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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-03-31 14:34:31 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-03-31 14:34:31 +0000
commit13bf0be662f660d9f283b6c01b20dc2137dc835e (patch)
treef5594160c2bff17fa1394fae95405be4974b8c2a /Game/Code/Screens/UScreenEditSub.pas
parenteefbef6f9670e43b5f5f54f5f98ddee8f42b29d8 (diff)
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- removed "Font Black" and "Font" texture type
- use TEXTURE_TYPE_TRANSPARENT/COLORIZED/PLAIN in the future - texture-type is an enum now (not a string as before) -> pros: less memory consumption, compiler-check, case-insensitive, ... git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@988 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Screens/UScreenEditSub.pas')
-rw-r--r--Game/Code/Screens/UScreenEditSub.pas8
1 files changed, 4 insertions, 4 deletions
diff --git a/Game/Code/Screens/UScreenEditSub.pas b/Game/Code/Screens/UScreenEditSub.pas
index 51fd6ebc..743fd45d 100644
--- a/Game/Code/Screens/UScreenEditSub.pas
+++ b/Game/Code/Screens/UScreenEditSub.pas
@@ -1115,18 +1115,18 @@ begin
SetLength(Player, 1);
// linijka
- AddStatic(20, 10, 80, 30, 0, 0, 0, Skin.GetTextureFileName('ButtonF'), 'JPG', 'Font Black');
+ AddStatic(20, 10, 80, 30, 0, 0, 0, Skin.GetTextureFileName('ButtonF'), 'JPG', TEXTURE_TYPE_COLORIZED);
AddText(40, 17, 1, 6, 1, 1, 1, 'Line');
TextSentence := AddText(120, 14, 1, 8, 0, 0, 0, '0 / 0');
// Note
- AddStatic(220, 10, 80, 30, 0, 0, 0, Skin.GetTextureFileName('ButtonF'), 'JPG', 'Font Black');
+ AddStatic(220, 10, 80, 30, 0, 0, 0, Skin.GetTextureFileName('ButtonF'), 'JPG', TEXTURE_TYPE_COLORIZED);
AddText(242, 17, 1, 6, 1, 1, 1, 'Note');
TextNote := AddText(320, 14, 1, 8, 0, 0, 0, '0 / 0');
// file info
- AddStatic(150, 50, 500, 150, 0, 0, 0, Skin.GetTextureFileName('Bar'), 'JPG', 'Font Black');
- AddStatic(151, 52, 498, 146, 1, 1, 1, Skin.GetTextureFileName('Bar'), 'JPG', 'Font Black');
+ AddStatic(150, 50, 500, 150, 0, 0, 0, Skin.GetTextureFileName('MainBar'), 'JPG', TEXTURE_TYPE_COLORIZED);
+ AddStatic(151, 52, 498, 146, 1, 1, 1, Skin.GetTextureFileName('MainBar'), 'JPG', TEXTURE_TYPE_COLORIZED);
AddText(180, 65, 0, 8, 0, 0, 0, 'Title:');
AddText(180, 90, 0, 8, 0, 0, 0, 'Artist:');
AddText(180, 115, 0, 8, 0, 0, 0, 'Mp3:');