable.Create(DB: TSQLiteDatabase; const SQL: string);
-var
- Stmt: TSQLiteStmt;
- NextSQLStatement: Pchar;
- iStepResult: integer;
- ptr: pointer;
- iNumBytes: integer;
- thisBlobValue: TMemoryStream;
- thisStringValue: pstring;
- thisDoubleValue: pDouble;
- thisIntValue: pInt64;
- thisColType: pInteger;
- i: integer;
- DeclaredColType: Pchar;
- ActualColType: integer;
- ptrValue: Pchar;
-begin
- try
- self.fRowCount := 0;
- self.fColCount := 0;
- //if there are several SQL statements in SQL, NextSQLStatment points to the
- //beginning of the next one. Prepare only prepares the first SQL statement.
- if Sqlite3_Prepare(DB.fDB, PChar(SQL), -1, Stmt, NextSQLStatement) <> SQLITE_OK then
- DB.RaiseError('Error executing SQL', SQL);
- if (Stmt = nil) then
- DB.RaiseError('Could not prepare SQL statement', SQL);
- iStepResult := Sqlite3_step(Stmt);
- while (iStepResult <> SQLITE_DONE) do
- begin
- case iStepResult of
- SQLITE_ROW:
- begin
- Inc(fRowCount);
- if (fRowCount = 1) then
- begin
- //get data types
- fCols := TStringList.Create;
- fColTypes := TList.Create;
- fColCount := SQLite3_ColumnCount(stmt);
- for i := 0 to Pred(fColCount) do
- fCols.Add(AnsiUpperCase(Sqlite3_ColumnName(stmt, i)));
- for i := 0 to Pred(fColCount) do
- begin
- new(thisColType);
- DeclaredColType := Sqlite3_ColumnDeclType(stmt, i);
- if DeclaredColType = nil then
- thisColType^ := Sqlite3_ColumnType(stmt, i) //use the actual column type instead
- //seems to be needed for last_insert_rowid
- else
- if (DeclaredColType = 'INTEGER') or (DeclaredColType = 'BOOLEAN') then
- thisColType^ := dtInt
- else
- if (DeclaredColType = 'NUMERIC') or
- (DeclaredColType = 'FLOAT') or
- (DeclaredColType = 'DOUBLE') or
- (DeclaredColType = 'REAL') then
- thisColType^ := dtNumeric
- else
- if DeclaredColType = 'BLOB' then
- thisColType^ := dtBlob
- else
- thisColType^ := dtStr;
- fColTypes.Add(thiscoltype);
- end;
- fResults := TList.Create;
- end;
-
- //get column values
- for i := 0 to Pred(ColCount) do
- begin
- ActualColType := Sqlite3_ColumnType(stmt, i);
- if (ActualColType = SQLITE_NULL) then
- fResults.Add(nil)
- else
- if pInteger(fColTypes[i])^ = dtInt then
- begin
- new(thisintvalue);
- thisintvalue^ := Sqlite3_ColumnInt64(stmt, i);
- fResults.Add(thisintvalue);
- end
- else
- if pInteger(fColTypes[i])^ = dtNumeric then
- begin
- new(thisdoublevalue);
- thisdoublevalue^ := Sqlite3_ColumnDouble(stmt, i);
- fResults.Add(thisdoublevalue);
- end
- else
- if pInteger(fColTypes[i])^ = dtBlob then
- begin
- iNumBytes := Sqlite3_ColumnBytes(stmt, i);
- if iNumBytes = 0 then
- thisblobvalue := nil
- else
- begin
- thisblobvalue := TMemoryStream.Create;
- thisblobvalue.position := 0;
- ptr := Sqlite3_ColumnBlob(stmt, i);
- thisblobvalue.writebuffer(ptr^, iNumBytes);
- end;
- fResults.Add(thisblobvalue);
- end
- else
- begin
- new(thisstringvalue);
- ptrValue := Sqlite3_ColumnText(stmt, i);
- setstring(thisstringvalue^, ptrvalue, strlen(ptrvalue));
- fResults.Add(thisstringvalue);
- end;
- end;
- end;
- SQLITE_BUSY:
- raise ESqliteException.CreateFmt('Could not prepare SQL statement',
- [SQL, 'SQLite is Busy']);
- else
- DB.RaiseError('Could not retrieve data', SQL);
- end;
- iStepResult := Sqlite3_step(Stmt);
- end;
- fRow := 0;
- finally
- if Assigned(Stmt) then
- Sqlite3_Finalize(stmt);
- end;
-end;
-
-//..............................................................................
-
-destructor TSQLiteTable.Destroy;
-var
- i: cardinal;
- iColNo: integer;
-begin
- if Assigned(fResults) then
- begin
- for i := 0 to fResults.Count - 1 do
- begin
- //check for blob type
- iColNo := (i mod fColCount);
- case pInteger(self.fColTypes[iColNo])^ of
- dtBlob:
- TMemoryStream(fResults[i]).Free;
- dtStr:
- if fResults[i] <> nil then
- begin
- setstring(string(fResults[i]^), nil, 0);
- dispose(fResults[i]);
- end;
- else
- dispose(fResults[i]);
- end;
- end;
- fResults.Free;
- end;
- if Assigned(fCols) then
- fCols.Free;
- if Assigned(fColTypes) then
- for i := 0 to fColTypes.Count - 1 do
- dispose(fColTypes[i]);
- fColTypes.Free;
- inherited;
-end;
-
-//..............................................................................
-
-function TSQLiteTable.GetColumns(I: integer): string;
-begin
- Result := fCols[I];
-end;
-
-//..............................................................................
-
-function TSQLiteTable.GetCountResult: integer;
-begin
- if not EOF then
- Result := StrToInt(Fields[0])
- else
- Result := 0;
-end;
-
-function TSQLiteTable.GetCount: integer;
-begin
- Result := FRowCount;
-end;
-
-//..............................................................................
-
-function TSQLiteTable.GetEOF: boolean;
-begin
- Result := fRow >= fRowCount;
-end;
-
-function TSQLiteTable.GetBOF: boolean;
-begin
- Result := fRow <= 0;
-end;
-
-//..............................................................................
-
-function TSQLiteTable.GetFieldByName(FieldName: string): string;
-begin
- Result := GetFields(self.GetFieldIndex(FieldName));
-end;
-
-function TSQLiteTable.GetFieldIndex(FieldName: string): integer;
-begin
-
- if (fCols = nil) then
- begin
- raise ESqliteException.Create('Field ' + fieldname + ' Not found. Empty dataset');
- exit;
- end;
-
- if (fCols.count = 0) then
- begin
- raise ESqliteException.Create('Field ' + fieldname + ' Not found. Empty dataset');
- exit;
- end;
-
- Result := fCols.IndexOf(AnsiUpperCase(FieldName));
-
- if (result < 0) then
- begin raise ESqliteException.Create('Field not found in dataset: ' + fieldname) end;
-
-end;
-
-//..............................................................................
-
-function TSQLiteTable.GetFields(I: cardinal): string;
-var
- thisvalue: pstring;
- thistype: integer;
-begin
- Result := '';
- if EOF then
- raise ESqliteException.Create('Table is at End of File');
- //integer types are not stored in the resultset
- //as strings, so they should be retrieved using the type-specific
- //methods
- thistype := pInteger(self.fColTypes[I])^;
-
- case thistype of
- dtStr:
- begin
- thisvalue := self.fResults[(self.frow * self.fColCount) + I];
- if (thisvalue <> nil) then
- Result := thisvalue^
- else
- Result := '';
- end;
- dtInt:
- Result := IntToStr(self.FieldAsInteger(I));
- dtNumeric:
- Result := FloatToStr(self.FieldAsDouble(I));
- dtBlob:
- Result := self.FieldAsBlobText(I);
- else
- Result := '';
- end;
-end;
-
-function TSqliteTable.FieldAsBlob(I: cardinal): TMemoryStream;
-begin
- if EOF then
- raise ESqliteException.Create('Table is at End of File');
- if (self.fResults[(self.frow * self.fColCount) + I] = nil) then
- Result := nil
- else
- if pInteger(self.fColTypes[I])^ = dtBlob then
- Result := TMemoryStream(self.fResults[(self.frow * self.fColCount) + I])
- else
- raise ESqliteException.Create('Not a Blob field');
-end;
-
-function TSqliteTable.FieldAsBlobText(I: cardinal): string;
-var
- MemStream: TMemoryStream;
- Buffer: PChar;
-begin
- Result := '';
- MemStream := self.FieldAsBlob(I);
- if MemStream <> nil then
- if MemStream.Size > 0 then
- begin
- MemStream.position := 0;
- Buffer := stralloc(MemStream.Size + 1);
- MemStream.readbuffer(Buffer[0], MemStream.Size);
- (Buffer + MemStream.Size)^ := chr(0);
- SetString(Result, Buffer, MemStream.size);
- strdispose(Buffer);
- end;
-end;
-
-
-function TSqliteTable.FieldAsInteger(I: cardinal): int64;
-begin
- if EOF then
- //raise ESqliteException.Create('Table is at End of File');
- Result := 0;
- else if (self.fResults[(self.frow * self.fColCount) + I] = nil) then
- Result := 0
- else
- if pInteger(self.fColTypes[I])^ = dtInt then
- Result := pInt64(self.fResults[(self.frow * self.fColCount) + I])^
- else
- if pInteger(self.fColTypes[I])^ = dtNumeric then
- Result := trunc(strtofloat(pString(self.fResults[(self.frow * self.fColCount) + I])^))
- else
- raise ESqliteException.Create('Not an integer or numeric field');
-end;
-
-function TSqliteTable.FieldAsDouble(I: cardinal): double;
-begin
- if EOF then
- raise ESqliteException.Create('Table is at End of File');
- if (self.fResults[(self.frow * self.fColCount) + I] = nil) then
- Result := 0
- else
- if pInteger(self.fColTypes[I])^ = dtInt then
- Result := pInt64(self.fResults[(self.frow * self.fColCount) + I])^
- else
- if pInteger(self.fColTypes[I])^ = dtNumeric then
- Result := pDouble(self.fResults[(self.frow * self.fColCount) + I])^
- else
- raise ESqliteException.Create('Not an integer or numeric field');
-end;
-
-function TSqliteTable.FieldAsString(I: cardinal): string;
-begin
- if EOF then
- raise ESqliteException.Create('Table is at End of File');
- if (self.fResults[(self.frow * self.fColCount) + I] = nil) then
- Result := ''
- else
- Result := self.GetFields(I);
-end;
-
-function TSqliteTable.FieldIsNull(I: cardinal): boolean;
-var
- thisvalue: pointer;
-begin
- if EOF then
- raise ESqliteException.Create('Table is at End of File');
- thisvalue := self.fResults[(self.frow * self.fColCount) + I];
- Result := (thisvalue = nil);
-end;
-
-//..............................................................................
-
-function TSQLiteTable.Next: boolean;
-begin
- Result := False;
- if not EOF then
- begin
- Inc(fRow);
- Result := True;
- end;
-end;
-
-function TSQLiteTable.Previous: boolean;
-begin
- Result := False;
- if not BOF then
- begin
- Dec(fRow);
- Result := True;
- end;
-end;
-
-function TSQLiteTable.MoveFirst: boolean;
-begin
- Result := False;
- if self.fRowCount > 0 then
- begin
- fRow := 0;
- Result := True;
- end;
-end;
-
-function TSQLiteTable.MoveLast: boolean;
-begin
- Result := False;
- if self.fRowCount > 0 then
- begin
- fRow := fRowCount - 1;
- Result := True;
- end;
-end;
-
-
-end.
-
diff --git a/Game/Code/lib/SQLite/sqlite3.dll b/Game/Code/lib/SQLite/sqlite3.dll
deleted file mode 100644
index 7111873f..00000000
--- a/Game/Code/lib/SQLite/sqlite3.dll
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/SQLite/test.db b/Game/Code/lib/SQLite/test.db
deleted file mode 100644
index c7fc4356..00000000
--- a/Game/Code/lib/SQLite/test.db
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/bass/delphi/bass.dcu b/Game/Code/lib/bass/delphi/bass.dcu
deleted file mode 100644
index d9f949e9..00000000
--- a/Game/Code/lib/bass/delphi/bass.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/ffmpeg/avcodec.dcu b/Game/Code/lib/ffmpeg/avcodec.dcu
deleted file mode 100644
index a682a490..00000000
--- a/Game/Code/lib/ffmpeg/avcodec.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/ffmpeg/avformat.dcu b/Game/Code/lib/ffmpeg/avformat.dcu
deleted file mode 100644
index e86630d0..00000000
--- a/Game/Code/lib/ffmpeg/avformat.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/ffmpeg/avio.dcu b/Game/Code/lib/ffmpeg/avio.dcu
deleted file mode 100644
index 646b76d2..00000000
--- a/Game/Code/lib/ffmpeg/avio.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/ffmpeg/avutil.dcu b/Game/Code/lib/ffmpeg/avutil.dcu
deleted file mode 100644
index c4f0fe95..00000000
--- a/Game/Code/lib/ffmpeg/avutil.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/ffmpeg/opt.dcu b/Game/Code/lib/ffmpeg/opt.dcu
deleted file mode 100644
index c23af7e4..00000000
--- a/Game/Code/lib/ffmpeg/opt.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/ffmpeg/rational.dcu b/Game/Code/lib/ffmpeg/rational.dcu
deleted file mode 100644
index 51265ca0..00000000
--- a/Game/Code/lib/ffmpeg/rational.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/midi/Circbuf.dcu b/Game/Code/lib/midi/Circbuf.dcu
deleted file mode 100644
index 53f20d61..00000000
--- a/Game/Code/lib/midi/Circbuf.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/midi/Delphmcb.dcu b/Game/Code/lib/midi/Delphmcb.dcu
deleted file mode 100644
index becf0c2f..00000000
--- a/Game/Code/lib/midi/Delphmcb.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/midi/MIDIIN.DCR b/Game/Code/lib/midi/MIDIIN.DCR
deleted file mode 100644
index 5d802695..00000000
--- a/Game/Code/lib/midi/MIDIIN.DCR
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/midi/MIDIOUT.DCR b/Game/Code/lib/midi/MIDIOUT.DCR
deleted file mode 100644
index d111c9be..00000000
--- a/Game/Code/lib/midi/MIDIOUT.DCR
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/midi/MidiCons.dcu b/Game/Code/lib/midi/MidiCons.dcu
deleted file mode 100644
index fdb38cfb..00000000
--- a/Game/Code/lib/midi/MidiCons.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/midi/MidiDefs.dcu b/Game/Code/lib/midi/MidiDefs.dcu
deleted file mode 100644
index df0e8915..00000000
--- a/Game/Code/lib/midi/MidiDefs.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/midi/MidiFile.dcu b/Game/Code/lib/midi/MidiFile.dcu
deleted file mode 100644
index 39038e82..00000000
--- a/Game/Code/lib/midi/MidiFile.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/midi/MidiOut.dcu b/Game/Code/lib/midi/MidiOut.dcu
deleted file mode 100644
index fd1f8c4f..00000000
--- a/Game/Code/lib/midi/MidiOut.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/midi/MidiType.dcu b/Game/Code/lib/midi/MidiType.dcu
deleted file mode 100644
index 2002ca1a..00000000
--- a/Game/Code/lib/midi/MidiType.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/midi/midifile.dcr b/Game/Code/lib/midi/midifile.dcr
deleted file mode 100644
index 2dd05cf4..00000000
--- a/Game/Code/lib/midi/midifile.dcr
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/midi/midiin.dcu b/Game/Code/lib/midi/midiin.dcu
deleted file mode 100644
index cb5d0bfb..00000000
--- a/Game/Code/lib/midi/midiin.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/midi/midiscope.dcr b/Game/Code/lib/midi/midiscope.dcr
deleted file mode 100644
index 441fb7f1..00000000
--- a/Game/Code/lib/midi/midiscope.dcr
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/zlportio/ddkint.dcu b/Game/Code/lib/zlportio/ddkint.dcu
deleted file mode 100644
index b2ff8d0c..00000000
--- a/Game/Code/lib/zlportio/ddkint.dcu
+++ /dev/null
Binary files differ
diff --git a/Game/Code/lib/zlportio/zlportio.dcu b/Game/Code/lib/zlportio/zlportio.dcu
deleted file mode 100644
index 41419802..00000000
--- a/Game/Code/lib/zlportio/zlportio.dcu
+++ /dev/null
Binary files differ