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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-06 10:54:07 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-04-06 10:54:07 +0000
commit7ff5648675e396d529686a4a5096812a7972a4ca (patch)
tree405549e85f6eb10c79b44757a6da4e85d6a0a8f5 /Game/Code/Screens/UScreenOptionsSound.pas
parent30f9cbaa9b36454e68cba0aabe28c42bf7ebfd08 (diff)
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Replaced some {-comments with (*-comments to remove nested comments of the same type like: { {} }.
Although delphi and FPC can cope with them, some editors (like lazarus) don't like them and erroneously display everything after the comment as commented out. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1004 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenOptionsSound.pas')
-rw-r--r--Game/Code/Screens/UScreenOptionsSound.pas4
1 files changed, 4 insertions, 0 deletions
diff --git a/Game/Code/Screens/UScreenOptionsSound.pas b/Game/Code/Screens/UScreenOptionsSound.pas
index 3cbc65a5..c3ef523b 100644
--- a/Game/Code/Screens/UScreenOptionsSound.pas
+++ b/Game/Code/Screens/UScreenOptionsSound.pas
@@ -2,6 +2,10 @@ unit UScreenOptionsSound;
interface
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
{$I switches.inc}
uses