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author | brunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-02-21 21:28:52 +0000 |
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committer | brunzelchen <brunzelchen@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-02-21 21:28:52 +0000 |
commit | 754d71a59b7d07a12c7e7d198b7fdc3c9e1bdc5e (patch) | |
tree | 3212c14a900da8c4f62ce626633ed30901b30265 /Game/Code/Classes/UMusic.pas | |
parent | 69b1910acc77c177dba95d7375a668c07648093a (diff) | |
download | usdx-754d71a59b7d07a12c7e7d198b7fdc3c9e1bdc5e.tar.gz usdx-754d71a59b7d07a12c7e7d198b7fdc3c9e1bdc5e.tar.xz usdx-754d71a59b7d07a12c7e7d198b7fdc3c9e1bdc5e.zip |
moved and renamed DrawVolume to UDraw.DrawVolumeBar
added volume control to score screen, top screen and jumpto menu
fixed a bug with VocalRemover when pausing a song
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2137 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Classes/UMusic.pas | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/Game/Code/Classes/UMusic.pas b/Game/Code/Classes/UMusic.pas index 33e182e3..942c8c81 100644 --- a/Game/Code/Classes/UMusic.pas +++ b/Game/Code/Classes/UMusic.pas @@ -521,7 +521,6 @@ procedure TMusic.Play; begin
if Loaded then begin
// MediaPlayer.Play;
- DSP_VocalRemover:=0;
if Loop then BASS_ChannelPlay(Bass, True); // start from beginning... actually bass itself does not loop, nor does this TMusic Class
BASS_ChannelPlay(Bass, False); // for setting position before playing
end;
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