From 754d71a59b7d07a12c7e7d198b7fdc3c9e1bdc5e Mon Sep 17 00:00:00 2001 From: brunzelchen Date: Sun, 21 Feb 2010 21:28:52 +0000 Subject: moved and renamed DrawVolume to UDraw.DrawVolumeBar added volume control to score screen, top screen and jumpto menu fixed a bug with VocalRemover when pausing a song git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/1.0.1 Challenge MOD@2137 b956fd51-792f-4845-bead-9b4dfca2ff2c --- Game/Code/Classes/UMusic.pas | 1 - 1 file changed, 1 deletion(-) (limited to 'Game/Code/Classes/UMusic.pas') diff --git a/Game/Code/Classes/UMusic.pas b/Game/Code/Classes/UMusic.pas index 33e182e3..942c8c81 100644 --- a/Game/Code/Classes/UMusic.pas +++ b/Game/Code/Classes/UMusic.pas @@ -521,7 +521,6 @@ procedure TMusic.Play; begin if Loaded then begin // MediaPlayer.Play; - DSP_VocalRemover:=0; if Loop then BASS_ChannelPlay(Bass, True); // start from beginning... actually bass itself does not loop, nor does this TMusic Class BASS_ChannelPlay(Bass, False); // for setting position before playing end; -- cgit v1.2.3