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author | b1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-16 11:14:07 +0000 |
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committer | b1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-12-16 11:14:07 +0000 |
commit | 179f9ad2ecad73b3db1d4c9113547d8ceccc9b48 (patch) | |
tree | eeeb917016878c21d260c2fd2ce2211a452d4787 /Game/Code | |
parent | 9f4eaeef7d2100486af9ecbdd1e94e3bd10df3f8 (diff) | |
download | usdx-179f9ad2ecad73b3db1d4c9113547d8ceccc9b48.tar.gz usdx-179f9ad2ecad73b3db1d4c9113547d8ceccc9b48.tar.xz usdx-179f9ad2ecad73b3db1d4c9113547d8ceccc9b48.zip |
added some texture parameters (hope this fixes the "strich" problem that mog experienced
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@705 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code')
-rw-r--r-- | Game/Code/Classes/ULyrics.pas | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Game/Code/Classes/ULyrics.pas b/Game/Code/Classes/ULyrics.pas index 8fd1f3ec..c6b42940 100644 --- a/Game/Code/Classes/ULyrics.pas +++ b/Game/Code/Classes/ULyrics.pas @@ -220,6 +220,9 @@ var //Get Memory glTexImage2D(GL_TEXTURE_2D, 0, 4, 1024, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, pTexData); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + if UseLinearFilter then begin glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |