From 5e733f7e9cb2118651df90171db1892c9155e089 Mon Sep 17 00:00:00 2001 From: whiteshark0 Date: Sun, 4 Nov 2007 21:00:20 +0000 Subject: Partymodule finished. All PartyScreens and SingScreen needs some adapting. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@583 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Screens/UScreenPartyPlayer.pas | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Game/Code/Screens/UScreenPartyPlayer.pas') diff --git a/Game/Code/Screens/UScreenPartyPlayer.pas b/Game/Code/Screens/UScreenPartyPlayer.pas index 4aaa5a3e..3bd33a5c 100644 --- a/Game/Code/Screens/UScreenPartyPlayer.pas +++ b/Game/Code/Screens/UScreenPartyPlayer.pas @@ -193,7 +193,7 @@ begin SDLK_RETURN: begin - //Save PlayerNames + {//Save PlayerNames for I := 0 to PartySession.Teams.NumTeams-1 do begin PartySession.Teams.Teaminfo[I].Name := PChar(Button[I*5].Text[0].Text); @@ -205,7 +205,7 @@ begin end; AudioPlayback.PlayStart; - FadeTo(@ScreenPartyNewRound); + FadeTo(@ScreenPartyNewRound);} end; // Up and Down could be done at the same time, @@ -267,7 +267,7 @@ begin Button[10].Text[0].Text := Ini.NameTeam[2]; // Templates for Names Mod end - If (PartySession.Teams.NumTeams>=1) then + {If (PartySession.Teams.NumTeams>=1) then begin Button[0].Visible := True; Button[1].Visible := (PartySession.Teams.Teaminfo[0].NumPlayers >=1); @@ -316,7 +316,7 @@ begin Button[12].Visible := False; Button[13].Visible := False; Button[14].Visible := False; - end; + end; } end; -- cgit v1.2.3