From 1ba91d5a0e1df7419a561f6dcf16a0839509a5e7 Mon Sep 17 00:00:00 2001 From: k-m_schindler Date: Wed, 27 Aug 2008 13:28:57 +0000 Subject: Reordering of the directories[1]: moving Game/Code to src git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/UltraStar.lpr | 19 ------------------- 1 file changed, 19 deletions(-) delete mode 100644 Game/Code/UltraStar.lpr (limited to 'Game/Code/UltraStar.lpr') diff --git a/Game/Code/UltraStar.lpr b/Game/Code/UltraStar.lpr deleted file mode 100644 index 66badecb..00000000 --- a/Game/Code/UltraStar.lpr +++ /dev/null @@ -1,19 +0,0 @@ -// *************************************************************************** -// -// Developers PLEASE NOTE !!!!!!! -// -// As of september 2007, I am working towards porting Ultrastar-DX to run -// on Linux. I will be modifiying the source to make it compile in lazarus -// on windows & linux and I will make sure that it compiles in delphi still -// To help me in this endevour, please can you make a point of remembering -// that linux is CASE SENSATIVE, and file / unit names must be as per -// the filename exactly. -// -// EG : opengl12.pas must not be OpenGL in the uses cluase. -// -// thanks for your help... -// -// *************************************************************************** - -{$I UltraStar.dpr} - -- cgit v1.2.3