From e2b979737b34d2eb30524fd3e886971ff1f65eb9 Mon Sep 17 00:00:00 2001 From: jaybinks Date: Tue, 19 Feb 2008 11:03:19 +0000 Subject: fix for editor bug ( http://trac2.assembla.com/usdx/ticket/37 ) also fixed windows platform.halt , it didnt perform as expected. ( it would keep loading, instead of halting immediately ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@862 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UPlatformWindows.pas | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Game/Code/Classes') diff --git a/Game/Code/Classes/UPlatformWindows.pas b/Game/Code/Classes/UPlatformWindows.pas index d4ba757a..ea2fe198 100644 --- a/Game/Code/Classes/UPlatformWindows.pas +++ b/Game/Code/Classes/UPlatformWindows.pas @@ -194,7 +194,7 @@ end; procedure TPlatformWindows.halt; begin - application.terminate; + halt(0); // Application.terminate does NOT do the same thing.. end; function TPlatformWindows.GetLogPath : WideString; -- cgit v1.2.3