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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-11 20:58:30 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-11 20:58:30 +0000
commit084e859f8c6dc4c9b25f994a78f91340587719e6 (patch)
tree82fb303dce55efd1e92745089ba19bd58c0b71a8 /Game/Code/clean.bat
parent4707ff4119c1b4186297d7c81ea2ba1c4284eee4 (diff)
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lazarus projekt-files for windows (UltraStar.lpi) and linux (UltraStar-linux.lpi). The linux variant uses make for compiling. The windows one uses clean.bat to clean the build directory before a rebuild.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1179 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/clean.bat')
-rw-r--r--Game/Code/clean.bat7
1 files changed, 7 insertions, 0 deletions
diff --git a/Game/Code/clean.bat b/Game/Code/clean.bat
new file mode 100644
index 00000000..ef4ca243
--- /dev/null
+++ b/Game/Code/clean.bat
@@ -0,0 +1,7 @@
+@ECHO OFF
+set OBJ_PATH=build\win32\fpc
+del %OBJ_PATH%\*.o
+del %OBJ_PATH%\*.ppu
+del %OBJ_PATH%\*.a
+del %OBJ_PATH%\*.rst
+del %OBJ_PATH%\*.compiled