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authork-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-15 23:46:10 +0000
committerk-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-07-15 23:46:10 +0000
commit4dd9427bd27321e5ac8e9bff9a677f527294ac97 (patch)
tree228bf0f35d7e4e86e37477e14bf9d579010bb461 /Game/Code/MacOSX/Wrapper
parent17298eb642931ea1eeeb733104a9e0f0432eb04d (diff)
downloadusdx-4dd9427bd27321e5ac8e9bff9a677f527294ac97.tar.gz
usdx-4dd9427bd27321e5ac8e9bff9a677f527294ac97.tar.xz
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New place for the Resources for Mac OS X: $HOME/Appliations Support/UltraStarDeluxe/Resources
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1201 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/MacOSX/Wrapper')
-rw-r--r--Game/Code/MacOSX/Wrapper/UMacResources.pp1
1 files changed, 1 insertions, 0 deletions
diff --git a/Game/Code/MacOSX/Wrapper/UMacResources.pp b/Game/Code/MacOSX/Wrapper/UMacResources.pp
new file mode 100644
index 00000000..65c817fc
--- /dev/null
+++ b/Game/Code/MacOSX/Wrapper/UMacResources.pp
@@ -0,0 +1 @@
+unit UMacResources; interface procedure init; implementation uses SysUtils, Classes; procedure init; const PathName : string = '/Library/Application Support/UltraStarDeluxe/Resources'; var RelativePath, BaseDir, OldBaseDir : string; SearchInfo : TSearchRec; DirectoryList, FileList : TStringList; DirectoryIsFinished : longint; counter : longint; UserPathName : string; SourceFile, TargetFile : TFileStream; FileCopyBuffer : array [1..4096] of byte; NumberOfBytes : integer; begin getdir (0, OldBaseDir); BaseDir := OldBaseDir + '/UltraStarDeluxe.app/Contents/Resources'; chdir (BaseDir); UserPathName := GetEnvironmentVariable('HOME') + PathName; DirectoryIsFinished := 0; DirectoryList := TStringList.Create(); FileList := TStringList.Create(); DirectoryList.Add('.'); repeat RelativePath := DirectoryList[DirectoryIsFinished]; chdir (BaseDir + '/' + RelativePath); if (FindFirst('*', faAnyFile, SearchInfo) = 0) then repeat if DirectoryExists(SearchInfo.Name) then begin if (SearchInfo.Name <> '.') and (SearchInfo.Name <> '..') then DirectoryList.Add(RelativePath + '/' + SearchInfo.Name); end else Filelist.Add(RelativePath + '/' + SearchInfo.Name); until (FindNext(SearchInfo) <> 0); FindClose(SearchInfo); DirectoryIsFinished := succ(DirectoryIsFinished); until (DirectoryIsFinished = DirectoryList.Count); if not DirectoryExists(UserPathName) then mkdir (UserPathName); for counter := 0 to DirectoryList.Count-1 do if not DirectoryExists(UserPathName + '/' + DirectoryList[counter]) then mkdir (UserPathName + '/' + DirectoryList[counter]); DirectoryList.Free(); for counter := 0 to Filelist.Count-1 do if not FileExists(UserPathName + '/' + Filelist[counter]) then begin SourceFile := TFileStream.Create(BaseDir + '/' + Filelist[counter], fmOpenRead); TargetFile := TFileStream.Create(UserPathName + '/' + Filelist[counter], fmCreate); repeat NumberOfBytes := SourceFile.Read(FileCopyBuffer, SizeOf(FileCopyBuffer)); TargetFile.Write(FileCopyBuffer, NumberOfBytes); until (NumberOfBytes < SizeOf(FileCopyBuffer)); SourceFile.Free; TargetFile.Free; end; FileList.Free(); chdir (OldBaseDir); end; end. \ No newline at end of file