From c4f1b4f542dc44b00e2a49ae8ab097130e0c050a Mon Sep 17 00:00:00 2001 From: brunzelchen Date: Fri, 8 Oct 2010 16:04:14 +0000 Subject: - ultrastar should detect on every single beat now - new option: mic delay (between screen/music and tone detection) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2640 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Screens/UScreenOptionsSound.pas | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) (limited to 'Game/Code/Screens') diff --git a/Game/Code/Screens/UScreenOptionsSound.pas b/Game/Code/Screens/UScreenOptionsSound.pas index b9969aa5..5f842589 100644 --- a/Game/Code/Screens/UScreenOptionsSound.pas +++ b/Game/Code/Screens/UScreenOptionsSound.pas @@ -45,7 +45,8 @@ begin end; SDLK_RETURN: begin - if SelInteraction = 6 then begin + if SelInteraction = 7 then + begin Ini.Save; Music.PlayBack; ScreenSong.MP3Volume := Ini.PreviewVolume * 10; @@ -58,14 +59,16 @@ begin InteractPrev; SDLK_RIGHT: begin - if (SelInteraction >= 0) and (SelInteraction <= 5) then begin + if (SelInteraction >= 0) and (SelInteraction <= 6) then + begin Music.PlayOption; InteractInc; end; end; SDLK_LEFT: begin - if (SelInteraction >= 0) and (SelInteraction <= 5) then begin + if (SelInteraction >= 0) and (SelInteraction <= 6) then + begin Music.PlayOption; InteractDec; end; @@ -87,8 +90,9 @@ begin //Song Preview AddSelectSlide(Theme.OptionsSound.SelectSlidePreviewVolume, Ini.PreviewVolume, IPreviewVolume); - AddSelectSlide - (Theme.OptionsSound.SelectSlidePreviewFading, Ini.PreviewFading, IPreviewFading); + AddSelectSlide(Theme.OptionsSound.SelectSlidePreviewFading, Ini.PreviewFading, IPreviewFading); + + AddSelectSlide(Theme.OptionsSound.SelectSlideDelay, Ini.Delay, IDelay); AddButton(Theme.OptionsSound.ButtonExit); if (Length(Button[0].Text)=0) then -- cgit v1.2.3