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author | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-04-06 18:55:31 +0000 |
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committer | whiteshark0 <whiteshark0@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-04-06 18:55:31 +0000 |
commit | c5721f524c7a3a322b13458598ef4eeacab71406 (patch) | |
tree | 7897bc5abae0605a999b031f07648361d8b40c48 /Game/Code/Classes/UGraphic.pas | |
parent | 4282e544fb31c3dcc25baae7b5e21062aff6edb1 (diff) | |
download | usdx-c5721f524c7a3a322b13458598ef4eeacab71406.tar.gz usdx-c5721f524c7a3a322b13458598ef4eeacab71406.tar.xz usdx-c5721f524c7a3a322b13458598ef4eeacab71406.zip |
New Covers.Cache Texture loading finished
There is some bug rescaling the textures, but i'm not sure where.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1010 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UGraphic.pas')
-rw-r--r-- | Game/Code/Classes/UGraphic.pas | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Game/Code/Classes/UGraphic.pas b/Game/Code/Classes/UGraphic.pas index afb986e1..90772ca8 100644 --- a/Game/Code/Classes/UGraphic.pas +++ b/Game/Code/Classes/UGraphic.pas @@ -253,6 +253,7 @@ uses UMain, UIni, UDisplay, UCommandLine, + UCovers, {$IFNDEF FPC} Graphics, {$ENDIF} @@ -538,7 +539,8 @@ begin // the mainthread have to know somehow what opengl function have to be called with which parameters like // texturetype, textureobjekt, textur-buffer-adress, ... - + //Load Covers from Cache and new added/ Updated Covers + Covers.LoadTextures; // wait for loading thread to finish // funktioniert so auch noch nicht - currently dos not work this way |