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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-15 18:52:50 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-08-15 18:52:50 +0000
commitce4b2cba82398577edf04cce8abccf95bd93ea32 (patch)
treeceff3a1a4ba7aac01c32ed239295136faac5c100 /Game/Code/Classes/UDraw.pas
parent0a2abc145a59bfb2b0e0402a86115fa2da53c681 (diff)
downloadusdx-ce4b2cba82398577edf04cce8abccf95bd93ea32.tar.gz
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Race-Conditions fixed in recording stuff.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1267 b956fd51-792f-4845-bead-9b4dfca2ff2c
Diffstat (limited to 'Game/Code/Classes/UDraw.pas')
-rw-r--r--Game/Code/Classes/UDraw.pas10
1 files changed, 7 insertions, 3 deletions
diff --git a/Game/Code/Classes/UDraw.pas b/Game/Code/Classes/UDraw.pas
index e405ec07..ff0920f5 100644
--- a/Game/Code/Classes/UDraw.pas
+++ b/Game/Code/Classes/UDraw.pas
@@ -173,13 +173,17 @@ begin;
MaxX := W-1;
MaxY := (H-1) / 2;
+ Sound.LockAnalysisBuffer();
+
glBegin(GL_LINE_STRIP);
- for SampleIndex := 0 to High(Sound.BufferArray) do
+ for SampleIndex := 0 to High(Sound.AnalysisBuffer) do
begin
- glVertex2f(X + MaxX * SampleIndex/High(Sound.BufferArray),
- Y + MaxY * (1 - Sound.BufferArray[SampleIndex]/-Low(Smallint)));
+ glVertex2f(X + MaxX * SampleIndex/High(Sound.AnalysisBuffer),
+ Y + MaxY * (1 - Sound.AnalysisBuffer[SampleIndex]/-Low(Smallint)));
end;
glEnd;
+
+ Sound.UnlockAnalysisBuffer();
end;