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authorjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-01-12 12:31:43 +0000
committerjaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-01-12 12:31:43 +0000
commite74bd57c12f470257111c1c0530fb38f0fd34414 (patch)
treeea55446e8faa73e164d53521c108d748095a9f80 /Game/Code/Screens/UScreenTop5.pas
parent79c5b96f49412541efdd51bca62ce5912b864c08 (diff)
downloadusdx-e74bd57c12f470257111c1c0530fb38f0fd34414.tar.gz
usdx-e74bd57c12f470257111c1c0530fb38f0fd34414.tar.xz
usdx-e74bd57c12f470257111c1c0530fb38f0fd34414.zip
bunch of smaller changes...
some changes to song loading... Record global changed to singleton object started implementing mic volume display in Settings-Record hope this dosnt break anything.. :P git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@789 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenTop5.pas')
-rw-r--r--Game/Code/Screens/UScreenTop5.pas18
1 files changed, 9 insertions, 9 deletions
diff --git a/Game/Code/Screens/UScreenTop5.pas b/Game/Code/Screens/UScreenTop5.pas
index bf19fed2..207f6ee6 100644
--- a/Game/Code/Screens/UScreenTop5.pas
+++ b/Game/Code/Screens/UScreenTop5.pas
@@ -92,29 +92,29 @@ var
begin
Fadeout := false;
- //ReadScore(AktSong);
+ //ReadScore(CurrentSong);
PMax := Ini.Players;
if Ini.Players = 4 then Ini.Players := 5;
for I := 0 to PMax do
- DataBase.AddScore(AktSong, Ini.Difficulty, Ini.Name[I], Round(Player[I].ScoreTotalI));
+ DataBase.AddScore(CurrentSong, Ini.Difficulty, Ini.Name[I], Round(Player[I].ScoreTotalI));
- DataBase.WriteScore(AktSong);
- DataBase.ReadScore(AktSong);
+ DataBase.WriteScore(CurrentSong);
+ DataBase.ReadScore(CurrentSong);
- Text[TextArtistTitle].Text := AktSong.Artist + ' - ' + AktSong.Title;
+ Text[TextArtistTitle].Text := CurrentSong.Artist + ' - ' + CurrentSong.Title;
- for I := 1 to Length(AktSong.Score[Ini.Difficulty]) do begin
+ for I := 1 to Length(CurrentSong.Score[Ini.Difficulty]) do begin
Static[StaticNumber[I]].Visible := true;
Text[TextNumber[I]].Visible := true;
Text[TextName[I]].Visible := true;
Text[TextScore[I]].Visible := true;
- Text[TextName[I]].Text := AktSong.Score[Ini.Difficulty, I-1].Name;
- Text[TextScore[I]].Text := IntToStr(AktSong.Score[Ini.Difficulty, I-1].Score);
+ Text[TextName[I]].Text := CurrentSong.Score[Ini.Difficulty, I-1].Name;
+ Text[TextScore[I]].Text := IntToStr(CurrentSong.Score[Ini.Difficulty, I-1].Score);
end;
- for I := Length(AktSong.Score[Ini.Difficulty])+1 to 5 do begin
+ for I := Length(CurrentSong.Score[Ini.Difficulty])+1 to 5 do begin
Static[StaticNumber[I]].Visible := false;
Text[TextNumber[I]].Visible := false;
Text[TextName[I]].Visible := false;