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author | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-11-04 21:00:20 +0000 |
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committer | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2007-11-04 21:00:20 +0000 |
commit | 5e733f7e9cb2118651df90171db1892c9155e089 (patch) | |
tree | acdf236f86f5ea8d7fd7c1bd597417bf30e79140 /Game/Code/Screens/UScreenPartyPlayer.pas | |
parent | 9edc9535e5570807990e39703dca7c05e6758256 (diff) | |
download | usdx-5e733f7e9cb2118651df90171db1892c9155e089.tar.gz usdx-5e733f7e9cb2118651df90171db1892c9155e089.tar.xz usdx-5e733f7e9cb2118651df90171db1892c9155e089.zip |
Partymodule finished.
All PartyScreens and SingScreen needs some adapting.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@583 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenPartyPlayer.pas')
-rw-r--r-- | Game/Code/Screens/UScreenPartyPlayer.pas | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Game/Code/Screens/UScreenPartyPlayer.pas b/Game/Code/Screens/UScreenPartyPlayer.pas index 4aaa5a3e..3bd33a5c 100644 --- a/Game/Code/Screens/UScreenPartyPlayer.pas +++ b/Game/Code/Screens/UScreenPartyPlayer.pas @@ -193,7 +193,7 @@ begin SDLK_RETURN:
begin
- //Save PlayerNames
+ {//Save PlayerNames
for I := 0 to PartySession.Teams.NumTeams-1 do
begin
PartySession.Teams.Teaminfo[I].Name := PChar(Button[I*5].Text[0].Text);
@@ -205,7 +205,7 @@ begin end;
AudioPlayback.PlayStart;
- FadeTo(@ScreenPartyNewRound);
+ FadeTo(@ScreenPartyNewRound);}
end;
// Up and Down could be done at the same time,
@@ -267,7 +267,7 @@ begin Button[10].Text[0].Text := Ini.NameTeam[2];
// Templates for Names Mod end
- If (PartySession.Teams.NumTeams>=1) then
+ {If (PartySession.Teams.NumTeams>=1) then
begin
Button[0].Visible := True;
Button[1].Visible := (PartySession.Teams.Teaminfo[0].NumPlayers >=1);
@@ -316,7 +316,7 @@ begin Button[12].Visible := False;
Button[13].Visible := False;
Button[14].Visible := False;
- end;
+ end; }
end;
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