aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/Screens/UScreenSing.pas
diff options
context:
space:
mode:
authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-02 07:50:39 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-02 07:50:39 +0000
commitfaf4c13bf41a17ce920a2194fc396f8bf7b44331 (patch)
tree0049a0dacad82a08b934167660bfabd6c8ea47a8 /Game/Code/Screens/UScreenSing.pas
parent67d0be6741c5466c786d8d389e34c83e1be7e3c0 (diff)
downloadusdx-faf4c13bf41a17ce920a2194fc396f8bf7b44331.tar.gz
usdx-faf4c13bf41a17ce920a2194fc396f8bf7b44331.tar.xz
usdx-faf4c13bf41a17ce920a2194fc396f8bf7b44331.zip
Audio/Video engine update:
- lyrics<->audio synchronisation (TSyncSource) - better resampling (optional support for libsamplerate) - cleaner termination of audio/video streams/devices - improved decoders and decoder infrastructure - many other improvements/cleanups Currently just for testing (not enabled by default): - Background music - Voice-Passthrough (hear what you sing) - Video VSync git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1157 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenSing.pas')
-rw-r--r--Game/Code/Screens/UScreenSing.pas104
1 files changed, 36 insertions, 68 deletions
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas
index 3dc90da3..6dcec3cb 100644
--- a/Game/Code/Screens/UScreenSing.pas
+++ b/Game/Code/Screens/UScreenSing.pas
@@ -28,9 +28,15 @@ uses UMenu,
USingScores;
type
+ TLyricsSyncSource = class(TSyncSource)
+ function GetClock(): real; override;
+ end;
+
+type
TScreenSing = class(TMenu)
protected
- paused: boolean; //Pause Mod
+ Paused: boolean; //Pause Mod
+ LyricsSync: TLyricsSyncSource;
NumEmptySentences: integer;
public
//TextTime: integer;
@@ -140,7 +146,7 @@ begin
if (Ini.AskbeforeDel <> 1) then
Finish
//else just Pause and let the Popup make the Work
- else if not paused then
+ else if not Paused then
Pause;
Result := false;
@@ -211,10 +217,10 @@ end;
//Pause Mod
procedure TScreenSing.Pause;
begin
- if not paused then //enable Pause
+ if (not Paused) then //enable Pause
begin
// pause Time
- Paused := true;
+ Paused := true;
LineState.Pause();
@@ -230,11 +236,6 @@ begin
begin
LineState.Resume();
- // Position of Music
- // FIXME: remove this and provide LineState.CurrentTime as sync-source instead
- // so every stream can synch itself
- AudioPlayback.Position := LineState.CurrentTime;
-
// Play Music
AudioPlayback.Play;
@@ -326,8 +327,7 @@ begin
Lyrics := TLyricEngine.Create(80,Skin_LyricsT,640,12,80,Skin_LyricsT+36,640,12);
- if assigned( fCurrentVideoPlaybackEngine ) then
- fCurrentVideoPlaybackEngine.Init();
+ LyricsSync := TLyricsSyncSource.Create();
end;
procedure TScreenSing.onShow;
@@ -487,9 +487,6 @@ begin
// reset video playback engine, to play video clip...
-
- Visualization.Init();
-
fCurrentVideoPlaybackEngine.Close;
fCurrentVideoPlaybackEngine := VideoPlayback;
@@ -515,17 +512,19 @@ begin
else
Tex_Background.TexNum := 0;
+ // prepare lyrics timer
+ LineState.Pause();
+ LineState.CurrentTime := CurrentSong.Start;
+ LineState.TotalTime := AudioPlayback.Length;
-
- // play music (I)
- AudioInput.CaptureStart;
+ // prepare music
+ AudioPlayback.Stop();
AudioPlayback.Position := CurrentSong.Start;
-// Music.Play;
+ // synchronize music to the lyrics
+ AudioPlayback.SetSyncSource(LyricsSync);
- // prepare timer (I)
-// CountSkipTimeSet;
- LineState.CurrentTime := CurrentSong.Start;
- LineState.TotalTime := AudioPlayback.Length;
+ // prepare and start voice-capture
+ AudioInput.CaptureStart;
if (CurrentSong.Finish > 0) then
LineState.TotalTime := CurrentSong.Finish / 1000;
@@ -911,32 +910,13 @@ end;
procedure TScreenSing.onShowFinish;
begin
- // play movie (II)
-
- if CurrentSong.VideoLoaded then
- begin
- try
- fCurrentVideoPlaybackEngine.GetFrame(LineState.CurrentTime);
- fCurrentVideoPlaybackEngine.DrawGL(ScreenAct);
- except on E : Exception do
- begin
- //If an error occurs reading video: prevent video from being drawn again and close video
- CurrentSong.VideoLoaded := False;
- Log.LogError('Error drawing Video, Video has been disabled for this Song/Session.');
- Log.LogError('Error Message : '+ E.message );
- Log.LogError(' In : '+ E.ClassName +' (TScreenSing.onShowFinish)' );
- Log.LogError('Corrupted File: ' + CurrentSong.Video);
-
- fCurrentVideoPlaybackEngine.Close;
- end;
- end;
- end;
+ // start lyrics
+ LineState.Resume();
+ // start music
+ AudioPlayback.Play();
- // play music (II)
- AudioPlayback.Play;
-
- // prepare timer (II)
+ // start timer
CountSkipTimeSet;
end;
@@ -1185,29 +1165,11 @@ begin
if (ShowFinish and
(CurrentSong.VideoLoaded or fShowVisualization)) then
begin
- //try
- // TODO: find a way to determine, when a new frame is needed
- // TODO: same for the need to skip frames
- if assigned( fCurrentVideoPlaybackEngine ) then
- begin
- fCurrentVideoPlaybackEngine.GetFrame(LineState.CurrentTime);
- fCurrentVideoPlaybackEngine.DrawGL(ScreenAct);
- end;
- (*
- except
- on E : Exception do
- begin
- //If an Error occurs drawing: prevent Video from being Drawn again and Close Video
- CurrentSong.VideoLoaded := False;
- log.LogError('Error drawing Video, Video has been disabled for this Song/Session.');
- Log.LogError('Error Message : '+ E.message );
- Log.LogError(' In : '+ E.ClassName +' (TScreenSing.Draw)' );
-
- Log.LogError('Corrupted File: ' + CurrentSong.Video);
- fCurrentVideoPlaybackEngine.Close;
- end;
+ if assigned( fCurrentVideoPlaybackEngine ) then
+ begin
+ fCurrentVideoPlaybackEngine.GetFrame(LineState.CurrentTime);
+ fCurrentVideoPlaybackEngine.DrawGL(ScreenAct);
end;
- *)
end;
// draw static menu (FG)
@@ -1288,6 +1250,7 @@ procedure TScreenSing.Finish;
begin
AudioInput.CaptureStop;
AudioPlayback.Stop;
+ AudioPlayback.SetSyncSource(nil);
if (Ini.SavePlayback = 1) then begin
Log.BenchmarkStart(0);
@@ -1436,4 +1399,9 @@ begin
//GoldenStarsTwinkle Mod End
end;
+function TLyricsSyncSource.GetClock(): real;
+begin
+ Result := LineState.CurrentTime;
+end;
+
end.