diff options
author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-04-22 15:55:50 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-04-22 15:55:50 +0000 |
commit | 0b5d88d2332b91211ae03a3364397369d155e6ba (patch) | |
tree | 40f3ed854d9d7525934060370caff7d510373a93 /Game/Code/lib/projectM/cwrapper | |
parent | 2a39c305cd831d669ff0790bb1e1eaa577595d62 (diff) | |
download | usdx-0b5d88d2332b91211ae03a3364397369d155e6ba.tar.gz usdx-0b5d88d2332b91211ae03a3364397369d155e6ba.tar.xz usdx-0b5d88d2332b91211ae03a3364397369d155e6ba.zip |
- new layout of the projectM lib-dir.
- PROJECTM_..._PLUS variable in config-....inc not needed anymore.
- Support for projectM 1.1 (=1.10)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1030 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/lib/projectM/cwrapper')
-rwxr-xr-x | Game/Code/lib/projectM/cwrapper/Makefile.in | 30 | ||||
-rwxr-xr-x | Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp | 104 | ||||
-rwxr-xr-x | Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h | 65 | ||||
-rw-r--r-- | Game/Code/lib/projectM/cwrapper/projectM-cwrapper.sln | 20 | ||||
-rw-r--r-- | Game/Code/lib/projectM/cwrapper/projectM-cwrapper.vcproj | 208 |
5 files changed, 427 insertions, 0 deletions
diff --git a/Game/Code/lib/projectM/cwrapper/Makefile.in b/Game/Code/lib/projectM/cwrapper/Makefile.in new file mode 100755 index 00000000..d2be8613 --- /dev/null +++ b/Game/Code/lib/projectM/cwrapper/Makefile.in @@ -0,0 +1,30 @@ +OBJECTS = projectM-cwrapper.o +LIBRARY = libprojectM-cwrapper.a + +CXX = @CXX@ +CXXFLAGS += @CXXFLAGS@ +INCLUDES = -I@libprojectM_INCLUDEDIR@/libprojectM +DEFINES = -DPROJECTM_VERSION_INT=@libprojectM_VERSION_INT@ +RANLIB = @RANLIB@ + +.PHONY: all clean distclean strip + +all : $(LIBRARY) + +$(LIBRARY): $(OBJECTS) + ar ruv $(LIBRARY) $(OBJECTS) + $(RANLIB) $(LIBRARY) + +%.o : %.cpp + $(CXX) $(CXXFLAGS) $(DEFINES) $(INCLUDES) -c $(<) -o $@ + +clean : + rm -f $(LIBRARY) + rm -f $(OBJECTS) + +distclean: clean + rm -rf Makefile + +strip : + strip $(LIBRARY) + $(RANLIB) $(LIBRARY) diff --git a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp new file mode 100755 index 00000000..4b81130d --- /dev/null +++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp @@ -0,0 +1,104 @@ +#include "projectM-cwrapper.h" + +#define PM_CLASS(pm) ((projectM*)pm) + +#if (PROJECTM_VERSION_INT >= 1010000) +#define PM_PCM(pm) (PM_CLASS(pm)->pcm()) +#else +#define PM_PCM(pm) (PM_CLASS(pm)->pcm) +#endif + +projectM_ptr projectM_create1(char* config_file) +{ + return projectM_ptr(new projectM(config_file)); +} + +#if (PROJECTM_VERSION_INT < 1010000) +projectM_ptr projectM_create2(int gx, int gy, int fps, int texsize, + int width, int height, char* preset_url, + char* title_fonturl, char* title_menuurl) +{ + return projectM_ptr(new projectM(gx, gy, fps, texsize, width, height, + preset_url, title_fonturl, title_menuurl));} +#endif + +void projectM_resetGL(projectM_ptr pm, int width, int height) +{ + PM_CLASS(pm)->projectM_resetGL(width, height); +} + +void projectM_setTitle(projectM_ptr pm, char* title) +{ + PM_CLASS(pm)->projectM_setTitle(title); +} + +void projectM_renderFrame(projectM_ptr pm) +{ + PM_CLASS(pm)->renderFrame(); +} + +unsigned projectM_initRenderToTexture(projectM_ptr pm) +{ + return PM_CLASS(pm)->initRenderToTexture(); +} + +void projectM_key_handler(projectM_ptr pm, projectMEvent event, + projectMKeycode keycode, projectMModifier modifier) +{ + PM_CLASS(pm)->key_handler(event, keycode, modifier); +} + +void projectM_free(projectM_ptr pm) +{ + delete PM_CLASS(pm); +} + +void PCM_addPCMfloat(projectM_ptr pm, float *PCMdata, int samples) +{ + PM_PCM(pm)->addPCMfloat(PCMdata, samples); +} + +void PCM_addPCM16(projectM_ptr pm, short pcm_data[2][512]) +{ + PM_PCM(pm)->addPCM16(pcm_data); +} + +void PCM_addPCM16Data(projectM_ptr pm, const short* pcm_data, short samples) +{ + PM_PCM(pm)->addPCM16Data(pcm_data, samples); +} + +void PCM_addPCM8(projectM_ptr pm, unsigned char pcm_data[2][1024]) +{ + PM_PCM(pm)->addPCM8(pcm_data); +} + +void PCM_addPCM8_512(projectM_ptr pm, const unsigned char pcm_data[2][512]) +{ + PM_PCM(pm)->addPCM8_512(pcm_data); +} + +#define COPY_FIELD(c_ptr, s, fld) (c_ptr->fld = s.fld) + +#if (PROJECTM_VERSION_INT >= 1010000) +void projectM_settings(projectM_ptr pm, Settings* settings) +{ + const projectM::Settings& pmSettings = PM_CLASS(pm)->settings(); + + COPY_FIELD(settings, pmSettings, meshX); + COPY_FIELD(settings, pmSettings, meshY); + COPY_FIELD(settings, pmSettings, fps); + COPY_FIELD(settings, pmSettings, textureSize); + COPY_FIELD(settings, pmSettings, windowWidth); + COPY_FIELD(settings, pmSettings, windowHeight); + settings->presetURL = pmSettings.presetURL.c_str(); + settings->titleFontURL = pmSettings.titleFontURL.c_str(); + settings->menuFontURL = pmSettings.menuFontURL.c_str(); + COPY_FIELD(settings, pmSettings, smoothPresetDuration); + COPY_FIELD(settings, pmSettings, presetDuration); + COPY_FIELD(settings, pmSettings, beatSensitivity); + COPY_FIELD(settings, pmSettings, aspectCorrection); + COPY_FIELD(settings, pmSettings, easterEgg); + COPY_FIELD(settings, pmSettings, shuffleEnabled); +} +#endif diff --git a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h new file mode 100755 index 00000000..60e1dbb8 --- /dev/null +++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h @@ -0,0 +1,65 @@ +#ifndef __PROJECTM_CWRAPPER_H__
+#define __PROJECTM_CWRAPPER_H__
+
+#include "projectM.hpp"
+
+#define PROJECTM_VERSION_1_00_00 1000000 // 1.00.00 = 1.0 or 1.01
+#define PROJECTM_VERSION_1_10_00 1010000 // 1.10.00 = 1.1
+
+// version of projectM to wrap (see PROJECTM_VERSION)
+#ifndef PROJECTM_VERSION_INT
+#define PROJECTM_VERSION_INT PROJECTM_VERSION_1_10_00
+#endif
+
+extern "C" {
+
+ #if (PROJECTM_VERSION_INT >= 1010000)
+ struct Settings {
+ int meshX;
+ int meshY;
+ int fps;
+ int textureSize;
+ int windowWidth;
+ int windowHeight;
+ const char* presetURL;
+ const char* titleFontURL;
+ const char* menuFontURL;
+ int smoothPresetDuration;
+ int presetDuration;
+ float beatSensitivity;
+ char aspectCorrection;
+ float easterEgg;
+ char shuffleEnabled;
+ };
+ #endif
+
+ typedef void* projectM_ptr;
+
+ DLLEXPORT projectM_ptr projectM_create1(char* config_file);
+ #if (PROJECTM_VERSION_INT < 1010000)
+ DLLEXPORT projectM_ptr projectM_create2(int gx, int gy, int fps, int texsize,
+ int width, int height, char* preset_url,
+ char* title_fonturl, char* title_menuurl);
+ #endif
+
+ DLLEXPORT void projectM_resetGL(projectM_ptr pm, int width, int height);
+ DLLEXPORT void projectM_setTitle(projectM_ptr pm, char* title);
+ DLLEXPORT void projectM_renderFrame(projectM_ptr pm);
+ DLLEXPORT unsigned projectM_initRenderToTexture(projectM_ptr pm);
+ DLLEXPORT void projectM_key_handler(projectM_ptr pm, projectMEvent event,
+ projectMKeycode keycode, projectMModifier modifier);
+
+ DLLEXPORT void projectM_free(projectM_ptr pm);
+
+ DLLEXPORT void PCM_addPCMfloat(projectM_ptr pm, float *PCMdata, int samples);
+ DLLEXPORT void PCM_addPCM16(projectM_ptr pm, short [2][512]);
+ DLLEXPORT void PCM_addPCM16Data(projectM_ptr pm, const short* pcm_data, short samples);
+ DLLEXPORT void PCM_addPCM8(projectM_ptr pm, unsigned char [2][1024]);
+ DLLEXPORT void PCM_addPCM8_512(projectM_ptr pm, const unsigned char [2][512]);
+
+ #if (PROJECTM_VERSION_INT >= 1010000)
+ DLLEXPORT void projectM_settings(projectM_ptr pm, Settings* settings);
+ #endif
+}
+
+#endif
diff --git a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.sln b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.sln new file mode 100644 index 00000000..e05f79a3 --- /dev/null +++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.sln @@ -0,0 +1,20 @@ +
+Microsoft Visual Studio Solution File, Format Version 9.00
+# Visual Studio 2005
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "projectM-cwrapper", "projectM-cwrapper.vcproj", "{8E653284-12F3-4A90-9D0D-4195557051F7}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {8E653284-12F3-4A90-9D0D-4195557051F7}.Debug|Win32.ActiveCfg = Debug|Win32
+ {8E653284-12F3-4A90-9D0D-4195557051F7}.Debug|Win32.Build.0 = Debug|Win32
+ {8E653284-12F3-4A90-9D0D-4195557051F7}.Release|Win32.ActiveCfg = Release|Win32
+ {8E653284-12F3-4A90-9D0D-4195557051F7}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.vcproj b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.vcproj new file mode 100644 index 00000000..013bc6b7 --- /dev/null +++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.vcproj @@ -0,0 +1,208 @@ +<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8,00"
+ Name="projectM-cwrapper"
+ ProjectGUID="{8E653284-12F3-4A90-9D0D-4195557051F7}"
+ RootNamespace="projectMcwrapper"
+ Keyword="Win32Proj"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=""D:\daten\ultrastar\libprojectM\libprojectM-1.1\projectM";"D:\daten\ultrastar\libprojectM\libs\pthreads\Pre-built.2\include""
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PROJECTMCWRAPPER_EXPORTS"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libprojectM.lib"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories=""D:\daten\ultrastar\libprojectM\libprojectM-1.1\projectM\Release""
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=""D:\daten\ultrastar\libprojectM\libprojectM-1.1\projectM";"D:\daten\ultrastar\libprojectM\libs\pthreads\Pre-built.2\include""
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PROJECTMCWRAPPER_EXPORTS"
+ ExceptionHandling="1"
+ RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="true"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libprojectM.lib"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories=""D:\daten\ultrastar\libprojectM\libprojectM-1.1\projectM\Release""
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Quelldateien"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath=".\projectM-cwrapper.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Headerdateien"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ <File
+ RelativePath=".\projectM-cwrapper.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Ressourcendateien"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
|