diff options
author | brunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-10-08 16:04:14 +0000 |
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committer | brunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-10-08 16:04:14 +0000 |
commit | c4f1b4f542dc44b00e2a49ae8ab097130e0c050a (patch) | |
tree | de6214fda2d6d63414dae35f463e6767ac943689 /Game/Code/Screens | |
parent | be55a113373cbd5eea229ed9d78bc1de5ed93069 (diff) | |
download | usdx-c4f1b4f542dc44b00e2a49ae8ab097130e0c050a.tar.gz usdx-c4f1b4f542dc44b00e2a49ae8ab097130e0c050a.tar.xz usdx-c4f1b4f542dc44b00e2a49ae8ab097130e0c050a.zip |
- ultrastar should detect on every single beat now
- new option: mic delay (between screen/music and tone detection)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2640 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Screens/UScreenOptionsSound.pas | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/Game/Code/Screens/UScreenOptionsSound.pas b/Game/Code/Screens/UScreenOptionsSound.pas index b9969aa5..5f842589 100644 --- a/Game/Code/Screens/UScreenOptionsSound.pas +++ b/Game/Code/Screens/UScreenOptionsSound.pas @@ -45,7 +45,8 @@ begin end;
SDLK_RETURN:
begin
- if SelInteraction = 6 then begin
+ if SelInteraction = 7 then
+ begin
Ini.Save;
Music.PlayBack;
ScreenSong.MP3Volume := Ini.PreviewVolume * 10;
@@ -58,14 +59,16 @@ begin InteractPrev;
SDLK_RIGHT:
begin
- if (SelInteraction >= 0) and (SelInteraction <= 5) then begin
+ if (SelInteraction >= 0) and (SelInteraction <= 6) then
+ begin
Music.PlayOption;
InteractInc;
end;
end;
SDLK_LEFT:
begin
- if (SelInteraction >= 0) and (SelInteraction <= 5) then begin
+ if (SelInteraction >= 0) and (SelInteraction <= 6) then
+ begin
Music.PlayOption;
InteractDec;
end;
@@ -87,8 +90,9 @@ begin //Song Preview
AddSelectSlide(Theme.OptionsSound.SelectSlidePreviewVolume, Ini.PreviewVolume, IPreviewVolume);
- AddSelectSlide
- (Theme.OptionsSound.SelectSlidePreviewFading, Ini.PreviewFading, IPreviewFading);
+ AddSelectSlide(Theme.OptionsSound.SelectSlidePreviewFading, Ini.PreviewFading, IPreviewFading);
+
+ AddSelectSlide(Theme.OptionsSound.SelectSlideDelay, Ini.Delay, IDelay);
AddButton(Theme.OptionsSound.ButtonExit);
if (Length(Button[0].Text)=0) then
|