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author | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-02-19 11:03:19 +0000 |
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committer | jaybinks <jaybinks@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-02-19 11:03:19 +0000 |
commit | e2b979737b34d2eb30524fd3e886971ff1f65eb9 (patch) | |
tree | bd88e5f9d308558b831fefd06be7faabfdb76d84 /Game/Code/Classes | |
parent | a55a271f64ecd0b24e8434f3b86a5996c134a394 (diff) | |
download | usdx-e2b979737b34d2eb30524fd3e886971ff1f65eb9.tar.gz usdx-e2b979737b34d2eb30524fd3e886971ff1f65eb9.tar.xz usdx-e2b979737b34d2eb30524fd3e886971ff1f65eb9.zip |
fix for editor bug
( http://trac2.assembla.com/usdx/ticket/37 )
also fixed windows platform.halt , it didnt perform as expected.
( it would keep loading, instead of halting immediately )
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@862 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes')
-rw-r--r-- | Game/Code/Classes/UPlatformWindows.pas | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/UPlatformWindows.pas b/Game/Code/Classes/UPlatformWindows.pas index d4ba757a..ea2fe198 100644 --- a/Game/Code/Classes/UPlatformWindows.pas +++ b/Game/Code/Classes/UPlatformWindows.pas @@ -194,7 +194,7 @@ end; procedure TPlatformWindows.halt;
begin
- application.terminate;
+ halt(0); // Application.terminate does NOT do the same thing..
end;
function TPlatformWindows.GetLogPath : WideString;
|