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authorb1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-12-17 17:54:35 +0000
committerb1indy <b1indy@b956fd51-792f-4845-bead-9b4dfca2ff2c>2007-12-17 17:54:35 +0000
commit8056eb8ad82f956ca257d44274b26760110bc567 (patch)
treed8e651e3c2d124a49bdd72c966bf52e18fad4088 /Game/Code/lib/projectM/0.9
parent96407b5adf8eb1b9ff5e3838a70158d7d3aa29fd (diff)
downloadusdx-8056eb8ad82f956ca257d44274b26760110bc567.tar.gz
usdx-8056eb8ad82f956ca257d44274b26760110bc567.tar.xz
usdx-8056eb8ad82f956ca257d44274b26760110bc567.zip
swscale back to the way it should be (works, but is too slow for video scaling)
if we need to scale textures it might be worth a try git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@718 b956fd51-792f-4845-bead-9b4dfca2ff2c
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