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author | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-08-27 13:28:57 +0000 |
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committer | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-08-27 13:28:57 +0000 |
commit | 1ba91d5a0e1df7419a561f6dcf16a0839509a5e7 (patch) | |
tree | 3f76e96fc5a3f5b738dabce28642ff2415748ccb /Game/Code/UltraStar.lpr | |
parent | e9fd8ce40b4cbf006695fd6e56f84071407843c9 (diff) | |
download | usdx-1ba91d5a0e1df7419a561f6dcf16a0839509a5e7.tar.gz usdx-1ba91d5a0e1df7419a561f6dcf16a0839509a5e7.tar.xz usdx-1ba91d5a0e1df7419a561f6dcf16a0839509a5e7.zip |
Reordering of the directories[1]: moving Game/Code to src
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/UltraStar.lpr')
-rw-r--r-- | Game/Code/UltraStar.lpr | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/Game/Code/UltraStar.lpr b/Game/Code/UltraStar.lpr deleted file mode 100644 index 66badecb..00000000 --- a/Game/Code/UltraStar.lpr +++ /dev/null @@ -1,19 +0,0 @@ -// *************************************************************************** -// -// Developers PLEASE NOTE !!!!!!! -// -// As of september 2007, I am working towards porting Ultrastar-DX to run -// on Linux. I will be modifiying the source to make it compile in lazarus -// on windows & linux and I will make sure that it compiles in delphi still -// To help me in this endevour, please can you make a point of remembering -// that linux is CASE SENSATIVE, and file / unit names must be as per -// the filename exactly. -// -// EG : opengl12.pas must not be OpenGL in the uses cluase. -// -// thanks for your help... -// -// *************************************************************************** - -{$I UltraStar.dpr} - |