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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-10-08 00:19:58 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-10-08 00:19:58 +0000
commit979d59410f1625a4943a8a84e0f204465800453f (patch)
tree130c94ed6a5848a45ad257a462f672165cf3da50 /Game/Code/lib
parentb9263037c17ed6caa573478d4bf86dcc83026660 (diff)
downloadusdx-979d59410f1625a4943a8a84e0f204465800453f.tar.gz
usdx-979d59410f1625a4943a8a84e0f204465800453f.tar.xz
usdx-979d59410f1625a4943a8a84e0f204465800453f.zip
fixed some stuff for linux build...
now its getting close to the look of the windows build... YAY ! see http://www.flickr.com/photos/31428768@N00/sets/72157602234125005/ git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@468 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib')
-rw-r--r--Game/Code/lib/ffmpeg/avformat.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/lib/ffmpeg/avformat.pas b/Game/Code/lib/ffmpeg/avformat.pas
index 6e9c5934..312fb67d 100644
--- a/Game/Code/lib/ffmpeg/avformat.pas
+++ b/Game/Code/lib/ffmpeg/avformat.pas
@@ -259,7 +259,7 @@ type
oformat: PAVOutputFormat;
priv_data: pointer;
pb: TByteIOContext;
- nb_streams: integer;
+ nb_streams: cardinal;// integer;
streams: array [0..MAX_STREAMS - 1] of PAVStream;
filename: array [0..1023] of char; (* input or output filename *)
(* stream info *)