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authork-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 13:28:57 +0000
committerk-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-27 13:28:57 +0000
commit1ba91d5a0e1df7419a561f6dcf16a0839509a5e7 (patch)
tree3f76e96fc5a3f5b738dabce28642ff2415748ccb /Game/Code/UltraStar.lpr
parente9fd8ce40b4cbf006695fd6e56f84071407843c9 (diff)
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Reordering of the directories[1]: moving Game/Code to src
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/UltraStar.lpr')
-rw-r--r--Game/Code/UltraStar.lpr19
1 files changed, 0 insertions, 19 deletions
diff --git a/Game/Code/UltraStar.lpr b/Game/Code/UltraStar.lpr
deleted file mode 100644
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@@ -1,19 +0,0 @@
-// ***************************************************************************
-//
-// Developers PLEASE NOTE !!!!!!!
-//
-// As of september 2007, I am working towards porting Ultrastar-DX to run
-// on Linux. I will be modifiying the source to make it compile in lazarus
-// on windows & linux and I will make sure that it compiles in delphi still
-// To help me in this endevour, please can you make a point of remembering
-// that linux is CASE SENSATIVE, and file / unit names must be as per
-// the filename exactly.
-//
-// EG : opengl12.pas must not be OpenGL in the uses cluase.
-//
-// thanks for your help...
-//
-// ***************************************************************************
-
-{$I UltraStar.dpr}
-