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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-05-02 12:37:17 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-05-02 12:37:17 +0000
commit97b5f227669651bc71328296e95df386a31ddf7b (patch)
treee3807571db7468ff3ac716fbad6cf74d974292d4
parentff5d59edfcccefe52285091937d1a3337fb38694 (diff)
downloadusdx-97b5f227669651bc71328296e95df386a31ddf7b.tar.gz
usdx-97b5f227669651bc71328296e95df386a31ddf7b.tar.xz
usdx-97b5f227669651bc71328296e95df386a31ddf7b.zip
Replaced OpenGL12 with SDL's gl/glu/glext units because OpenGL12 was removed from SDL (several years ago? Last update was done in 2004). In addition OpenGL12 was very buggy (see last commit). The new units support OpenGL up to version 2.0 (extensions must be loaded first, see UGraphic.LoadOpenGLExtensions). At the moment, only 1.2 extensions are loaded. Some constants, that were introduced in OpenGL 1.2 and above (like GL_BGR or GL_CLAMP_TO_EDGE) are in glext.pas, so check this file first for missing constants.
The MacOS build depends on OpenGL12.pas but has its own file in the MacOSX/Wrapper folder instead of using the JEDI-SDL one. Sorry, that I broke MacOSX build for now but it should be no problem to get this working again. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1052 b956fd51-792f-4845-bead-9b4dfca2ff2c
-rw-r--r--Game/Code/Classes/TextGL.pas2
-rw-r--r--Game/Code/Classes/UCovers.pas2
-rw-r--r--Game/Code/Classes/UDraw.pas2
-rw-r--r--Game/Code/Classes/UGraphic.pas28
-rw-r--r--Game/Code/Classes/UGraphicClasses.pas2
-rw-r--r--Game/Code/Classes/ULyrics.pas10
-rw-r--r--Game/Code/Classes/ULyrics_bak.pas2
-rw-r--r--Game/Code/Classes/UMain.pas3
-rw-r--r--Game/Code/Classes/USingScores.pas2
-rw-r--r--Game/Code/Classes/UTextClasses.pas13
-rw-r--r--Game/Code/Classes/UTexture.pas21
-rw-r--r--Game/Code/Classes/UVideo.pas2
-rw-r--r--Game/Code/Classes/UVisualizer.pas2
-rw-r--r--Game/Code/Menu/UDisplay.pas3
-rw-r--r--Game/Code/Menu/UDrawTexture.pas3
-rw-r--r--Game/Code/Menu/UMenu.pas2
-rw-r--r--Game/Code/Menu/UMenuButton.pas2
-rw-r--r--Game/Code/Menu/UMenuSelect.pas2
-rw-r--r--Game/Code/Menu/UMenuSelectSlide.pas2
-rw-r--r--Game/Code/Menu/UMenuStatic.pas2
-rw-r--r--Game/Code/Menu/UMenuText.pas2
-rw-r--r--Game/Code/Screens/UScreenCredits.pas2
-rw-r--r--Game/Code/Screens/UScreenEditConvert.pas2
-rw-r--r--Game/Code/Screens/UScreenEditSub.pas2
-rw-r--r--Game/Code/Screens/UScreenLoading.pas2
-rw-r--r--Game/Code/Screens/UScreenOpen.pas2
-rw-r--r--Game/Code/Screens/UScreenOptionsRecord.pas2
-rw-r--r--Game/Code/Screens/UScreenScore.pas3
-rw-r--r--Game/Code/Screens/UScreenSing.pas2
-rw-r--r--Game/Code/Screens/UScreenSingModi.pas2
-rw-r--r--Game/Code/Screens/UScreenSong.pas2
-rw-r--r--Game/Code/UltraStar.dpr4
-rw-r--r--Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.pas9966
-rw-r--r--Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst26
-rw-r--r--Game/Code/lib/JEDI-SDL/SDL/Pas/sdlinput.pas263
-rw-r--r--Game/Code/lib/projectM/projectM-0_9.inc2
-rw-r--r--Game/Code/lib/projectM/projectM.pas2
37 files changed, 328 insertions, 10065 deletions
diff --git a/Game/Code/Classes/TextGL.pas b/Game/Code/Classes/TextGL.pas
index 5b37228e..5b114669 100644
--- a/Game/Code/Classes/TextGL.pas
+++ b/Game/Code/Classes/TextGL.pas
@@ -13,7 +13,7 @@ interface
{$ENDIF}
uses
- OpenGL12,
+ gl,
SDL,
UTexture,
Classes,
diff --git a/Game/Code/Classes/UCovers.pas b/Game/Code/Classes/UCovers.pas
index 0e9ad689..478264b9 100644
--- a/Game/Code/Classes/UCovers.pas
+++ b/Game/Code/Classes/UCovers.pas
@@ -8,7 +8,7 @@ interface
{$I switches.inc}
-uses OpenGL12,
+uses gl,
{$IFDEF win32}
windows,
{$ENDIF}
diff --git a/Game/Code/Classes/UDraw.pas b/Game/Code/Classes/UDraw.pas
index 679c6df1..53508baf 100644
--- a/Game/Code/Classes/UDraw.pas
+++ b/Game/Code/Classes/UDraw.pas
@@ -60,7 +60,7 @@ const
implementation
uses
- OpenGL12,
+ gl,
UGraphic,
SysUtils,
UMusic,
diff --git a/Game/Code/Classes/UGraphic.pas b/Game/Code/Classes/UGraphic.pas
index cc34b18d..0be862c7 100644
--- a/Game/Code/Classes/UGraphic.pas
+++ b/Game/Code/Classes/UGraphic.pas
@@ -10,7 +10,8 @@ interface
uses
SDL,
- OpenGL12,
+ gl,
+ glext,
UTexture,
TextGL,
ULog,
@@ -397,15 +398,26 @@ begin
Log.LogStatus('Loading Textures - Done', 'LoadTextures');
end;
+(*
+ * Load OpenGL extensions. Must be called after SDL_SetVideoMode() and each
+ * time the pixel-format or render-context (RC) changes.
+ *)
+procedure LoadOpenGLExtensions;
+begin
+ // Load OpenGL 1.2 extensions for OpenGL 1.2 compatibility
+ if (not Load_GL_version_1_2()) then
+ begin
+ Log.LogCritical('Failed loading OpenGL 1.2', 'UGraphic.Initialize3D');
+ end;
+
+ // Other extensions e.g. OpenGL 1.3-2.0 or Framebuffer-Object might be loaded here
+ // ...
+end;
+
procedure Initialize3D (Title: string);
var
Icon: PSDL_Surface;
begin
- Log.LogStatus('LoadOpenGL', 'UGraphic.Initialize3D');
- //Log.BenchmarkStart(2);
-
- LoadOpenGL;
-
Log.LogStatus('SDL_Init', 'UGraphic.Initialize3D');
if ( SDL_InitSubSystem(SDL_INIT_VIDEO) = -1 ) then
begin
@@ -420,6 +432,8 @@ begin
SDL_WM_SetCaption(PChar(Title), nil);
+ //Log.BenchmarkStart(2);
+
InitializeScreen;
//Log.BenchmarkEnd(2);
@@ -592,6 +606,8 @@ begin
exit;
end;
+ LoadOpenGLExtensions();
+
// clear screen once window is being shown
glClearColor(1, 1, 1, 1);
glClear(GL_COLOR_BUFFER_BIT);
diff --git a/Game/Code/Classes/UGraphicClasses.pas b/Game/Code/Classes/UGraphicClasses.pas
index 629a92e5..b7792cc1 100644
--- a/Game/Code/Classes/UGraphicClasses.pas
+++ b/Game/Code/Classes/UGraphicClasses.pas
@@ -89,7 +89,7 @@ var GoldenRec : TEffectManager;
implementation
uses sysutils,
- OpenGl12,
+ gl,
UIni,
UMain,
UThemes,
diff --git a/Game/Code/Classes/ULyrics.pas b/Game/Code/Classes/ULyrics.pas
index b11b39e2..38bc1e7a 100644
--- a/Game/Code/Classes/ULyrics.pas
+++ b/Game/Code/Classes/ULyrics.pas
@@ -8,10 +8,12 @@ interface
{$I switches.inc}
-uses OpenGL12,
- UTexture,
- UThemes,
- UMusic;
+uses
+ gl,
+ glext,
+ UTexture,
+ UThemes,
+ UMusic;
type
TLyricWord = record
diff --git a/Game/Code/Classes/ULyrics_bak.pas b/Game/Code/Classes/ULyrics_bak.pas
index c4ce0e1b..c99b846f 100644
--- a/Game/Code/Classes/ULyrics_bak.pas
+++ b/Game/Code/Classes/ULyrics_bak.pas
@@ -9,7 +9,7 @@ interface
{$I switches.inc}
uses SysUtils,
- OpenGL12,
+ gl,
UMusic,
UTexture;
diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas
index c9eacfdd..52f78ae9 100644
--- a/Game/Code/Classes/UMain.pas
+++ b/Game/Code/Classes/UMain.pas
@@ -21,7 +21,7 @@ uses
ULyrics,
UScreenSing,
USong,
- OpenGL12,
+ gl,
UThemes;
type
@@ -352,7 +352,6 @@ begin
// call an uninitialize routine for every initialize step
// or at least use the corresponding Free-Methods
- UnloadOpenGL;
//TTF_quit();
SDL_Quit();
diff --git a/Game/Code/Classes/USingScores.pas b/Game/Code/Classes/USingScores.pas
index 56d2cd69..07ef2e40 100644
--- a/Game/Code/Classes/USingScores.pas
+++ b/Game/Code/Classes/USingScores.pas
@@ -9,7 +9,7 @@ interface
{$I switches.inc}
uses UThemes,
- OpenGl12,
+ gl,
UTexture;
//////////////////////////////////////////////////////////////
diff --git a/Game/Code/Classes/UTextClasses.pas b/Game/Code/Classes/UTextClasses.pas
index 42c206a9..9dce207e 100644
--- a/Game/Code/Classes/UTextClasses.pas
+++ b/Game/Code/Classes/UTextClasses.pas
@@ -4,12 +4,13 @@ interface
{$I switches.inc}
-uses OpenGL12,
- SDL,
- UTexture,
- Classes,
- SDL_ttf,
- ULog;
+uses
+ gl,
+ SDL,
+ UTexture,
+ Classes,
+ SDL_ttf,
+ ULog;
{
// okay i just outline what should be here, so we can create a nice and clean implementation of sdl_ttf
diff --git a/Game/Code/Classes/UTexture.pas b/Game/Code/Classes/UTexture.pas
index b88300d4..148d5514 100644
--- a/Game/Code/Classes/UTexture.pas
+++ b/Game/Code/Classes/UTexture.pas
@@ -10,15 +10,18 @@ interface
{$I switches.inc}
-uses OpenGL12,
- Math,
- Classes,
- SysUtils,
- UCommon,
- UImage,
- SDL,
- sdlutils,
- SDL_Image;
+uses
+ gl,
+ glu,
+ glext,
+ Math,
+ Classes,
+ SysUtils,
+ UCommon,
+ UImage,
+ SDL,
+ sdlutils,
+ SDL_Image;
type
TTexture = record
diff --git a/Game/Code/Classes/UVideo.pas b/Game/Code/Classes/UVideo.pas
index 55f710f1..f0f710a2 100644
--- a/Game/Code/Classes/UVideo.pas
+++ b/Game/Code/Classes/UVideo.pas
@@ -41,7 +41,7 @@ uses SDL,
swscale,
{$ENDIF}
math,
- OpenGL12,
+ gl,
SysUtils,
{$ifdef DebugDisplay}
{$ifdef win32}
diff --git a/Game/Code/Classes/UVisualizer.pas b/Game/Code/Classes/UVisualizer.pas
index 906ade65..de117f20 100644
--- a/Game/Code/Classes/UVisualizer.pas
+++ b/Game/Code/Classes/UVisualizer.pas
@@ -21,7 +21,7 @@ uses
UGraphicClasses,
textgl,
math,
- OpenGL12,
+ gl,
SysUtils,
UIni,
projectM,
diff --git a/Game/Code/Menu/UDisplay.pas b/Game/Code/Menu/UDisplay.pas
index 9ce81983..7d31e578 100644
--- a/Game/Code/Menu/UDisplay.pas
+++ b/Game/Code/Menu/UDisplay.pas
@@ -12,7 +12,8 @@ uses
ucommon,
SDL,
UMenu,
- OpenGL12,
+ gl,
+ glu,
SysUtils;
type
diff --git a/Game/Code/Menu/UDrawTexture.pas b/Game/Code/Menu/UDrawTexture.pas
index de20bd4b..3dddaabc 100644
--- a/Game/Code/Menu/UDrawTexture.pas
+++ b/Game/Code/Menu/UDrawTexture.pas
@@ -11,7 +11,8 @@ procedure DrawQuad(X, Y, W, H, ColR, ColG, ColB: real);
procedure DrawTexture(Texture: TTexture);
implementation
-uses OpenGL12;
+
+uses gl;
procedure DrawLine(X1, Y1, X2, Y2, ColR, ColG, ColB: real);
begin
diff --git a/Game/Code/Menu/UMenu.pas b/Game/Code/Menu/UMenu.pas
index a5d14cdb..eb5c49a0 100644
--- a/Game/Code/Menu/UMenu.pas
+++ b/Game/Code/Menu/UMenu.pas
@@ -8,7 +8,7 @@ interface
{$I switches.inc}
-uses OpenGL12, SysUtils, UTexture, UMenuStatic, UMenuText, UMenuButton, UMenuSelect, UMenuSelectSlide,
+uses gl, SysUtils, UTexture, UMenuStatic, UMenuText, UMenuButton, UMenuSelect, UMenuSelectSlide,
UMenuInteract, UThemes, UMenuButtonCollection, Math, UMusic;
type
diff --git a/Game/Code/Menu/UMenuButton.pas b/Game/Code/Menu/UMenuButton.pas
index 8cda0b1d..2a6861a5 100644
--- a/Game/Code/Menu/UMenuButton.pas
+++ b/Game/Code/Menu/UMenuButton.pas
@@ -4,7 +4,7 @@ interface
{$I switches.inc}
-uses TextGL, UTexture, OpenGL12, UMenuText,SDL;
+uses TextGL, UTexture, gl, UMenuText,SDL;
type
CButton = class of TButton;
diff --git a/Game/Code/Menu/UMenuSelect.pas b/Game/Code/Menu/UMenuSelect.pas
index b0ee2b78..0699868b 100644
--- a/Game/Code/Menu/UMenuSelect.pas
+++ b/Game/Code/Menu/UMenuSelect.pas
@@ -4,7 +4,7 @@ interface
{$I switches.inc}
-uses TextGL, UTexture, OpenGL12, UMenuText;
+uses TextGL, UTexture, gl, UMenuText;
type
PSelect = ^TSelect;
diff --git a/Game/Code/Menu/UMenuSelectSlide.pas b/Game/Code/Menu/UMenuSelectSlide.pas
index d52474e6..76299e80 100644
--- a/Game/Code/Menu/UMenuSelectSlide.pas
+++ b/Game/Code/Menu/UMenuSelectSlide.pas
@@ -10,7 +10,7 @@ interface
uses TextGL,
UTexture,
- OpenGL12,
+ gl,
UMenuText;
type
diff --git a/Game/Code/Menu/UMenuStatic.pas b/Game/Code/Menu/UMenuStatic.pas
index a2c709ad..320f3851 100644
--- a/Game/Code/Menu/UMenuStatic.pas
+++ b/Game/Code/Menu/UMenuStatic.pas
@@ -4,7 +4,7 @@ interface
{$I switches.inc}
-uses UTexture, OpenGL12;
+uses UTexture, gl;
type
TStatic = class
diff --git a/Game/Code/Menu/UMenuText.pas b/Game/Code/Menu/UMenuText.pas
index 25264c64..4b376a90 100644
--- a/Game/Code/Menu/UMenuText.pas
+++ b/Game/Code/Menu/UMenuText.pas
@@ -10,7 +10,7 @@ interface
uses TextGL,
UTexture,
- OpenGL12,
+ gl,
SysUtils,
SDL;
diff --git a/Game/Code/Screens/UScreenCredits.pas b/Game/Code/Screens/UScreenCredits.pas
index 9f455945..ce3b6046 100644
--- a/Game/Code/Screens/UScreenCredits.pas
+++ b/Game/Code/Screens/UScreenCredits.pas
@@ -15,7 +15,7 @@ uses
SDL_Image,
UDisplay,
UTexture,
- OpenGL12,
+ gl,
UMusic,
UFiles,
SysUtils,
diff --git a/Game/Code/Screens/UScreenEditConvert.pas b/Game/Code/Screens/UScreenEditConvert.pas
index 7a3ef3e8..7527dc68 100644
--- a/Game/Code/Screens/UScreenEditConvert.pas
+++ b/Game/Code/Screens/UScreenEditConvert.pas
@@ -98,7 +98,7 @@ uses UGraphic,
UFiles,
UMain,
UIni,
- OpenGL12,
+ gl,
USkins;
function TScreenEditConvert.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean;
diff --git a/Game/Code/Screens/UScreenEditSub.pas b/Game/Code/Screens/UScreenEditSub.pas
index 8d4a3335..0a80af8b 100644
--- a/Game/Code/Screens/UScreenEditSub.pas
+++ b/Game/Code/Screens/UScreenEditSub.pas
@@ -23,7 +23,7 @@ uses
ULyrics_bak,
ULyrics,
Math,
- OpenGL12,
+ gl,
{$IFDEF UseMIDIPort}
MidiOut,
{$ENDIF}
diff --git a/Game/Code/Screens/UScreenLoading.pas b/Game/Code/Screens/UScreenLoading.pas
index 9c13a85c..ee3c6f7f 100644
--- a/Game/Code/Screens/UScreenLoading.pas
+++ b/Game/Code/Screens/UScreenLoading.pas
@@ -13,7 +13,7 @@ uses
SDL,
SysUtils,
UThemes,
- OpenGL12;
+ gl;
type
TScreenLoading = class(TMenu)
diff --git a/Game/Code/Screens/UScreenOpen.pas b/Game/Code/Screens/UScreenOpen.pas
index 7b983074..e409812c 100644
--- a/Game/Code/Screens/UScreenOpen.pas
+++ b/Game/Code/Screens/UScreenOpen.pas
@@ -5,7 +5,7 @@ interface
{$I switches.inc}
uses UMenu, UMusic, SDL, SysUtils, UFiles, UTime, USongs, UIni, ULog, UTexture, UMenuText,
- ULyrics, Math, OpenGL12, UThemes;
+ ULyrics, Math, gl, UThemes;
type
TScreenOpen = class(TMenu)
diff --git a/Game/Code/Screens/UScreenOptionsRecord.pas b/Game/Code/Screens/UScreenOptionsRecord.pas
index 6ee200fa..b9000991 100644
--- a/Game/Code/Screens/UScreenOptionsRecord.pas
+++ b/Game/Code/Screens/UScreenOptionsRecord.pas
@@ -61,7 +61,7 @@ implementation
uses
SysUtils,
SDL,
- OpenGL12,
+ gl,
UGraphic,
UDraw,
UMain,
diff --git a/Game/Code/Screens/UScreenScore.pas b/Game/Code/Screens/UScreenScore.pas
index 516d8df0..665b6ec0 100644
--- a/Game/Code/Screens/UScreenScore.pas
+++ b/Game/Code/Screens/UScreenScore.pas
@@ -16,10 +16,9 @@ uses
UMusic,
USongs,
UThemes,
- OpenGL12,
+ gl,
math,
UTexture;
-// OpenGL;
const
ZBars : real = 0.8; // Z value for the bars
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas
index 7c4d69bd..8791accd 100644
--- a/Game/Code/Screens/UScreenSing.pas
+++ b/Game/Code/Screens/UScreenSing.pas
@@ -21,7 +21,7 @@ uses UMenu,
UTexture,
ULyrics,
TextGL,
- OpenGL12,
+ gl,
UThemes,
//ULCD, //TODO: maybe LCD Support as Plugin?
UGraphicClasses,
diff --git a/Game/Code/Screens/UScreenSingModi.pas b/Game/Code/Screens/UScreenSingModi.pas
index 480b9e11..4af999f1 100644
--- a/Game/Code/Screens/UScreenSingModi.pas
+++ b/Game/Code/Screens/UScreenSingModi.pas
@@ -21,7 +21,7 @@ uses UMenu,
UTexture,
ULyrics,
TextGL,
- OpenGL12,
+ gl,
UThemes,
//ULCD, //TODO: maybe LCD Support as Plugin?
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas
index 609d46b1..4e7f22fe 100644
--- a/Game/Code/Screens/UScreenSong.pas
+++ b/Game/Code/Screens/UScreenSong.pas
@@ -131,7 +131,7 @@ uses UGraphic,
UMain,
UCovers,
math,
- OpenGL12,
+ gl,
USkins,
UDLLManager,
UParty,
diff --git a/Game/Code/UltraStar.dpr b/Game/Code/UltraStar.dpr
index f7f95365..9b76c055 100644
--- a/Game/Code/UltraStar.dpr
+++ b/Game/Code/UltraStar.dpr
@@ -33,7 +33,9 @@ uses
//Includes - 3rd Party Libraries
//------------------------------
moduleloader in 'lib\JEDI-SDL\SDL\Pas\moduleloader.pas',
- opengl12 in 'lib\JEDI-SDL\OpenGL\Pas\opengl12.pas',
+ gl in 'lib\JEDI-SDL\OpenGL\Pas\gl.pas',
+ glu in 'lib\JEDI-SDL\OpenGL\Pas\glu.pas',
+ glext in 'lib\JEDI-SDL\OpenGL\Pas\glext.pas',
sdl in 'lib\JEDI-SDL\SDL\Pas\sdl.pas',
sdl_image in 'lib\JEDI-SDL\SDL_Image\Pas\sdl_image.pas',
sdl_ttf in 'lib\JEDI-SDL\SDL_ttf\Pas\sdl_ttf.pas',
diff --git a/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.pas b/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.pas
deleted file mode 100644
index f7d2f352..00000000
--- a/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.pas
+++ /dev/null
@@ -1,9966 +0,0 @@
-unit opengl12;
-{
- $Id: opengl12.pas,v 1.2 2004/04/05 09:59:46 savage Exp $
-
-}
-{******************************************************************************}
-{ }
-{ Borland Delphi Runtime Library }
-{ OpenGL interface unit }
-{ }
-{ }
-{ This is an interface unit for the use of OpenGL from within Delphi and Kylix.}
-{ It contains the translations of gl.h, glu.h, glx.h as well as context }
-{ and extension management functions. }
-{ }
-{ The original Pascal code is: OpenGL12.pas }
-{ The initial developer of the Pascal code is Mike Lischke }
-{ }
-{ }
-{ Portions created by Microsoft are }
-{ Copyright (C) 1995-2001 Microsoft Corporation. }
-{ All Rights Reserved. }
-{ }
-{ Portions created by Silicon Graphics Incorporated are }
-{ Copyright (C) 1995-2001 Silicon Graphics Incorporated }
-{ All Rights Reserved. }
-{ }
-{ Portions created by NVidia are }
-{ Copyright (C) 1995-2001 NVidia }
-{ All Rights Reserved. }
-{ }
-{ Portions created by Brian Paul }
-{ Copyright (C) 1995-2001 Brian Paul }
-{ All Rights Reserved. }
-{ }
-{ }
-{ The original file is: gl.h }
-{ The original file is: glut.h }
-{ The original file is: glx.h }
-{ The original file is: glx.h }
-{ }
-{ Portions created by Mike Lischke are }
-{ Copyright (C) 2001 Mike Lischke. }
-{ }
-{ Portions created by John O'Harrow are }
-{ Copyright (C) 2001 John O'Harrow. }
-{ }
-{ Portions created by Eric Grange are }
-{ Copyright (C) 2001 Eric Grange. }
-{ }
-{ Portions created by Olivier Chatelain }
-{ Copyright (C) 2001 Olivier Chatelain. }
-{ }
-{ Portions created by Tom Nuydens }
-{ Copyright (C) 2001 Tom Nuydens. }
-{ }
-{ Portions created by Matthias Thoma are }
-{ Copyright (C) 2001 Matthias Thoma. }
-{ }
-{ Portions created by Sven Bobrowski are }
-{ Copyright (C) 2001 Sven Bobrowski }
-{ }
-{ }
-{ Obtained through: }
-{ }
-{ Joint Endeavour of Delphi Innovators (Project JEDI) }
-{ }
-{ You may retrieve the latest version of this file at the Project }
-{ JEDI home page, located at http://delphi-jedi.org }
-{ }
-{ The contents of this file are used with permission, subject to }
-{ the Mozilla Public License Version 1.1 (the "License"); you may }
-{ not use this file except in compliance with the License. You may }
-{ obtain a copy of the License at }
-{ http://www.mozilla.org/MPL/MPL-1.1.html }
-{ }
-{ Software distributed under the License is distributed on an }
-{ "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or }
-{ implied. See the License for the specific language governing }
-{ rights and limitations under the License. }
-{ }
-{******************************************************************************}
-
-//----------------------------------------------------------------------------------------------------------------------
-//
-// This is an interface unit for the use of OpenGL from within Delphi and contains
-// the translations of gl.h, glu.h as well as some support functions.
-// OpenGL12.pas contains bug fixes and enhancements of Delphi's and other translations
-// as well as support for extensions.
-//
-// NOTE: In order to fully support multi thread rendering it is necessary to hold all
-// extension address in threadvars. For single threaded applications this would be an
-// unnecessary time penalty, however. Hence there is a compiler switch to
-// allow single threaded OpenGL application to use vars while multi threaded applications
-// will use threadvars. By default the switch MULTITHREADOPENGL (see compiler switch under der interface keyword)
-// is not active and must explicitly enabled to take effect.
-//
-//----------------------------------------------------------------------------------------------------------------------
-//
-// function InitOpenGL: Boolean;
-// Needed to load the OpenGL DLLs and all addresses of the standard functions.
-// In case OpenGL is already initialized this function does nothing. No error
-// is raised, if something goes wrong, but you need to inspect the result in order
-// to know if all went okay.
-// Result: True if successful or already loaded, False otherwise.
-//
-// function InitOpenGLFromLibrary(GL_Name, GLU_Name: String): Boolean;
-// Same as InitOpenGL, but you can specify specific DLLs. Useful if you want to
-// use different DLLs than the default ones. This function closes previously
-// loaded DLLs before it tries to open the new libraries.
-// Result: True if successful, False otherwise.
-//
-// procedure CloseOpenGL;
-// Unloads the OpenGL DLLs and sets all function addresses to nil, including
-// extensions. You can load and unload the DLLs as often as you like.
-//
-// procedure ClearExtensions;
-// Sets all extension routines to nil. This is needed when you change the Pixelformat
-// of your OpenGL window, since the availability of these routines changes from
-// PixelFormat to Pixelformat (and also between various vendors).
-//
-// function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, StencilBits, AccumBits, AuxBuffers: Integer;
-// Layer: Integer; var Palette: HPALETTE): HGLRC;
-// Sets up a pixel format and creates a new rendering context depending of the
-// given parameters:
-// DC - the device context for which the rc is to be created
-// Options - options for the context, which the application would like to have
-// (it is not guaranteed they will be available)
-// ColorBits - the color depth of the device context (Note: Because of the internal DC handling of the VCL you
-// should avoid using GetDeviceCaps for memory DCs which are members of a TBitmap class.
-// Translate the Pixelformat member instead!)
-// StencilBits - requested size of the stencil buffer
-// AccumBits - requested size of the accumulation buffer
-// AuxBuffers - requested number of auxiliary buffers
-// Layer - ID for the layer for which the RC will be created (-1..-15 for underlay planes, 0 for main plane,
-// 1..15 for overlay planes)
-// Note: The layer handling is not yet complete as there is very few information
-// available and (until now) no OpenGL implementation with layer support on the low budget market.
-// Hence use 0 (for the main plane) as layer ID.
-// Palette - Palette Handle created within function (need to use DeleteObject(Palette) to free this if <> 0)
-// Result: the newly created context or 0 if setup failed
-//
-// procedure ActivateRenderingContext(DC: HDC; RC: HGLRC);
-// Makes RC in DC 'current' (wglMakeCurrent(..)) and loads all extension addresses
-// and flags if necessary.
-//
-// procedure DeactivateRenderingContext;
-// Counterpart to ActivateRenderingContext.
-//
-// procedure DestroyRenderingContext(RC: HGLRC);
-// RC will be destroyed and must be recreated if you want to use it again.
-//
-// procedure ReadExtensions;
-// Determines which extensions for the current rendering context are available and
-// loads their addresses. This procedure is called from ActivateRenderingContext
-// if a new pixel format is used, but you can safely call it from where you want
-// to actualize those values (under the condition that a rendering context MUST be
-// active).
-//
-// procedure ReadImplementationProperties;
-// Determines other properties of the OpenGL DLL (version, availability of extensions).
-// Again, a valid rendering context must be active.
-//
-// function HasActiveContext: Boolean;
-// Determines whether the calling thread has currently an active rendering context.
-//----------------------------------------------------------------------------------------------------------------------
-//
-// This translation is based on different sources:
-//
-// - first translation from Artemis Alliance Inc.
-// - previous versions from Mike Lischke
-// - Alexander Staubo
-// - Borland OpenGL.pas (from Delphi 3)
-// - Microsoft and SGI OpenGL header files
-// - www.opengl.org, www.sgi.com/OpenGL
-// - nVidia extension reference as of December 1999
-// - nVidia extension reference as of January 2001
-// - vertex_array_range sample by Tom Nuydens at Delphi3D
-// - minor bug fixes and greatly extended by John O'Harrow (john@elmcrest.demon.co.uk)
-// - initial context activation balancing by Eric Grange (egrange@infonie.fr)
-// - additional nVidia extensions by Olivier Chatelain (Olivier.Chatelain@xitact.com)
-//
-// Contact: public@lischke-online.de, www.lischke-online.de
-//
-// Version: 1.2.11
-//----------------------------------------------------------------------------------------------------------------------
-//
-// 12-Feb-2002 dml :
-// - Further modifications to allow unit to compile under Free Pascal
-// as suggested by "QuePasha Pepe" <mrkroket@hotmail.com>
-//
-// 25-OCT-2001 dre :
-// - Made modifications to allow unit to compile under Free Pascal
-// - added tMaxLogPalette declaration to Free Pascal
-// - included fix to ReadExtensions
-// - Added Set8088CW procedure
-//
-// 13-SEP-2001 ml:
-// - added PWGLSwap etc. declarations for Delphi 3
-// 18-AUG-2001 ml:
-// - multi thread support for function addresses (extensions)
-// 28-JUL-2001 ml:
-// - included original type names (+ $EXTERNALSYM directives)
-// 10-JUL-2001 ml:
-// - TGLubyte changed to UCHAR
-// 05-JUL-2001 ml:
-// - own exception type for OpenGL
-// - TGLboolean is now of type BYTEBOOL
-// 05-MAY-2001 ml:
-// - correct tracking of RC creation and release as well as multithreaded RC activation
-// - compatibility routines for users of other OpenGL unit variants
-// - improved rendering context creation
-// - bug fixes
-// 01-MAY-2001 ml:
-// - added more nVidia extensions
-//----------------------------------------------------------------------------------------------------------------------
-{ April 03 2003 - DL : Added jedi-sdl.inc include file to support more }
-{ Pascal compilers. Initial support is now included }
-{ for GnuPascal, VirtualPascal, TMT and obviously }
-{ continue support for Delphi Kylix and FreePascal. }
-{ }
-{ May 03 2003 - DL : under instruction from David Mears AKA }
-{ Jason Siletto, I have added FPC Linux support. }
-{ }
-{******************************************************************************}
-{
- $Log: opengl12.pas,v $
- Revision 1.2 2004/04/05 09:59:46 savage
- Changes for FreePacal as suggested by Marco
-
- Revision 1.1 2004/03/30 21:53:55 savage
- Moved to it's own folder.
-
- Revision 1.6 2004/02/20 17:26:19 savage
- Extensions are now loaded using SDL_GL_GetProcAddress, thus making it more cross-platform compatible, but now more tied to SDL.
-
- Revision 1.5 2004/02/15 22:48:36 savage
- More FPC and FreeBSD support changes.
-
- Revision 1.4 2004/02/14 22:36:29 savage
- Fixed inconsistencies of using LoadLibrary and LoadModule.
- Now all units make use of LoadModule rather than LoadLibrary and other dynamic proc procedures.
-
- Revision 1.3 2004/02/14 00:23:39 savage
- As UNIX is defined in jedi-sdl.inc this will be used to check linux compatability as well. Units have been changed to reflect this change.
-
- Revision 1.2 2004/02/14 00:09:19 savage
- Changed uses to now make use of moduleloader.pas rather than dllfuncs.pas
-
- Revision 1.1 2004/02/05 00:08:20 savage
- Module 1.0 release
-
-
-}
-
-{$I jedi-sdl.inc}
-
-interface
-
-{.$define MULTITHREADOPENGL}
-
-uses
-{$IFDEF __GPC__}
- gpc;
-{$ENDIF}
-
-{$IFDEF WIN32}
- {$IFNDEF __GPC__}
- Windows;
- {$ENDIF}
-{$ENDIF}
-
-{$IFDEF Unix}
- {$IFDEF FPC}
- {$IFDEF Ver1_0}
- linux,
- {$ELSE}
- baseunix,
- unix,
- {$ENDIF}
- x,
- xlib,
- xutil,
- dl;
- {$ELSE}
- Types,
- Libc,
- Xlib;
- {$ENDIF}
-{$ENDIF}
-
-type
- TRCOptions = set of ( opDoubleBuffered, opGDI, opStereo );
-
- {$EXTERNALSYM GLenum}
- GLenum = Cardinal;
- TGLenum = Cardinal;
- PGLenum = ^TGLenum;
-
- {$EXTERNALSYM GLboolean}
- GLboolean = BYTEBOOL;
- TGLboolean = BYTEBOOL;
- PGLboolean = ^TGLboolean;
-
- {$EXTERNALSYM GLbitfield}
- GLbitfield = Cardinal;
- TGLbitfield = Cardinal;
- PGLbitfield = ^TGLbitfield;
-
- {$EXTERNALSYM GLbyte}
- GLbyte = ShortInt;
- TGLbyte = ShortInt;
- PGLbyte = ^TGLbyte;
-
- {$EXTERNALSYM GLshort}
- GLshort = SmallInt;
- TGLshort = SmallInt;
- PGLshort = ^TGLshort;
-
- {$EXTERNALSYM GLint}
- GLint = Integer;
- TGLint = Integer;
- PGLint = ^TGLint;
-
- {$EXTERNALSYM GLsizei}
- GLsizei = Integer;
- TGLsizei = Integer;
- PGLsizei = ^TGLsizei;
-
- {$EXTERNALSYM GLubyte}
- UCHAR = Byte;
- GLubyte = UCHAR;
- TGLubyte = UCHAR;
- PGLubyte = ^TGLubyte;
-
- {$EXTERNALSYM GLushort}
- GLushort = Word;
- TGLushort = Word;
- PGLushort = ^TGLushort;
-
- {$EXTERNALSYM GLuint}
- GLuint = Cardinal;
- TGLuint = Cardinal;
- PGLuint = ^TGLuint;
-
- {$EXTERNALSYM GLfloat}
- GLfloat = Single;
- TGLfloat = Single;
- PGLfloat = ^TGLfloat;
-
- {$EXTERNALSYM GLclampf}
- GLclampf = Single;
- TGLclampf = Single;
- PGLclampf = ^TGLclampf;
-
- {$EXTERNALSYM GLdouble}
- GLdouble = Double;
- TGLdouble = Double;
- PGLdouble = ^TGLdouble;
-
- {$EXTERNALSYM GLclampd}
- GLclampd = Double;
- TGLclampd = Double;
- PGLclampd = ^TGLclampd;
-
- TVector3d = array[0..2] of GLdouble;
-
- TVector4i = array[0..3] of GLint;
- TVector4f = array[0..3] of GLfloat;
- TVector4p = array[0..3] of Pointer;
-
- TMatrix4f = array[0..3, 0..3] of GLfloat;
- TMatrix4d = array[0..3, 0..3] of GLdouble;
-
- PPointer = ^Pointer;
-
-{$ifndef FPC}
- {$ifdef MULTITHREADOPENGL}
- threadvar
- {$else}
- var
- {$endif}
-{$else}
-var
-{$endif}
- GL_VERSION_1_0,
- GL_VERSION_1_1,
- GL_VERSION_1_2,
- GLU_VERSION_1_1,
- GLU_VERSION_1_2,
- GLU_VERSION_1_3: Boolean;
-
- // Extensions (gl)
- GL_3DFX_multisample,
- GL_3DFX_tbuffer,
- GL_3DFX_texture_compression_FXT1,
-
- GL_APPLE_specular_vector,
- GL_APPLE_transform_hint,
-
- GL_ARB_imaging,
- GL_ARB_multisample,
- GL_ARB_multitexture,
- GL_ARB_texture_compression,
- GL_ARB_texture_cube_map,
- GL_ARB_transpose_matrix,
- GL_ARB_vertex_blend,
-
- GL_EXT_422_pixels,
- GL_EXT_abgr,
- GL_EXT_bgra,
- GL_EXT_blend_color,
- GL_EXT_blend_func_separate,
- GL_EXT_blend_logic_op,
- GL_EXT_blend_minmax,
- GL_EXT_blend_subtract,
- GL_EXT_clip_volume_hint,
- GL_EXT_cmyka,
- GL_EXT_color_subtable,
- GL_EXT_compiled_vertex_array,
- GL_EXT_convolution,
- GL_EXT_coordinate_frame,
- GL_EXT_copy_texture,
- GL_EXT_cull_vertex,
- GL_EXT_draw_range_elements,
- GL_EXT_fog_coord,
- GL_EXT_histogram,
- GL_EXT_index_array_formats,
- GL_EXT_index_func,
- GL_EXT_index_material,
- GL_EXT_index_texture,
- GL_EXT_light_max_exponent,
- GL_EXT_light_texture,
- GL_EXT_misc_attribute,
- GL_EXT_multi_draw_arrays,
- GL_EXT_multisample,
- GL_EXT_packed_pixels,
- GL_EXT_paletted_texture,
- GL_EXT_pixel_transform,
- GL_EXT_point_parameters,
- GL_EXT_polygon_offset,
- GL_EXT_rescale_normal,
- GL_EXT_scene_marker,
- GL_EXT_secondary_color,
- GL_EXT_separate_specular_color,
- GL_EXT_shared_texture_palette,
- GL_EXT_stencil_wrap,
- GL_EXT_subtexture,
- GL_EXT_texture_color_table,
- GL_EXT_texture_compression_s3tc,
- GL_EXT_texture_cube_map,
- GL_EXT_texture_edge_clamp,
- GL_EXT_texture_env_add,
- GL_EXT_texture_env_combine,
- GL_EXT_texture_filter_anisotropic,
- GL_EXT_texture_lod_bias,
- GL_EXT_texture_object,
- GL_EXT_texture_perturb_normal,
- GL_EXT_texture3D,
- GL_EXT_vertex_array,
- GL_EXT_vertex_weighting,
-
- GL_FfdMaskSGIX,
- GL_HP_convolution_border_modes,
- GL_HP_image_transform,
- GL_HP_occlusion_test,
- GL_HP_texture_lighting,
-
- GL_IBM_cull_vertex,
- GL_IBM_multimode_draw_arrays,
- GL_IBM_rasterpos_clip,
- GL_IBM_vertex_array_lists,
-
- GL_INGR_color_clamp,
- GL_INGR_interlace_read,
-
- GL_INTEL_parallel_arrays,
-
- GL_KTX_buffer_region,
-
- GL_MESA_resize_buffers,
- GL_MESA_window_pos,
-
- GL_NV_blend_square,
- GL_NV_fog_distance,
- GL_NV_light_max_exponent,
- GL_NV_register_combiners,
- GL_NV_texgen_emboss,
- GL_NV_texgen_reflection,
- GL_NV_texture_env_combine4,
- GL_NV_vertex_array_range,
- GL_NV_vertex_program,
-
- GL_PGI_misc_hints,
- GL_PGI_vertex_hints,
-
- GL_REND_screen_coordinates,
-
- GL_SGI_color_matrix,
- GL_SGI_color_table,
- GL_SGI_depth_pass_instrument,
-
- GL_SGIS_detail_texture,
- GL_SGIS_fog_function,
- GL_SGIS_generate_mipmap,
- GL_SGIS_multisample,
- GL_SGIS_multitexture,
- GL_SGIS_pixel_texture,
- GL_SGIS_point_line_texgen,
- GL_SGIS_point_parameters,
- GL_SGIS_sharpen_texture,
- GL_SGIS_texture_border_clamp,
- GL_SGIS_texture_color_mask,
- GL_SGIS_texture_edge_clamp,
- GL_SGIS_texture_filter4,
- GL_SGIS_texture_lod,
- GL_SGIS_texture_select,
- GL_SGIS_texture4D,
-
- GL_SGIX_async,
- GL_SGIX_async_histogram,
- GL_SGIX_async_pixel,
- GL_SGIX_blend_alpha_minmax,
- GL_SGIX_calligraphic_fragment,
- GL_SGIX_clipmap,
- GL_SGIX_convolution_accuracy,
- GL_SGIX_depth_texture,
- GL_SGIX_flush_raster,
- GL_SGIX_fog_offset,
- GL_SGIX_fog_scale,
- GL_SGIX_fragment_lighting,
- GL_SGIX_framezoom,
- GL_SGIX_igloo_interface,
- GL_SGIX_instruments,
- GL_SGIX_interlace,
- GL_SGIX_ir_instrument1,
- GL_SGIX_list_priority,
- GL_SGIX_pixel_texture,
- GL_SGIX_pixel_tiles,
- GL_SGIX_polynomial_ffd,
- GL_SGIX_reference_plane,
- GL_SGIX_resample,
- GL_SGIX_shadow,
- GL_SGIX_shadow_ambient,
- GL_SGIX_sprite,
- GL_SGIX_subsample,
- GL_SGIX_tag_sample_buffer,
- GL_SGIX_texture_add_env,
- GL_SGIX_texture_lod_bias,
- GL_SGIX_texture_multi_buffer,
- GL_SGIX_texture_scale_bias,
- GL_SGIX_vertex_preclip,
- GL_SGIX_ycrcb,
- GL_SGIX_ycrcba,
-
- GL_SUN_convolution_border_modes,
- GL_SUN_global_alpha,
- GL_SUN_triangle_list,
- GL_SUN_vertex,
-
- GL_SUNX_constant_data,
-
- GL_WIN_phong_shading,
- GL_WIN_specular_fog,
- GL_WIN_swap_hint,
-
- WGL_EXT_swap_control,
- WGL_ARB_extensions_string,
- WGL_ARB_pixel_format,
-
- // Extensions (glu)
- GLU_EXT_Texture,
- GLU_EXT_object_space_tess,
- GLU_EXT_nurbs_tessellator: Boolean;
-
-const
- // ********** GL generic constants **********
-
- // errors
- GL_NO_ERROR = 0;
- {$EXTERNALSYM GL_NO_ERROR}
- GL_INVALID_ENUM = $0500;
- {$EXTERNALSYM GL_INVALID_ENUM}
- GL_INVALID_VALUE = $0501;
- {$EXTERNALSYM GL_INVALID_VALUE}
- GL_INVALID_OPERATION = $0502;
- {$EXTERNALSYM GL_INVALID_OPERATION}
- GL_STACK_OVERFLOW = $0503;
- {$EXTERNALSYM GL_STACK_OVERFLOW}
- GL_STACK_UNDERFLOW = $0504;
- {$EXTERNALSYM GL_STACK_UNDERFLOW}
- GL_OUT_OF_MEMORY = $0505;
- {$EXTERNALSYM GL_STACK_UNDERFLOW}
-
- // attribute bits
- GL_CURRENT_BIT = $00000001;
- {$EXTERNALSYM GL_CURRENT_BIT}
- GL_POINT_BIT = $00000002;
- {$EXTERNALSYM GL_POINT_BIT}
- GL_LINE_BIT = $00000004;
- {$EXTERNALSYM GL_LINE_BIT}
- GL_POLYGON_BIT = $00000008;
- {$EXTERNALSYM GL_POLYGON_BIT}
- GL_POLYGON_STIPPLE_BIT = $00000010;
- {$EXTERNALSYM GL_POLYGON_STIPPLE_BIT}
- GL_PIXEL_MODE_BIT = $00000020;
- {$EXTERNALSYM GL_PIXEL_MODE_BIT}
- GL_LIGHTING_BIT = $00000040;
- {$EXTERNALSYM GL_LIGHTING_BIT}
- GL_FOG_BIT = $00000080;
- {$EXTERNALSYM GL_FOG_BIT}
- GL_DEPTH_BUFFER_BIT = $00000100;
- {$EXTERNALSYM GL_DEPTH_BUFFER_BIT}
- GL_ACCUM_BUFFER_BIT = $00000200;
- {$EXTERNALSYM GL_ACCUM_BUFFER_BIT}
- GL_STENCIL_BUFFER_BIT = $00000400;
- {$EXTERNALSYM GL_STENCIL_BUFFER_BIT}
- GL_VIEWPORT_BIT = $00000800;
- {$EXTERNALSYM GL_VIEWPORT_BIT}
- GL_TRANSFORM_BIT = $00001000;
- {$EXTERNALSYM GL_TRANSFORM_BIT}
- GL_ENABLE_BIT = $00002000;
- {$EXTERNALSYM GL_ENABLE_BIT}
- GL_COLOR_BUFFER_BIT = $00004000;
- {$EXTERNALSYM GL_COLOR_BUFFER_BIT}
- GL_HINT_BIT = $00008000;
- {$EXTERNALSYM GL_HINT_BIT}
- GL_EVAL_BIT = $00010000;
- {$EXTERNALSYM GL_EVAL_BIT}
- GL_LIST_BIT = $00020000;
- {$EXTERNALSYM GL_LIST_BIT}
- GL_TEXTURE_BIT = $00040000;
- {$EXTERNALSYM GL_TEXTURE_BIT}
- GL_SCISSOR_BIT = $00080000;
- {$EXTERNALSYM GL_SCISSOR_BIT}
- GL_ALL_ATTRIB_BITS = $000FFFFF;
- {$EXTERNALSYM GL_ALL_ATTRIB_BITS}
-
- // client attribute bits
- GL_CLIENT_PIXEL_STORE_BIT = $00000001;
- {$EXTERNALSYM GL_CLIENT_PIXEL_STORE_BIT}
- GL_CLIENT_VERTEX_ARRAY_BIT = $00000002;
- {$EXTERNALSYM GL_CLIENT_VERTEX_ARRAY_BIT}
- GL_CLIENT_ALL_ATTRIB_BITS = $FFFFFFFF;
- {$EXTERNALSYM GL_CLIENT_ALL_ATTRIB_BITS}
-
- // boolean values
- GL_FALSE = Boolean( 0 );
- {$EXTERNALSYM GL_FALSE}
- GL_TRUE = Boolean( 1 );
- {$EXTERNALSYM GL_TRUE}
-
- // primitives
- GL_POINTS = $0000;
- {$EXTERNALSYM GL_POINTS}
- GL_LINES = $0001;
- {$EXTERNALSYM GL_LINES}
- GL_LINE_LOOP = $0002;
- {$EXTERNALSYM GL_LINE_LOOP}
- GL_LINE_STRIP = $0003;
- {$EXTERNALSYM GL_LINE_STRIP}
- GL_TRIANGLES = $0004;
- {$EXTERNALSYM GL_TRIANGLES}
- GL_TRIANGLE_STRIP = $0005;
- {$EXTERNALSYM GL_TRIANGLE_STRIP}
- GL_TRIANGLE_FAN = $0006;
- {$EXTERNALSYM GL_TRIANGLE_FAN}
- GL_QUADS = $0007;
- {$EXTERNALSYM GL_QUADS}
- GL_QUAD_STRIP = $0008;
- {$EXTERNALSYM GL_QUAD_STRIP}
- GL_POLYGON = $0009;
- {$EXTERNALSYM GL_POLYGON}
-
- // blending
- GL_ZERO = 0;
- {$EXTERNALSYM GL_ZERO}
- GL_ONE = 1;
- {$EXTERNALSYM GL_ONE}
- GL_SRC_COLOR = $0300;
- {$EXTERNALSYM GL_SRC_COLOR}
- GL_ONE_MINUS_SRC_COLOR = $0301;
- {$EXTERNALSYM GL_ONE_MINUS_SRC_COLOR}
- GL_SRC_ALPHA = $0302;
- {$EXTERNALSYM GL_SRC_ALPHA}
- GL_ONE_MINUS_SRC_ALPHA = $0303;
- {$EXTERNALSYM GL_ONE_MINUS_SRC_ALPHA}
- GL_DST_ALPHA = $0304;
- {$EXTERNALSYM GL_DST_ALPHA}
- GL_ONE_MINUS_DST_ALPHA = $0305;
- {$EXTERNALSYM GL_ONE_MINUS_DST_ALPHA}
- GL_DST_COLOR = $0306;
- {$EXTERNALSYM GL_DST_COLOR}
- GL_ONE_MINUS_DST_COLOR = $0307;
- {$EXTERNALSYM GL_ONE_MINUS_DST_COLOR}
- GL_SRC_ALPHA_SATURATE = $0308;
- {$EXTERNALSYM GL_SRC_ALPHA_SATURATE}
- GL_BLEND_DST = $0BE0;
- {$EXTERNALSYM GL_BLEND_DST}
- GL_BLEND_SRC = $0BE1;
- {$EXTERNALSYM GL_BLEND_SRC}
- GL_BLEND = $0BE2;
- {$EXTERNALSYM GL_BLEND}
-
- // blending (GL 1.2 ARB imaging)
- GL_BLEND_COLOR = $8005;
- {$EXTERNALSYM GL_BLEND_COLOR}
- GL_CONSTANT_COLOR = $8001;
- {$EXTERNALSYM GL_CONSTANT_COLOR}
- GL_ONE_MINUS_CONSTANT_COLOR = $8002;
- {$EXTERNALSYM GL_ONE_MINUS_CONSTANT_COLOR}
- GL_CONSTANT_ALPHA = $8003;
- {$EXTERNALSYM GL_CONSTANT_ALPHA}
- GL_ONE_MINUS_CONSTANT_ALPHA = $8004;
- {$EXTERNALSYM GL_ONE_MINUS_CONSTANT_ALPHA}
- GL_FUNC_ADD = $8006;
- {$EXTERNALSYM GL_FUNC_ADD}
- GL_MIN = $8007;
- {$EXTERNALSYM GL_MIN}
- GL_MAX = $8008;
- {$EXTERNALSYM GL_MAX}
- GL_FUNC_SUBTRACT = $800A;
- {$EXTERNALSYM GL_FUNC_SUBTRACT}
- GL_FUNC_REVERSE_SUBTRACT = $800B;
- {$EXTERNALSYM GL_FUNC_REVERSE_SUBTRACT}
-
- // color table GL 1.2 ARB imaging
- GL_COLOR_TABLE = $80D0;
- {$EXTERNALSYM GL_COLOR_TABLE}
- GL_POST_CONVOLUTION_COLOR_TABLE = $80D1;
- {$EXTERNALSYM GL_POST_CONVOLUTION_COLOR_TABLE}
- GL_POST_COLOR_MATRIX_COLOR_TABLE = $80D2;
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_COLOR_TABLE}
- GL_PROXY_COLOR_TABLE = $80D3;
- {$EXTERNALSYM GL_PROXY_COLOR_TABLE}
- GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = $80D4;
- {$EXTERNALSYM GL_PROXY_POST_CONVOLUTION_COLOR_TABLE}
- GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = $80D5;
- {$EXTERNALSYM GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE}
- GL_COLOR_TABLE_SCALE = $80D6;
- {$EXTERNALSYM GL_COLOR_TABLE_SCALE}
- GL_COLOR_TABLE_BIAS = $80D7;
- {$EXTERNALSYM GL_COLOR_TABLE_BIAS}
- GL_COLOR_TABLE_FORMAT = $80D8;
- {$EXTERNALSYM GL_COLOR_TABLE_FORMAT}
- GL_COLOR_TABLE_WIDTH = $80D9;
- {$EXTERNALSYM GL_COLOR_TABLE_WIDTH}
- GL_COLOR_TABLE_RED_SIZE = $80DA;
- {$EXTERNALSYM GL_COLOR_TABLE_RED_SIZE}
- GL_COLOR_TABLE_GREEN_SIZE = $80DB;
- {$EXTERNALSYM GL_COLOR_TABLE_GREEN_SIZE}
- GL_COLOR_TABLE_BLUE_SIZE = $80DC;
- {$EXTERNALSYM GL_COLOR_TABLE_BLUE_SIZE}
- GL_COLOR_TABLE_ALPHA_SIZE = $80DD;
- {$EXTERNALSYM GL_COLOR_TABLE_ALPHA_SIZE}
- GL_COLOR_TABLE_LUMINANCE_SIZE = $80DE;
- {$EXTERNALSYM GL_COLOR_TABLE_LUMINANCE_SIZE}
- GL_COLOR_TABLE_INTENSITY_SIZE = $80DF;
- {$EXTERNALSYM GL_COLOR_TABLE_INTENSITY_SIZE}
-
- // convolutions GL 1.2 ARB imaging
- GL_CONVOLUTION_1D = $8010;
- {$EXTERNALSYM GL_CONVOLUTION_1D}
- GL_CONVOLUTION_2D = $8011;
- {$EXTERNALSYM GL_CONVOLUTION_2D}
- GL_SEPARABLE_2D = $8012;
- {$EXTERNALSYM GL_SEPARABLE_2D}
- GL_CONVOLUTION_BORDER_MODE = $8013;
- {$EXTERNALSYM GL_CONVOLUTION_BORDER_MODE}
- GL_CONVOLUTION_FILTER_SCALE = $8014;
- {$EXTERNALSYM GL_CONVOLUTION_FILTER_SCALE}
- GL_CONVOLUTION_FILTER_BIAS = $8015;
- {$EXTERNALSYM GL_CONVOLUTION_FILTER_BIAS}
- GL_REDUCE = $8016;
- {$EXTERNALSYM GL_REDUCE}
- GL_CONVOLUTION_FORMAT = $8017;
- {$EXTERNALSYM GL_CONVOLUTION_FORMAT}
- GL_CONVOLUTION_WIDTH = $8018;
- {$EXTERNALSYM GL_CONVOLUTION_WIDTH}
- GL_CONVOLUTION_HEIGHT = $8019;
- {$EXTERNALSYM GL_CONVOLUTION_HEIGHT}
- GL_MAX_CONVOLUTION_WIDTH = $801A;
- {$EXTERNALSYM GL_MAX_CONVOLUTION_WIDTH}
- GL_MAX_CONVOLUTION_HEIGHT = $801B;
- {$EXTERNALSYM GL_MAX_CONVOLUTION_HEIGHT}
- GL_POST_CONVOLUTION_RED_SCALE = $801C;
- {$EXTERNALSYM GL_POST_CONVOLUTION_RED_SCALE}
- GL_POST_CONVOLUTION_GREEN_SCALE = $801D;
- {$EXTERNALSYM GL_POST_CONVOLUTION_GREEN_SCALE}
- GL_POST_CONVOLUTION_BLUE_SCALE = $801E;
- {$EXTERNALSYM GL_POST_CONVOLUTION_BLUE_SCALE}
- GL_POST_CONVOLUTION_ALPHA_SCALE = $801F;
- {$EXTERNALSYM GL_POST_CONVOLUTION_ALPHA_SCALE}
- GL_POST_CONVOLUTION_RED_BIAS = $8020;
- {$EXTERNALSYM GL_POST_CONVOLUTION_RED_BIAS}
- GL_POST_CONVOLUTION_GREEN_BIAS = $8021;
- {$EXTERNALSYM GL_POST_CONVOLUTION_GREEN_BIAS}
- GL_POST_CONVOLUTION_BLUE_BIAS = $8022;
- {$EXTERNALSYM GL_POST_CONVOLUTION_BLUE_BIAS}
- GL_POST_CONVOLUTION_ALPHA_BIAS = $8023;
- {$EXTERNALSYM GL_POST_CONVOLUTION_ALPHA_BIAS}
-
- // histogram GL 1.2 ARB imaging
- GL_HISTOGRAM = $8024;
- {$EXTERNALSYM GL_HISTOGRAM}
- GL_PROXY_HISTOGRAM = $8025;
- {$EXTERNALSYM GL_PROXY_HISTOGRAM}
- GL_HISTOGRAM_WIDTH = $8026;
- {$EXTERNALSYM GL_HISTOGRAM_WIDTH}
- GL_HISTOGRAM_FORMAT = $8027;
- {$EXTERNALSYM GL_HISTOGRAM_FORMAT}
- GL_HISTOGRAM_RED_SIZE = $8028;
- {$EXTERNALSYM GL_HISTOGRAM_RED_SIZE}
- GL_HISTOGRAM_GREEN_SIZE = $8029;
- {$EXTERNALSYM GL_HISTOGRAM_GREEN_SIZE}
- GL_HISTOGRAM_BLUE_SIZE = $802A;
- {$EXTERNALSYM GL_HISTOGRAM_BLUE_SIZE}
- GL_HISTOGRAM_ALPHA_SIZE = $802B;
- {$EXTERNALSYM GL_HISTOGRAM_ALPHA_SIZE}
- GL_HISTOGRAM_LUMINANCE_SIZE = $802C;
- {$EXTERNALSYM GL_HISTOGRAM_LUMINANCE_SIZE}
- GL_HISTOGRAM_SINK = $802D;
- {$EXTERNALSYM GL_HISTOGRAM_SINK}
- GL_MINMAX = $802E;
- {$EXTERNALSYM GL_MINMAX}
- GL_MINMAX_FORMAT = $802F;
- {$EXTERNALSYM GL_MINMAX_FORMAT}
- GL_MINMAX_SINK = $8030;
- {$EXTERNALSYM GL_MINMAX_SINK}
-
- // buffers
- GL_NONE = 0;
- {$EXTERNALSYM GL_NONE}
- GL_FRONT_LEFT = $0400;
- {$EXTERNALSYM GL_FRONT_LEFT}
- GL_FRONT_RIGHT = $0401;
- {$EXTERNALSYM GL_FRONT_RIGHT}
- GL_BACK_LEFT = $0402;
- {$EXTERNALSYM GL_BACK_LEFT}
- GL_BACK_RIGHT = $0403;
- {$EXTERNALSYM GL_BACK_RIGHT}
- GL_FRONT = $0404;
- {$EXTERNALSYM GL_FRONT}
- GL_BACK = $0405;
- {$EXTERNALSYM GL_BACK}
- GL_LEFT = $0406;
- {$EXTERNALSYM GL_LEFT}
- GL_RIGHT = $0407;
- {$EXTERNALSYM GL_RIGHT}
- GL_FRONT_AND_BACK = $0408;
- {$EXTERNALSYM GL_FRONT_AND_BACK}
- GL_AUX0 = $0409;
- {$EXTERNALSYM GL_AUX0}
- GL_AUX1 = $040A;
- {$EXTERNALSYM GL_AUX1}
- GL_AUX2 = $040B;
- {$EXTERNALSYM GL_AUX2}
- GL_AUX3 = $040C;
- {$EXTERNALSYM GL_AUX3}
- GL_AUX_BUFFERS = $0C00;
- {$EXTERNALSYM GL_AUX_BUFFERS}
- GL_DRAW_BUFFER = $0C01;
- {$EXTERNALSYM GL_DRAW_BUFFER}
- GL_READ_BUFFER = $0C02;
- {$EXTERNALSYM GL_READ_BUFFER}
- GL_DOUBLEBUFFER = $0C32;
- {$EXTERNALSYM GL_DOUBLEBUFFER}
- GL_STEREO = $0C33;
- {$EXTERNALSYM GL_STEREO}
-
- // depth buffer
- GL_DEPTH_RANGE = $0B70;
- {$EXTERNALSYM GL_DEPTH_RANGE}
- GL_DEPTH_TEST = $0B71;
- {$EXTERNALSYM GL_DEPTH_TEST}
- GL_DEPTH_WRITEMASK = $0B72;
- {$EXTERNALSYM GL_DEPTH_WRITEMASK}
- GL_DEPTH_CLEAR_VALUE = $0B73;
- {$EXTERNALSYM GL_DEPTH_CLEAR_VALUE}
- GL_DEPTH_FUNC = $0B74;
- {$EXTERNALSYM GL_DEPTH_FUNC}
- GL_NEVER = $0200;
- {$EXTERNALSYM GL_NEVER}
- GL_LESS = $0201;
- {$EXTERNALSYM GL_LESS}
- GL_EQUAL = $0202;
- {$EXTERNALSYM GL_EQUAL}
- GL_LEQUAL = $0203;
- {$EXTERNALSYM GL_LEQUAL}
- GL_GREATER = $0204;
- {$EXTERNALSYM GL_GREATER}
- GL_NOTEQUAL = $0205;
- {$EXTERNALSYM GL_NOTEQUAL}
- GL_GEQUAL = $0206;
- {$EXTERNALSYM GL_GEQUAL}
- GL_ALWAYS = $0207;
- {$EXTERNALSYM GL_ALWAYS}
-
- // accumulation buffer
- GL_ACCUM = $0100;
- {$EXTERNALSYM GL_ACCUM}
- GL_LOAD = $0101;
- {$EXTERNALSYM GL_LOAD}
- GL_RETURN = $0102;
- {$EXTERNALSYM GL_RETURN}
- GL_MULT = $0103;
- {$EXTERNALSYM GL_MULT}
- GL_ADD = $0104;
- {$EXTERNALSYM GL_ADD}
- GL_ACCUM_CLEAR_VALUE = $0B80;
- {$EXTERNALSYM GL_ACCUM_CLEAR_VALUE}
-
- // feedback buffer
- GL_FEEDBACK_BUFFER_POINTER = $0DF0;
- {$EXTERNALSYM GL_FEEDBACK_BUFFER_POINTER}
- GL_FEEDBACK_BUFFER_SIZE = $0DF1;
- {$EXTERNALSYM GL_FEEDBACK_BUFFER_SIZE}
- GL_FEEDBACK_BUFFER_TYPE = $0DF2;
- {$EXTERNALSYM GL_FEEDBACK_BUFFER_TYPE}
-
- // feedback types
- GL_2D = $0600;
- {$EXTERNALSYM GL_2D}
- GL_3D = $0601;
- {$EXTERNALSYM GL_3D}
- GL_3D_COLOR = $0602;
- {$EXTERNALSYM GL_3D_COLOR}
- GL_3D_COLOR_TEXTURE = $0603;
- {$EXTERNALSYM GL_3D_COLOR_TEXTURE}
- GL_4D_COLOR_TEXTURE = $0604;
- {$EXTERNALSYM GL_4D_COLOR_TEXTURE}
-
- // feedback tokens
- GL_PASS_THROUGH_TOKEN = $0700;
- {$EXTERNALSYM GL_PASS_THROUGH_TOKEN}
- GL_POINT_TOKEN = $0701;
- {$EXTERNALSYM GL_POINT_TOKEN}
- GL_LINE_TOKEN = $0702;
- {$EXTERNALSYM GL_LINE_TOKEN}
- GL_POLYGON_TOKEN = $0703;
- {$EXTERNALSYM GL_POLYGON_TOKEN}
- GL_BITMAP_TOKEN = $0704;
- {$EXTERNALSYM GL_BITMAP_TOKEN}
- GL_DRAW_PIXEL_TOKEN = $0705;
- {$EXTERNALSYM GL_DRAW_PIXEL_TOKEN}
- GL_COPY_PIXEL_TOKEN = $0706;
- {$EXTERNALSYM GL_COPY_PIXEL_TOKEN}
- GL_LINE_RESET_TOKEN = $0707;
- {$EXTERNALSYM GL_LINE_RESET_TOKEN}
-
- // fog
- GL_EXP = $0800;
- {$EXTERNALSYM GL_EXP}
- GL_EXP2 = $0801;
- {$EXTERNALSYM GL_EXP2}
- GL_FOG = $0B60;
- {$EXTERNALSYM GL_FOG}
- GL_FOG_INDEX = $0B61;
- {$EXTERNALSYM GL_FOG_INDEX}
- GL_FOG_DENSITY = $0B62;
- {$EXTERNALSYM GL_FOG_DENSITY}
- GL_FOG_START = $0B63;
- {$EXTERNALSYM GL_FOG_START}
- GL_FOG_END = $0B64;
- {$EXTERNALSYM GL_FOG_END}
- GL_FOG_MODE = $0B65;
- {$EXTERNALSYM GL_FOG_MODE}
- GL_FOG_COLOR = $0B66;
- {$EXTERNALSYM GL_FOG_COLOR}
-
- // pixel mode, transfer
- GL_PIXEL_MAP_I_TO_I = $0C70;
- {$EXTERNALSYM GL_PIXEL_MAP_I_TO_I}
- GL_PIXEL_MAP_S_TO_S = $0C71;
- {$EXTERNALSYM GL_PIXEL_MAP_S_TO_S}
- GL_PIXEL_MAP_I_TO_R = $0C72;
- {$EXTERNALSYM GL_PIXEL_MAP_I_TO_R}
- GL_PIXEL_MAP_I_TO_G = $0C73;
- {$EXTERNALSYM GL_PIXEL_MAP_I_TO_G}
- GL_PIXEL_MAP_I_TO_B = $0C74;
- {$EXTERNALSYM GL_PIXEL_MAP_I_TO_B}
- GL_PIXEL_MAP_I_TO_A = $0C75;
- {$EXTERNALSYM GL_PIXEL_MAP_I_TO_A}
- GL_PIXEL_MAP_R_TO_R = $0C76;
- {$EXTERNALSYM GL_PIXEL_MAP_R_TO_R}
- GL_PIXEL_MAP_G_TO_G = $0C77;
- {$EXTERNALSYM GL_PIXEL_MAP_G_TO_G}
- GL_PIXEL_MAP_B_TO_B = $0C78;
- {$EXTERNALSYM GL_PIXEL_MAP_B_TO_B}
- GL_PIXEL_MAP_A_TO_A = $0C79;
- {$EXTERNALSYM GL_PIXEL_MAP_A_TO_A}
-
- // vertex arrays
- GL_VERTEX_ARRAY_POINTER = $808E;
- {$EXTERNALSYM GL_VERTEX_ARRAY_POINTER}
- GL_NORMAL_ARRAY_POINTER = $808F;
- {$EXTERNALSYM GL_NORMAL_ARRAY_POINTER}
- GL_COLOR_ARRAY_POINTER = $8090;
- {$EXTERNALSYM GL_COLOR_ARRAY_POINTER}
- GL_INDEX_ARRAY_POINTER = $8091;
- {$EXTERNALSYM GL_INDEX_ARRAY_POINTER}
- GL_TEXTURE_COORD_ARRAY_POINTER = $8092;
- {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_POINTER}
- GL_EDGE_FLAG_ARRAY_POINTER = $8093;
- {$EXTERNALSYM GL_EDGE_FLAG_ARRAY_POINTER}
-
- // stenciling
- GL_STENCIL_TEST = $0B90;
- {$EXTERNALSYM GL_STENCIL_TEST}
- GL_STENCIL_CLEAR_VALUE = $0B91;
- {$EXTERNALSYM GL_STENCIL_CLEAR_VALUE}
- GL_STENCIL_FUNC = $0B92;
- {$EXTERNALSYM GL_STENCIL_FUNC}
- GL_STENCIL_VALUE_MASK = $0B93;
- {$EXTERNALSYM GL_STENCIL_VALUE_MASK}
- GL_STENCIL_FAIL = $0B94;
- {$EXTERNALSYM GL_STENCIL_FAIL}
- GL_STENCIL_PASS_DEPTH_FAIL = $0B95;
- {$EXTERNALSYM GL_STENCIL_PASS_DEPTH_FAIL}
- GL_STENCIL_PASS_DEPTH_PASS = $0B96;
- {$EXTERNALSYM GL_STENCIL_PASS_DEPTH_PASS}
- GL_STENCIL_REF = $0B97;
- {$EXTERNALSYM GL_STENCIL_REF}
- GL_STENCIL_WRITEMASK = $0B98;
- {$EXTERNALSYM GL_STENCIL_WRITEMASK}
- GL_KEEP = $1E00;
- {$EXTERNALSYM GL_KEEP}
- GL_REPLACE = $1E01;
- {$EXTERNALSYM GL_REPLACE}
- GL_INCR = $1E02;
- {$EXTERNALSYM GL_INCR}
- GL_DECR = $1E03;
- {$EXTERNALSYM GL_DECR}
-
- // color material
- GL_COLOR_MATERIAL_FACE = $0B55;
- {$EXTERNALSYM GL_COLOR_MATERIAL_FACE}
- GL_COLOR_MATERIAL_PARAMETER = $0B56;
- {$EXTERNALSYM GL_COLOR_MATERIAL_PARAMETER}
- GL_COLOR_MATERIAL = $0B57;
- {$EXTERNALSYM GL_COLOR_MATERIAL}
-
- // points
- GL_POINT_SMOOTH = $0B10;
- {$EXTERNALSYM GL_POINT_SMOOTH}
- GL_POINT_SIZE = $0B11;
- {$EXTERNALSYM GL_POINT_SIZE}
- GL_POINT_SIZE_RANGE = $0B12;
- {$EXTERNALSYM GL_POINT_SIZE_RANGE}
- GL_POINT_SIZE_GRANULARITY = $0B13;
- {$EXTERNALSYM GL_POINT_SIZE_GRANULARITY}
-
- // lines
- GL_LINE_SMOOTH = $0B20;
- {$EXTERNALSYM GL_LINE_SMOOTH}
- GL_LINE_WIDTH = $0B21;
- {$EXTERNALSYM GL_LINE_WIDTH}
- GL_LINE_WIDTH_RANGE = $0B22;
- {$EXTERNALSYM GL_LINE_WIDTH_RANGE}
- GL_LINE_WIDTH_GRANULARITY = $0B23;
- {$EXTERNALSYM GL_LINE_WIDTH_GRANULARITY}
- GL_LINE_STIPPLE = $0B24;
- {$EXTERNALSYM GL_LINE_STIPPLE}
- GL_LINE_STIPPLE_PATTERN = $0B25;
- {$EXTERNALSYM GL_LINE_STIPPLE_PATTERN}
- GL_LINE_STIPPLE_REPEAT = $0B26;
- {$EXTERNALSYM GL_LINE_STIPPLE_REPEAT}
-
- // polygons
- GL_POLYGON_MODE = $0B40;
- {$EXTERNALSYM GL_POLYGON_MODE}
- GL_POLYGON_SMOOTH = $0B41;
- {$EXTERNALSYM GL_POLYGON_SMOOTH}
- GL_POLYGON_STIPPLE = $0B42;
- {$EXTERNALSYM GL_POLYGON_STIPPLE}
- GL_EDGE_FLAG = $0B43;
- {$EXTERNALSYM GL_EDGE_FLAG}
- GL_CULL_FACE = $0B44;
- {$EXTERNALSYM GL_CULL_FACE}
- GL_CULL_FACE_MODE = $0B45;
- {$EXTERNALSYM GL_CULL_FACE_MODE}
- GL_FRONT_FACE = $0B46;
- {$EXTERNALSYM GL_FRONT_FACE}
- GL_CW = $0900;
- {$EXTERNALSYM GL_CW}
- GL_CCW = $0901;
- {$EXTERNALSYM GL_CCW}
- GL_POINT = $1B00;
- {$EXTERNALSYM GL_POINT}
- GL_LINE = $1B01;
- {$EXTERNALSYM GL_LINE}
- GL_FILL = $1B02;
- {$EXTERNALSYM GL_FILL}
-
- // display lists
- GL_LIST_MODE = $0B30;
- {$EXTERNALSYM GL_LIST_MODE}
- GL_LIST_BASE = $0B32;
- {$EXTERNALSYM GL_LIST_BASE}
- GL_LIST_INDEX = $0B33;
- {$EXTERNALSYM GL_LIST_INDEX}
- GL_COMPILE = $1300;
- {$EXTERNALSYM GL_COMPILE}
- GL_COMPILE_AND_EXECUTE = $1301;
- {$EXTERNALSYM GL_COMPILE_AND_EXECUTE}
-
- // lighting
- GL_LIGHTING = $0B50;
- {$EXTERNALSYM GL_LIGHTING}
- GL_LIGHT_MODEL_LOCAL_VIEWER = $0B51;
- {$EXTERNALSYM GL_LIGHT_MODEL_LOCAL_VIEWER}
- GL_LIGHT_MODEL_TWO_SIDE = $0B52;
- {$EXTERNALSYM GL_LIGHT_MODEL_TWO_SIDE}
- GL_LIGHT_MODEL_AMBIENT = $0B53;
- {$EXTERNALSYM GL_LIGHT_MODEL_AMBIENT}
- GL_LIGHT_MODEL_COLOR_CONTROL = $81F8; // GL 1.2
- {$EXTERNALSYM GL_LIGHT_MODEL_COLOR_CONTROL}
- GL_SHADE_MODEL = $0B54;
- {$EXTERNALSYM GL_SHADE_MODEL}
- GL_NORMALIZE = $0BA1;
- {$EXTERNALSYM GL_NORMALIZE}
- GL_AMBIENT = $1200;
- {$EXTERNALSYM GL_AMBIENT}
- GL_DIFFUSE = $1201;
- {$EXTERNALSYM GL_DIFFUSE}
- GL_SPECULAR = $1202;
- {$EXTERNALSYM GL_SPECULAR}
- GL_POSITION = $1203;
- {$EXTERNALSYM GL_POSITION}
- GL_SPOT_DIRECTION = $1204;
- {$EXTERNALSYM GL_SPOT_DIRECTION}
- GL_SPOT_EXPONENT = $1205;
- {$EXTERNALSYM GL_SPOT_EXPONENT}
- GL_SPOT_CUTOFF = $1206;
- {$EXTERNALSYM GL_SPOT_CUTOFF}
- GL_CONSTANT_ATTENUATION = $1207;
- {$EXTERNALSYM GL_CONSTANT_ATTENUATION}
- GL_LINEAR_ATTENUATION = $1208;
- {$EXTERNALSYM GL_LINEAR_ATTENUATION}
- GL_QUADRATIC_ATTENUATION = $1209;
- {$EXTERNALSYM GL_QUADRATIC_ATTENUATION}
- GL_EMISSION = $1600;
- {$EXTERNALSYM GL_EMISSION}
- GL_SHININESS = $1601;
- {$EXTERNALSYM GL_SHININESS}
- GL_AMBIENT_AND_DIFFUSE = $1602;
- {$EXTERNALSYM GL_AMBIENT_AND_DIFFUSE}
- GL_COLOR_INDEXES = $1603;
- {$EXTERNALSYM GL_COLOR_INDEXES}
- GL_FLAT = $1D00;
- {$EXTERNALSYM GL_FLAT}
- GL_SMOOTH = $1D01;
- {$EXTERNALSYM GL_SMOOTH}
- GL_LIGHT0 = $4000;
- {$EXTERNALSYM GL_LIGHT0}
- GL_LIGHT1 = $4001;
- {$EXTERNALSYM GL_LIGHT1}
- GL_LIGHT2 = $4002;
- {$EXTERNALSYM GL_LIGHT2}
- GL_LIGHT3 = $4003;
- {$EXTERNALSYM GL_LIGHT3}
- GL_LIGHT4 = $4004;
- {$EXTERNALSYM GL_LIGHT4}
- GL_LIGHT5 = $4005;
- {$EXTERNALSYM GL_LIGHT5}
- GL_LIGHT6 = $4006;
- {$EXTERNALSYM GL_LIGHT6}
- GL_LIGHT7 = $4007;
- {$EXTERNALSYM GL_LIGHT7}
-
- // matrix modes
- GL_MATRIX_MODE = $0BA0;
- {$EXTERNALSYM GL_MATRIX_MODE}
- GL_MODELVIEW = $1700;
- {$EXTERNALSYM GL_MODELVIEW}
- GL_PROJECTION = $1701;
- {$EXTERNALSYM GL_PROJECTION}
- GL_TEXTURE = $1702;
- {$EXTERNALSYM GL_TEXTURE}
-
- // gets
- GL_CURRENT_COLOR = $0B00;
- {$EXTERNALSYM GL_CURRENT_COLOR}
- GL_CURRENT_INDEX = $0B01;
- {$EXTERNALSYM GL_CURRENT_INDEX}
- GL_CURRENT_NORMAL = $0B02;
- {$EXTERNALSYM GL_CURRENT_NORMAL}
- GL_CURRENT_TEXTURE_COORDS = $0B03;
- {$EXTERNALSYM GL_CURRENT_TEXTURE_COORDS}
- GL_CURRENT_RASTER_COLOR = $0B04;
- {$EXTERNALSYM GL_CURRENT_RASTER_COLOR}
- GL_CURRENT_RASTER_INDEX = $0B05;
- {$EXTERNALSYM GL_CURRENT_RASTER_INDEX}
- GL_CURRENT_RASTER_TEXTURE_COORDS = $0B06;
- {$EXTERNALSYM GL_CURRENT_RASTER_TEXTURE_COORDS}
- GL_CURRENT_RASTER_POSITION = $0B07;
- {$EXTERNALSYM GL_CURRENT_RASTER_POSITION}
- GL_CURRENT_RASTER_POSITION_VALID = $0B08;
- {$EXTERNALSYM GL_CURRENT_RASTER_POSITION_VALID}
- GL_CURRENT_RASTER_DISTANCE = $0B09;
- {$EXTERNALSYM GL_CURRENT_RASTER_DISTANCE}
- GL_MAX_LIST_NESTING = $0B31;
- {$EXTERNALSYM GL_MAX_LIST_NESTING}
- GL_VIEWPORT = $0BA2;
- {$EXTERNALSYM GL_VIEWPORT}
- GL_MODELVIEW_STACK_DEPTH = $0BA3;
- {$EXTERNALSYM GL_MODELVIEW_STACK_DEPTH}
- GL_PROJECTION_STACK_DEPTH = $0BA4;
- {$EXTERNALSYM GL_PROJECTION_STACK_DEPTH}
- GL_TEXTURE_STACK_DEPTH = $0BA5;
- {$EXTERNALSYM GL_TEXTURE_STACK_DEPTH}
- GL_MODELVIEW_MATRIX = $0BA6;
- {$EXTERNALSYM GL_MODELVIEW_MATRIX}
- GL_PROJECTION_MATRIX = $0BA7;
- {$EXTERNALSYM GL_PROJECTION_MATRIX}
- GL_TEXTURE_MATRIX = $0BA8;
- {$EXTERNALSYM GL_TEXTURE_MATRIX}
- GL_ATTRIB_STACK_DEPTH = $0BB0;
- {$EXTERNALSYM GL_ATTRIB_STACK_DEPTH}
- GL_CLIENT_ATTRIB_STACK_DEPTH = $0BB1;
- {$EXTERNALSYM GL_CLIENT_ATTRIB_STACK_DEPTH}
-
- GL_SINGLE_COLOR = $81F9; // GL 1.2
- {$EXTERNALSYM GL_SINGLE_COLOR}
- GL_SEPARATE_SPECULAR_COLOR = $81FA; // GL 1.2
- {$EXTERNALSYM GL_SEPARATE_SPECULAR_COLOR}
-
- // alpha testing
- GL_ALPHA_TEST = $0BC0;
- {$EXTERNALSYM GL_ALPHA_TEST}
- GL_ALPHA_TEST_FUNC = $0BC1;
- {$EXTERNALSYM GL_ALPHA_TEST_FUNC}
- GL_ALPHA_TEST_REF = $0BC2;
- {$EXTERNALSYM GL_ALPHA_TEST_REF}
-
- GL_LOGIC_OP_MODE = $0BF0;
- {$EXTERNALSYM GL_LOGIC_OP_MODE}
- GL_INDEX_LOGIC_OP = $0BF1;
- {$EXTERNALSYM GL_INDEX_LOGIC_OP}
- GL_LOGIC_OP = $0BF1;
- {$EXTERNALSYM GL_LOGIC_OP}
- GL_COLOR_LOGIC_OP = $0BF2;
- {$EXTERNALSYM GL_COLOR_LOGIC_OP}
- GL_SCISSOR_BOX = $0C10;
- {$EXTERNALSYM GL_SCISSOR_BOX}
- GL_SCISSOR_TEST = $0C11;
- {$EXTERNALSYM GL_SCISSOR_TEST}
- GL_INDEX_CLEAR_VALUE = $0C20;
- {$EXTERNALSYM GL_INDEX_CLEAR_VALUE}
- GL_INDEX_WRITEMASK = $0C21;
- {$EXTERNALSYM GL_INDEX_WRITEMASK}
- GL_COLOR_CLEAR_VALUE = $0C22;
- {$EXTERNALSYM GL_COLOR_CLEAR_VALUE}
- GL_COLOR_WRITEMASK = $0C23;
- {$EXTERNALSYM GL_COLOR_WRITEMASK}
- GL_INDEX_MODE = $0C30;
- {$EXTERNALSYM GL_INDEX_MODE}
- GL_RGBA_MODE = $0C31;
- {$EXTERNALSYM GL_RGBA_MODE}
- GL_RENDER_MODE = $0C40;
- {$EXTERNALSYM GL_RENDER_MODE}
- GL_PERSPECTIVE_CORRECTION_HINT = $0C50;
- {$EXTERNALSYM GL_PERSPECTIVE_CORRECTION_HINT}
- GL_POINT_SMOOTH_HINT = $0C51;
- {$EXTERNALSYM GL_POINT_SMOOTH_HINT}
- GL_LINE_SMOOTH_HINT = $0C52;
- {$EXTERNALSYM GL_LINE_SMOOTH_HINT}
- GL_POLYGON_SMOOTH_HINT = $0C53;
- {$EXTERNALSYM GL_POLYGON_SMOOTH_HINT}
- GL_FOG_HINT = $0C54;
- {$EXTERNALSYM GL_FOG_HINT}
- GL_TEXTURE_GEN_S = $0C60;
- {$EXTERNALSYM GL_TEXTURE_GEN_S}
- GL_TEXTURE_GEN_T = $0C61;
- {$EXTERNALSYM GL_TEXTURE_GEN_T}
- GL_TEXTURE_GEN_R = $0C62;
- {$EXTERNALSYM GL_TEXTURE_GEN_R}
- GL_TEXTURE_GEN_Q = $0C63;
- {$EXTERNALSYM GL_TEXTURE_GEN_Q}
- GL_PIXEL_MAP_I_TO_I_SIZE = $0CB0;
- {$EXTERNALSYM GL_PIXEL_MAP_I_TO_I_SIZE}
- GL_PIXEL_MAP_S_TO_S_SIZE = $0CB1;
- {$EXTERNALSYM GL_PIXEL_MAP_S_TO_S_SIZE}
- GL_PIXEL_MAP_I_TO_R_SIZE = $0CB2;
- {$EXTERNALSYM GL_PIXEL_MAP_I_TO_R_SIZE}
- GL_PIXEL_MAP_I_TO_G_SIZE = $0CB3;
- {$EXTERNALSYM GL_PIXEL_MAP_I_TO_G_SIZE}
- GL_PIXEL_MAP_I_TO_B_SIZE = $0CB4;
- {$EXTERNALSYM GL_PIXEL_MAP_I_TO_B_SIZE}
- GL_PIXEL_MAP_I_TO_A_SIZE = $0CB5;
- {$EXTERNALSYM GL_PIXEL_MAP_I_TO_A_SIZE}
- GL_PIXEL_MAP_R_TO_R_SIZE = $0CB6;
- {$EXTERNALSYM GL_PIXEL_MAP_R_TO_R_SIZE}
- GL_PIXEL_MAP_G_TO_G_SIZE = $0CB7;
- {$EXTERNALSYM GL_PIXEL_MAP_G_TO_G_SIZE}
- GL_PIXEL_MAP_B_TO_B_SIZE = $0CB8;
- {$EXTERNALSYM GL_PIXEL_MAP_B_TO_B_SIZE}
- GL_PIXEL_MAP_A_TO_A_SIZE = $0CB9;
- {$EXTERNALSYM GL_PIXEL_MAP_A_TO_A_SIZE}
- GL_UNPACK_SWAP_BYTES = $0CF0;
- {$EXTERNALSYM GL_UNPACK_SWAP_BYTES}
- GL_UNPACK_LSB_FIRST = $0CF1;
- {$EXTERNALSYM GL_UNPACK_LSB_FIRST}
- GL_UNPACK_ROW_LENGTH = $0CF2;
- {$EXTERNALSYM GL_UNPACK_ROW_LENGTH}
- GL_UNPACK_SKIP_ROWS = $0CF3;
- {$EXTERNALSYM GL_UNPACK_SKIP_ROWS}
- GL_UNPACK_SKIP_PIXELS = $0CF4;
- {$EXTERNALSYM GL_UNPACK_SKIP_PIXELS}
- GL_UNPACK_ALIGNMENT = $0CF5;
- {$EXTERNALSYM GL_UNPACK_ALIGNMENT}
- GL_PACK_SWAP_BYTES = $0D00;
- {$EXTERNALSYM GL_PACK_SWAP_BYTES}
- GL_PACK_LSB_FIRST = $0D01;
- {$EXTERNALSYM GL_PACK_LSB_FIRST}
- GL_PACK_ROW_LENGTH = $0D02;
- {$EXTERNALSYM GL_PACK_ROW_LENGTH}
- GL_PACK_SKIP_ROWS = $0D03;
- {$EXTERNALSYM GL_PACK_SKIP_ROWS}
- GL_PACK_SKIP_PIXELS = $0D04;
- {$EXTERNALSYM GL_PACK_SKIP_PIXELS}
- GL_PACK_ALIGNMENT = $0D05;
- {$EXTERNALSYM GL_PACK_ALIGNMENT}
- GL_PACK_SKIP_IMAGES = $806B; // GL 1.2
- {$EXTERNALSYM GL_PACK_SKIP_IMAGES}
- GL_PACK_IMAGE_HEIGHT = $806C; // GL 1.2
- {$EXTERNALSYM GL_PACK_IMAGE_HEIGHT}
- GL_UNPACK_SKIP_IMAGES = $806D; // GL 1.2
- {$EXTERNALSYM GL_UNPACK_SKIP_IMAGES}
- GL_UNPACK_IMAGE_HEIGHT = $806E; // GL 1.2
- {$EXTERNALSYM GL_UNPACK_IMAGE_HEIGHT}
- GL_MAP_COLOR = $0D10;
- {$EXTERNALSYM GL_MAP_COLOR}
- GL_MAP_STENCIL = $0D11;
- {$EXTERNALSYM GL_MAP_STENCIL}
- GL_INDEX_SHIFT = $0D12;
- {$EXTERNALSYM GL_INDEX_SHIFT}
- GL_INDEX_OFFSET = $0D13;
- {$EXTERNALSYM GL_INDEX_OFFSET}
- GL_RED_SCALE = $0D14;
- {$EXTERNALSYM GL_RED_SCALE}
- GL_RED_BIAS = $0D15;
- {$EXTERNALSYM GL_RED_BIAS}
- GL_ZOOM_X = $0D16;
- {$EXTERNALSYM GL_ZOOM_X}
- GL_ZOOM_Y = $0D17;
- {$EXTERNALSYM GL_ZOOM_Y}
- GL_GREEN_SCALE = $0D18;
- {$EXTERNALSYM GL_GREEN_SCALE}
- GL_GREEN_BIAS = $0D19;
- {$EXTERNALSYM GL_GREEN_BIAS}
- GL_BLUE_SCALE = $0D1A;
- {$EXTERNALSYM GL_BLUE_SCALE}
- GL_BLUE_BIAS = $0D1B;
- {$EXTERNALSYM GL_BLUE_BIAS}
- GL_ALPHA_SCALE = $0D1C;
- {$EXTERNALSYM GL_ALPHA_SCALE}
- GL_ALPHA_BIAS = $0D1D;
- {$EXTERNALSYM GL_ALPHA_BIAS}
- GL_DEPTH_SCALE = $0D1E;
- {$EXTERNALSYM GL_DEPTH_SCALE}
- GL_DEPTH_BIAS = $0D1F;
- {$EXTERNALSYM GL_DEPTH_BIAS}
- GL_MAX_EVAL_ORDER = $0D30;
- {$EXTERNALSYM GL_MAX_EVAL_ORDER}
- GL_MAX_LIGHTS = $0D31;
- {$EXTERNALSYM GL_MAX_LIGHTS}
- GL_MAX_CLIP_PLANES = $0D32;
- {$EXTERNALSYM GL_MAX_CLIP_PLANES}
- GL_MAX_TEXTURE_SIZE = $0D33;
- {$EXTERNALSYM GL_MAX_TEXTURE_SIZE}
- GL_MAX_3D_TEXTURE_SIZE = $8073; // GL 1.2
- {$EXTERNALSYM GL_MAX_3D_TEXTURE_SIZE}
- GL_MAX_PIXEL_MAP_TABLE = $0D34;
- {$EXTERNALSYM GL_MAX_PIXEL_MAP_TABLE}
- GL_MAX_ATTRIB_STACK_DEPTH = $0D35;
- {$EXTERNALSYM GL_MAX_ATTRIB_STACK_DEPTH}
- GL_MAX_MODELVIEW_STACK_DEPTH = $0D36;
- {$EXTERNALSYM GL_MAX_MODELVIEW_STACK_DEPTH}
- GL_MAX_NAME_STACK_DEPTH = $0D37;
- {$EXTERNALSYM GL_MAX_NAME_STACK_DEPTH}
- GL_MAX_PROJECTION_STACK_DEPTH = $0D38;
- {$EXTERNALSYM GL_MAX_PROJECTION_STACK_DEPTH}
- GL_MAX_TEXTURE_STACK_DEPTH = $0D39;
- {$EXTERNALSYM GL_MAX_TEXTURE_STACK_DEPTH}
- GL_MAX_VIEWPORT_DIMS = $0D3A;
- {$EXTERNALSYM GL_MAX_VIEWPORT_DIMS}
- GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = $0D3B;
- {$EXTERNALSYM GL_MAX_CLIENT_ATTRIB_STACK_DEPTH}
- GL_MAX_ELEMENTS_VERTICES = $80E8; // GL 1.2
- {$EXTERNALSYM GL_MAX_ELEMENTS_VERTICES}
- GL_MAX_ELEMENTS_INDICES = $80E9; // GL 1.2
- {$EXTERNALSYM GL_MAX_ELEMENTS_INDICES}
- GL_RESCALE_NORMAL = $803A; // GL 1.2
- {$EXTERNALSYM GL_RESCALE_NORMAL}
- GL_SUBPIXEL_BITS = $0D50;
- {$EXTERNALSYM GL_SUBPIXEL_BITS}
- GL_INDEX_BITS = $0D51;
- {$EXTERNALSYM GL_INDEX_BITS}
- GL_RED_BITS = $0D52;
- {$EXTERNALSYM GL_RED_BITS}
- GL_GREEN_BITS = $0D53;
- {$EXTERNALSYM GL_GREEN_BITS}
- GL_BLUE_BITS = $0D54;
- {$EXTERNALSYM GL_BLUE_BITS}
- GL_ALPHA_BITS = $0D55;
- {$EXTERNALSYM GL_ALPHA_BITS}
- GL_DEPTH_BITS = $0D56;
- {$EXTERNALSYM GL_DEPTH_BITS}
- GL_STENCIL_BITS = $0D57;
- {$EXTERNALSYM GL_STENCIL_BITS}
- GL_ACCUM_RED_BITS = $0D58;
- {$EXTERNALSYM GL_ACCUM_RED_BITS}
- GL_ACCUM_GREEN_BITS = $0D59;
- {$EXTERNALSYM GL_ACCUM_GREEN_BITS}
- GL_ACCUM_BLUE_BITS = $0D5A;
- {$EXTERNALSYM GL_ACCUM_BLUE_BITS}
- GL_ACCUM_ALPHA_BITS = $0D5B;
- {$EXTERNALSYM GL_ACCUM_ALPHA_BITS}
- GL_NAME_STACK_DEPTH = $0D70;
- {$EXTERNALSYM GL_NAME_STACK_DEPTH}
- GL_AUTO_NORMAL = $0D80;
- {$EXTERNALSYM GL_AUTO_NORMAL}
- GL_MAP1_COLOR_4 = $0D90;
- {$EXTERNALSYM GL_MAP1_COLOR_4}
- GL_MAP1_INDEX = $0D91;
- {$EXTERNALSYM GL_MAP1_INDEX}
- GL_MAP1_NORMAL = $0D92;
- {$EXTERNALSYM GL_MAP1_NORMAL}
- GL_MAP1_TEXTURE_COORD_1 = $0D93;
- {$EXTERNALSYM GL_MAP1_TEXTURE_COORD_1}
- GL_MAP1_TEXTURE_COORD_2 = $0D94;
- {$EXTERNALSYM GL_MAP1_TEXTURE_COORD_2}
- GL_MAP1_TEXTURE_COORD_3 = $0D95;
- {$EXTERNALSYM GL_MAP1_TEXTURE_COORD_3}
- GL_MAP1_TEXTURE_COORD_4 = $0D96;
- {$EXTERNALSYM GL_MAP1_TEXTURE_COORD_4}
- GL_MAP1_VERTEX_3 = $0D97;
- {$EXTERNALSYM GL_MAP1_VERTEX_3}
- GL_MAP1_VERTEX_4 = $0D98;
- {$EXTERNALSYM GL_MAP1_VERTEX_4}
- GL_MAP2_COLOR_4 = $0DB0;
- {$EXTERNALSYM GL_MAP2_COLOR_4}
- GL_MAP2_INDEX = $0DB1;
- {$EXTERNALSYM GL_MAP2_INDEX}
- GL_MAP2_NORMAL = $0DB2;
- {$EXTERNALSYM GL_MAP2_NORMAL}
- GL_MAP2_TEXTURE_COORD_1 = $0DB3;
- {$EXTERNALSYM GL_MAP2_TEXTURE_COORD_1}
- GL_MAP2_TEXTURE_COORD_2 = $0DB4;
- {$EXTERNALSYM GL_MAP2_TEXTURE_COORD_2}
- GL_MAP2_TEXTURE_COORD_3 = $0DB5;
- {$EXTERNALSYM GL_MAP2_TEXTURE_COORD_3}
- GL_MAP2_TEXTURE_COORD_4 = $0DB6;
- {$EXTERNALSYM GL_MAP2_TEXTURE_COORD_4}
- GL_MAP2_VERTEX_3 = $0DB7;
- {$EXTERNALSYM GL_MAP2_VERTEX_3}
- GL_MAP2_VERTEX_4 = $0DB8;
- {$EXTERNALSYM GL_MAP2_VERTEX_4}
- GL_MAP1_GRID_DOMAIN = $0DD0;
- {$EXTERNALSYM GL_MAP1_GRID_DOMAIN}
- GL_MAP1_GRID_SEGMENTS = $0DD1;
- {$EXTERNALSYM GL_MAP1_GRID_SEGMENTS}
- GL_MAP2_GRID_DOMAIN = $0DD2;
- {$EXTERNALSYM GL_MAP2_GRID_DOMAIN}
- GL_MAP2_GRID_SEGMENTS = $0DD3;
- {$EXTERNALSYM GL_MAP2_GRID_SEGMENTS}
- GL_TEXTURE_1D = $0DE0;
- {$EXTERNALSYM GL_TEXTURE_1D}
- GL_TEXTURE_2D = $0DE1;
- {$EXTERNALSYM GL_TEXTURE_2D}
- GL_TEXTURE_3D = $806F; // GL 1.2
- {$EXTERNALSYM GL_TEXTURE_3D}
- GL_SELECTION_BUFFER_POINTER = $0DF3;
- {$EXTERNALSYM GL_SELECTION_BUFFER_POINTER}
- GL_SELECTION_BUFFER_SIZE = $0DF4;
- {$EXTERNALSYM GL_SELECTION_BUFFER_SIZE}
- GL_POLYGON_OFFSET_UNITS = $2A00;
- {$EXTERNALSYM GL_POLYGON_OFFSET_UNITS}
- GL_POLYGON_OFFSET_POINT = $2A01;
- {$EXTERNALSYM GL_POLYGON_OFFSET_POINT}
- GL_POLYGON_OFFSET_LINE = $2A02;
- {$EXTERNALSYM GL_POLYGON_OFFSET_LINE}
- GL_POLYGON_OFFSET_FILL = $8037;
- {$EXTERNALSYM GL_POLYGON_OFFSET_FILL}
- GL_POLYGON_OFFSET_FACTOR = $8038;
- {$EXTERNALSYM GL_POLYGON_OFFSET_FACTOR}
- GL_TEXTURE_BINDING_1D = $8068;
- {$EXTERNALSYM GL_TEXTURE_BINDING_1D}
- GL_TEXTURE_BINDING_2D = $8069;
- {$EXTERNALSYM GL_TEXTURE_BINDING_2D}
- GL_VERTEX_ARRAY = $8074;
- {$EXTERNALSYM GL_VERTEX_ARRAY}
- GL_NORMAL_ARRAY = $8075;
- {$EXTERNALSYM GL_NORMAL_ARRAY}
- GL_COLOR_ARRAY = $8076;
- {$EXTERNALSYM GL_COLOR_ARRAY}
- GL_INDEX_ARRAY = $8077;
- {$EXTERNALSYM GL_INDEX_ARRAY}
- GL_TEXTURE_COORD_ARRAY = $8078;
- {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY}
- GL_EDGE_FLAG_ARRAY = $8079;
- {$EXTERNALSYM GL_EDGE_FLAG_ARRAY}
- GL_VERTEX_ARRAY_SIZE = $807A;
- {$EXTERNALSYM GL_VERTEX_ARRAY_SIZE}
- GL_VERTEX_ARRAY_TYPE = $807B;
- {$EXTERNALSYM GL_VERTEX_ARRAY_TYPE}
- GL_VERTEX_ARRAY_STRIDE = $807C;
- {$EXTERNALSYM GL_VERTEX_ARRAY_STRIDE}
- GL_NORMAL_ARRAY_TYPE = $807E;
- {$EXTERNALSYM GL_NORMAL_ARRAY_TYPE}
- GL_NORMAL_ARRAY_STRIDE = $807F;
- {$EXTERNALSYM GL_NORMAL_ARRAY_STRIDE}
- GL_COLOR_ARRAY_SIZE = $8081;
- {$EXTERNALSYM GL_COLOR_ARRAY_SIZE}
- GL_COLOR_ARRAY_TYPE = $8082;
- {$EXTERNALSYM GL_COLOR_ARRAY_TYPE}
- GL_COLOR_ARRAY_STRIDE = $8083;
- {$EXTERNALSYM GL_COLOR_ARRAY_STRIDE}
- GL_INDEX_ARRAY_TYPE = $8085;
- {$EXTERNALSYM GL_INDEX_ARRAY_TYPE}
- GL_INDEX_ARRAY_STRIDE = $8086;
- {$EXTERNALSYM GL_INDEX_ARRAY_STRIDE}
- GL_TEXTURE_COORD_ARRAY_SIZE = $8088;
- {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_SIZE}
- GL_TEXTURE_COORD_ARRAY_TYPE = $8089;
- {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_TYPE}
- GL_TEXTURE_COORD_ARRAY_STRIDE = $808A;
- {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_STRIDE}
- GL_EDGE_FLAG_ARRAY_STRIDE = $808C;
- {$EXTERNALSYM GL_EDGE_FLAG_ARRAY_STRIDE}
- GL_COLOR_MATRIX = $80B1; // GL 1.2 ARB imaging
- {$EXTERNALSYM GL_COLOR_MATRIX}
- GL_COLOR_MATRIX_STACK_DEPTH = $80B2; // GL 1.2 ARB imaging
- {$EXTERNALSYM GL_COLOR_MATRIX_STACK_DEPTH}
- GL_MAX_COLOR_MATRIX_STACK_DEPTH = $80B3; // GL 1.2 ARB imaging
- {$EXTERNALSYM GL_MAX_COLOR_MATRIX_STACK_DEPTH}
- GL_POST_COLOR_MATRIX_RED_SCALE = $80B4; // GL 1.2 ARB imaging
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_RED_SCALE}
- GL_POST_COLOR_MATRIX_GREEN_SCALE = $80B5; // GL 1.2 ARB imaging
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_GREEN_SCALE}
- GL_POST_COLOR_MATRIX_BLUE_SCALE = $80B6; // GL 1.2 ARB imaging
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_BLUE_SCALE}
- GL_POST_COLOR_MATRIX_ALPHA_SCALE = $80B7; // GL 1.2 ARB imaging
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_ALPHA_SCALE}
- GL_POST_COLOR_MATRIX_RED_BIAS = $80B8; // GL 1.2 ARB imaging
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_RED_BIAS}
- GL_POST_COLOR_MATRIX_GREEN_BIAS = $80B9; // GL 1.2 ARB imaging
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_GREEN_BIAS}
- GL_POST_COLOR_MATRIX_BLUE_BIAS = $80BA; // GL 1.2 ARB imaging
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_BLUE_BIAS}
- GL_POST_COLOR_MATRIX_ALPHA_BIAS = $80BB; // GL 1.2 ARB imaging
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_ALPHA_BIAS}
-
- // evaluators
- GL_COEFF = $0A00;
- {$EXTERNALSYM GL_COEFF}
- GL_ORDER = $0A01;
- {$EXTERNALSYM GL_ORDER}
- GL_DOMAIN = $0A02;
- {$EXTERNALSYM GL_DOMAIN}
-
- // texture mapping
- GL_TEXTURE_WIDTH = $1000;
- {$EXTERNALSYM GL_TEXTURE_WIDTH}
- GL_TEXTURE_HEIGHT = $1001;
- {$EXTERNALSYM GL_TEXTURE_HEIGHT}
- GL_TEXTURE_INTERNAL_FORMAT = $1003;
- {$EXTERNALSYM GL_TEXTURE_INTERNAL_FORMAT}
- GL_TEXTURE_COMPONENTS = $1003;
- {$EXTERNALSYM GL_TEXTURE_COMPONENTS}
- GL_TEXTURE_BORDER_COLOR = $1004;
- {$EXTERNALSYM GL_TEXTURE_BORDER_COLOR}
- GL_TEXTURE_BORDER = $1005;
- {$EXTERNALSYM GL_TEXTURE_BORDER}
- GL_TEXTURE_RED_SIZE = $805C;
- {$EXTERNALSYM GL_TEXTURE_RED_SIZE}
- GL_TEXTURE_GREEN_SIZE = $805D;
- {$EXTERNALSYM GL_TEXTURE_GREEN_SIZE}
- GL_TEXTURE_BLUE_SIZE = $805E;
- {$EXTERNALSYM GL_TEXTURE_BLUE_SIZE}
- GL_TEXTURE_ALPHA_SIZE = $805F;
- {$EXTERNALSYM GL_TEXTURE_ALPHA_SIZE}
- GL_TEXTURE_LUMINANCE_SIZE = $8060;
- {$EXTERNALSYM GL_TEXTURE_LUMINANCE_SIZE}
- GL_TEXTURE_INTENSITY_SIZE = $8061;
- {$EXTERNALSYM GL_TEXTURE_INTENSITY_SIZE}
- GL_TEXTURE_PRIORITY = $8066;
- {$EXTERNALSYM GL_TEXTURE_PRIORITY}
- GL_TEXTURE_RESIDENT = $8067;
- {$EXTERNALSYM GL_TEXTURE_RESIDENT}
- GL_BGR = $80E0; // v 1.2
- {$EXTERNALSYM GL_BGR}
- GL_BGRA = $80E1; // v 1.2
- {$EXTERNALSYM GL_BGRA}
- GL_S = $2000;
- {$EXTERNALSYM GL_S}
- GL_T = $2001;
- {$EXTERNALSYM GL_T}
- GL_R = $2002;
- {$EXTERNALSYM GL_R}
- GL_Q = $2003;
- {$EXTERNALSYM GL_Q}
- GL_MODULATE = $2100;
- {$EXTERNALSYM GL_MODULATE}
- GL_DECAL = $2101;
- {$EXTERNALSYM GL_DECAL}
- GL_TEXTURE_ENV_MODE = $2200;
- {$EXTERNALSYM GL_TEXTURE_ENV_MODE}
- GL_TEXTURE_ENV_COLOR = $2201;
- {$EXTERNALSYM GL_TEXTURE_ENV_COLOR}
- GL_TEXTURE_ENV = $2300;
- {$EXTERNALSYM GL_TEXTURE_ENV}
- GL_EYE_LINEAR = $2400;
- {$EXTERNALSYM GL_EYE_LINEAR}
- GL_OBJECT_LINEAR = $2401;
- {$EXTERNALSYM GL_OBJECT_LINEAR}
- GL_SPHERE_MAP = $2402;
- {$EXTERNALSYM GL_SPHERE_MAP}
- GL_TEXTURE_GEN_MODE = $2500;
- {$EXTERNALSYM GL_TEXTURE_GEN_MODE}
- GL_OBJECT_PLANE = $2501;
- {$EXTERNALSYM GL_OBJECT_PLANE}
- GL_EYE_PLANE = $2502;
- {$EXTERNALSYM GL_EYE_PLANE}
- GL_NEAREST = $2600;
- {$EXTERNALSYM GL_NEAREST}
- GL_LINEAR = $2601;
- {$EXTERNALSYM GL_LINEAR}
- GL_NEAREST_MIPMAP_NEAREST = $2700;
- {$EXTERNALSYM GL_NEAREST_MIPMAP_NEAREST}
- GL_LINEAR_MIPMAP_NEAREST = $2701;
- {$EXTERNALSYM GL_LINEAR_MIPMAP_NEAREST}
- GL_NEAREST_MIPMAP_LINEAR = $2702;
- {$EXTERNALSYM GL_NEAREST_MIPMAP_LINEAR}
- GL_LINEAR_MIPMAP_LINEAR = $2703;
- {$EXTERNALSYM GL_LINEAR_MIPMAP_LINEAR}
- GL_TEXTURE_MAG_FILTER = $2800;
- {$EXTERNALSYM GL_TEXTURE_MAG_FILTER}
- GL_TEXTURE_MIN_FILTER = $2801;
- {$EXTERNALSYM GL_TEXTURE_MIN_FILTER}
- GL_TEXTURE_WRAP_R = $8072; // GL 1.2
- {$EXTERNALSYM GL_TEXTURE_WRAP_R}
- GL_TEXTURE_WRAP_S = $2802;
- {$EXTERNALSYM GL_TEXTURE_WRAP_S}
- GL_TEXTURE_WRAP_T = $2803;
- {$EXTERNALSYM GL_TEXTURE_WRAP_T}
- GL_CLAMP_TO_EDGE = $812F; // GL 1.2
- {$EXTERNALSYM GL_CLAMP_TO_EDGE}
- GL_TEXTURE_MIN_LOD = $813A; // GL 1.2
- {$EXTERNALSYM GL_TEXTURE_MIN_LOD}
- GL_TEXTURE_MAX_LOD = $813B; // GL 1.2
- {$EXTERNALSYM GL_TEXTURE_MAX_LOD}
- GL_TEXTURE_BASE_LEVEL = $813C; // GL 1.2
- {$EXTERNALSYM GL_TEXTURE_BASE_LEVEL}
- GL_TEXTURE_MAX_LEVEL = $813D; // GL 1.2
- {$EXTERNALSYM GL_TEXTURE_MAX_LEVEL}
- GL_TEXTURE_DEPTH = $8071; // GL 1.2
- {$EXTERNALSYM GL_TEXTURE_DEPTH}
- GL_PROXY_TEXTURE_1D = $8063;
- {$EXTERNALSYM GL_PROXY_TEXTURE_1D}
- GL_PROXY_TEXTURE_2D = $8064;
- {$EXTERNALSYM GL_PROXY_TEXTURE_2D}
- GL_PROXY_TEXTURE_3D = $8070; // GL 1.2
- {$EXTERNALSYM GL_PROXY_TEXTURE_3D}
- GL_CLAMP = $2900;
- {$EXTERNALSYM GL_CLAMP}
- GL_REPEAT = $2901;
- {$EXTERNALSYM GL_REPEAT}
-
- // hints
- GL_DONT_CARE = $1100;
- {$EXTERNALSYM GL_DONT_CARE}
- GL_FASTEST = $1101;
- {$EXTERNALSYM GL_FASTEST}
- GL_NICEST = $1102;
- {$EXTERNALSYM GL_NICEST}
-
- // data types
- GL_BYTE = $1400;
- {$EXTERNALSYM GL_BYTE}
- GL_UNSIGNED_BYTE = $1401;
- {$EXTERNALSYM GL_UNSIGNED_BYTE}
- GL_SHORT = $1402;
- {$EXTERNALSYM GL_SHORT}
- GL_UNSIGNED_SHORT = $1403;
- {$EXTERNALSYM GL_UNSIGNED_SHORT}
- GL_INT = $1404;
- {$EXTERNALSYM GL_INT}
- GL_UNSIGNED_INT = $1405;
- {$EXTERNALSYM GL_UNSIGNED_INT}
- GL_FLOAT = $1406;
- {$EXTERNALSYM GL_FLOAT}
- GL_2_BYTES = $1407;
- {$EXTERNALSYM GL_2_BYTES}
- GL_3_BYTES = $1408;
- {$EXTERNALSYM GL_3_BYTES}
- GL_4_BYTES = $1409;
- {$EXTERNALSYM GL_4_BYTES}
- GL_DOUBLE = $140A;
- {$EXTERNALSYM GL_DOUBLE}
- GL_DOUBLE_EXT = $140A;
- {$EXTERNALSYM GL_DOUBLE_EXT}
-
- // logic operations
- GL_CLEAR = $1500;
- {$EXTERNALSYM GL_CLEAR}
- GL_AND = $1501;
- {$EXTERNALSYM GL_AND}
- GL_AND_REVERSE = $1502;
- {$EXTERNALSYM GL_AND_REVERSE}
- GL_COPY = $1503;
- {$EXTERNALSYM GL_COPY}
- GL_AND_INVERTED = $1504;
- {$EXTERNALSYM GL_AND_INVERTED}
- GL_NOOP = $1505;
- {$EXTERNALSYM GL_NOOP}
- GL_XOR = $1506;
- {$EXTERNALSYM GL_XOR}
- GL_OR = $1507;
- {$EXTERNALSYM GL_OR}
- GL_NOR = $1508;
- {$EXTERNALSYM GL_NOR}
- GL_EQUIV = $1509;
- {$EXTERNALSYM GL_EQUIV}
- GL_INVERT = $150A;
- {$EXTERNALSYM GL_INVERT}
- GL_OR_REVERSE = $150B;
- {$EXTERNALSYM GL_OR_REVERSE}
- GL_COPY_INVERTED = $150C;
- {$EXTERNALSYM GL_COPY_INVERTED}
- GL_OR_INVERTED = $150D;
- {$EXTERNALSYM GL_OR_INVERTED}
- GL_NAND = $150E;
- {$EXTERNALSYM GL_NAND}
- GL_SET = $150F;
- {$EXTERNALSYM GL_SET}
-
- // PixelCopyType
- GL_COLOR = $1800;
- {$EXTERNALSYM GL_COLOR}
- GL_DEPTH = $1801;
- {$EXTERNALSYM GL_DEPTH}
- GL_STENCIL = $1802;
- {$EXTERNALSYM GL_STENCIL}
-
- // pixel formats
- GL_COLOR_INDEX = $1900;
- {$EXTERNALSYM GL_COLOR_INDEX}
- GL_STENCIL_INDEX = $1901;
- {$EXTERNALSYM GL_STENCIL_INDEX}
- GL_DEPTH_COMPONENT = $1902;
- {$EXTERNALSYM GL_DEPTH_COMPONENT}
- GL_RED = $1903;
- {$EXTERNALSYM GL_RED}
- GL_GREEN = $1904;
- {$EXTERNALSYM GL_GREEN}
- GL_BLUE = $1905;
- {$EXTERNALSYM GL_BLUE}
- GL_ALPHA = $1906;
- {$EXTERNALSYM GL_ALPHA}
- GL_RGB = $1907;
- {$EXTERNALSYM GL_RGB}
- GL_RGBA = $1908;
- {$EXTERNALSYM GL_RGBA}
- GL_LUMINANCE = $1909;
- {$EXTERNALSYM GL_LUMINANCE}
- GL_LUMINANCE_ALPHA = $190A;
- {$EXTERNALSYM GL_LUMINANCE_ALPHA}
-
- // pixel type
- GL_BITMAP = $1A00;
- {$EXTERNALSYM GL_BITMAP}
-
- // rendering modes
- GL_RENDER = $1C00;
- {$EXTERNALSYM GL_RENDER}
- GL_FEEDBACK = $1C01;
- {$EXTERNALSYM GL_FEEDBACK}
- GL_SELECT = $1C02;
- {$EXTERNALSYM GL_SELECT}
-
- // implementation strings
- GL_VENDOR = $1F00;
- {$EXTERNALSYM GL_VENDOR}
- GL_RENDERER = $1F01;
- {$EXTERNALSYM GL_RENDERER}
- GL_VERSION = $1F02;
- {$EXTERNALSYM GL_VERSION}
- GL_EXTENSIONS = $1F03;
- {$EXTERNALSYM GL_EXTENSIONS}
-
- // pixel formats
- GL_R3_G3_B2 = $2A10;
- {$EXTERNALSYM GL_R3_G3_B2}
- GL_ALPHA4 = $803B;
- {$EXTERNALSYM GL_ALPHA4}
- GL_ALPHA8 = $803C;
- {$EXTERNALSYM GL_ALPHA8}
- GL_ALPHA12 = $803D;
- {$EXTERNALSYM GL_ALPHA12}
- GL_ALPHA16 = $803E;
- {$EXTERNALSYM GL_ALPHA16}
- GL_LUMINANCE4 = $803F;
- {$EXTERNALSYM GL_LUMINANCE4}
- GL_LUMINANCE8 = $8040;
- {$EXTERNALSYM GL_LUMINANCE8}
- GL_LUMINANCE12 = $8041;
- {$EXTERNALSYM GL_LUMINANCE12}
- GL_LUMINANCE16 = $8042;
- {$EXTERNALSYM GL_LUMINANCE16}
- GL_LUMINANCE4_ALPHA4 = $8043;
- {$EXTERNALSYM GL_LUMINANCE4_ALPHA4}
- GL_LUMINANCE6_ALPHA2 = $8044;
- {$EXTERNALSYM GL_LUMINANCE6_ALPHA2}
- GL_LUMINANCE8_ALPHA8 = $8045;
- {$EXTERNALSYM GL_LUMINANCE8_ALPHA8}
- GL_LUMINANCE12_ALPHA4 = $8046;
- {$EXTERNALSYM GL_LUMINANCE12_ALPHA4}
- GL_LUMINANCE12_ALPHA12 = $8047;
- {$EXTERNALSYM GL_LUMINANCE12_ALPHA12}
- GL_LUMINANCE16_ALPHA16 = $8048;
- {$EXTERNALSYM GL_LUMINANCE16_ALPHA16}
- GL_INTENSITY = $8049;
- {$EXTERNALSYM GL_INTENSITY}
- GL_INTENSITY4 = $804A;
- {$EXTERNALSYM GL_INTENSITY4}
- GL_INTENSITY8 = $804B;
- {$EXTERNALSYM GL_INTENSITY8}
- GL_INTENSITY12 = $804C;
- {$EXTERNALSYM GL_INTENSITY12}
- GL_INTENSITY16 = $804D;
- {$EXTERNALSYM GL_INTENSITY16}
- GL_RGB4 = $804F;
- {$EXTERNALSYM GL_RGB4}
- GL_RGB5 = $8050;
- {$EXTERNALSYM GL_RGB5}
- GL_RGB8 = $8051;
- {$EXTERNALSYM GL_RGB8}
- GL_RGB10 = $8052;
- {$EXTERNALSYM GL_RGB10}
- GL_RGB12 = $8053;
- {$EXTERNALSYM GL_RGB12}
- GL_RGB16 = $8054;
- {$EXTERNALSYM GL_RGB16}
- GL_RGBA2 = $8055;
- {$EXTERNALSYM GL_RGBA2}
- GL_RGBA4 = $8056;
- {$EXTERNALSYM GL_RGBA4}
- GL_RGB5_A1 = $8057;
- {$EXTERNALSYM GL_RGB5_A1}
- GL_RGBA8 = $8058;
- {$EXTERNALSYM GL_RGBA8}
- GL_RGB10_A2 = $8059;
- {$EXTERNALSYM GL_RGB10_A2}
- GL_RGBA12 = $805A;
- {$EXTERNALSYM GL_RGBA12}
- GL_RGBA16 = $805B;
- {$EXTERNALSYM GL_RGBA16}
- UNSIGNED_BYTE_3_3_2 = $8032; // GL 1.2
- {$EXTERNALSYM UNSIGNED_BYTE_3_3_2}
- UNSIGNED_BYTE_2_3_3_REV = $8362; // GL 1.2
- {$EXTERNALSYM UNSIGNED_BYTE_2_3_3_REV}
- UNSIGNED_SHORT_5_6_5 = $8363; // GL 1.2
- {$EXTERNALSYM UNSIGNED_SHORT_5_6_5}
- UNSIGNED_SHORT_5_6_5_REV = $8364; // GL 1.2
- {$EXTERNALSYM UNSIGNED_SHORT_5_6_5_REV}
- UNSIGNED_SHORT_4_4_4_4 = $8033; // GL 1.2
- {$EXTERNALSYM UNSIGNED_SHORT_4_4_4_4}
- UNSIGNED_SHORT_4_4_4_4_REV = $8365; // GL 1.2
- {$EXTERNALSYM UNSIGNED_SHORT_4_4_4_4_REV}
- UNSIGNED_SHORT_5_5_5_1 = $8034; // GL 1.2
- {$EXTERNALSYM UNSIGNED_SHORT_5_5_5_1}
- UNSIGNED_SHORT_1_5_5_5_REV = $8366; // GL 1.2
- {$EXTERNALSYM UNSIGNED_SHORT_1_5_5_5_REV}
- UNSIGNED_INT_8_8_8_8 = $8035; // GL 1.2
- {$EXTERNALSYM UNSIGNED_INT_8_8_8_8}
- UNSIGNED_INT_8_8_8_8_REV = $8367; // GL 1.2
- {$EXTERNALSYM UNSIGNED_INT_8_8_8_8_REV}
- UNSIGNED_INT_10_10_10_2 = $8036; // GL 1.2
- {$EXTERNALSYM UNSIGNED_INT_10_10_10_2}
- UNSIGNED_INT_2_10_10_10_REV = $8368; // GL 1.2
- {$EXTERNALSYM UNSIGNED_INT_2_10_10_10_REV}
-
- // interleaved arrays formats
- GL_V2F = $2A20;
- {$EXTERNALSYM GL_V2F}
- GL_V3F = $2A21;
- {$EXTERNALSYM GL_V3F}
- GL_C4UB_V2F = $2A22;
- {$EXTERNALSYM GL_C4UB_V2F}
- GL_C4UB_V3F = $2A23;
- {$EXTERNALSYM GL_C4UB_V3F}
- GL_C3F_V3F = $2A24;
- {$EXTERNALSYM GL_C3F_V3F}
- GL_N3F_V3F = $2A25;
- {$EXTERNALSYM GL_N3F_V3F}
- GL_C4F_N3F_V3F = $2A26;
- {$EXTERNALSYM GL_C4F_N3F_V3F}
- GL_T2F_V3F = $2A27;
- {$EXTERNALSYM GL_T2F_V3F}
- GL_T4F_V4F = $2A28;
- {$EXTERNALSYM GL_T4F_V4F}
- GL_T2F_C4UB_V3F = $2A29;
- {$EXTERNALSYM GL_T2F_C4UB_V3F}
- GL_T2F_C3F_V3F = $2A2A;
- {$EXTERNALSYM GL_T2F_C3F_V3F}
- GL_T2F_N3F_V3F = $2A2B;
- {$EXTERNALSYM GL_T2F_N3F_V3F}
- GL_T2F_C4F_N3F_V3F = $2A2C;
- {$EXTERNALSYM GL_T2F_C4F_N3F_V3F}
- GL_T4F_C4F_N3F_V4F = $2A2D;
- {$EXTERNALSYM GL_T4F_C4F_N3F_V4F}
-
- // clip planes
- GL_CLIP_PLANE0 = $3000;
- {$EXTERNALSYM GL_CLIP_PLANE0}
- GL_CLIP_PLANE1 = $3001;
- {$EXTERNALSYM GL_CLIP_PLANE1}
- GL_CLIP_PLANE2 = $3002;
- {$EXTERNALSYM GL_CLIP_PLANE2}
- GL_CLIP_PLANE3 = $3003;
- {$EXTERNALSYM GL_CLIP_PLANE3}
- GL_CLIP_PLANE4 = $3004;
- {$EXTERNALSYM GL_CLIP_PLANE4}
- GL_CLIP_PLANE5 = $3005;
- {$EXTERNALSYM GL_CLIP_PLANE5}
-
- // miscellaneous
- GL_DITHER = $0BD0;
- {$EXTERNALSYM GL_DITHER}
-
- // ----- extensions enumerants -----
- // EXT_abgr
- GL_ABGR_EXT = $8000;
- {$EXTERNALSYM GL_ABGR_EXT}
-
- // EXT_packed_pixels
- GL_UNSIGNED_BYTE_3_3_2_EXT = $8032;
- {$EXTERNALSYM GL_UNSIGNED_BYTE_3_3_2_EXT}
- GL_UNSIGNED_SHORT_4_4_4_4_EXT = $8033;
- {$EXTERNALSYM GL_UNSIGNED_SHORT_4_4_4_4_EXT}
- GL_UNSIGNED_SHORT_5_5_5_1_EXT = $8034;
- {$EXTERNALSYM GL_UNSIGNED_SHORT_5_5_5_1_EXT}
- GL_UNSIGNED_INT_8_8_8_8_EXT = $8035;
- {$EXTERNALSYM GL_UNSIGNED_INT_8_8_8_8_EXT}
- GL_UNSIGNED_INT_10_10_10_2_EXT = $8036;
- {$EXTERNALSYM GL_UNSIGNED_INT_10_10_10_2_EXT}
-
- // EXT_vertex_array
- GL_VERTEX_ARRAY_EXT = $8074;
- {$EXTERNALSYM GL_VERTEX_ARRAY_EXT}
- GL_NORMAL_ARRAY_EXT = $8075;
- {$EXTERNALSYM GL_NORMAL_ARRAY_EXT}
- GL_COLOR_ARRAY_EXT = $8076;
- {$EXTERNALSYM GL_COLOR_ARRAY_EXT}
- GL_INDEX_ARRAY_EXT = $8077;
- {$EXTERNALSYM GL_INDEX_ARRAY_EXT}
- GL_TEXTURE_COORD_ARRAY_EXT = $8078;
- {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_EXT}
- GL_EDGE_FLAG_ARRAY_EXT = $8079;
- {$EXTERNALSYM GL_EDGE_FLAG_ARRAY_EXT}
- GL_VERTEX_ARRAY_SIZE_EXT = $807A;
- {$EXTERNALSYM GL_VERTEX_ARRAY_SIZE_EXT}
- GL_VERTEX_ARRAY_TYPE_EXT = $807B;
- {$EXTERNALSYM GL_VERTEX_ARRAY_TYPE_EXT}
- GL_VERTEX_ARRAY_STRIDE_EXT = $807C;
- {$EXTERNALSYM GL_VERTEX_ARRAY_STRIDE_EXT}
- GL_VERTEX_ARRAY_COUNT_EXT = $807D;
- {$EXTERNALSYM GL_VERTEX_ARRAY_COUNT_EXT}
- GL_NORMAL_ARRAY_TYPE_EXT = $807E;
- {$EXTERNALSYM GL_NORMAL_ARRAY_TYPE_EXT}
- GL_NORMAL_ARRAY_STRIDE_EXT = $807F;
- {$EXTERNALSYM GL_NORMAL_ARRAY_STRIDE_EXT}
- GL_NORMAL_ARRAY_COUNT_EXT = $8080;
- {$EXTERNALSYM GL_NORMAL_ARRAY_COUNT_EXT}
- GL_COLOR_ARRAY_SIZE_EXT = $8081;
- {$EXTERNALSYM GL_COLOR_ARRAY_SIZE_EXT}
- GL_COLOR_ARRAY_TYPE_EXT = $8082;
- {$EXTERNALSYM GL_COLOR_ARRAY_TYPE_EXT}
- GL_COLOR_ARRAY_STRIDE_EXT = $8083;
- {$EXTERNALSYM GL_COLOR_ARRAY_STRIDE_EXT}
- GL_COLOR_ARRAY_COUNT_EXT = $8084;
- {$EXTERNALSYM GL_COLOR_ARRAY_COUNT_EXT}
- GL_INDEX_ARRAY_TYPE_EXT = $8085;
- {$EXTERNALSYM GL_INDEX_ARRAY_TYPE_EXT}
- GL_INDEX_ARRAY_STRIDE_EXT = $8086;
- {$EXTERNALSYM GL_INDEX_ARRAY_STRIDE_EXT}
- GL_INDEX_ARRAY_COUNT_EXT = $8087;
- {$EXTERNALSYM GL_INDEX_ARRAY_COUNT_EXT}
- GL_TEXTURE_COORD_ARRAY_SIZE_EXT = $8088;
- {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_SIZE_EXT}
- GL_TEXTURE_COORD_ARRAY_TYPE_EXT = $8089;
- {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_TYPE_EXT}
- GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = $808A;
- {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_STRIDE_EXT}
- GL_TEXTURE_COORD_ARRAY_COUNT_EXT = $808B;
- {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_COUNT_EXT}
- GL_EDGE_FLAG_ARRAY_STRIDE_EXT = $808C;
- {$EXTERNALSYM GL_EDGE_FLAG_ARRAY_STRIDE_EXT}
- GL_EDGE_FLAG_ARRAY_COUNT_EXT = $808D;
- {$EXTERNALSYM GL_EDGE_FLAG_ARRAY_COUNT_EXT}
- GL_VERTEX_ARRAY_POINTER_EXT = $808E;
- {$EXTERNALSYM GL_VERTEX_ARRAY_POINTER_EXT}
- GL_NORMAL_ARRAY_POINTER_EXT = $808F;
- {$EXTERNALSYM GL_NORMAL_ARRAY_POINTER_EXT}
- GL_COLOR_ARRAY_POINTER_EXT = $8090;
- {$EXTERNALSYM GL_COLOR_ARRAY_POINTER_EXT}
- GL_INDEX_ARRAY_POINTER_EXT = $8091;
- {$EXTERNALSYM GL_INDEX_ARRAY_POINTER_EXT}
- GL_TEXTURE_COORD_ARRAY_POINTER_EXT = $8092;
- {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_POINTER_EXT}
- GL_EDGE_FLAG_ARRAY_POINTER_EXT = $8093;
- {$EXTERNALSYM GL_EDGE_FLAG_ARRAY_POINTER_EXT}
-
- // EXT_color_table
- GL_TABLE_TOO_LARGE_EXT = $8031;
- {$EXTERNALSYM GL_TABLE_TOO_LARGE_EXT}
- GL_COLOR_TABLE_EXT = $80D0;
- {$EXTERNALSYM GL_COLOR_TABLE_EXT}
- GL_POST_CONVOLUTION_COLOR_TABLE_EXT = $80D1;
- {$EXTERNALSYM GL_POST_CONVOLUTION_COLOR_TABLE_EXT}
- GL_POST_COLOR_MATRIX_COLOR_TABLE_EXT = $80D2;
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_COLOR_TABLE_EXT}
- GL_PROXY_COLOR_TABLE_EXT = $80D3;
- {$EXTERNALSYM GL_PROXY_COLOR_TABLE_EXT}
- GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_EXT = $80D4;
- {$EXTERNALSYM GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_EXT}
- GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_EXT = $80D5;
- {$EXTERNALSYM GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_EXT}
- GL_COLOR_TABLE_SCALE_EXT = $80D6;
- {$EXTERNALSYM GL_COLOR_TABLE_SCALE_EXT}
- GL_COLOR_TABLE_BIAS_EXT = $80D7;
- {$EXTERNALSYM GL_COLOR_TABLE_BIAS_EXT}
- GL_COLOR_TABLE_FORMAT_EXT = $80D8;
- {$EXTERNALSYM GL_COLOR_TABLE_FORMAT_EXT}
- GL_COLOR_TABLE_WIDTH_EXT = $80D9;
- {$EXTERNALSYM GL_COLOR_TABLE_WIDTH_EXT}
- GL_COLOR_TABLE_RED_SIZE_EXT = $80DA;
- {$EXTERNALSYM GL_COLOR_TABLE_RED_SIZE_EXT}
- GL_COLOR_TABLE_GREEN_SIZE_EXT = $80DB;
- {$EXTERNALSYM GL_COLOR_TABLE_GREEN_SIZE_EXT}
- GL_COLOR_TABLE_BLUE_SIZE_EXT = $80DC;
- {$EXTERNALSYM GL_COLOR_TABLE_BLUE_SIZE_EXT}
- GL_COLOR_TABLE_ALPHA_SIZE_EXT = $80DD;
- {$EXTERNALSYM GL_COLOR_TABLE_ALPHA_SIZE_EXT}
- GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = $80DE;
- {$EXTERNALSYM GL_COLOR_TABLE_LUMINANCE_SIZE_EXT}
- GL_COLOR_TABLE_INTENSITY_SIZE_EXT = $80DF;
- {$EXTERNALSYM GL_COLOR_TABLE_INTENSITY_SIZE_EXT}
-
- // EXT_bgra
- GL_BGR_EXT = $80E0;
- {$EXTERNALSYM GL_BGR_EXT}
- GL_BGRA_EXT = $80E1;
- {$EXTERNALSYM GL_BGRA_EXT}
-
- // EXT_paletted_texture
- GL_COLOR_INDEX1_EXT = $80E2;
- {$EXTERNALSYM GL_COLOR_INDEX1_EXT}
- GL_COLOR_INDEX2_EXT = $80E3;
- {$EXTERNALSYM GL_COLOR_INDEX2_EXT}
- GL_COLOR_INDEX4_EXT = $80E4;
- {$EXTERNALSYM GL_COLOR_INDEX4_EXT}
- GL_COLOR_INDEX8_EXT = $80E5;
- {$EXTERNALSYM GL_COLOR_INDEX8_EXT}
- GL_COLOR_INDEX12_EXT = $80E6;
- {$EXTERNALSYM GL_COLOR_INDEX12_EXT}
- GL_COLOR_INDEX16_EXT = $80E7;
- {$EXTERNALSYM GL_COLOR_INDEX16_EXT}
-
- // EXT_blend_color
- GL_CONSTANT_COLOR_EXT = $8001;
- {$EXTERNALSYM GL_CONSTANT_COLOR_EXT}
- GL_ONE_MINUS_CONSTANT_COLOR_EXT = $8002;
- {$EXTERNALSYM GL_ONE_MINUS_CONSTANT_COLOR_EXT}
- GL_CONSTANT_ALPHA_EXT = $8003;
- {$EXTERNALSYM GL_CONSTANT_ALPHA_EXT}
- GL_ONE_MINUS_CONSTANT_ALPHA_EXT = $8004;
- {$EXTERNALSYM GL_ONE_MINUS_CONSTANT_ALPHA_EXT}
- GL_BLEND_COLOR_EXT = $8005;
- {$EXTERNALSYM GL_BLEND_COLOR_EXT}
-
- // EXT_blend_minmax
- GL_FUNC_ADD_EXT = $8006;
- {$EXTERNALSYM GL_FUNC_ADD_EXT}
- GL_MIN_EXT = $8007;
- {$EXTERNALSYM GL_MIN_EXT}
- GL_MAX_EXT = $8008;
- {$EXTERNALSYM GL_MAX_EXT}
- GL_BLEND_EQUATION_EXT = $8009;
- {$EXTERNALSYM GL_BLEND_EQUATION_EXT}
-
- // EXT_blend_subtract
- GL_FUNC_SUBTRACT_EXT = $800A;
- {$EXTERNALSYM GL_FUNC_SUBTRACT_EXT}
- GL_FUNC_REVERSE_SUBTRACT_EXT = $800B;
- {$EXTERNALSYM GL_FUNC_REVERSE_SUBTRACT_EXT}
-
- // EXT_convolution
- GL_CONVOLUTION_1D_EXT = $8010;
- {$EXTERNALSYM GL_CONVOLUTION_1D_EXT}
- GL_CONVOLUTION_2D_EXT = $8011;
- {$EXTERNALSYM GL_CONVOLUTION_2D_EXT}
- GL_SEPARABLE_2D_EXT = $8012;
- {$EXTERNALSYM GL_SEPARABLE_2D_EXT}
- GL_CONVOLUTION_BORDER_MODE_EXT = $8013;
- {$EXTERNALSYM GL_CONVOLUTION_BORDER_MODE_EXT}
- GL_CONVOLUTION_FILTER_SCALE_EXT = $8014;
- {$EXTERNALSYM GL_CONVOLUTION_FILTER_SCALE_EXT}
- GL_CONVOLUTION_FILTER_BIAS_EXT = $8015;
- {$EXTERNALSYM GL_CONVOLUTION_FILTER_BIAS_EXT}
- GL_REDUCE_EXT = $8016;
- {$EXTERNALSYM GL_REDUCE_EXT}
- GL_CONVOLUTION_FORMAT_EXT = $8017;
- {$EXTERNALSYM GL_CONVOLUTION_FORMAT_EXT}
- GL_CONVOLUTION_WIDTH_EXT = $8018;
- {$EXTERNALSYM GL_CONVOLUTION_WIDTH_EXT}
- GL_CONVOLUTION_HEIGHT_EXT = $8019;
- {$EXTERNALSYM GL_CONVOLUTION_HEIGHT_EXT}
- GL_MAX_CONVOLUTION_WIDTH_EXT = $801A;
- {$EXTERNALSYM GL_MAX_CONVOLUTION_WIDTH_EXT}
- GL_MAX_CONVOLUTION_HEIGHT_EXT = $801B;
- {$EXTERNALSYM GL_MAX_CONVOLUTION_HEIGHT_EXT}
- GL_POST_CONVOLUTION_RED_SCALE_EXT = $801C;
- {$EXTERNALSYM GL_POST_CONVOLUTION_RED_SCALE_EXT}
- GL_POST_CONVOLUTION_GREEN_SCALE_EXT = $801D;
- {$EXTERNALSYM GL_POST_CONVOLUTION_GREEN_SCALE_EXT}
- GL_POST_CONVOLUTION_BLUE_SCALE_EXT = $801E;
- {$EXTERNALSYM GL_POST_CONVOLUTION_BLUE_SCALE_EXT}
- GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = $801F;
- {$EXTERNALSYM GL_POST_CONVOLUTION_ALPHA_SCALE_EXT}
- GL_POST_CONVOLUTION_RED_BIAS_EXT = $8020;
- {$EXTERNALSYM GL_POST_CONVOLUTION_RED_BIAS_EXT}
- GL_POST_CONVOLUTION_GREEN_BIAS_EXT = $8021;
- {$EXTERNALSYM GL_POST_CONVOLUTION_GREEN_BIAS_EXT}
- GL_POST_CONVOLUTION_BLUE_BIAS_EXT = $8022;
- {$EXTERNALSYM GL_POST_CONVOLUTION_BLUE_BIAS_EXT}
- GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = $8023;
- {$EXTERNALSYM GL_POST_CONVOLUTION_ALPHA_BIAS_EXT}
-
- // EXT_histogram
- GL_HISTOGRAM_EXT = $8024;
- {$EXTERNALSYM GL_HISTOGRAM_EXT}
- GL_PROXY_HISTOGRAM_EXT = $8025;
- {$EXTERNALSYM GL_PROXY_HISTOGRAM_EXT}
- GL_HISTOGRAM_WIDTH_EXT = $8026;
- {$EXTERNALSYM GL_HISTOGRAM_WIDTH_EXT}
- GL_HISTOGRAM_FORMAT_EXT = $8027;
- {$EXTERNALSYM GL_HISTOGRAM_FORMAT_EXT}
- GL_HISTOGRAM_RED_SIZE_EXT = $8028;
- {$EXTERNALSYM GL_HISTOGRAM_RED_SIZE_EXT}
- GL_HISTOGRAM_GREEN_SIZE_EXT = $8029;
- {$EXTERNALSYM GL_HISTOGRAM_GREEN_SIZE_EXT}
- GL_HISTOGRAM_BLUE_SIZE_EXT = $802A;
- {$EXTERNALSYM GL_HISTOGRAM_BLUE_SIZE_EXT}
- GL_HISTOGRAM_ALPHA_SIZE_EXT = $802B;
- {$EXTERNALSYM GL_HISTOGRAM_ALPHA_SIZE_EXT}
- GL_HISTOGRAM_LUMINANCE_SIZE_EXT = $802C;
- {$EXTERNALSYM GL_HISTOGRAM_LUMINANCE_SIZE_EXT}
- GL_HISTOGRAM_SINK_EXT = $802D;
- {$EXTERNALSYM GL_HISTOGRAM_SINK_EXT}
- GL_MINMAX_EXT = $802E;
- {$EXTERNALSYM GL_MINMAX_EXT}
- GL_MINMAX_FORMAT_EXT = $802F;
- {$EXTERNALSYM GL_MINMAX_FORMAT_EXT}
- GL_MINMAX_SINK_EXT = $8030;
- {$EXTERNALSYM GL_MINMAX_SINK_EXT}
-
- // EXT_polygon_offset
- GL_POLYGON_OFFSET_EXT = $8037;
- {$EXTERNALSYM GL_POLYGON_OFFSET_EXT}
- GL_POLYGON_OFFSET_FACTOR_EXT = $8038;
- {$EXTERNALSYM GL_POLYGON_OFFSET_FACTOR_EXT}
- GL_POLYGON_OFFSET_BIAS_EXT = $8039;
- {$EXTERNALSYM GL_POLYGON_OFFSET_BIAS_EXT}
-
- // EXT_texture
- GL_ALPHA4_EXT = $803B;
- {$EXTERNALSYM GL_ALPHA4_EXT}
- GL_ALPHA8_EXT = $803C;
- {$EXTERNALSYM GL_ALPHA8_EXT}
- GL_ALPHA12_EXT = $803D;
- {$EXTERNALSYM GL_ALPHA12_EXT}
- GL_ALPHA16_EXT = $803E;
- {$EXTERNALSYM GL_ALPHA16_EXT}
- GL_LUMINANCE4_EXT = $803F;
- {$EXTERNALSYM GL_LUMINANCE4_EXT}
- GL_LUMINANCE8_EXT = $8040;
- {$EXTERNALSYM GL_LUMINANCE8_EXT}
- GL_LUMINANCE12_EXT = $8041;
- {$EXTERNALSYM GL_LUMINANCE12_EXT}
- GL_LUMINANCE16_EXT = $8042;
- {$EXTERNALSYM GL_LUMINANCE16_EXT}
- GL_LUMINANCE4_ALPHA4_EXT = $8043;
- {$EXTERNALSYM GL_LUMINANCE4_ALPHA4_EXT}
- GL_LUMINANCE6_ALPHA2_EXT = $8044;
- {$EXTERNALSYM GL_LUMINANCE6_ALPHA2_EXT}
- GL_LUMINANCE8_ALPHA8_EXT = $8045;
- {$EXTERNALSYM GL_LUMINANCE8_ALPHA8_EXT}
- GL_LUMINANCE12_ALPHA4_EXT = $8046;
- {$EXTERNALSYM GL_LUMINANCE12_ALPHA4_EXT}
- GL_LUMINANCE12_ALPHA12_EXT = $8047;
- {$EXTERNALSYM GL_LUMINANCE12_ALPHA12_EXT}
- GL_LUMINANCE16_ALPHA16_EXT = $8048;
- {$EXTERNALSYM GL_LUMINANCE16_ALPHA16_EXT}
- GL_INTENSITY_EXT = $8049;
- {$EXTERNALSYM GL_INTENSITY_EXT}
- GL_INTENSITY4_EXT = $804A;
- {$EXTERNALSYM GL_INTENSITY4_EXT}
- GL_INTENSITY8_EXT = $804B;
- {$EXTERNALSYM GL_INTENSITY8_EXT}
- GL_INTENSITY12_EXT = $804C;
- {$EXTERNALSYM GL_INTENSITY12_EXT}
- GL_INTENSITY16_EXT = $804D;
- {$EXTERNALSYM GL_INTENSITY16_EXT}
- GL_RGB2_EXT = $804E;
- {$EXTERNALSYM GL_RGB2_EXT}
- GL_RGB4_EXT = $804F;
- {$EXTERNALSYM GL_RGB4_EXT}
- GL_RGB5_EXT = $8050;
- {$EXTERNALSYM GL_RGB5_EXT}
- GL_RGB8_EXT = $8051;
- {$EXTERNALSYM GL_RGB8_EXT}
- GL_RGB10_EXT = $8052;
- {$EXTERNALSYM GL_RGB10_EXT}
- GL_RGB12_EXT = $8053;
- {$EXTERNALSYM GL_RGB12_EXT}
- GL_RGB16_EXT = $8054;
- {$EXTERNALSYM GL_RGB16_EXT}
- GL_RGBA2_EXT = $8055;
- {$EXTERNALSYM GL_RGBA2_EXT}
- GL_RGBA4_EXT = $8056;
- {$EXTERNALSYM GL_RGBA4_EXT}
- GL_RGB5_A1_EXT = $8057;
- {$EXTERNALSYM GL_RGB5_A1_EXT}
- GL_RGBA8_EXT = $8058;
- {$EXTERNALSYM GL_RGBA8_EXT}
- GL_RGB10_A2_EXT = $8059;
- {$EXTERNALSYM GL_RGB10_A2_EXT}
- GL_RGBA12_EXT = $805A;
- {$EXTERNALSYM GL_RGBA12_EXT}
- GL_RGBA16_EXT = $805B;
- {$EXTERNALSYM GL_RGBA16_EXT}
- GL_TEXTURE_RED_SIZE_EXT = $805C;
- {$EXTERNALSYM GL_TEXTURE_RED_SIZE_EXT}
- GL_TEXTURE_GREEN_SIZE_EXT = $805D;
- {$EXTERNALSYM GL_TEXTURE_GREEN_SIZE_EXT}
- GL_TEXTURE_BLUE_SIZE_EXT = $805E;
- {$EXTERNALSYM GL_TEXTURE_BLUE_SIZE_EXT}
- GL_TEXTURE_ALPHA_SIZE_EXT = $805F;
- {$EXTERNALSYM GL_TEXTURE_ALPHA_SIZE_EXT}
- GL_TEXTURE_LUMINANCE_SIZE_EXT = $8060;
- {$EXTERNALSYM GL_TEXTURE_LUMINANCE_SIZE_EXT}
- GL_TEXTURE_INTENSITY_SIZE_EXT = $8061;
- {$EXTERNALSYM GL_TEXTURE_INTENSITY_SIZE_EXT}
- GL_REPLACE_EXT = $8062;
- {$EXTERNALSYM GL_REPLACE_EXT}
- GL_PROXY_TEXTURE_1D_EXT = $8063;
- {$EXTERNALSYM GL_PROXY_TEXTURE_1D_EXT}
- GL_PROXY_TEXTURE_2D_EXT = $8064;
- {$EXTERNALSYM GL_PROXY_TEXTURE_2D_EXT}
- GL_TEXTURE_TOO_LARGE_EXT = $8065;
- {$EXTERNALSYM GL_TEXTURE_TOO_LARGE_EXT}
-
- // EXT_texture_object
- GL_TEXTURE_PRIORITY_EXT = $8066;
- {$EXTERNALSYM GL_TEXTURE_PRIORITY_EXT}
- GL_TEXTURE_RESIDENT_EXT = $8067;
- {$EXTERNALSYM GL_TEXTURE_RESIDENT_EXT}
- GL_TEXTURE_1D_BINDING_EXT = $8068;
- {$EXTERNALSYM GL_TEXTURE_1D_BINDING_EXT}
- GL_TEXTURE_2D_BINDING_EXT = $8069;
- {$EXTERNALSYM GL_TEXTURE_2D_BINDING_EXT}
- GL_TEXTURE_3D_BINDING_EXT = $806A;
- {$EXTERNALSYM GL_TEXTURE_3D_BINDING_EXT}
-
- // EXT_texture3D
- GL_PACK_SKIP_IMAGES_EXT = $806B;
- {$EXTERNALSYM GL_PACK_SKIP_IMAGES_EXT}
- GL_PACK_IMAGE_HEIGHT_EXT = $806C;
- {$EXTERNALSYM GL_PACK_IMAGE_HEIGHT_EXT}
- GL_UNPACK_SKIP_IMAGES_EXT = $806D;
- {$EXTERNALSYM GL_UNPACK_SKIP_IMAGES_EXT}
- GL_UNPACK_IMAGE_HEIGHT_EXT = $806E;
- {$EXTERNALSYM GL_UNPACK_IMAGE_HEIGHT_EXT}
- GL_TEXTURE_3D_EXT = $806F;
- {$EXTERNALSYM GL_TEXTURE_3D_EXT}
- GL_PROXY_TEXTURE_3D_EXT = $8070;
- {$EXTERNALSYM GL_PROXY_TEXTURE_3D_EXT}
- GL_TEXTURE_DEPTH_EXT = $8071;
- {$EXTERNALSYM GL_TEXTURE_DEPTH_EXT}
- GL_TEXTURE_WRAP_R_EXT = $8072;
- {$EXTERNALSYM GL_TEXTURE_WRAP_R_EXT}
- GL_MAX_3D_TEXTURE_SIZE_EXT = $8073;
- {$EXTERNALSYM GL_MAX_3D_TEXTURE_SIZE_EXT}
-
- // SGI_color_matrix
- GL_COLOR_MATRIX_SGI = $80B1;
- {$EXTERNALSYM GL_COLOR_MATRIX_SGI}
- GL_COLOR_MATRIX_STACK_DEPTH_SGI = $80B2;
- {$EXTERNALSYM GL_COLOR_MATRIX_STACK_DEPTH_SGI}
- GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = $80B3;
- {$EXTERNALSYM GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI}
- GL_POST_COLOR_MATRIX_RED_SCALE_SGI = $80B4;
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_RED_SCALE_SGI}
- GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = $80B5;
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI}
- GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = $80B6;
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI}
- GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = $80B7;
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI}
- GL_POST_COLOR_MATRIX_RED_BIAS_SGI = $80B8;
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_RED_BIAS_SGI}
- GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = $80B9;
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI}
- GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = $80BA;
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI}
- GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = $80BB;
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI}
-
- // SGI_texture_color_table
- GL_TEXTURE_COLOR_TABLE_SGI = $80BC;
- {$EXTERNALSYM GL_TEXTURE_COLOR_TABLE_SGI}
- GL_PROXY_TEXTURE_COLOR_TABLE_SGI = $80BD;
- {$EXTERNALSYM GL_PROXY_TEXTURE_COLOR_TABLE_SGI}
- GL_TEXTURE_COLOR_TABLE_BIAS_SGI = $80BE;
- {$EXTERNALSYM GL_TEXTURE_COLOR_TABLE_BIAS_SGI}
- GL_TEXTURE_COLOR_TABLE_SCALE_SGI = $80BF;
- {$EXTERNALSYM GL_TEXTURE_COLOR_TABLE_SCALE_SGI}
-
- // SGI_color_table
- GL_COLOR_TABLE_SGI = $80D0;
- {$EXTERNALSYM GL_COLOR_TABLE_SGI}
- GL_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D1;
- {$EXTERNALSYM GL_POST_CONVOLUTION_COLOR_TABLE_SGI}
- GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D2;
- {$EXTERNALSYM GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI}
- GL_PROXY_COLOR_TABLE_SGI = $80D3;
- {$EXTERNALSYM GL_PROXY_COLOR_TABLE_SGI}
- GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D4;
- {$EXTERNALSYM GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI}
- GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D5;
- {$EXTERNALSYM GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI}
- GL_COLOR_TABLE_SCALE_SGI = $80D6;
- {$EXTERNALSYM GL_COLOR_TABLE_SCALE_SGI}
- GL_COLOR_TABLE_BIAS_SGI = $80D7;
- {$EXTERNALSYM GL_COLOR_TABLE_BIAS_SGI}
- GL_COLOR_TABLE_FORMAT_SGI = $80D8;
- {$EXTERNALSYM GL_COLOR_TABLE_FORMAT_SGI}
- GL_COLOR_TABLE_WIDTH_SGI = $80D9;
- {$EXTERNALSYM GL_COLOR_TABLE_WIDTH_SGI}
- GL_COLOR_TABLE_RED_SIZE_SGI = $80DA;
- {$EXTERNALSYM GL_COLOR_TABLE_RED_SIZE_SGI}
- GL_COLOR_TABLE_GREEN_SIZE_SGI = $80DB;
- {$EXTERNALSYM GL_COLOR_TABLE_GREEN_SIZE_SGI}
- GL_COLOR_TABLE_BLUE_SIZE_SGI = $80DC;
- {$EXTERNALSYM GL_COLOR_TABLE_BLUE_SIZE_SGI}
- GL_COLOR_TABLE_ALPHA_SIZE_SGI = $80DD;
- {$EXTERNALSYM GL_COLOR_TABLE_ALPHA_SIZE_SGI}
- GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = $80DE;
- {$EXTERNALSYM GL_COLOR_TABLE_LUMINANCE_SIZE_SGI}
- GL_COLOR_TABLE_INTENSITY_SIZE_SGI = $80DF;
- {$EXTERNALSYM GL_COLOR_TABLE_INTENSITY_SIZE_SGI}
-
- // EXT_cmyka
- GL_CMYK_EXT = $800C;
- {$EXTERNALSYM GL_CMYK_EXT}
- GL_CMYKA_EXT = $800D;
- {$EXTERNALSYM GL_CMYKA_EXT}
- GL_PACK_CMYK_HINT_EXT = $800E;
- {$EXTERNALSYM GL_PACK_CMYK_HINT_EXT}
- GL_UNPACK_CMYK_HINT_EXT = $800F;
- {$EXTERNALSYM GL_UNPACK_CMYK_HINT_EXT}
-
- // EXT_rescale_normal
- GL_RESCALE_NORMAL_EXT = $803A;
- {$EXTERNALSYM GL_RESCALE_NORMAL_EXT}
-
- // EXT_clip_volume_hint
- GL_CLIP_VOLUME_CLIPPING_HINT_EXT = $80F0;
- {$EXTERNALSYM GL_CLIP_VOLUME_CLIPPING_HINT_EXT}
-
- // EXT_cull_vertex
- GL_CULL_VERTEX_EXT = $81AA;
- {$EXTERNALSYM GL_CULL_VERTEX_EXT}
- GL_CULL_VERTEX_EYE_POSITION_EXT = $81AB;
- {$EXTERNALSYM GL_CULL_VERTEX_EYE_POSITION_EXT}
- GL_CULL_VERTEX_OBJECT_POSITION_EXT = $81AC;
- {$EXTERNALSYM GL_CULL_VERTEX_OBJECT_POSITION_EXT}
-
- // EXT_index_array_formats
- GL_IUI_V2F_EXT = $81AD;
- {$EXTERNALSYM GL_IUI_V2F_EXT}
- GL_IUI_V3F_EXT = $81AE;
- {$EXTERNALSYM GL_IUI_V3F_EXT}
- GL_IUI_N3F_V2F_EXT = $81AF;
- {$EXTERNALSYM GL_IUI_N3F_V2F_EXT}
- GL_IUI_N3F_V3F_EXT = $81B0;
- {$EXTERNALSYM GL_IUI_N3F_V3F_EXT}
- GL_T2F_IUI_V2F_EXT = $81B1;
- {$EXTERNALSYM GL_T2F_IUI_V2F_EXT}
- GL_T2F_IUI_V3F_EXT = $81B2;
- {$EXTERNALSYM GL_T2F_IUI_V3F_EXT}
- GL_T2F_IUI_N3F_V2F_EXT = $81B3;
- {$EXTERNALSYM GL_T2F_IUI_N3F_V2F_EXT}
- GL_T2F_IUI_N3F_V3F_EXT = $81B4;
- {$EXTERNALSYM GL_T2F_IUI_N3F_V3F_EXT}
-
- // EXT_index_func
- GL_INDEX_TEST_EXT = $81B5;
- {$EXTERNALSYM GL_INDEX_TEST_EXT}
- GL_INDEX_TEST_FUNC_EXT = $81B6;
- {$EXTERNALSYM GL_INDEX_TEST_FUNC_EXT}
- GL_INDEX_TEST_REF_EXT = $81B7;
- {$EXTERNALSYM GL_INDEX_TEST_REF_EXT}
-
- // EXT_index_material
- GL_INDEX_MATERIAL_EXT = $81B8;
- {$EXTERNALSYM GL_INDEX_MATERIAL_EXT}
- GL_INDEX_MATERIAL_PARAMETER_EXT = $81B9;
- {$EXTERNALSYM GL_INDEX_MATERIAL_PARAMETER_EXT}
- GL_INDEX_MATERIAL_FACE_EXT = $81BA;
- {$EXTERNALSYM GL_INDEX_MATERIAL_FACE_EXT}
-
- // EXT_misc_attribute
- GL_MISC_BIT_EXT = 0; // not yet defined
- {$EXTERNALSYM GL_MISC_BIT_EXT}
-
- // EXT_scene_marker
- GL_SCENE_REQUIRED_EXT = 0; // not yet defined
- {$EXTERNALSYM GL_SCENE_REQUIRED_EXT}
-
- // EXT_shared_texture_palette
- GL_SHARED_TEXTURE_PALETTE_EXT = $81FB;
- {$EXTERNALSYM GL_SHARED_TEXTURE_PALETTE_EXT}
-
- // EXT_nurbs_tessellator
- GLU_NURBS_MODE_EXT = 100160;
- {$EXTERNALSYM GLU_NURBS_MODE_EXT}
- GLU_NURBS_TESSELLATOR_EXT = 100161;
- {$EXTERNALSYM GLU_NURBS_TESSELLATOR_EXT}
- GLU_NURBS_RENDERER_EXT = 100162;
- {$EXTERNALSYM GLU_NURBS_RENDERER_EXT}
- GLU_NURBS_BEGIN_EXT = 100164;
- {$EXTERNALSYM GLU_NURBS_BEGIN_EXT}
- GLU_NURBS_VERTEX_EXT = 100165;
- {$EXTERNALSYM GLU_NURBS_VERTEX_EXT}
- GLU_NURBS_NORMAL_EXT = 100166;
- {$EXTERNALSYM GLU_NURBS_NORMAL_EXT}
- GLU_NURBS_COLOR_EXT = 100167;
- {$EXTERNALSYM GLU_NURBS_COLOR_EXT}
- GLU_NURBS_TEX_COORD_EXT = 100168;
- {$EXTERNALSYM GLU_NURBS_TEX_COORD_EXT}
- GLU_NURBS_END_EXT = 100169;
- {$EXTERNALSYM GLU_NURBS_END_EXT}
- GLU_NURBS_BEGIN_DATA_EXT = 100170;
- {$EXTERNALSYM GLU_NURBS_BEGIN_DATA_EXT}
- GLU_NURBS_VERTEX_DATA_EXT = 100171;
- {$EXTERNALSYM GLU_NURBS_VERTEX_DATA_EXT}
- GLU_NURBS_NORMAL_DATA_EXT = 100172;
- {$EXTERNALSYM GLU_NURBS_NORMAL_DATA_EXT}
- GLU_NURBS_COLOR_DATA_EXT = 100173;
- {$EXTERNALSYM GLU_NURBS_COLOR_DATA_EXT}
- GLU_NURBS_TEX_COORD_DATA_EXT = 100174;
- {$EXTERNALSYM GLU_NURBS_TEX_COORD_DATA_EXT}
- GLU_NURBS_END_DATA_EXT = 100175;
- {$EXTERNALSYM GLU_NURBS_END_DATA_EXT}
-
- // EXT_object_space_tess
- GLU_OBJECT_PARAMETRIC_ERROR_EXT = 100208;
- {$EXTERNALSYM GLU_OBJECT_PARAMETRIC_ERROR_EXT}
- GLU_OBJECT_PATH_LENGTH_EXT = 100209;
- {$EXTERNALSYM GLU_OBJECT_PATH_LENGTH_EXT}
-
- // EXT_point_parameters
- GL_POINT_SIZE_MIN_EXT = $8126;
- {$EXTERNALSYM GL_POINT_SIZE_MIN_EXT}
- GL_POINT_SIZE_MAX_EXT = $8127;
- {$EXTERNALSYM GL_POINT_SIZE_MAX_EXT}
- GL_POINT_FADE_THRESHOLD_SIZE_EXT = $8128;
- {$EXTERNALSYM GL_POINT_FADE_THRESHOLD_SIZE_EXT}
- GL_DISTANCE_ATTENUATION_EXT = $8129;
- {$EXTERNALSYM GL_DISTANCE_ATTENUATION_EXT}
-
- // EXT_compiled_vertex_array
- GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = $81A8;
- {$EXTERNALSYM GL_ARRAY_ELEMENT_LOCK_FIRST_EXT}
- GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = $81A9;
- {$EXTERNALSYM GL_ARRAY_ELEMENT_LOCK_COUNT_EXT}
-
- // ARB_multitexture
- GL_ACTIVE_TEXTURE_ARB = $84E0;
- {$EXTERNALSYM GL_ACTIVE_TEXTURE_ARB}
- GL_CLIENT_ACTIVE_TEXTURE_ARB = $84E1;
- {$EXTERNALSYM GL_CLIENT_ACTIVE_TEXTURE_ARB}
- GL_MAX_TEXTURE_UNITS_ARB = $84E2;
- {$EXTERNALSYM GL_MAX_TEXTURE_UNITS_ARB}
- GL_TEXTURE0_ARB = $84C0;
- {$EXTERNALSYM GL_TEXTURE0_ARB}
- GL_TEXTURE1_ARB = $84C1;
- {$EXTERNALSYM GL_TEXTURE1_ARB}
- GL_TEXTURE2_ARB = $84C2;
- {$EXTERNALSYM GL_TEXTURE2_ARB}
- GL_TEXTURE3_ARB = $84C3;
- {$EXTERNALSYM GL_TEXTURE3_ARB}
- GL_TEXTURE4_ARB = $84C4;
- {$EXTERNALSYM GL_TEXTURE4_ARB}
- GL_TEXTURE5_ARB = $84C5;
- {$EXTERNALSYM GL_TEXTURE5_ARB}
- GL_TEXTURE6_ARB = $84C6;
- {$EXTERNALSYM GL_TEXTURE6_ARB}
- GL_TEXTURE7_ARB = $84C7;
- {$EXTERNALSYM GL_TEXTURE7_ARB}
- GL_TEXTURE8_ARB = $84C8;
- {$EXTERNALSYM GL_TEXTURE8_ARB}
- GL_TEXTURE9_ARB = $84C9;
- {$EXTERNALSYM GL_TEXTURE9_ARB}
- GL_TEXTURE10_ARB = $84CA;
- {$EXTERNALSYM GL_TEXTURE10_ARB}
- GL_TEXTURE11_ARB = $84CB;
- {$EXTERNALSYM GL_TEXTURE11_ARB}
- GL_TEXTURE12_ARB = $84CC;
- {$EXTERNALSYM GL_TEXTURE12_ARB}
- GL_TEXTURE13_ARB = $84CD;
- {$EXTERNALSYM GL_TEXTURE13_ARB}
- GL_TEXTURE14_ARB = $84CE;
- {$EXTERNALSYM GL_TEXTURE14_ARB}
- GL_TEXTURE15_ARB = $84CF;
- {$EXTERNALSYM GL_TEXTURE15_ARB}
- GL_TEXTURE16_ARB = $84D0;
- {$EXTERNALSYM GL_TEXTURE16_ARB}
- GL_TEXTURE17_ARB = $84D1;
- {$EXTERNALSYM GL_TEXTURE17_ARB}
- GL_TEXTURE18_ARB = $84D2;
- {$EXTERNALSYM GL_TEXTURE18_ARB}
- GL_TEXTURE19_ARB = $84D3;
- {$EXTERNALSYM GL_TEXTURE19_ARB}
- GL_TEXTURE20_ARB = $84D4;
- {$EXTERNALSYM GL_TEXTURE20_ARB}
- GL_TEXTURE21_ARB = $84D5;
- {$EXTERNALSYM GL_TEXTURE21_ARB}
- GL_TEXTURE22_ARB = $84D6;
- {$EXTERNALSYM GL_TEXTURE22_ARB}
- GL_TEXTURE23_ARB = $84D7;
- {$EXTERNALSYM GL_TEXTURE23_ARB}
- GL_TEXTURE24_ARB = $84D8;
- {$EXTERNALSYM GL_TEXTURE24_ARB}
- GL_TEXTURE25_ARB = $84D9;
- {$EXTERNALSYM GL_TEXTURE25_ARB}
- GL_TEXTURE26_ARB = $84DA;
- {$EXTERNALSYM GL_TEXTURE26_ARB}
- GL_TEXTURE27_ARB = $84DB;
- {$EXTERNALSYM GL_TEXTURE27_ARB}
- GL_TEXTURE28_ARB = $84DC;
- {$EXTERNALSYM GL_TEXTURE28_ARB}
- GL_TEXTURE29_ARB = $84DD;
- {$EXTERNALSYM GL_TEXTURE29_ARB}
- GL_TEXTURE30_ARB = $84DE;
- {$EXTERNALSYM GL_TEXTURE30_ARB}
- GL_TEXTURE31_ARB = $84DF;
- {$EXTERNALSYM GL_TEXTURE31_ARB}
-
- // EXT_stencil_wrap
- GL_INCR_WRAP_EXT = $8507;
- {$EXTERNALSYM GL_INCR_WRAP_EXT}
- GL_DECR_WRAP_EXT = $8508;
- {$EXTERNALSYM GL_DECR_WRAP_EXT}
-
- // NV_texgen_reflection
- GL_NORMAL_MAP_NV = $8511;
- {$EXTERNALSYM GL_NORMAL_MAP_NV}
- GL_REFLECTION_MAP_NV = $8512;
- {$EXTERNALSYM GL_REFLECTION_MAP_NV}
-
- // EXT_texture_env_combine
- GL_COMBINE_EXT = $8570;
- {$EXTERNALSYM GL_COMBINE_EXT}
- GL_COMBINE_RGB_EXT = $8571;
- {$EXTERNALSYM GL_COMBINE_RGB_EXT}
- GL_COMBINE_ALPHA_EXT = $8572;
- {$EXTERNALSYM GL_COMBINE_ALPHA_EXT}
- GL_RGB_SCALE_EXT = $8573;
- {$EXTERNALSYM GL_RGB_SCALE_EXT}
- GL_ADD_SIGNED_EXT = $8574;
- {$EXTERNALSYM GL_ADD_SIGNED_EXT}
- GL_INTERPOLATE_EXT = $8575;
- {$EXTERNALSYM GL_INTERPOLATE_EXT}
- GL_CONSTANT_EXT = $8576;
- {$EXTERNALSYM GL_CONSTANT_EXT}
- GL_PRIMARY_COLOR_EXT = $8577;
- {$EXTERNALSYM GL_PRIMARY_COLOR_EXT}
- GL_PREVIOUS_EXT = $8578;
- {$EXTERNALSYM GL_PREVIOUS_EXT}
- GL_SOURCE0_RGB_EXT = $8580;
- {$EXTERNALSYM GL_SOURCE0_RGB_EXT}
- GL_SOURCE1_RGB_EXT = $8581;
- {$EXTERNALSYM GL_SOURCE1_RGB_EXT}
- GL_SOURCE2_RGB_EXT = $8582;
- {$EXTERNALSYM GL_SOURCE2_RGB_EXT}
- GL_SOURCE0_ALPHA_EXT = $8588;
- {$EXTERNALSYM GL_SOURCE0_ALPHA_EXT}
- GL_SOURCE1_ALPHA_EXT = $8589;
- {$EXTERNALSYM GL_SOURCE1_ALPHA_EXT}
- GL_SOURCE2_ALPHA_EXT = $858A;
- {$EXTERNALSYM GL_SOURCE2_ALPHA_EXT}
- GL_OPERAND0_RGB_EXT = $8590;
- {$EXTERNALSYM GL_OPERAND0_RGB_EXT}
- GL_OPERAND1_RGB_EXT = $8591;
- {$EXTERNALSYM GL_OPERAND1_RGB_EXT}
- GL_OPERAND2_RGB_EXT = $8592;
- {$EXTERNALSYM GL_OPERAND2_RGB_EXT}
- GL_OPERAND0_ALPHA_EXT = $8598;
- {$EXTERNALSYM GL_OPERAND0_ALPHA_EXT}
- GL_OPERAND1_ALPHA_EXT = $8599;
- {$EXTERNALSYM GL_OPERAND1_ALPHA_EXT}
- GL_OPERAND2_ALPHA_EXT = $859A;
- {$EXTERNALSYM GL_OPERAND2_ALPHA_EXT}
-
- // NV_texture_env_combine4
- GL_COMBINE4_NV = $8503;
- {$EXTERNALSYM GL_COMBINE4_NV}
- GL_SOURCE3_RGB_NV = $8583;
- {$EXTERNALSYM GL_SOURCE3_RGB_NV}
- GL_SOURCE3_ALPHA_NV = $858B;
- {$EXTERNALSYM GL_SOURCE3_ALPHA_NV}
- GL_OPERAND3_RGB_NV = $8593;
- {$EXTERNALSYM GL_OPERAND3_RGB_NV}
- GL_OPERAND3_ALPHA_NV = $859B;
- {$EXTERNALSYM GL_OPERAND3_ALPHA_NV}
-
- GL_BLEND_EQUATION = $8009;
- {$EXTERNALSYM GL_BLEND_EQUATION}
- GL_TABLE_TOO_LARGE = $8031;
- {$EXTERNALSYM GL_TABLE_TOO_LARGE}
- GL_UNSIGNED_BYTE_3_3_2 = $8032;
- {$EXTERNALSYM GL_UNSIGNED_BYTE_3_3_2}
- GL_UNSIGNED_SHORT_4_4_4_4 = $8033;
- {$EXTERNALSYM GL_UNSIGNED_SHORT_4_4_4_4}
- GL_UNSIGNED_SHORT_5_5_5_1 = $8034;
- {$EXTERNALSYM GL_UNSIGNED_SHORT_5_5_5_1}
- GL_UNSIGNED_INT_8_8_8_8 = $8035;
- {$EXTERNALSYM GL_UNSIGNED_INT_8_8_8_8}
- GL_UNSIGNED_INT_10_10_10_2 = $8036;
- {$EXTERNALSYM GL_UNSIGNED_INT_10_10_10_2}
- GL_UNSIGNED_BYTE_2_3_3_REV = $8362;
- {$EXTERNALSYM GL_UNSIGNED_BYTE_2_3_3_REV}
- GL_UNSIGNED_SHORT_5_6_5 = $8363;
- {$EXTERNALSYM GL_UNSIGNED_SHORT_5_6_5}
- GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
- {$EXTERNALSYM GL_UNSIGNED_SHORT_5_6_5_REV}
- GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
- {$EXTERNALSYM GL_UNSIGNED_SHORT_4_4_4_4_REV}
- GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
- {$EXTERNALSYM GL_UNSIGNED_SHORT_1_5_5_5_REV}
- GL_UNSIGNED_INT_8_8_8_8_REV = $8367;
- {$EXTERNALSYM GL_UNSIGNED_INT_8_8_8_8_REV}
- GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
- {$EXTERNALSYM GL_UNSIGNED_INT_2_10_10_10_REV}
-
- // GL_ARB_transpose_matrix
- GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = $84E3;
- {$EXTERNALSYM GL_TRANSPOSE_MODELVIEW_MATRIX_ARB}
- GL_TRANSPOSE_PROJECTION_MATRIX_ARB = $84E4;
- {$EXTERNALSYM GL_TRANSPOSE_PROJECTION_MATRIX_ARB}
- GL_TRANSPOSE_TEXTURE_MATRIX_ARB = $84E5;
- {$EXTERNALSYM GL_TRANSPOSE_TEXTURE_MATRIX_ARB}
- GL_TRANSPOSE_COLOR_MATRIX_ARB = $84E6;
- {$EXTERNALSYM GL_TRANSPOSE_COLOR_MATRIX_ARB}
-
- // GL_ARB_multisample
- GL_MULTISAMPLE_ARB = $809D;
- {$EXTERNALSYM GL_MULTISAMPLE_ARB}
- GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = $809E;
- {$EXTERNALSYM GL_SAMPLE_ALPHA_TO_COVERAGE_ARB}
- GL_SAMPLE_ALPHA_TO_ONE_ARB = $809F;
- {$EXTERNALSYM GL_SAMPLE_ALPHA_TO_ONE_ARB}
- GL_SAMPLE_COVERAGE_ARB = $80A0;
- {$EXTERNALSYM GL_SAMPLE_COVERAGE_ARB}
- GL_SAMPLE_BUFFERS_ARB = $80A8;
- {$EXTERNALSYM GL_SAMPLE_BUFFERS_ARB}
- GL_SAMPLES_ARB = $80A9;
- {$EXTERNALSYM GL_SAMPLES_ARB}
- GL_SAMPLE_COVERAGE_VALUE_ARB = $80AA;
- {$EXTERNALSYM GL_SAMPLE_COVERAGE_VALUE_ARB}
- GL_SAMPLE_COVERAGE_INVERT_ARB = $80AB;
- {$EXTERNALSYM GL_SAMPLE_COVERAGE_INVERT_ARB}
- GL_MULTISAMPLE_BIT_ARB = $20000000;
- {$EXTERNALSYM GL_MULTISAMPLE_BIT_ARB}
- GLX_SAMPLE_BUFFERS_ARB = 100000;
- {$EXTERNALSYM GLX_SAMPLE_BUFFERS_ARB}
- GLX_SAMPLES_ARB = 100001;
- {$EXTERNALSYM GLX_SAMPLES_ARB}
- WGL_SAMPLE_BUFFERS_ARB = $2041;
- {$EXTERNALSYM WGL_SAMPLE_BUFFERS_ARB}
- WGL_SAMPLES_ARB = $2042;
- {$EXTERNALSYM WGL_SAMPLES_ARB}
-
- // GL_ARB_texture_cube_map
- GL_NORMAL_MAP_ARB = $8511;
- {$EXTERNALSYM GL_NORMAL_MAP_ARB}
- GL_REFLECTION_MAP_ARB = $8512;
- {$EXTERNALSYM GL_REFLECTION_MAP_ARB}
- GL_TEXTURE_CUBE_MAP_ARB = $8513;
- {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_ARB}
- GL_TEXTURE_BINDING_CUBE_MAP_ARB = $8514;
- {$EXTERNALSYM GL_TEXTURE_BINDING_CUBE_MAP_ARB}
- GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $8515;
- {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB}
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $8516;
- {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB}
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $8517;
- {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB}
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $8518;
- {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB}
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $8519;
- {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB}
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $851A;
- {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB}
- GL_PROXY_TEXTURE_CUBE_MAP_ARB = $851B;
- {$EXTERNALSYM GL_PROXY_TEXTURE_CUBE_MAP_ARB}
- GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = $851C;
- {$EXTERNALSYM GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB}
-
- // GL_ARB_texture_compression
- GL_COMPRESSED_ALPHA_ARB = $84E9;
- {$EXTERNALSYM GL_COMPRESSED_ALPHA_ARB}
- GL_COMPRESSED_LUMINANCE_ARB = $84EA;
- {$EXTERNALSYM GL_COMPRESSED_LUMINANCE_ARB}
- GL_COMPRESSED_LUMINANCE_ALPHA_ARB = $84EB;
- {$EXTERNALSYM GL_COMPRESSED_LUMINANCE_ALPHA_ARB}
- GL_COMPRESSED_INTENSITY_ARB = $84EC;
- {$EXTERNALSYM GL_COMPRESSED_INTENSITY_ARB}
- GL_COMPRESSED_RGB_ARB = $84ED;
- {$EXTERNALSYM GL_COMPRESSED_RGB_ARB}
- GL_COMPRESSED_RGBA_ARB = $84EE;
- {$EXTERNALSYM GL_COMPRESSED_RGBA_ARB}
- GL_TEXTURE_COMPRESSION_HINT_ARB = $84EF;
- {$EXTERNALSYM GL_TEXTURE_COMPRESSION_HINT_ARB}
- GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = $86A0;
- {$EXTERNALSYM GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB}
- GL_TEXTURE_COMPRESSED_ARB = $86A1;
- {$EXTERNALSYM GL_TEXTURE_COMPRESSED_ARB}
- GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = $86A2;
- {$EXTERNALSYM GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB}
- GL_COMPRESSED_TEXTURE_FORMATS_ARB = $86A3;
- {$EXTERNALSYM GL_COMPRESSED_TEXTURE_FORMATS_ARB}
-
- // GL_ARB_vertex_blend
- GL_MAX_VERTEX_UNITS_ARB = $86A4;
- {$EXTERNALSYM GL_MAX_VERTEX_UNITS_ARB}
- GL_ACTIVE_VERTEX_UNITS_ARB = $86A5;
- {$EXTERNALSYM GL_ACTIVE_VERTEX_UNITS_ARB}
- GL_WEIGHT_SUM_UNITY_ARB = $86A6;
- {$EXTERNALSYM GL_WEIGHT_SUM_UNITY_ARB}
- GL_VERTEX_BLEND_ARB = $86A7;
- {$EXTERNALSYM GL_VERTEX_BLEND_ARB}
- GL_CURRENT_WEIGHT_ARB = $86A8;
- {$EXTERNALSYM GL_CURRENT_WEIGHT_ARB}
- GL_WEIGHT_ARRAY_TYPE_ARB = $86A9;
- {$EXTERNALSYM GL_WEIGHT_ARRAY_TYPE_ARB}
- GL_WEIGHT_ARRAY_STRIDE_ARB = $86AA;
- {$EXTERNALSYM GL_WEIGHT_ARRAY_STRIDE_ARB}
- GL_WEIGHT_ARRAY_SIZE_ARB = $86AB;
- {$EXTERNALSYM GL_WEIGHT_ARRAY_SIZE_ARB}
- GL_WEIGHT_ARRAY_POINTER_ARB = $86AC;
- {$EXTERNALSYM GL_WEIGHT_ARRAY_POINTER_ARB}
- GL_WEIGHT_ARRAY_ARB = $86AD;
- {$EXTERNALSYM GL_WEIGHT_ARRAY_ARB}
- GL_MODELVIEW0_ARB = $1700;
- {$EXTERNALSYM GL_MODELVIEW0_ARB}
- GL_MODELVIEW1_ARB = $850A;
- {$EXTERNALSYM GL_MODELVIEW1_ARB}
- GL_MODELVIEW2_ARB = $8722;
- {$EXTERNALSYM GL_MODELVIEW2_ARB}
- GL_MODELVIEW3_ARB = $8723;
- {$EXTERNALSYM GL_MODELVIEW3_ARB}
- GL_MODELVIEW4_ARB = $8724;
- {$EXTERNALSYM GL_MODELVIEW4_ARB}
- GL_MODELVIEW5_ARB = $8725;
- {$EXTERNALSYM GL_MODELVIEW5_ARB}
- GL_MODELVIEW6_ARB = $8726;
- {$EXTERNALSYM GL_MODELVIEW6_ARB}
- GL_MODELVIEW7_ARB = $8727;
- {$EXTERNALSYM GL_MODELVIEW7_ARB}
- GL_MODELVIEW8_ARB = $8728;
- {$EXTERNALSYM GL_MODELVIEW8_ARB}
- GL_MODELVIEW9_ARB = $8729;
- {$EXTERNALSYM GL_MODELVIEW9_ARB}
- GL_MODELVIEW10_ARB = $872A;
- {$EXTERNALSYM GL_MODELVIEW10_ARB}
- GL_MODELVIEW11_ARB = $872B;
- {$EXTERNALSYM GL_MODELVIEW11_ARB}
- GL_MODELVIEW12_ARB = $872C;
- {$EXTERNALSYM GL_MODELVIEW12_ARB}
- GL_MODELVIEW13_ARB = $872D;
- {$EXTERNALSYM GL_MODELVIEW13_ARB}
- GL_MODELVIEW14_ARB = $872E;
- {$EXTERNALSYM GL_MODELVIEW14_ARB}
- GL_MODELVIEW15_ARB = $872F;
- {$EXTERNALSYM GL_MODELVIEW15_ARB}
- GL_MODELVIEW16_ARB = $8730;
- {$EXTERNALSYM GL_MODELVIEW16_ARB}
- GL_MODELVIEW17_ARB = $8731;
- {$EXTERNALSYM GL_MODELVIEW17_ARB}
- GL_MODELVIEW18_ARB = $8732;
- {$EXTERNALSYM GL_MODELVIEW18_ARB}
- GL_MODELVIEW19_ARB = $8733;
- {$EXTERNALSYM GL_MODELVIEW19_ARB}
- GL_MODELVIEW20_ARB = $8734;
- {$EXTERNALSYM GL_MODELVIEW20_ARB}
- GL_MODELVIEW21_ARB = $8735;
- {$EXTERNALSYM GL_MODELVIEW21_ARB}
- GL_MODELVIEW22_ARB = $8736;
- {$EXTERNALSYM GL_MODELVIEW22_ARB}
- GL_MODELVIEW23_ARB = $8737;
- {$EXTERNALSYM GL_MODELVIEW23_ARB}
- GL_MODELVIEW24_ARB = $8738;
- {$EXTERNALSYM GL_MODELVIEW24_ARB}
- GL_MODELVIEW25_ARB = $8739;
- {$EXTERNALSYM GL_MODELVIEW25_ARB}
- GL_MODELVIEW26_ARB = $873A;
- {$EXTERNALSYM GL_MODELVIEW26_ARB}
- GL_MODELVIEW27_ARB = $873B;
- {$EXTERNALSYM GL_MODELVIEW27_ARB}
- GL_MODELVIEW28_ARB = $873C;
- {$EXTERNALSYM GL_MODELVIEW28_ARB}
- GL_MODELVIEW29_ARB = $873D;
- {$EXTERNALSYM GL_MODELVIEW29_ARB}
- GL_MODELVIEW30_ARB = $873E;
- {$EXTERNALSYM GL_MODELVIEW30_ARB}
- GL_MODELVIEW31_ARB = $873F;
- {$EXTERNALSYM GL_MODELVIEW31_ARB}
-
- // GL_SGIS_texture_filter4
- GL_FILTER4_SGIS = $8146;
- {$EXTERNALSYM GL_FILTER4_SGIS}
- GL_TEXTURE_FILTER4_SIZE_SGIS = $8147;
- {$EXTERNALSYM GL_TEXTURE_FILTER4_SIZE_SGIS}
-
- // GL_SGIS_pixel_texture
- GL_PIXEL_TEXTURE_SGIS = $8353;
- {$EXTERNALSYM GL_PIXEL_TEXTURE_SGIS}
- GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = $8354;
- {$EXTERNALSYM GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS}
- GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = $8355;
- {$EXTERNALSYM GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS}
- GL_PIXEL_GROUP_COLOR_SGIS = $8356;
- {$EXTERNALSYM GL_PIXEL_GROUP_COLOR_SGIS}
-
- // GL_SGIX_pixel_texture
- GL_PIXEL_TEX_GEN_SGIX = $8139;
- {$EXTERNALSYM GL_PIXEL_TEX_GEN_SGIX}
- GL_PIXEL_TEX_GEN_MODE_SGIX = $832B;
- {$EXTERNALSYM GL_PIXEL_TEX_GEN_MODE_SGIX}
-
- // GL_SGIS_texture4D
- GL_PACK_SKIP_VOLUMES_SGIS = $8130;
- {$EXTERNALSYM GL_PACK_SKIP_VOLUMES_SGIS}
- GL_PACK_IMAGE_DEPTH_SGIS = $8131;
- {$EXTERNALSYM GL_PACK_IMAGE_DEPTH_SGIS}
- GL_UNPACK_SKIP_VOLUMES_SGIS = $8132;
- {$EXTERNALSYM GL_UNPACK_SKIP_VOLUMES_SGIS}
- GL_UNPACK_IMAGE_DEPTH_SGIS = $8133;
- {$EXTERNALSYM GL_UNPACK_IMAGE_DEPTH_SGIS}
- GL_TEXTURE_4D_SGIS = $8134;
- {$EXTERNALSYM GL_TEXTURE_4D_SGIS}
- GL_PROXY_TEXTURE_4D_SGIS = $8135;
- {$EXTERNALSYM GL_PROXY_TEXTURE_4D_SGIS}
- GL_TEXTURE_4DSIZE_SGIS = $8136;
- {$EXTERNALSYM GL_TEXTURE_4DSIZE_SGIS}
- GL_TEXTURE_WRAP_Q_SGIS = $8137;
- {$EXTERNALSYM GL_TEXTURE_WRAP_Q_SGIS}
- GL_MAX_4D_TEXTURE_SIZE_SGIS = $8138;
- {$EXTERNALSYM GL_MAX_4D_TEXTURE_SIZE_SGIS}
- GL_TEXTURE_4D_BINDING_SGIS = $814F;
- {$EXTERNALSYM GL_TEXTURE_4D_BINDING_SGIS}
-
- // GL_SGIS_detail_texture
- GL_DETAIL_TEXTURE_2D_SGIS = $8095;
- {$EXTERNALSYM GL_DETAIL_TEXTURE_2D_SGIS}
- GL_DETAIL_TEXTURE_2D_BINDING_SGIS = $8096;
- {$EXTERNALSYM GL_DETAIL_TEXTURE_2D_BINDING_SGIS}
- GL_LINEAR_DETAIL_SGIS = $8097;
- {$EXTERNALSYM GL_LINEAR_DETAIL_SGIS}
- GL_LINEAR_DETAIL_ALPHA_SGIS = $8098;
- {$EXTERNALSYM GL_LINEAR_DETAIL_ALPHA_SGIS}
- GL_LINEAR_DETAIL_COLOR_SGIS = $8099;
- {$EXTERNALSYM GL_LINEAR_DETAIL_COLOR_SGIS}
- GL_DETAIL_TEXTURE_LEVEL_SGIS = $809A;
- {$EXTERNALSYM GL_DETAIL_TEXTURE_LEVEL_SGIS}
- GL_DETAIL_TEXTURE_MODE_SGIS = $809B;
- {$EXTERNALSYM GL_DETAIL_TEXTURE_MODE_SGIS}
- GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = $809C;
- {$EXTERNALSYM GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS}
-
- // GL_SGIS_sharpen_texture
- GL_LINEAR_SHARPEN_SGIS = $80AD;
- {$EXTERNALSYM GL_LINEAR_SHARPEN_SGIS}
- GL_LINEAR_SHARPEN_ALPHA_SGIS = $80AE;
- {$EXTERNALSYM GL_LINEAR_SHARPEN_ALPHA_SGIS}
- GL_LINEAR_SHARPEN_COLOR_SGIS = $80AF;
- {$EXTERNALSYM GL_LINEAR_SHARPEN_COLOR_SGIS}
- GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = $80B0;
- {$EXTERNALSYM GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS}
-
- // GL_SGIS_texture_lod
- GL_TEXTURE_MIN_LOD_SGIS = $813A;
- {$EXTERNALSYM GL_TEXTURE_MIN_LOD_SGIS}
- GL_TEXTURE_MAX_LOD_SGIS = $813B;
- {$EXTERNALSYM GL_TEXTURE_MAX_LOD_SGIS}
- GL_TEXTURE_BASE_LEVEL_SGIS = $813C;
- {$EXTERNALSYM GL_TEXTURE_BASE_LEVEL_SGIS}
- GL_TEXTURE_MAX_LEVEL_SGIS = $813D;
- {$EXTERNALSYM GL_TEXTURE_MAX_LEVEL_SGIS}
-
- // GL_SGIS_multisample
- GL_MULTISAMPLE_SGIS = $809D;
- {$EXTERNALSYM GL_MULTISAMPLE_SGIS}
- GL_SAMPLE_ALPHA_TO_MASK_SGIS = $809E;
- {$EXTERNALSYM GL_SAMPLE_ALPHA_TO_MASK_SGIS}
- GL_SAMPLE_ALPHA_TO_ONE_SGIS = $809F;
- {$EXTERNALSYM GL_SAMPLE_ALPHA_TO_ONE_SGIS}
- GL_SAMPLE_MASK_SGIS = $80A0;
- {$EXTERNALSYM GL_SAMPLE_MASK_SGIS}
- GL_1PASS_SGIS = $80A1;
- {$EXTERNALSYM GL_1PASS_SGIS}
- GL_2PASS_0_SGIS = $80A2;
- {$EXTERNALSYM GL_2PASS_0_SGIS}
- GL_2PASS_1_SGIS = $80A3;
- {$EXTERNALSYM GL_2PASS_1_SGIS}
- GL_4PASS_0_SGIS = $80A4;
- {$EXTERNALSYM GL_4PASS_0_SGIS}
- GL_4PASS_1_SGIS = $80A5;
- {$EXTERNALSYM GL_4PASS_1_SGIS}
- GL_4PASS_2_SGIS = $80A6;
- {$EXTERNALSYM GL_4PASS_2_SGIS}
- GL_4PASS_3_SGIS = $80A7;
- {$EXTERNALSYM GL_4PASS_3_SGIS}
- GL_SAMPLE_BUFFERS_SGIS = $80A8;
- {$EXTERNALSYM GL_SAMPLE_BUFFERS_SGIS}
- GL_SAMPLES_SGIS = $80A9;
- {$EXTERNALSYM GL_SAMPLES_SGIS}
- GL_SAMPLE_MASK_VALUE_SGIS = $80AA;
- {$EXTERNALSYM GL_SAMPLE_MASK_VALUE_SGIS}
- GL_SAMPLE_MASK_INVERT_SGIS = $80AB;
- {$EXTERNALSYM GL_SAMPLE_MASK_INVERT_SGIS}
- GL_SAMPLE_PATTERN_SGIS = $80AC;
- {$EXTERNALSYM GL_SAMPLE_PATTERN_SGIS}
-
- // GL_SGIS_generate_mipmap
- GL_GENERATE_MIPMAP_SGIS = $8191;
- {$EXTERNALSYM GL_GENERATE_MIPMAP_SGIS}
- GL_GENERATE_MIPMAP_HINT_SGIS = $8192;
- {$EXTERNALSYM GL_GENERATE_MIPMAP_HINT_SGIS}
-
- // GL_SGIX_clipmap
- GL_LINEAR_CLIPMAP_LINEAR_SGIX = $8170;
- {$EXTERNALSYM GL_LINEAR_CLIPMAP_LINEAR_SGIX}
- GL_TEXTURE_CLIPMAP_CENTER_SGIX = $8171;
- {$EXTERNALSYM GL_TEXTURE_CLIPMAP_CENTER_SGIX}
- GL_TEXTURE_CLIPMAP_FRAME_SGIX = $8172;
- {$EXTERNALSYM GL_TEXTURE_CLIPMAP_FRAME_SGIX}
- GL_TEXTURE_CLIPMAP_OFFSET_SGIX = $8173;
- {$EXTERNALSYM GL_TEXTURE_CLIPMAP_OFFSET_SGIX}
- GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8174;
- {$EXTERNALSYM GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX}
- GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = $8175;
- {$EXTERNALSYM GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX}
- GL_TEXTURE_CLIPMAP_DEPTH_SGIX = $8176;
- {$EXTERNALSYM GL_TEXTURE_CLIPMAP_DEPTH_SGIX}
- GL_MAX_CLIPMAP_DEPTH_SGIX = $8177;
- {$EXTERNALSYM GL_MAX_CLIPMAP_DEPTH_SGIX}
- GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = $8178;
- {$EXTERNALSYM GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX}
- GL_NEAREST_CLIPMAP_NEAREST_SGIX = $844D;
- {$EXTERNALSYM GL_NEAREST_CLIPMAP_NEAREST_SGIX}
- GL_NEAREST_CLIPMAP_LINEAR_SGIX = $844E;
- {$EXTERNALSYM GL_NEAREST_CLIPMAP_LINEAR_SGIX}
- GL_LINEAR_CLIPMAP_NEAREST_SGIX = $844F;
- {$EXTERNALSYM GL_LINEAR_CLIPMAP_NEAREST_SGIX}
-
- // GL_SGIX_shadow
- GL_TEXTURE_COMPARE_SGIX = $819A;
- {$EXTERNALSYM GL_TEXTURE_COMPARE_SGIX}
- GL_TEXTURE_COMPARE_OPERATOR_SGIX = $819B;
- {$EXTERNALSYM GL_TEXTURE_COMPARE_OPERATOR_SGIX}
- GL_TEXTURE_LEQUAL_R_SGIX = $819C;
- {$EXTERNALSYM GL_TEXTURE_LEQUAL_R_SGIX}
- GL_TEXTURE_GEQUAL_R_SGIX = $819D;
- {$EXTERNALSYM GL_TEXTURE_GEQUAL_R_SGIX}
-
- // GL_SGIS_texture_edge_clamp
- GL_CLAMP_TO_EDGE_SGIS = $812F;
- {$EXTERNALSYM GL_CLAMP_TO_EDGE_SGIS}
-
- // GL_SGIS_texture_border_clamp
- GL_CLAMP_TO_BORDER_SGIS = $812D;
- {$EXTERNALSYM GL_CLAMP_TO_BORDER_SGIS}
-
- // GL_SGIX_interlace
- GL_INTERLACE_SGIX = $8094;
- {$EXTERNALSYM GL_INTERLACE_SGIX}
-
- // GL_SGIX_pixel_tiles
- GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = $813E;
- {$EXTERNALSYM GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX}
- GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = $813F;
- {$EXTERNALSYM GL_PIXEL_TILE_CACHE_INCREMENT_SGIX}
- GL_PIXEL_TILE_WIDTH_SGIX = $8140;
- {$EXTERNALSYM GL_PIXEL_TILE_WIDTH_SGIX}
- GL_PIXEL_TILE_HEIGHT_SGIX = $8141;
- {$EXTERNALSYM GL_PIXEL_TILE_HEIGHT_SGIX}
- GL_PIXEL_TILE_GRID_WIDTH_SGIX = $8142;
- {$EXTERNALSYM GL_PIXEL_TILE_GRID_WIDTH_SGIX}
- GL_PIXEL_TILE_GRID_HEIGHT_SGIX = $8143;
- {$EXTERNALSYM GL_PIXEL_TILE_GRID_HEIGHT_SGIX}
- GL_PIXEL_TILE_GRID_DEPTH_SGIX = $8144;
- {$EXTERNALSYM GL_PIXEL_TILE_GRID_DEPTH_SGIX}
- GL_PIXEL_TILE_CACHE_SIZE_SGIX = $8145;
- {$EXTERNALSYM GL_PIXEL_TILE_CACHE_SIZE_SGIX}
-
- // GL_SGIS_texture_select
- GL_DUAL_ALPHA4_SGIS = $8110;
- {$EXTERNALSYM GL_DUAL_ALPHA4_SGIS}
- GL_DUAL_ALPHA8_SGIS = $8111;
- {$EXTERNALSYM GL_DUAL_ALPHA8_SGIS}
- GL_DUAL_ALPHA12_SGIS = $8112;
- {$EXTERNALSYM GL_DUAL_ALPHA12_SGIS}
- GL_DUAL_ALPHA16_SGIS = $8113;
- {$EXTERNALSYM GL_DUAL_ALPHA16_SGIS}
- GL_DUAL_LUMINANCE4_SGIS = $8114;
- {$EXTERNALSYM GL_DUAL_LUMINANCE4_SGIS}
- GL_DUAL_LUMINANCE8_SGIS = $8115;
- {$EXTERNALSYM GL_DUAL_LUMINANCE8_SGIS}
- GL_DUAL_LUMINANCE12_SGIS = $8116;
- {$EXTERNALSYM GL_DUAL_LUMINANCE12_SGIS}
- GL_DUAL_LUMINANCE16_SGIS = $8117;
- {$EXTERNALSYM GL_DUAL_LUMINANCE16_SGIS}
- GL_DUAL_INTENSITY4_SGIS = $8118;
- {$EXTERNALSYM GL_DUAL_INTENSITY4_SGIS}
- GL_DUAL_INTENSITY8_SGIS = $8119;
- {$EXTERNALSYM GL_DUAL_INTENSITY8_SGIS}
- GL_DUAL_INTENSITY12_SGIS = $811A;
- {$EXTERNALSYM GL_DUAL_INTENSITY12_SGIS}
- GL_DUAL_INTENSITY16_SGIS = $811B;
- {$EXTERNALSYM GL_DUAL_INTENSITY16_SGIS}
- GL_DUAL_LUMINANCE_ALPHA4_SGIS = $811C;
- {$EXTERNALSYM GL_DUAL_LUMINANCE_ALPHA4_SGIS}
- GL_DUAL_LUMINANCE_ALPHA8_SGIS = $811D;
- {$EXTERNALSYM GL_DUAL_LUMINANCE_ALPHA8_SGIS}
- GL_QUAD_ALPHA4_SGIS = $811E;
- {$EXTERNALSYM GL_QUAD_ALPHA4_SGIS}
- GL_QUAD_ALPHA8_SGIS = $811F;
- {$EXTERNALSYM GL_QUAD_ALPHA8_SGIS}
- GL_QUAD_LUMINANCE4_SGIS = $8120;
- {$EXTERNALSYM GL_QUAD_LUMINANCE4_SGIS}
- GL_QUAD_LUMINANCE8_SGIS = $8121;
- {$EXTERNALSYM GL_QUAD_LUMINANCE8_SGIS}
- GL_QUAD_INTENSITY4_SGIS = $8122;
- {$EXTERNALSYM GL_QUAD_INTENSITY4_SGIS}
- GL_QUAD_INTENSITY8_SGIS = $8123;
- {$EXTERNALSYM GL_QUAD_INTENSITY8_SGIS}
- GL_DUAL_TEXTURE_SELECT_SGIS = $8124;
- {$EXTERNALSYM GL_DUAL_TEXTURE_SELECT_SGIS}
- GL_QUAD_TEXTURE_SELECT_SGIS = $8125;
- {$EXTERNALSYM GL_QUAD_TEXTURE_SELECT_SGIS}
-
- // GL_SGIX_sprite
- GL_SPRITE_SGIX = $8148;
- {$EXTERNALSYM GL_SPRITE_SGIX}
- GL_SPRITE_MODE_SGIX = $8149;
- {$EXTERNALSYM GL_SPRITE_MODE_SGIX}
- GL_SPRITE_AXIS_SGIX = $814A;
- {$EXTERNALSYM GL_SPRITE_AXIS_SGIX}
- GL_SPRITE_TRANSLATION_SGIX = $814B;
- {$EXTERNALSYM GL_SPRITE_TRANSLATION_SGIX}
- GL_SPRITE_AXIAL_SGIX = $814C;
- {$EXTERNALSYM GL_SPRITE_AXIAL_SGIX}
- GL_SPRITE_OBJECT_ALIGNED_SGIX = $814D;
- {$EXTERNALSYM GL_SPRITE_OBJECT_ALIGNED_SGIX}
- GL_SPRITE_EYE_ALIGNED_SGIX = $814E;
- {$EXTERNALSYM GL_SPRITE_EYE_ALIGNED_SGIX}
-
- // GL_SGIX_texture_multi_buffer
- GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = $812E;
- {$EXTERNALSYM GL_TEXTURE_MULTI_BUFFER_HINT_SGIX}
-
- // GL_SGIS_point_parameters
- GL_POINT_SIZE_MIN_SGIS = $8126;
- {$EXTERNALSYM GL_POINT_SIZE_MIN_SGIS}
- GL_POINT_SIZE_MAX_SGIS = $8127;
- {$EXTERNALSYM GL_POINT_SIZE_MAX_SGIS}
- GL_POINT_FADE_THRESHOLD_SIZE_SGIS = $8128;
- {$EXTERNALSYM GL_POINT_FADE_THRESHOLD_SIZE_SGIS}
- GL_DISTANCE_ATTENUATION_SGIS = $8129;
- {$EXTERNALSYM GL_DISTANCE_ATTENUATION_SGIS}
-
- // GL_SGIX_instruments
- GL_INSTRUMENT_BUFFER_POINTER_SGIX = $8180;
- {$EXTERNALSYM GL_INSTRUMENT_BUFFER_POINTER_SGIX}
- GL_INSTRUMENT_MEASUREMENTS_SGIX = $8181;
- {$EXTERNALSYM GL_INSTRUMENT_MEASUREMENTS_SGIX}
-
- // GL_SGIX_texture_scale_bias
- GL_POST_TEXTURE_FILTER_BIAS_SGIX = $8179;
- {$EXTERNALSYM GL_POST_TEXTURE_FILTER_BIAS_SGIX}
- GL_POST_TEXTURE_FILTER_SCALE_SGIX = $817A;
- {$EXTERNALSYM GL_POST_TEXTURE_FILTER_SCALE_SGIX}
- GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = $817B;
- {$EXTERNALSYM GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX}
- GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = $817C;
- {$EXTERNALSYM GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX}
-
- // GL_SGIX_framezoom
- GL_FRAMEZOOM_SGIX = $818B;
- {$EXTERNALSYM GL_FRAMEZOOM_SGIX}
- GL_FRAMEZOOM_FACTOR_SGIX = $818C;
- {$EXTERNALSYM GL_FRAMEZOOM_FACTOR_SGIX}
- GL_MAX_FRAMEZOOM_FACTOR_SGIX = $818D;
- {$EXTERNALSYM GL_MAX_FRAMEZOOM_FACTOR_SGIX}
-
- // GL_FfdMaskSGIX
- GL_TEXTURE_DEFORMATION_BIT_SGIX = $00000001;
- {$EXTERNALSYM GL_TEXTURE_DEFORMATION_BIT_SGIX}
- GL_GEOMETRY_DEFORMATION_BIT_SGIX = $00000002;
- {$EXTERNALSYM GL_GEOMETRY_DEFORMATION_BIT_SGIX}
-
- // GL_SGIX_polynomial_ffd
- GL_GEOMETRY_DEFORMATION_SGIX = $8194;
- {$EXTERNALSYM GL_GEOMETRY_DEFORMATION_SGIX}
- GL_TEXTURE_DEFORMATION_SGIX = $8195;
- {$EXTERNALSYM GL_TEXTURE_DEFORMATION_SGIX}
- GL_DEFORMATIONS_MASK_SGIX = $8196;
- {$EXTERNALSYM GL_DEFORMATIONS_MASK_SGIX}
- GL_MAX_DEFORMATION_ORDER_SGIX = $8197;
- {$EXTERNALSYM GL_MAX_DEFORMATION_ORDER_SGIX}
-
- // GL_SGIX_reference_plane
- GL_REFERENCE_PLANE_SGIX = $817D;
- {$EXTERNALSYM GL_REFERENCE_PLANE_SGIX}
- GL_REFERENCE_PLANE_EQUATION_SGIX = $817E;
- {$EXTERNALSYM GL_REFERENCE_PLANE_EQUATION_SGIX}
-
- // GL_SGIX_depth_texture
- GL_DEPTH_COMPONENT16_SGIX = $81A5;
- {$EXTERNALSYM GL_DEPTH_COMPONENT16_SGIX}
- GL_DEPTH_COMPONENT24_SGIX = $81A6;
- {$EXTERNALSYM GL_DEPTH_COMPONENT24_SGIX}
- GL_DEPTH_COMPONENT32_SGIX = $81A7;
- {$EXTERNALSYM GL_DEPTH_COMPONENT32_SGIX}
-
- // GL_SGIS_fog_function
- GL_FOG_FUNC_SGIS = $812A;
- {$EXTERNALSYM GL_FOG_FUNC_SGIS}
- GL_FOG_FUNC_POINTS_SGIS = $812B;
- {$EXTERNALSYM GL_FOG_FUNC_POINTS_SGIS}
- GL_MAX_FOG_FUNC_POINTS_SGIS = $812C;
- {$EXTERNALSYM GL_MAX_FOG_FUNC_POINTS_SGIS}
-
- // GL_SGIX_fog_offset
- GL_FOG_OFFSET_SGIX = $8198;
- {$EXTERNALSYM GL_FOG_OFFSET_SGIX}
- GL_FOG_OFFSET_VALUE_SGIX = $8199;
- {$EXTERNALSYM GL_FOG_OFFSET_VALUE_SGIX}
-
- // GL_HP_image_transform
- GL_IMAGE_SCALE_X_HP = $8155;
- {$EXTERNALSYM GL_IMAGE_SCALE_X_HP}
- GL_IMAGE_SCALE_Y_HP = $8156;
- {$EXTERNALSYM GL_IMAGE_SCALE_Y_HP}
- GL_IMAGE_TRANSLATE_X_HP = $8157;
- {$EXTERNALSYM GL_IMAGE_TRANSLATE_X_HP}
- GL_IMAGE_TRANSLATE_Y_HP = $8158;
- {$EXTERNALSYM GL_IMAGE_TRANSLATE_Y_HP}
- GL_IMAGE_ROTATE_ANGLE_HP = $8159;
- {$EXTERNALSYM GL_IMAGE_ROTATE_ANGLE_HP}
- GL_IMAGE_ROTATE_ORIGIN_X_HP = $815A;
- {$EXTERNALSYM GL_IMAGE_ROTATE_ORIGIN_X_HP}
- GL_IMAGE_ROTATE_ORIGIN_Y_HP = $815B;
- {$EXTERNALSYM GL_IMAGE_ROTATE_ORIGIN_Y_HP}
- GL_IMAGE_MAG_FILTER_HP = $815C;
- {$EXTERNALSYM GL_IMAGE_MAG_FILTER_HP}
- GL_IMAGE_MIN_FILTER_HP = $815D;
- {$EXTERNALSYM GL_IMAGE_MIN_FILTER_HP}
- GL_IMAGE_CUBIC_WEIGHT_HP = $815E;
- {$EXTERNALSYM GL_IMAGE_CUBIC_WEIGHT_HP}
- GL_CUBIC_HP = $815F;
- {$EXTERNALSYM GL_CUBIC_HP}
- GL_AVERAGE_HP = $8160;
- {$EXTERNALSYM GL_AVERAGE_HP}
- GL_IMAGE_TRANSFORM_2D_HP = $8161;
- {$EXTERNALSYM GL_IMAGE_TRANSFORM_2D_HP}
- GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8162;
- {$EXTERNALSYM GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP}
- GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = $8163;
- {$EXTERNALSYM GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP}
-
- // GL_HP_convolution_border_modes
- GL_IGNORE_BORDER_HP = $8150;
- {$EXTERNALSYM GL_IGNORE_BORDER_HP}
- GL_CONSTANT_BORDER_HP = $8151;
- {$EXTERNALSYM GL_CONSTANT_BORDER_HP}
- GL_REPLICATE_BORDER_HP = $8153;
- {$EXTERNALSYM GL_REPLICATE_BORDER_HP}
- GL_CONVOLUTION_BORDER_COLOR_HP = $8154;
- {$EXTERNALSYM GL_CONVOLUTION_BORDER_COLOR_HP}
-
- // GL_SGIX_texture_add_env
- GL_TEXTURE_ENV_BIAS_SGIX = $80BE;
- {$EXTERNALSYM GL_TEXTURE_ENV_BIAS_SGIX}
-
- // GL_PGI_vertex_hints
- GL_VERTEX_DATA_HINT_PGI = $1A22A;
- {$EXTERNALSYM GL_VERTEX_DATA_HINT_PGI}
- GL_VERTEX_CONSISTENT_HINT_PGI = $1A22B;
- {$EXTERNALSYM GL_VERTEX_CONSISTENT_HINT_PGI}
- GL_MATERIAL_SIDE_HINT_PGI = $1A22C;
- {$EXTERNALSYM GL_MATERIAL_SIDE_HINT_PGI}
- GL_MAX_VERTEX_HINT_PGI = $1A22D;
- {$EXTERNALSYM GL_MAX_VERTEX_HINT_PGI}
- GL_COLOR3_BIT_PGI = $00010000;
- {$EXTERNALSYM GL_COLOR3_BIT_PGI}
- GL_COLOR4_BIT_PGI = $00020000;
- {$EXTERNALSYM GL_COLOR4_BIT_PGI}
- GL_EDGEFLAG_BIT_PGI = $00040000;
- {$EXTERNALSYM GL_EDGEFLAG_BIT_PGI}
- GL_INDEX_BIT_PGI = $00080000;
- {$EXTERNALSYM GL_INDEX_BIT_PGI}
- GL_MAT_AMBIENT_BIT_PGI = $00100000;
- {$EXTERNALSYM GL_MAT_AMBIENT_BIT_PGI}
- GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = $00200000;
- {$EXTERNALSYM GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI}
- GL_MAT_DIFFUSE_BIT_PGI = $00400000;
- {$EXTERNALSYM GL_MAT_DIFFUSE_BIT_PGI}
- GL_MAT_EMISSION_BIT_PGI = $00800000;
- {$EXTERNALSYM GL_MAT_EMISSION_BIT_PGI}
- GL_MAT_COLOR_INDEXES_BIT_PGI = $01000000;
- {$EXTERNALSYM GL_MAT_COLOR_INDEXES_BIT_PGI}
- GL_MAT_SHININESS_BIT_PGI = $02000000;
- {$EXTERNALSYM GL_MAT_SHININESS_BIT_PGI}
- GL_MAT_SPECULAR_BIT_PGI = $04000000;
- {$EXTERNALSYM GL_MAT_SPECULAR_BIT_PGI}
- GL_NORMAL_BIT_PGI = $08000000;
- {$EXTERNALSYM GL_NORMAL_BIT_PGI}
- GL_TEXCOORD1_BIT_PGI = $10000000;
- {$EXTERNALSYM GL_TEXCOORD1_BIT_PGI}
- GL_TEXCOORD2_BIT_PGI = $20000000;
- {$EXTERNALSYM GL_TEXCOORD2_BIT_PGI}
- GL_TEXCOORD3_BIT_PGI = $40000000;
- {$EXTERNALSYM GL_TEXCOORD3_BIT_PGI}
- GL_TEXCOORD4_BIT_PGI = $80000000;
- {$EXTERNALSYM GL_TEXCOORD4_BIT_PGI}
- GL_VERTEX23_BIT_PGI = $00000004;
- {$EXTERNALSYM GL_VERTEX23_BIT_PGI}
- GL_VERTEX4_BIT_PGI = $00000008;
- {$EXTERNALSYM GL_VERTEX4_BIT_PGI}
-
- // GL_PGI_misc_hints
- GL_PREFER_DOUBLEBUFFER_HINT_PGI = $1A1F8;
- {$EXTERNALSYM GL_PREFER_DOUBLEBUFFER_HINT_PGI}
- GL_CONSERVE_MEMORY_HINT_PGI = $1A1FD;
- {$EXTERNALSYM GL_CONSERVE_MEMORY_HINT_PGI}
- GL_RECLAIM_MEMORY_HINT_PGI = $1A1FE;
- {$EXTERNALSYM GL_RECLAIM_MEMORY_HINT_PGI}
- GL_NATIVE_GRAPHICS_HANDLE_PGI = $1A202;
- {$EXTERNALSYM GL_NATIVE_GRAPHICS_HANDLE_PGI}
- GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = $1A203;
- {$EXTERNALSYM GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI}
- GL_NATIVE_GRAPHICS_END_HINT_PGI = $1A204;
- {$EXTERNALSYM GL_NATIVE_GRAPHICS_END_HINT_PGI}
- GL_ALWAYS_FAST_HINT_PGI = $1A20C;
- {$EXTERNALSYM GL_ALWAYS_FAST_HINT_PGI}
- GL_ALWAYS_SOFT_HINT_PGI = $1A20D;
- {$EXTERNALSYM GL_ALWAYS_SOFT_HINT_PGI}
- GL_ALLOW_DRAW_OBJ_HINT_PGI = $1A20E;
- {$EXTERNALSYM GL_ALLOW_DRAW_OBJ_HINT_PGI}
- GL_ALLOW_DRAW_WIN_HINT_PGI = $1A20F;
- {$EXTERNALSYM GL_ALLOW_DRAW_WIN_HINT_PGI}
- GL_ALLOW_DRAW_FRG_HINT_PGI = $1A210;
- {$EXTERNALSYM GL_ALLOW_DRAW_FRG_HINT_PGI}
- GL_ALLOW_DRAW_MEM_HINT_PGI = $1A211;
- {$EXTERNALSYM GL_ALLOW_DRAW_MEM_HINT_PGI}
- GL_STRICT_DEPTHFUNC_HINT_PGI = $1A216;
- {$EXTERNALSYM GL_STRICT_DEPTHFUNC_HINT_PGI}
- GL_STRICT_LIGHTING_HINT_PGI = $1A217;
- {$EXTERNALSYM GL_STRICT_LIGHTING_HINT_PGI}
- GL_STRICT_SCISSOR_HINT_PGI = $1A218;
- {$EXTERNALSYM GL_STRICT_SCISSOR_HINT_PGI}
- GL_FULL_STIPPLE_HINT_PGI = $1A219;
- {$EXTERNALSYM GL_FULL_STIPPLE_HINT_PGI}
- GL_CLIP_NEAR_HINT_PGI = $1A220;
- {$EXTERNALSYM GL_CLIP_NEAR_HINT_PGI}
- GL_CLIP_FAR_HINT_PGI = $1A221;
- {$EXTERNALSYM GL_CLIP_FAR_HINT_PGI}
- GL_WIDE_LINE_HINT_PGI = $1A222;
- {$EXTERNALSYM GL_WIDE_LINE_HINT_PGI}
- GL_BACK_NORMALS_HINT_PGI = $1A223;
- {$EXTERNALSYM GL_BACK_NORMALS_HINT_PGI}
-
- // GL_EXT_paletted_texture
- GL_TEXTURE_INDEX_SIZE_EXT = $80ED;
- {$EXTERNALSYM GL_TEXTURE_INDEX_SIZE_EXT}
-
- // GL_SGIX_list_priority
- GL_LIST_PRIORITY_SGIX = $8182;
- {$EXTERNALSYM GL_LIST_PRIORITY_SGIX}
-
- // GL_SGIX_ir_instrument1
- GL_IR_INSTRUMENT1_SGIX = $817F;
- {$EXTERNALSYM GL_IR_INSTRUMENT1_SGIX}
-
- // GL_SGIX_calligraphic_fragment
- GL_CALLIGRAPHIC_FRAGMENT_SGIX = $8183;
- {$EXTERNALSYM GL_CALLIGRAPHIC_FRAGMENT_SGIX}
-
- // GL_SGIX_texture_lod_bias
- GL_TEXTURE_LOD_BIAS_S_SGIX = $818E;
- {$EXTERNALSYM GL_TEXTURE_LOD_BIAS_S_SGIX}
- GL_TEXTURE_LOD_BIAS_T_SGIX = $818F;
- {$EXTERNALSYM GL_TEXTURE_LOD_BIAS_T_SGIX}
- GL_TEXTURE_LOD_BIAS_R_SGIX = $8190;
- {$EXTERNALSYM GL_TEXTURE_LOD_BIAS_R_SGIX}
-
- // GL_SGIX_shadow_ambient
- GL_SHADOW_AMBIENT_SGIX = $80BF;
- {$EXTERNALSYM GL_SHADOW_AMBIENT_SGIX}
-
- // GL_SGIX_ycrcb
- GL_YCRCB_422_SGIX = $81BB;
- {$EXTERNALSYM GL_YCRCB_422_SGIX}
- GL_YCRCB_444_SGIX = $81BC;
- {$EXTERNALSYM GL_YCRCB_444_SGIX}
-
- // GL_SGIX_fragment_lighting
- GL_FRAGMENT_LIGHTING_SGIX = $8400;
- {$EXTERNALSYM GL_FRAGMENT_LIGHTING_SGIX}
- GL_FRAGMENT_COLOR_MATERIAL_SGIX = $8401;
- {$EXTERNALSYM GL_FRAGMENT_COLOR_MATERIAL_SGIX}
- GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = $8402;
- {$EXTERNALSYM GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX}
- GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = $8403;
- {$EXTERNALSYM GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX}
- GL_MAX_FRAGMENT_LIGHTS_SGIX = $8404;
- {$EXTERNALSYM GL_MAX_FRAGMENT_LIGHTS_SGIX}
- GL_MAX_ACTIVE_LIGHTS_SGIX = $8405;
- {$EXTERNALSYM GL_MAX_ACTIVE_LIGHTS_SGIX}
- GL_CURRENT_RASTER_NORMAL_SGIX = $8406;
- {$EXTERNALSYM GL_CURRENT_RASTER_NORMAL_SGIX}
- GL_LIGHT_ENV_MODE_SGIX = $8407;
- {$EXTERNALSYM GL_LIGHT_ENV_MODE_SGIX}
- GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = $8408;
- {$EXTERNALSYM GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX}
- GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = $8409;
- {$EXTERNALSYM GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX}
- GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = $840A;
- {$EXTERNALSYM GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX}
- GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = $840B;
- {$EXTERNALSYM GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX}
- GL_FRAGMENT_LIGHT0_SGIX = $840C;
- {$EXTERNALSYM GL_FRAGMENT_LIGHT0_SGIX}
- GL_FRAGMENT_LIGHT1_SGIX = $840D;
- {$EXTERNALSYM GL_FRAGMENT_LIGHT1_SGIX}
- GL_FRAGMENT_LIGHT2_SGIX = $840E;
- {$EXTERNALSYM GL_FRAGMENT_LIGHT2_SGIX}
- GL_FRAGMENT_LIGHT3_SGIX = $840F;
- {$EXTERNALSYM GL_FRAGMENT_LIGHT3_SGIX}
- GL_FRAGMENT_LIGHT4_SGIX = $8410;
- {$EXTERNALSYM GL_FRAGMENT_LIGHT4_SGIX}
- GL_FRAGMENT_LIGHT5_SGIX = $8411;
- {$EXTERNALSYM GL_FRAGMENT_LIGHT5_SGIX}
- GL_FRAGMENT_LIGHT6_SGIX = $8412;
- {$EXTERNALSYM GL_FRAGMENT_LIGHT6_SGIX}
- GL_FRAGMENT_LIGHT7_SGIX = $8413;
- {$EXTERNALSYM GL_FRAGMENT_LIGHT7_SGIX}
-
- // GL_IBM_rasterpos_clip
- GL_RASTER_POSITION_UNCLIPPED_IBM = $19262;
- {$EXTERNALSYM GL_RASTER_POSITION_UNCLIPPED_IBM}
-
- // GL_HP_texture_lighting
- GL_TEXTURE_LIGHTING_MODE_HP = $8167;
- {$EXTERNALSYM GL_TEXTURE_LIGHTING_MODE_HP}
- GL_TEXTURE_POST_SPECULAR_HP = $8168;
- {$EXTERNALSYM GL_TEXTURE_POST_SPECULAR_HP}
- GL_TEXTURE_PRE_SPECULAR_HP = $8169;
- {$EXTERNALSYM GL_TEXTURE_PRE_SPECULAR_HP}
-
- // GL_EXT_draw_range_elements
- GL_MAX_ELEMENTS_VERTICES_EXT = $80E8;
- {$EXTERNALSYM GL_MAX_ELEMENTS_VERTICES_EXT}
- GL_MAX_ELEMENTS_INDICES_EXT = $80E9;
- {$EXTERNALSYM GL_MAX_ELEMENTS_INDICES_EXT}
-
- // GL_WIN_phong_shading
- GL_PHONG_WIN = $80EA;
- {$EXTERNALSYM GL_PHONG_WIN}
- GL_PHONG_HINT_WIN = $80EB;
- {$EXTERNALSYM GL_PHONG_HINT_WIN}
-
- // GL_WIN_specular_fog
- GL_FOG_SPECULAR_TEXTURE_WIN = $80EC;
- {$EXTERNALSYM GL_FOG_SPECULAR_TEXTURE_WIN}
-
- // GL_EXT_light_texture
- GL_FRAGMENT_MATERIAL_EXT = $8349;
- {$EXTERNALSYM GL_FRAGMENT_MATERIAL_EXT}
- GL_FRAGMENT_NORMAL_EXT = $834A;
- {$EXTERNALSYM GL_FRAGMENT_NORMAL_EXT}
- GL_FRAGMENT_COLOR_EXT = $834C;
- {$EXTERNALSYM GL_FRAGMENT_COLOR_EXT}
- GL_ATTENUATION_EXT = $834D;
- {$EXTERNALSYM GL_ATTENUATION_EXT}
- GL_SHADOW_ATTENUATION_EXT = $834E;
- {$EXTERNALSYM GL_SHADOW_ATTENUATION_EXT}
- GL_TEXTURE_APPLICATION_MODE_EXT = $834F;
- {$EXTERNALSYM GL_TEXTURE_APPLICATION_MODE_EXT}
- GL_TEXTURE_LIGHT_EXT = $8350;
- {$EXTERNALSYM GL_TEXTURE_LIGHT_EXT}
- GL_TEXTURE_MATERIAL_FACE_EXT = $8351;
- {$EXTERNALSYM GL_TEXTURE_MATERIAL_FACE_EXT}
- GL_TEXTURE_MATERIAL_PARAMETER_EXT = $8352;
- {$EXTERNALSYM GL_TEXTURE_MATERIAL_PARAMETER_EXT}
-
- // GL_SGIX_blend_alpha_minmax
- GL_ALPHA_MIN_SGIX = $8320;
- {$EXTERNALSYM GL_ALPHA_MIN_SGIX}
- GL_ALPHA_MAX_SGIX = $8321;
- {$EXTERNALSYM GL_ALPHA_MAX_SGIX}
-
- // GL_SGIX_async
- GL_ASYNC_MARKER_SGIX = $8329;
- {$EXTERNALSYM GL_ASYNC_MARKER_SGIX}
-
- // GL_SGIX_async_pixel
- GL_ASYNC_TEX_IMAGE_SGIX = $835C;
- {$EXTERNALSYM GL_ASYNC_TEX_IMAGE_SGIX}
- GL_ASYNC_DRAW_PIXELS_SGIX = $835D;
- {$EXTERNALSYM GL_ASYNC_DRAW_PIXELS_SGIX}
- GL_ASYNC_READ_PIXELS_SGIX = $835E;
- {$EXTERNALSYM GL_ASYNC_READ_PIXELS_SGIX}
- GL_MAX_ASYNC_TEX_IMAGE_SGIX = $835F;
- {$EXTERNALSYM GL_MAX_ASYNC_TEX_IMAGE_SGIX}
- GL_MAX_ASYNC_DRAW_PIXELS_SGIX = $8360;
- {$EXTERNALSYM GL_MAX_ASYNC_DRAW_PIXELS_SGIX}
- GL_MAX_ASYNC_READ_PIXELS_SGIX = $8361;
- {$EXTERNALSYM GL_MAX_ASYNC_READ_PIXELS_SGIX}
-
- // GL_SGIX_async_histogram
- GL_ASYNC_HISTOGRAM_SGIX = $832C;
- {$EXTERNALSYM GL_ASYNC_HISTOGRAM_SGIX}
- GL_MAX_ASYNC_HISTOGRAM_SGIX = $832D;
- {$EXTERNALSYM GL_MAX_ASYNC_HISTOGRAM_SGIX}
-
- // GL_INTEL_parallel_arrays
- GL_PARALLEL_ARRAYS_INTEL = $83F4;
- {$EXTERNALSYM GL_PARALLEL_ARRAYS_INTEL}
- GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = $83F5;
- {$EXTERNALSYM GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL}
- GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = $83F6;
- {$EXTERNALSYM GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL}
- GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = $83F7;
- {$EXTERNALSYM GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL}
- GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = $83F8;
- {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL}
-
- // GL_HP_occlusion_test
- GL_OCCLUSION_TEST_HP = $8165;
- {$EXTERNALSYM GL_OCCLUSION_TEST_HP}
- GL_OCCLUSION_TEST_RESULT_HP = $8166;
- {$EXTERNALSYM GL_OCCLUSION_TEST_RESULT_HP}
-
- // GL_EXT_pixel_transform
- GL_PIXEL_TRANSFORM_2D_EXT = $8330;
- {$EXTERNALSYM GL_PIXEL_TRANSFORM_2D_EXT}
- GL_PIXEL_MAG_FILTER_EXT = $8331;
- {$EXTERNALSYM GL_PIXEL_MAG_FILTER_EXT}
- GL_PIXEL_MIN_FILTER_EXT = $8332;
- {$EXTERNALSYM GL_PIXEL_MIN_FILTER_EXT}
- GL_PIXEL_CUBIC_WEIGHT_EXT = $8333;
- {$EXTERNALSYM GL_PIXEL_CUBIC_WEIGHT_EXT}
- GL_CUBIC_EXT = $8334;
- {$EXTERNALSYM GL_CUBIC_EXT}
- GL_AVERAGE_EXT = $8335;
- {$EXTERNALSYM GL_AVERAGE_EXT}
- GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8336;
- {$EXTERNALSYM GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT}
- GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = $8337;
- {$EXTERNALSYM GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT}
- GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = $8338;
- {$EXTERNALSYM GL_PIXEL_TRANSFORM_2D_MATRIX_EXT}
-
- // GL_EXT_separate_specular_color
- GL_LIGHT_MODEL_COLOR_CONTROL_EXT = $81F8;
- {$EXTERNALSYM GL_LIGHT_MODEL_COLOR_CONTROL_EXT}
- GL_SINGLE_COLOR_EXT = $81F9;
- {$EXTERNALSYM GL_SINGLE_COLOR_EXT}
- GL_SEPARATE_SPECULAR_COLOR_EXT = $81FA;
- {$EXTERNALSYM GL_SEPARATE_SPECULAR_COLOR_EXT}
-
- // GL_EXT_secondary_color
- GL_COLOR_SUM_EXT = $8458;
- {$EXTERNALSYM GL_COLOR_SUM_EXT}
- GL_CURRENT_SECONDARY_COLOR_EXT = $8459;
- {$EXTERNALSYM GL_CURRENT_SECONDARY_COLOR_EXT}
- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = $845A;
- {$EXTERNALSYM GL_SECONDARY_COLOR_ARRAY_SIZE_EXT}
- GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = $845B;
- {$EXTERNALSYM GL_SECONDARY_COLOR_ARRAY_TYPE_EXT}
- GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = $845C;
- {$EXTERNALSYM GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT}
- GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = $845D;
- {$EXTERNALSYM GL_SECONDARY_COLOR_ARRAY_POINTER_EXT}
- GL_SECONDARY_COLOR_ARRAY_EXT = $845E;
- {$EXTERNALSYM GL_SECONDARY_COLOR_ARRAY_EXT}
-
- // GL_EXT_texture_perturb_normal
- GL_PERTURB_EXT = $85AE;
- {$EXTERNALSYM GL_PERTURB_EXT}
- GL_TEXTURE_NORMAL_EXT = $85AF;
- {$EXTERNALSYM GL_TEXTURE_NORMAL_EXT}
-
- // GL_EXT_fog_coord
- GL_FOG_COORDINATE_SOURCE_EXT = $8450;
- {$EXTERNALSYM GL_FOG_COORDINATE_SOURCE_EXT}
- GL_FOG_COORDINATE_EXT = $8451;
- {$EXTERNALSYM GL_FOG_COORDINATE_EXT}
- GL_FRAGMENT_DEPTH_EXT = $8452;
- {$EXTERNALSYM GL_FRAGMENT_DEPTH_EXT}
- GL_CURRENT_FOG_COORDINATE_EXT = $8453;
- {$EXTERNALSYM GL_CURRENT_FOG_COORDINATE_EXT}
- GL_FOG_COORDINATE_ARRAY_TYPE_EXT = $8454;
- {$EXTERNALSYM GL_FOG_COORDINATE_ARRAY_TYPE_EXT}
- GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = $8455;
- {$EXTERNALSYM GL_FOG_COORDINATE_ARRAY_STRIDE_EXT}
- GL_FOG_COORDINATE_ARRAY_POINTER_EXT = $8456;
- {$EXTERNALSYM GL_FOG_COORDINATE_ARRAY_POINTER_EXT}
- GL_FOG_COORDINATE_ARRAY_EXT = $8457;
- {$EXTERNALSYM GL_FOG_COORDINATE_ARRAY_EXT}
-
- // GL_REND_screen_coordinates
- GL_SCREEN_COORDINATES_REND = $8490;
- {$EXTERNALSYM GL_SCREEN_COORDINATES_REND}
- GL_INVERTED_SCREEN_W_REND = $8491;
- {$EXTERNALSYM GL_INVERTED_SCREEN_W_REND}
-
- // GL_EXT_coordinate_frame
- GL_TANGENT_ARRAY_EXT = $8439;
- {$EXTERNALSYM GL_TANGENT_ARRAY_EXT}
- GL_BINORMAL_ARRAY_EXT = $843A;
- {$EXTERNALSYM GL_BINORMAL_ARRAY_EXT}
- GL_CURRENT_TANGENT_EXT = $843B;
- {$EXTERNALSYM GL_CURRENT_TANGENT_EXT}
- GL_CURRENT_BINORMAL_EXT = $843C;
- {$EXTERNALSYM GL_CURRENT_BINORMAL_EXT}
- GL_TANGENT_ARRAY_TYPE_EXT = $843E;
- {$EXTERNALSYM GL_TANGENT_ARRAY_TYPE_EXT}
- GL_TANGENT_ARRAY_STRIDE_EXT = $843F;
- {$EXTERNALSYM GL_TANGENT_ARRAY_STRIDE_EXT}
- GL_BINORMAL_ARRAY_TYPE_EXT = $8440;
- {$EXTERNALSYM GL_BINORMAL_ARRAY_TYPE_EXT}
- GL_BINORMAL_ARRAY_STRIDE_EXT = $8441;
- {$EXTERNALSYM GL_BINORMAL_ARRAY_STRIDE_EXT}
- GL_TANGENT_ARRAY_POINTER_EXT = $8442;
- {$EXTERNALSYM GL_TANGENT_ARRAY_POINTER_EXT}
- GL_BINORMAL_ARRAY_POINTER_EXT = $8443;
- {$EXTERNALSYM GL_BINORMAL_ARRAY_POINTER_EXT}
- GL_MAP1_TANGENT_EXT = $8444;
- {$EXTERNALSYM GL_MAP1_TANGENT_EXT}
- GL_MAP2_TANGENT_EXT = $8445;
- {$EXTERNALSYM GL_MAP2_TANGENT_EXT}
- GL_MAP1_BINORMAL_EXT = $8446;
- {$EXTERNALSYM GL_MAP1_BINORMAL_EXT}
- GL_MAP2_BINORMAL_EXT = $8447;
- {$EXTERNALSYM GL_MAP2_BINORMAL_EXT}
-
- // GL_EXT_texture_env_combine
- GL_SOURCE3_RGB_EXT = $8583;
- {$EXTERNALSYM GL_SOURCE3_RGB_EXT}
- GL_SOURCE4_RGB_EXT = $8584;
- {$EXTERNALSYM GL_SOURCE4_RGB_EXT}
- GL_SOURCE5_RGB_EXT = $8585;
- {$EXTERNALSYM GL_SOURCE5_RGB_EXT}
- GL_SOURCE6_RGB_EXT = $8586;
- {$EXTERNALSYM GL_SOURCE6_RGB_EXT}
- GL_SOURCE7_RGB_EXT = $8587;
- {$EXTERNALSYM GL_SOURCE7_RGB_EXT}
- GL_SOURCE3_ALPHA_EXT = $858B;
- {$EXTERNALSYM GL_SOURCE3_ALPHA_EXT}
- GL_SOURCE4_ALPHA_EXT = $858C;
- {$EXTERNALSYM GL_SOURCE4_ALPHA_EXT}
- GL_SOURCE5_ALPHA_EXT = $858D;
- {$EXTERNALSYM GL_SOURCE5_ALPHA_EXT}
- GL_SOURCE6_ALPHA_EXT = $858E;
- {$EXTERNALSYM GL_SOURCE6_ALPHA_EXT}
- GL_SOURCE7_ALPHA_EXT = $858F;
- {$EXTERNALSYM GL_SOURCE7_ALPHA_EXT}
- GL_OPERAND3_RGB_EXT = $8593;
- {$EXTERNALSYM GL_OPERAND3_RGB_EXT}
- GL_OPERAND4_RGB_EXT = $8594;
- {$EXTERNALSYM GL_OPERAND4_RGB_EXT}
- GL_OPERAND5_RGB_EXT = $8595;
- {$EXTERNALSYM GL_OPERAND5_RGB_EXT}
- GL_OPERAND6_RGB_EXT = $8596;
- {$EXTERNALSYM GL_OPERAND6_RGB_EXT}
- GL_OPERAND7_RGB_EXT = $8597;
- {$EXTERNALSYM GL_OPERAND7_RGB_EXT}
- GL_OPERAND3_ALPHA_EXT = $859B;
- {$EXTERNALSYM GL_OPERAND3_ALPHA_EXT}
- GL_OPERAND4_ALPHA_EXT = $859C;
- {$EXTERNALSYM GL_OPERAND4_ALPHA_EXT}
- GL_OPERAND5_ALPHA_EXT = $859D;
- {$EXTERNALSYM GL_OPERAND5_ALPHA_EXT}
- GL_OPERAND6_ALPHA_EXT = $859E;
- {$EXTERNALSYM GL_OPERAND6_ALPHA_EXT}
- GL_OPERAND7_ALPHA_EXT = $859F;
- {$EXTERNALSYM GL_OPERAND7_ALPHA_EXT}
-
- // GL_APPLE_specular_vector
- GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = $85B0;
- {$EXTERNALSYM GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE}
-
- // GL_APPLE_transform_hint
- GL_TRANSFORM_HINT_APPLE = $85B1;
- {$EXTERNALSYM GL_TRANSFORM_HINT_APPLE}
-
- // GL_SGIX_fog_scale
- GL_FOG_SCALE_SGIX = $81FC;
- {$EXTERNALSYM GL_FOG_SCALE_SGIX}
- GL_FOG_SCALE_VALUE_SGIX = $81FD;
- {$EXTERNALSYM GL_FOG_SCALE_VALUE_SGIX}
-
- // GL_SUNX_constant_data
- GL_UNPACK_CONSTANT_DATA_SUNX = $81D5;
- {$EXTERNALSYM GL_UNPACK_CONSTANT_DATA_SUNX}
- GL_TEXTURE_CONSTANT_DATA_SUNX = $81D6;
- {$EXTERNALSYM GL_TEXTURE_CONSTANT_DATA_SUNX}
-
- // GL_SUN_global_alpha
- GL_GLOBAL_ALPHA_SUN = $81D9;
- {$EXTERNALSYM GL_GLOBAL_ALPHA_SUN}
- GL_GLOBAL_ALPHA_FACTOR_SUN = $81DA;
- {$EXTERNALSYM GL_GLOBAL_ALPHA_FACTOR_SUN}
-
- // GL_SUN_triangle_list
- GL_RESTART_SUN = $01;
- {$EXTERNALSYM GL_RESTART_SUN}
- GL_REPLACE_MIDDLE_SUN = $02;
- {$EXTERNALSYM GL_REPLACE_MIDDLE_SUN}
- GL_REPLACE_OLDEST_SUN = $03;
- {$EXTERNALSYM GL_REPLACE_OLDEST_SUN}
- GL_TRIANGLE_LIST_SUN = $81D7;
- {$EXTERNALSYM GL_TRIANGLE_LIST_SUN}
- GL_REPLACEMENT_CODE_SUN = $81D8;
- {$EXTERNALSYM GL_REPLACEMENT_CODE_SUN}
- GL_REPLACEMENT_CODE_ARRAY_SUN = $85C0;
- {$EXTERNALSYM GL_REPLACEMENT_CODE_ARRAY_SUN}
- GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = $85C1;
- {$EXTERNALSYM GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN}
- GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = $85C2;
- {$EXTERNALSYM GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN}
- GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = $85C3;
- {$EXTERNALSYM GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN}
- GL_R1UI_V3F_SUN = $85C4;
- {$EXTERNALSYM GL_R1UI_V3F_SUN}
- GL_R1UI_C4UB_V3F_SUN = $85C5;
- {$EXTERNALSYM GL_R1UI_C4UB_V3F_SUN}
- GL_R1UI_C3F_V3F_SUN = $85C6;
- {$EXTERNALSYM GL_R1UI_C3F_V3F_SUN}
- GL_R1UI_N3F_V3F_SUN = $85C7;
- {$EXTERNALSYM GL_R1UI_N3F_V3F_SUN}
- GL_R1UI_C4F_N3F_V3F_SUN = $85C8;
- {$EXTERNALSYM GL_R1UI_C4F_N3F_V3F_SUN}
- GL_R1UI_T2F_V3F_SUN = $85C9;
- {$EXTERNALSYM GL_R1UI_T2F_V3F_SUN}
- GL_R1UI_T2F_N3F_V3F_SUN = $85CA;
- {$EXTERNALSYM GL_R1UI_T2F_N3F_V3F_SUN}
- GL_R1UI_T2F_C4F_N3F_V3F_SUN = $85CB;
- {$EXTERNALSYM GL_R1UI_T2F_C4F_N3F_V3F_SUN}
-
- // GL_EXT_blend_func_separate
- GL_BLEND_DST_RGB_EXT = $80C8;
- {$EXTERNALSYM GL_BLEND_DST_RGB_EXT}
- GL_BLEND_SRC_RGB_EXT = $80C9;
- {$EXTERNALSYM GL_BLEND_SRC_RGB_EXT}
- GL_BLEND_DST_ALPHA_EXT = $80CA;
- {$EXTERNALSYM GL_BLEND_DST_ALPHA_EXT}
- GL_BLEND_SRC_ALPHA_EXT = $80CB;
- {$EXTERNALSYM GL_BLEND_SRC_ALPHA_EXT}
-
- // GL_INGR_color_clamp
- GL_RED_MIN_CLAMP_INGR = $8560;
- {$EXTERNALSYM GL_RED_MIN_CLAMP_INGR}
- GL_GREEN_MIN_CLAMP_INGR = $8561;
- {$EXTERNALSYM GL_GREEN_MIN_CLAMP_INGR}
- GL_BLUE_MIN_CLAMP_INGR = $8562;
- {$EXTERNALSYM GL_BLUE_MIN_CLAMP_INGR}
- GL_ALPHA_MIN_CLAMP_INGR = $8563;
- {$EXTERNALSYM GL_ALPHA_MIN_CLAMP_INGR}
- GL_RED_MAX_CLAMP_INGR = $8564;
- {$EXTERNALSYM GL_RED_MAX_CLAMP_INGR}
- GL_GREEN_MAX_CLAMP_INGR = $8565;
- {$EXTERNALSYM GL_GREEN_MAX_CLAMP_INGR}
- GL_BLUE_MAX_CLAMP_INGR = $8566;
- {$EXTERNALSYM GL_BLUE_MAX_CLAMP_INGR}
- GL_ALPHA_MAX_CLAMP_INGR = $8567;
- {$EXTERNALSYM GL_ALPHA_MAX_CLAMP_INGR}
-
- // GL_INGR_interlace_read
- GL_INTERLACE_READ_INGR = $8568;
- {$EXTERNALSYM GL_INTERLACE_READ_INGR}
-
- // GL_EXT_422_pixels
- GL_422_EXT = $80CC;
- {$EXTERNALSYM GL_422_EXT}
- GL_422_REV_EXT = $80CD;
- {$EXTERNALSYM GL_422_REV_EXT}
- GL_422_AVERAGE_EXT = $80CE;
- {$EXTERNALSYM GL_422_AVERAGE_EXT}
- GL_422_REV_AVERAGE_EXT = $80CF;
- {$EXTERNALSYM GL_422_REV_AVERAGE_EXT}
-
- // GL_EXT_texture_cube_map
- GL_NORMAL_MAP_EXT = $8511;
- {$EXTERNALSYM GL_NORMAL_MAP_EXT}
- GL_REFLECTION_MAP_EXT = $8512;
- {$EXTERNALSYM GL_REFLECTION_MAP_EXT}
- GL_TEXTURE_CUBE_MAP_EXT = $8513;
- {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_EXT}
- GL_TEXTURE_BINDING_CUBE_MAP_EXT = $8514;
- {$EXTERNALSYM GL_TEXTURE_BINDING_CUBE_MAP_EXT}
- GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = $8515;
- {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT}
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = $8516;
- {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT}
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = $8517;
- {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT}
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = $8518;
- {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT}
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = $8519;
- {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT}
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = $851A;
- {$EXTERNALSYM GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT}
- GL_PROXY_TEXTURE_CUBE_MAP_EXT = $851B;
- {$EXTERNALSYM GL_PROXY_TEXTURE_CUBE_MAP_EXT}
- GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = $851C;
- {$EXTERNALSYM GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT}
-
- // GL_SUN_convolution_border_modes
- GL_WRAP_BORDER_SUN = $81D4;
- {$EXTERNALSYM GL_WRAP_BORDER_SUN}
-
- // GL_EXT_texture_lod_bias
- GL_MAX_TEXTURE_LOD_BIAS_EXT = $84FD;
- {$EXTERNALSYM GL_MAX_TEXTURE_LOD_BIAS_EXT}
- GL_TEXTURE_FILTER_CONTROL_EXT = $8500;
- {$EXTERNALSYM GL_TEXTURE_FILTER_CONTROL_EXT}
- GL_TEXTURE_LOD_BIAS_EXT = $8501;
- {$EXTERNALSYM GL_TEXTURE_LOD_BIAS_EXT}
-
- // GL_EXT_texture_filter_anisotropic
- GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
- {$EXTERNALSYM GL_TEXTURE_MAX_ANISOTROPY_EXT}
- GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
- {$EXTERNALSYM GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT}
-
- // GL_EXT_vertex_weighting
- GL_MODELVIEW0_STACK_DEPTH_EXT = GL_MODELVIEW_STACK_DEPTH;
- {$EXTERNALSYM GL_MODELVIEW0_STACK_DEPTH_EXT}
- GL_MODELVIEW1_STACK_DEPTH_EXT = $8502;
- {$EXTERNALSYM GL_MODELVIEW1_STACK_DEPTH_EXT}
- GL_MODELVIEW0_MATRIX_EXT = GL_MODELVIEW_MATRIX;
- {$EXTERNALSYM GL_MODELVIEW0_MATRIX_EXT}
- GL_MODELVIEW_MATRIX1_EXT = $8506;
- {$EXTERNALSYM GL_MODELVIEW_MATRIX1_EXT}
- GL_VERTEX_WEIGHTING_EXT = $8509;
- {$EXTERNALSYM GL_VERTEX_WEIGHTING_EXT}
- GL_MODELVIEW0_EXT = GL_MODELVIEW;
- {$EXTERNALSYM GL_MODELVIEW0_EXT}
- GL_MODELVIEW1_EXT = $850A;
- {$EXTERNALSYM GL_MODELVIEW1_EXT}
- GL_CURRENT_VERTEX_WEIGHT_EXT = $850B;
- {$EXTERNALSYM GL_CURRENT_VERTEX_WEIGHT_EXT}
- GL_VERTEX_WEIGHT_ARRAY_EXT = $850C;
- {$EXTERNALSYM GL_VERTEX_WEIGHT_ARRAY_EXT}
- GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = $850D;
- {$EXTERNALSYM GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT}
- GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = $850E;
- {$EXTERNALSYM GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT}
- GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = $850F;
- {$EXTERNALSYM GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT}
- GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = $8510;
- {$EXTERNALSYM GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT}
-
- // GL_NV_light_max_exponent
- GL_MAX_SHININESS_NV = $8504;
- {$EXTERNALSYM GL_MAX_SHININESS_NV}
- GL_MAX_SPOT_EXPONENT_NV = $8505;
- {$EXTERNALSYM GL_MAX_SPOT_EXPONENT_NV}
-
- // GL_NV_vertex_array_range
- GL_VERTEX_ARRAY_RANGE_NV = $851D;
- {$EXTERNALSYM GL_VERTEX_ARRAY_RANGE_NV}
- GL_VERTEX_ARRAY_RANGE_LENGTH_NV = $851E;
- {$EXTERNALSYM GL_VERTEX_ARRAY_RANGE_LENGTH_NV}
- GL_VERTEX_ARRAY_RANGE_VALID_NV = $851F;
- {$EXTERNALSYM GL_VERTEX_ARRAY_RANGE_VALID_NV}
- GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = $8520;
- {$EXTERNALSYM GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV}
- GL_VERTEX_ARRAY_RANGE_POINTER_NV = $8521;
- {$EXTERNALSYM GL_VERTEX_ARRAY_RANGE_POINTER_NV}
-
- // GL_NV_register_combiners
- GL_REGISTER_COMBINERS_NV = $8522;
- {$EXTERNALSYM GL_REGISTER_COMBINERS_NV}
- GL_VARIABLE_A_NV = $8523;
- {$EXTERNALSYM GL_VARIABLE_A_NV}
- GL_VARIABLE_B_NV = $8524;
- {$EXTERNALSYM GL_VARIABLE_B_NV}
- GL_VARIABLE_C_NV = $8525;
- {$EXTERNALSYM GL_VARIABLE_C_NV}
- GL_VARIABLE_D_NV = $8526;
- {$EXTERNALSYM GL_VARIABLE_D_NV}
- GL_VARIABLE_E_NV = $8527;
- {$EXTERNALSYM GL_VARIABLE_E_NV}
- GL_VARIABLE_F_NV = $8528;
- {$EXTERNALSYM GL_VARIABLE_F_NV}
- GL_VARIABLE_G_NV = $8529;
- {$EXTERNALSYM GL_VARIABLE_G_NV}
- GL_CONSTANT_COLOR0_NV = $852A;
- {$EXTERNALSYM GL_CONSTANT_COLOR0_NV}
- GL_CONSTANT_COLOR1_NV = $852B;
- {$EXTERNALSYM GL_CONSTANT_COLOR1_NV}
- GL_PRIMARY_COLOR_NV = $852C;
- {$EXTERNALSYM GL_PRIMARY_COLOR_NV}
- GL_SECONDARY_COLOR_NV = $852D;
- {$EXTERNALSYM GL_SECONDARY_COLOR_NV}
- GL_SPARE0_NV = $852E;
- {$EXTERNALSYM GL_SPARE0_NV}
- GL_SPARE1_NV = $852F;
- {$EXTERNALSYM GL_SPARE1_NV}
- GL_DISCARD_NV = $8530;
- {$EXTERNALSYM GL_DISCARD_NV}
- GL_E_TIMES_F_NV = $8531;
- {$EXTERNALSYM GL_E_TIMES_F_NV}
- GL_SPARE0_PLUS_SECONDARY_COLOR_NV = $8532;
- {$EXTERNALSYM GL_SPARE0_PLUS_SECONDARY_COLOR_NV}
- GL_UNSIGNED_IDENTITY_NV = $8536;
- {$EXTERNALSYM GL_UNSIGNED_IDENTITY_NV}
- GL_UNSIGNED_INVERT_NV = $8537;
- {$EXTERNALSYM GL_UNSIGNED_INVERT_NV}
- GL_EXPAND_NORMAL_NV = $8538;
- {$EXTERNALSYM GL_EXPAND_NORMAL_NV}
- GL_EXPAND_NEGATE_NV = $8539;
- {$EXTERNALSYM GL_EXPAND_NEGATE_NV}
- GL_HALF_BIAS_NORMAL_NV = $853A;
- {$EXTERNALSYM GL_HALF_BIAS_NORMAL_NV}
- GL_HALF_BIAS_NEGATE_NV = $853B;
- {$EXTERNALSYM GL_HALF_BIAS_NEGATE_NV}
- GL_SIGNED_IDENTITY_NV = $853C;
- {$EXTERNALSYM GL_SIGNED_IDENTITY_NV}
- GL_SIGNED_NEGATE_NV = $853D;
- {$EXTERNALSYM GL_SIGNED_NEGATE_NV}
- GL_SCALE_BY_TWO_NV = $853E;
- {$EXTERNALSYM GL_SCALE_BY_TWO_NV}
- GL_SCALE_BY_FOUR_NV = $853F;
- {$EXTERNALSYM GL_SCALE_BY_FOUR_NV}
- GL_SCALE_BY_ONE_HALF_NV = $8540;
- {$EXTERNALSYM GL_SCALE_BY_ONE_HALF_NV}
- GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = $8541;
- {$EXTERNALSYM GL_BIAS_BY_NEGATIVE_ONE_HALF_NV}
- GL_COMBINER_INPUT_NV = $8542;
- {$EXTERNALSYM GL_COMBINER_INPUT_NV}
- GL_COMBINER_MAPPING_NV = $8543;
- {$EXTERNALSYM GL_COMBINER_MAPPING_NV}
- GL_COMBINER_COMPONENT_USAGE_NV = $8544;
- {$EXTERNALSYM GL_COMBINER_COMPONENT_USAGE_NV}
- GL_COMBINER_AB_DOT_PRODUCT_NV = $8545;
- {$EXTERNALSYM GL_COMBINER_AB_DOT_PRODUCT_NV}
- GL_COMBINER_CD_DOT_PRODUCT_NV = $8546;
- {$EXTERNALSYM GL_COMBINER_CD_DOT_PRODUCT_NV}
- GL_COMBINER_MUX_SUM_NV = $8547;
- {$EXTERNALSYM GL_COMBINER_MUX_SUM_NV}
- GL_COMBINER_SCALE_NV = $8548;
- {$EXTERNALSYM GL_COMBINER_SCALE_NV}
- GL_COMBINER_BIAS_NV = $8549;
- {$EXTERNALSYM GL_COMBINER_BIAS_NV}
- GL_COMBINER_AB_OUTPUT_NV = $854A;
- {$EXTERNALSYM GL_COMBINER_AB_OUTPUT_NV}
- GL_COMBINER_CD_OUTPUT_NV = $854B;
- {$EXTERNALSYM GL_COMBINER_CD_OUTPUT_NV}
- GL_COMBINER_SUM_OUTPUT_NV = $854C;
- {$EXTERNALSYM GL_COMBINER_SUM_OUTPUT_NV}
- GL_MAX_GENERAL_COMBINERS_NV = $854D;
- {$EXTERNALSYM GL_MAX_GENERAL_COMBINERS_NV}
- GL_NUM_GENERAL_COMBINERS_NV = $854E;
- {$EXTERNALSYM GL_NUM_GENERAL_COMBINERS_NV}
- GL_COLOR_SUM_CLAMP_NV = $854F;
- {$EXTERNALSYM GL_COLOR_SUM_CLAMP_NV}
- GL_COMBINER0_NV = $8550;
- {$EXTERNALSYM GL_COMBINER0_NV}
- GL_COMBINER1_NV = $8551;
- {$EXTERNALSYM GL_COMBINER1_NV}
- GL_COMBINER2_NV = $8552;
- {$EXTERNALSYM GL_COMBINER2_NV}
- GL_COMBINER3_NV = $8553;
- {$EXTERNALSYM GL_COMBINER3_NV}
- GL_COMBINER4_NV = $8554;
- {$EXTERNALSYM GL_COMBINER4_NV}
- GL_COMBINER5_NV = $8555;
- {$EXTERNALSYM GL_COMBINER5_NV}
- GL_COMBINER6_NV = $8556;
- {$EXTERNALSYM GL_COMBINER6_NV}
- GL_COMBINER7_NV = $8557;
- {$EXTERNALSYM GL_COMBINER7_NV}
-
- // GL_NV_fog_distance
- GL_FOG_DISTANCE_MODE_NV = $855A;
- {$EXTERNALSYM GL_FOG_DISTANCE_MODE_NV}
- GL_EYE_RADIAL_NV = $855B;
- {$EXTERNALSYM GL_EYE_RADIAL_NV}
- GL_EYE_PLANE_ABSOLUTE_NV = $855C;
- {$EXTERNALSYM GL_EYE_PLANE_ABSOLUTE_NV}
-
- // GL_NV_texgen_emboss
- GL_EMBOSS_LIGHT_NV = $855D;
- {$EXTERNALSYM GL_EMBOSS_LIGHT_NV}
- GL_EMBOSS_CONSTANT_NV = $855E;
- {$EXTERNALSYM GL_EMBOSS_CONSTANT_NV}
- GL_EMBOSS_MAP_NV = $855F;
- {$EXTERNALSYM GL_EMBOSS_MAP_NV}
-
- // GL_EXT_texture_compression_s3tc
- GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0;
- {$EXTERNALSYM GL_COMPRESSED_RGB_S3TC_DXT1_EXT}
- GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1;
- {$EXTERNALSYM GL_COMPRESSED_RGBA_S3TC_DXT1_EXT}
- GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2;
- {$EXTERNALSYM GL_COMPRESSED_RGBA_S3TC_DXT3_EXT}
- GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3;
- {$EXTERNALSYM GL_COMPRESSED_RGBA_S3TC_DXT5_EXT}
-
- // GL_IBM_cull_vertex
- GL_CULL_VERTEX_IBM = 103050;
- {$EXTERNALSYM GL_CULL_VERTEX_IBM}
-
- // GL_IBM_vertex_array_lists
- GL_VERTEX_ARRAY_LIST_IBM = 103070;
- {$EXTERNALSYM GL_VERTEX_ARRAY_LIST_IBM}
- GL_NORMAL_ARRAY_LIST_IBM = 103071;
- {$EXTERNALSYM GL_NORMAL_ARRAY_LIST_IBM}
- GL_COLOR_ARRAY_LIST_IBM = 103072;
- {$EXTERNALSYM GL_COLOR_ARRAY_LIST_IBM}
- GL_INDEX_ARRAY_LIST_IBM = 103073;
- {$EXTERNALSYM GL_INDEX_ARRAY_LIST_IBM}
- GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074;
- {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_LIST_IBM}
- GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075;
- {$EXTERNALSYM GL_EDGE_FLAG_ARRAY_LIST_IBM}
- GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076;
- {$EXTERNALSYM GL_FOG_COORDINATE_ARRAY_LIST_IBM}
- GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077;
- {$EXTERNALSYM GL_SECONDARY_COLOR_ARRAY_LIST_IBM}
- GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080;
- {$EXTERNALSYM GL_VERTEX_ARRAY_LIST_STRIDE_IBM}
- GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081;
- {$EXTERNALSYM GL_NORMAL_ARRAY_LIST_STRIDE_IBM}
- GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082;
- {$EXTERNALSYM GL_COLOR_ARRAY_LIST_STRIDE_IBM}
- GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083;
- {$EXTERNALSYM GL_INDEX_ARRAY_LIST_STRIDE_IBM}
- GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084;
- {$EXTERNALSYM GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM}
- GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085;
- {$EXTERNALSYM GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM}
- GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086;
- {$EXTERNALSYM GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM}
- GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087;
- {$EXTERNALSYM GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM}
-
- // GL_SGIX_subsample
- GL_PACK_SUBSAMPLE_RATE_SGIX = $85A0;
- {$EXTERNALSYM GL_PACK_SUBSAMPLE_RATE_SGIX}
- GL_UNPACK_SUBSAMPLE_RATE_SGIX = $85A1;
- {$EXTERNALSYM GL_UNPACK_SUBSAMPLE_RATE_SGIX}
- GL_PIXEL_SUBSAMPLE_4444_SGIX = $85A2;
- {$EXTERNALSYM GL_PIXEL_SUBSAMPLE_4444_SGIX}
- GL_PIXEL_SUBSAMPLE_2424_SGIX = $85A3;
- {$EXTERNALSYM GL_PIXEL_SUBSAMPLE_2424_SGIX}
- GL_PIXEL_SUBSAMPLE_4242_SGIX = $85A4;
- {$EXTERNALSYM GL_PIXEL_SUBSAMPLE_4242_SGIX}
-
- // GL_SGIX_ycrcba
- GL_YCRCB_SGIX = $8318;
- {$EXTERNALSYM GL_YCRCB_SGIX}
- GL_YCRCBA_SGIX = $8319;
- {$EXTERNALSYM GL_YCRCBA_SGIX}
-
- // GL_SGI_depth_pass_instrument
- GL_DEPTH_PASS_INSTRUMENT_SGIX = $8310;
- {$EXTERNALSYM GL_DEPTH_PASS_INSTRUMENT_SGIX}
- GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = $8311;
- {$EXTERNALSYM GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX}
- GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = $8312;
- {$EXTERNALSYM GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX}
-
- // GL_3DFX_texture_compression_FXT1
- GL_COMPRESSED_RGB_FXT1_3DFX = $86B0;
- {$EXTERNALSYM GL_COMPRESSED_RGB_FXT1_3DFX}
- GL_COMPRESSED_RGBA_FXT1_3DFX = $86B1;
- {$EXTERNALSYM GL_COMPRESSED_RGBA_FXT1_3DFX}
-
- // GL_3DFX_multisample
- GL_MULTISAMPLE_3DFX = $86B2;
- {$EXTERNALSYM GL_MULTISAMPLE_3DFX}
- GL_SAMPLE_BUFFERS_3DFX = $86B3;
- {$EXTERNALSYM GL_SAMPLE_BUFFERS_3DFX}
- GL_SAMPLES_3DFX = $86B4;
- {$EXTERNALSYM GL_SAMPLES_3DFX}
- GL_MULTISAMPLE_BIT_3DFX = $20000000;
- {$EXTERNALSYM GL_MULTISAMPLE_BIT_3DFX}
-
- // GL_EXT_multisample
- GL_MULTISAMPLE_EXT = $809D;
- {$EXTERNALSYM GL_MULTISAMPLE_EXT}
- GL_SAMPLE_ALPHA_TO_MASK_EXT = $809E;
- {$EXTERNALSYM GL_SAMPLE_ALPHA_TO_MASK_EXT}
- GL_SAMPLE_ALPHA_TO_ONE_EXT = $809F;
- {$EXTERNALSYM GL_SAMPLE_ALPHA_TO_ONE_EXT}
- GL_SAMPLE_MASK_EXT = $80A0;
- {$EXTERNALSYM GL_SAMPLE_MASK_EXT}
- GL_1PASS_EXT = $80A1;
- {$EXTERNALSYM GL_1PASS_EXT}
- GL_2PASS_0_EXT = $80A2;
- {$EXTERNALSYM GL_2PASS_0_EXT}
- GL_2PASS_1_EXT = $80A3;
- {$EXTERNALSYM GL_2PASS_1_EXT}
- GL_4PASS_0_EXT = $80A4;
- {$EXTERNALSYM GL_4PASS_0_EXT}
- GL_4PASS_1_EXT = $80A5;
- {$EXTERNALSYM GL_4PASS_1_EXT}
- GL_4PASS_2_EXT = $80A6;
- {$EXTERNALSYM GL_4PASS_2_EXT}
- GL_4PASS_3_EXT = $80A7;
- {$EXTERNALSYM GL_4PASS_3_EXT}
- GL_SAMPLE_BUFFERS_EXT = $80A8;
- {$EXTERNALSYM GL_SAMPLE_BUFFERS_EXT}
- GL_SAMPLES_EXT = $80A9;
- {$EXTERNALSYM GL_SAMPLES_EXT}
- GL_SAMPLE_MASK_VALUE_EXT = $80AA;
- {$EXTERNALSYM GL_SAMPLE_MASK_VALUE_EXT}
- GL_SAMPLE_MASK_INVERT_EXT = $80AB;
- {$EXTERNALSYM GL_SAMPLE_MASK_INVERT_EXT}
- GL_SAMPLE_PATTERN_EXT = $80AC;
- {$EXTERNALSYM GL_SAMPLE_PATTERN_EXT}
-
- // GL_SGIX_vertex_preclip
- GL_VERTEX_PRECLIP_SGIX = $83EE;
- {$EXTERNALSYM GL_VERTEX_PRECLIP_SGIX}
- GL_VERTEX_PRECLIP_HINT_SGIX = $83EF;
- {$EXTERNALSYM GL_VERTEX_PRECLIP_HINT_SGIX}
-
- // GL_SGIX_convolution_accuracy
- GL_CONVOLUTION_HINT_SGIX = $8316;
- {$EXTERNALSYM GL_CONVOLUTION_HINT_SGIX}
-
- // GL_SGIX_resample
- GL_PACK_RESAMPLE_SGIX = $842C;
- {$EXTERNALSYM GL_PACK_RESAMPLE_SGIX}
- GL_UNPACK_RESAMPLE_SGIX = $842D;
- {$EXTERNALSYM GL_UNPACK_RESAMPLE_SGIX}
- GL_RESAMPLE_REPLICATE_SGIX = $842E;
- {$EXTERNALSYM GL_RESAMPLE_REPLICATE_SGIX}
- GL_RESAMPLE_ZERO_FILL_SGIX = $842F;
- {$EXTERNALSYM GL_RESAMPLE_ZERO_FILL_SGIX}
- GL_RESAMPLE_DECIMATE_SGIX = $8430;
- {$EXTERNALSYM GL_RESAMPLE_DECIMATE_SGIX}
-
- // GL_SGIS_point_line_texgen
- GL_EYE_DISTANCE_TO_POINT_SGIS = $81F0;
- {$EXTERNALSYM GL_EYE_DISTANCE_TO_POINT_SGIS}
- GL_OBJECT_DISTANCE_TO_POINT_SGIS = $81F1;
- {$EXTERNALSYM GL_OBJECT_DISTANCE_TO_POINT_SGIS}
- GL_EYE_DISTANCE_TO_LINE_SGIS = $81F2;
- {$EXTERNALSYM GL_EYE_DISTANCE_TO_LINE_SGIS}
- GL_OBJECT_DISTANCE_TO_LINE_SGIS = $81F3;
- {$EXTERNALSYM GL_OBJECT_DISTANCE_TO_LINE_SGIS}
- GL_EYE_POINT_SGIS = $81F4;
- {$EXTERNALSYM GL_EYE_POINT_SGIS}
- GL_OBJECT_POINT_SGIS = $81F5;
- {$EXTERNALSYM GL_OBJECT_POINT_SGIS}
- GL_EYE_LINE_SGIS = $81F6;
- {$EXTERNALSYM GL_EYE_LINE_SGIS}
- GL_OBJECT_LINE_SGIS = $81F7;
- {$EXTERNALSYM GL_OBJECT_LINE_SGIS}
-
- // GL_SGIS_texture_color_mask
- GL_TEXTURE_COLOR_WRITEMASK_SGIS = $81EF;
- {$EXTERNALSYM GL_TEXTURE_COLOR_WRITEMASK_SGIS}
-
- // GL_NV_vertex_program
- GL_VERTEX_PROGRAM_NV = $8620;
- {$EXTERNALSYM GL_VERTEX_PROGRAM_NV}
- GL_VERTEX_STATE_PROGRAM_NV = $8621;
- {$EXTERNALSYM GL_VERTEX_STATE_PROGRAM_NV}
- GL_ATTRIB_ARRAY_SIZE_NV = $8623;
- {$EXTERNALSYM GL_ATTRIB_ARRAY_SIZE_NV}
- GL_ATTRIB_ARRAY_STRIDE_NV = $8624;
- {$EXTERNALSYM GL_ATTRIB_ARRAY_STRIDE_NV}
- GL_ATTRIB_ARRAY_TYPE_NV = $8625;
- {$EXTERNALSYM GL_ATTRIB_ARRAY_TYPE_NV}
- GL_CURRENT_ATTRIB_NV = $8626;
- {$EXTERNALSYM GL_CURRENT_ATTRIB_NV}
- GL_PROGRAM_LENGTH_NV = $8627;
- {$EXTERNALSYM GL_PROGRAM_LENGTH_NV}
- GL_PROGRAM_STRING_NV = $8628;
- {$EXTERNALSYM GL_PROGRAM_STRING_NV}
- GL_MODELVIEW_PROJECTION_NV = $8629;
- {$EXTERNALSYM GL_MODELVIEW_PROJECTION_NV}
- GL_IDENTITY_NV = $862A;
- {$EXTERNALSYM GL_IDENTITY_NV}
- GL_INVERSE_NV = $862B;
- {$EXTERNALSYM GL_INVERSE_NV}
- GL_TRANSPOSE_NV = $862C;
- {$EXTERNALSYM GL_TRANSPOSE_NV}
- GL_INVERSE_TRANSPOSE_NV = $862D;
- {$EXTERNALSYM GL_INVERSE_TRANSPOSE_NV}
- GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = $862E;
- {$EXTERNALSYM GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV}
- GL_MAX_TRACK_MATRICES_NV = $862F;
- {$EXTERNALSYM GL_MAX_TRACK_MATRICES_NV}
- GL_MATRIX0_NV = $8630;
- {$EXTERNALSYM GL_MATRIX0_NV}
- GL_MATRIX1_NV = $8631;
- {$EXTERNALSYM GL_MATRIX1_NV}
- GL_MATRIX2_NV = $8632;
- {$EXTERNALSYM GL_MATRIX2_NV}
- GL_MATRIX3_NV = $8633;
- {$EXTERNALSYM GL_MATRIX3_NV}
- GL_MATRIX4_NV = $8634;
- {$EXTERNALSYM GL_MATRIX4_NV}
- GL_MATRIX5_NV = $8635;
- {$EXTERNALSYM GL_MATRIX5_NV}
- GL_MATRIX6_NV = $8636;
- {$EXTERNALSYM GL_MATRIX6_NV}
- GL_MATRIX7_NV = $8637;
- {$EXTERNALSYM GL_MATRIX7_NV}
- GL_CURRENT_MATRIX_STACK_DEPTH_NV = $8640;
- {$EXTERNALSYM GL_CURRENT_MATRIX_STACK_DEPTH_NV}
- GL_CURRENT_MATRIX_NV = $8641;
- {$EXTERNALSYM GL_CURRENT_MATRIX_NV}
- GL_VERTEX_PROGRAM_POINT_SIZE_NV = $8642;
- {$EXTERNALSYM GL_VERTEX_PROGRAM_POINT_SIZE_NV}
- GL_VERTEX_PROGRAM_TWO_SIDE_NV = $8643;
- {$EXTERNALSYM GL_VERTEX_PROGRAM_TWO_SIDE_NV}
- GL_PROGRAM_PARAMETER_NV = $8644;
- {$EXTERNALSYM GL_PROGRAM_PARAMETER_NV}
- GL_ATTRIB_ARRAY_POINTER_NV = $8645;
- {$EXTERNALSYM GL_ATTRIB_ARRAY_POINTER_NV}
- GL_PROGRAM_TARGET_NV = $8646;
- {$EXTERNALSYM GL_PROGRAM_TARGET_NV}
- GL_PROGRAM_RESIDENT_NV = $8647;
- {$EXTERNALSYM GL_PROGRAM_RESIDENT_NV}
- GL_TRACK_MATRIX_NV = $8648;
- {$EXTERNALSYM GL_TRACK_MATRIX_NV}
- GL_TRACK_MATRIX_TRANSFORM_NV = $8649;
- {$EXTERNALSYM GL_TRACK_MATRIX_TRANSFORM_NV}
- GL_VERTEX_PROGRAM_BINDING_NV = $864A;
- {$EXTERNALSYM GL_VERTEX_PROGRAM_BINDING_NV}
- GL_PROGRAM_ERROR_POSITION_NV = $864B;
- {$EXTERNALSYM GL_PROGRAM_ERROR_POSITION_NV}
- GL_VERTEX_ATTRIB_ARRAY0_NV = $8650;
- {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY0_NV}
- GL_VERTEX_ATTRIB_ARRAY1_NV = $8651;
- {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY1_NV}
- GL_VERTEX_ATTRIB_ARRAY2_NV = $8652;
- {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY2_NV}
- GL_VERTEX_ATTRIB_ARRAY3_NV = $8653;
- {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY3_NV}
- GL_VERTEX_ATTRIB_ARRAY4_NV = $8654;
- {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY4_NV}
- GL_VERTEX_ATTRIB_ARRAY5_NV = $8655;
- {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY5_NV}
- GL_VERTEX_ATTRIB_ARRAY6_NV = $8656;
- {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY6_NV}
- GL_VERTEX_ATTRIB_ARRAY7_NV = $8657;
- {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY7_NV}
- GL_VERTEX_ATTRIB_ARRAY8_NV = $8658;
- {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY8_NV}
- GL_VERTEX_ATTRIB_ARRAY9_NV = $8659;
- {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY9_NV}
- GL_VERTEX_ATTRIB_ARRAY10_NV = $865A;
- {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY10_NV}
- GL_VERTEX_ATTRIB_ARRAY11_NV = $865B;
- {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY11_NV}
- GL_VERTEX_ATTRIB_ARRAY12_NV = $865C;
- {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY12_NV}
- GL_VERTEX_ATTRIB_ARRAY13_NV = $865D;
- {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY13_NV}
- GL_VERTEX_ATTRIB_ARRAY14_NV = $865E;
- {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY14_NV}
- GL_VERTEX_ATTRIB_ARRAY15_NV = $865F;
- {$EXTERNALSYM GL_VERTEX_ATTRIB_ARRAY15_NV}
- GL_MAP1_VERTEX_ATTRIB0_4_NV = $8660;
- {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB0_4_NV}
- GL_MAP1_VERTEX_ATTRIB1_4_NV = $8661;
- {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB1_4_NV}
- GL_MAP1_VERTEX_ATTRIB2_4_NV = $8662;
- {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB2_4_NV}
- GL_MAP1_VERTEX_ATTRIB3_4_NV = $8663;
- {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB3_4_NV}
- GL_MAP1_VERTEX_ATTRIB4_4_NV = $8664;
- {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB4_4_NV}
- GL_MAP1_VERTEX_ATTRIB5_4_NV = $8665;
- {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB5_4_NV}
- GL_MAP1_VERTEX_ATTRIB6_4_NV = $8666;
- {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB6_4_NV}
- GL_MAP1_VERTEX_ATTRIB7_4_NV = $8667;
- {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB7_4_NV}
- GL_MAP1_VERTEX_ATTRIB8_4_NV = $8668;
- {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB8_4_NV}
- GL_MAP1_VERTEX_ATTRIB9_4_NV = $8669;
- {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB9_4_NV}
- GL_MAP1_VERTEX_ATTRIB10_4_NV = $866A;
- {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB10_4_NV}
- GL_MAP1_VERTEX_ATTRIB11_4_NV = $866B;
- {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB11_4_NV}
- GL_MAP1_VERTEX_ATTRIB12_4_NV = $866C;
- {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB12_4_NV}
- GL_MAP1_VERTEX_ATTRIB13_4_NV = $866D;
- {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB13_4_NV}
- GL_MAP1_VERTEX_ATTRIB14_4_NV = $866E;
- {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB14_4_NV}
- GL_MAP1_VERTEX_ATTRIB15_4_NV = $866F;
- {$EXTERNALSYM GL_MAP1_VERTEX_ATTRIB15_4_NV}
- GL_MAP2_VERTEX_ATTRIB0_4_NV = $8670;
- {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB0_4_NV}
- GL_MAP2_VERTEX_ATTRIB1_4_NV = $8671;
- {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB1_4_NV}
- GL_MAP2_VERTEX_ATTRIB2_4_NV = $8672;
- {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB2_4_NV}
- GL_MAP2_VERTEX_ATTRIB3_4_NV = $8673;
- {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB3_4_NV}
- GL_MAP2_VERTEX_ATTRIB4_4_NV = $8674;
- {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB4_4_NV}
- GL_MAP2_VERTEX_ATTRIB5_4_NV = $8675;
- {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB5_4_NV}
- GL_MAP2_VERTEX_ATTRIB6_4_NV = $8676;
- {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB6_4_NV}
- GL_MAP2_VERTEX_ATTRIB7_4_NV = $8677;
- {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB7_4_NV}
- GL_MAP2_VERTEX_ATTRIB8_4_NV = $8678;
- {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB8_4_NV}
- GL_MAP2_VERTEX_ATTRIB9_4_NV = $8679;
- {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB9_4_NV}
- GL_MAP2_VERTEX_ATTRIB10_4_NV = $867A;
- {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB10_4_NV}
- GL_MAP2_VERTEX_ATTRIB11_4_NV = $867B;
- {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB11_4_NV}
- GL_MAP2_VERTEX_ATTRIB12_4_NV = $867C;
- {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB12_4_NV}
- GL_MAP2_VERTEX_ATTRIB13_4_NV = $867D;
- {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB13_4_NV}
- GL_MAP2_VERTEX_ATTRIB14_4_NV = $867E;
- {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB14_4_NV}
- GL_MAP2_VERTEX_ATTRIB15_4_NV = $867F;
- {$EXTERNALSYM GL_MAP2_VERTEX_ATTRIB15_4_NV}
-
- // WGL_ARB_pixel_format
- WGL_NUMBER_PIXEL_FORMATS_ARB = $2000;
- {$EXTERNALSYM WGL_NUMBER_PIXEL_FORMATS_ARB}
- WGL_DRAW_TO_WINDOW_ARB = $2001;
- {$EXTERNALSYM WGL_DRAW_TO_WINDOW_ARB}
- WGL_DRAW_TO_BITMAP_ARB = $2002;
- {$EXTERNALSYM WGL_DRAW_TO_BITMAP_ARB}
- WGL_ACCELERATION_ARB = $2003;
- {$EXTERNALSYM WGL_ACCELERATION_ARB}
- WGL_NEED_PALETTE_ARB = $2004;
- {$EXTERNALSYM WGL_NEED_PALETTE_ARB}
- WGL_NEED_SYSTEM_PALETTE_ARB = $2005;
- {$EXTERNALSYM WGL_NEED_SYSTEM_PALETTE_ARB}
- WGL_SWAP_LAYER_BUFFERS_ARB = $2006;
- {$EXTERNALSYM WGL_SWAP_LAYER_BUFFERS_ARB}
- WGL_SWAP_METHOD_ARB = $2007;
- {$EXTERNALSYM WGL_SWAP_METHOD_ARB}
- WGL_NUMBER_OVERLAYS_ARB = $2008;
- {$EXTERNALSYM WGL_NUMBER_OVERLAYS_ARB}
- WGL_NUMBER_UNDERLAYS_ARB = $2009;
- {$EXTERNALSYM WGL_NUMBER_UNDERLAYS_ARB}
- WGL_TRANSPARENT_ARB = $200A;
- {$EXTERNALSYM WGL_TRANSPARENT_ARB}
- WGL_TRANSPARENT_RED_VALUE_ARB = $2037;
- {$EXTERNALSYM WGL_TRANSPARENT_RED_VALUE_ARB}
- WGL_TRANSPARENT_GREEN_VALUE_ARB = $2038;
- {$EXTERNALSYM WGL_TRANSPARENT_GREEN_VALUE_ARB}
- WGL_TRANSPARENT_BLUE_VALUE_ARB = $2039;
- {$EXTERNALSYM WGL_TRANSPARENT_BLUE_VALUE_ARB}
- WGL_TRANSPARENT_ALPHA_VALUE_ARB = $203A;
- {$EXTERNALSYM WGL_TRANSPARENT_ALPHA_VALUE_ARB}
- WGL_TRANSPARENT_INDEX_VALUE_ARB = $203B;
- {$EXTERNALSYM WGL_TRANSPARENT_INDEX_VALUE_ARB}
- WGL_SHARE_DEPTH_ARB = $200C;
- {$EXTERNALSYM WGL_SHARE_DEPTH_ARB}
- WGL_SHARE_STENCIL_ARB = $200D;
- {$EXTERNALSYM WGL_SHARE_STENCIL_ARB}
- WGL_SHARE_ACCUM_ARB = $200E;
- {$EXTERNALSYM WGL_SHARE_ACCUM_ARB}
- WGL_SUPPORT_GDI_ARB = $200F;
- {$EXTERNALSYM WGL_SUPPORT_GDI_ARB}
- WGL_SUPPORT_OPENGL_ARB = $2010;
- {$EXTERNALSYM WGL_SUPPORT_OPENGL_ARB}
- WGL_DOUBLE_BUFFER_ARB = $2011;
- {$EXTERNALSYM WGL_DOUBLE_BUFFER_ARB}
- WGL_STEREO_ARB = $2012;
- {$EXTERNALSYM WGL_STEREO_ARB}
- WGL_PIXEL_TYPE_ARB = $2013;
- {$EXTERNALSYM WGL_PIXEL_TYPE_ARB}
- WGL_COLOR_BITS_ARB = $2014;
- {$EXTERNALSYM WGL_COLOR_BITS_ARB}
- WGL_RED_BITS_ARB = $2015;
- {$EXTERNALSYM WGL_RED_BITS_ARB}
- WGL_RED_SHIFT_ARB = $2016;
- {$EXTERNALSYM WGL_RED_SHIFT_ARB}
- WGL_GREEN_BITS_ARB = $2017;
- {$EXTERNALSYM WGL_GREEN_BITS_ARB}
- WGL_GREEN_SHIFT_ARB = $2018;
- {$EXTERNALSYM WGL_GREEN_SHIFT_ARB}
- WGL_BLUE_BITS_ARB = $2019;
- {$EXTERNALSYM WGL_BLUE_BITS_ARB}
- WGL_BLUE_SHIFT_ARB = $201A;
- {$EXTERNALSYM WGL_BLUE_SHIFT_ARB}
- WGL_ALPHA_BITS_ARB = $201B;
- {$EXTERNALSYM WGL_ALPHA_BITS_ARB}
- WGL_ALPHA_SHIFT_ARB = $201C;
- {$EXTERNALSYM WGL_ALPHA_SHIFT_ARB}
- WGL_ACCUM_BITS_ARB = $201D;
- {$EXTERNALSYM WGL_ACCUM_BITS_ARB}
- WGL_ACCUM_RED_BITS_ARB = $201E;
- {$EXTERNALSYM WGL_ACCUM_RED_BITS_ARB}
- WGL_ACCUM_GREEN_BITS_ARB = $201F;
- {$EXTERNALSYM WGL_ACCUM_GREEN_BITS_ARB}
- WGL_ACCUM_BLUE_BITS_ARB = $2020;
- {$EXTERNALSYM WGL_ACCUM_BLUE_BITS_ARB}
- WGL_ACCUM_ALPHA_BITS_ARB = $2021;
- {$EXTERNALSYM WGL_ACCUM_ALPHA_BITS_ARB}
- WGL_DEPTH_BITS_ARB = $2022;
- {$EXTERNALSYM WGL_DEPTH_BITS_ARB}
- WGL_STENCIL_BITS_ARB = $2023;
- {$EXTERNALSYM WGL_STENCIL_BITS_ARB}
- WGL_AUX_BUFFERS_ARB = $2024;
- {$EXTERNALSYM WGL_AUX_BUFFERS_ARB}
- WGL_NO_ACCELERATION_ARB = $2025;
- {$EXTERNALSYM WGL_NO_ACCELERATION_ARB}
- WGL_GENERIC_ACCELERATION_ARB = $2026;
- {$EXTERNALSYM WGL_GENERIC_ACCELERATION_ARB}
- WGL_FULL_ACCELERATION_ARB = $2027;
- {$EXTERNALSYM WGL_FULL_ACCELERATION_ARB}
- WGL_SWAP_EXCHANGE_ARB = $2028;
- {$EXTERNALSYM WGL_SWAP_EXCHANGE_ARB}
- WGL_SWAP_COPY_ARB = $2029;
- {$EXTERNALSYM WGL_SWAP_COPY_ARB}
- WGL_SWAP_UNDEFINED_ARB = $202A;
- {$EXTERNALSYM WGL_SWAP_UNDEFINED_ARB}
- WGL_TYPE_RGBA_ARB = $202B;
- {$EXTERNALSYM WGL_TYPE_RGBA_ARB}
- WGL_TYPE_COLORINDEX_ARB = $202C;
- {$EXTERNALSYM WGL_TYPE_COLORINDEX_ARB}
-
-
- // ********** GLU generic constants **********
-
- // Errors: (return value 0 = no error)
- GLU_INVALID_ENUM = 100900;
- {$EXTERNALSYM GLU_INVALID_ENUM}
- GLU_INVALID_VALUE = 100901;
- {$EXTERNALSYM GLU_INVALID_VALUE}
- GLU_OUT_OF_MEMORY = 100902;
- {$EXTERNALSYM GLU_OUT_OF_MEMORY}
- GLU_INCOMPATIBLE_GL_VERSION = 100903;
- {$EXTERNALSYM GLU_INCOMPATIBLE_GL_VERSION}
-
- // StringName
- GLU_VERSION = 100800;
- {$EXTERNALSYM GLU_VERSION}
- GLU_EXTENSIONS = 100801;
- {$EXTERNALSYM GLU_EXTENSIONS}
-
- // Boolean
- GLU_TRUE = GL_TRUE;
- {$EXTERNALSYM GLU_TRUE}
- GLU_FALSE = GL_FALSE;
- {$EXTERNALSYM GLU_FALSE}
-
- // Quadric constants
- // QuadricNormal
- GLU_SMOOTH = 100000;
- {$EXTERNALSYM GLU_SMOOTH}
- GLU_FLAT = 100001;
- {$EXTERNALSYM GLU_FLAT}
- GLU_NONE = 100002;
- {$EXTERNALSYM GLU_NONE}
-
- // QuadricDrawStyle
- GLU_POINT = 100010;
- {$EXTERNALSYM GLU_POINT}
- GLU_LINE = 100011;
- {$EXTERNALSYM GLU_LINE}
- GLU_FILL = 100012;
- {$EXTERNALSYM GLU_FILL}
- GLU_SILHOUETTE = 100013;
- {$EXTERNALSYM GLU_SILHOUETTE}
-
- // QuadricOrientation
- GLU_OUTSIDE = 100020;
- {$EXTERNALSYM GLU_OUTSIDE}
- GLU_INSIDE = 100021;
- {$EXTERNALSYM GLU_INSIDE}
-
- // Tesselation constants
- GLU_TESS_MAX_COORD = 1.0e150;
- {$EXTERNALSYM GLU_TESS_MAX_COORD}
-
- // TessProperty
- GLU_TESS_WINDING_RULE = 100140;
- {$EXTERNALSYM GLU_TESS_WINDING_RULE}
- GLU_TESS_BOUNDARY_ONLY = 100141;
- {$EXTERNALSYM GLU_TESS_BOUNDARY_ONLY}
- GLU_TESS_TOLERANCE = 100142;
- {$EXTERNALSYM GLU_TESS_TOLERANCE}
-
- // TessWinding
- GLU_TESS_WINDING_ODD = 100130;
- {$EXTERNALSYM GLU_TESS_WINDING_ODD}
- GLU_TESS_WINDING_NONZERO = 100131;
- {$EXTERNALSYM GLU_TESS_WINDING_NONZERO}
- GLU_TESS_WINDING_POSITIVE = 100132;
- {$EXTERNALSYM GLU_TESS_WINDING_POSITIVE}
- GLU_TESS_WINDING_NEGATIVE = 100133;
- {$EXTERNALSYM GLU_TESS_WINDING_NEGATIVE}
- GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
- {$EXTERNALSYM GLU_TESS_WINDING_ABS_GEQ_TWO}
-
- // TessCallback
- GLU_TESS_BEGIN = 100100; // TGLUTessBeginProc
- {$EXTERNALSYM GLU_TESS_BEGIN}
- GLU_TESS_VERTEX = 100101; // TGLUTessVertexProc
- {$EXTERNALSYM GLU_TESS_VERTEX}
- GLU_TESS_END = 100102; // TGLUTessEndProc
- {$EXTERNALSYM GLU_TESS_END}
- GLU_TESS_ERROR = 100103; // TGLUTessErrorProc
- {$EXTERNALSYM GLU_TESS_ERROR}
- GLU_TESS_EDGE_FLAG = 100104; // TGLUTessEdgeFlagProc
- {$EXTERNALSYM GLU_TESS_EDGE_FLAG}
- GLU_TESS_COMBINE = 100105; // TGLUTessCombineProc
- {$EXTERNALSYM GLU_TESS_COMBINE}
- GLU_TESS_BEGIN_DATA = 100106; // TGLUTessBeginDataProc
- {$EXTERNALSYM GLU_TESS_BEGIN_DATA}
- GLU_TESS_VERTEX_DATA = 100107; // TGLUTessVertexDataProc
- {$EXTERNALSYM GLU_TESS_VERTEX_DATA}
- GLU_TESS_END_DATA = 100108; // TGLUTessEndDataProc
- {$EXTERNALSYM GLU_TESS_END_DATA}
- GLU_TESS_ERROR_DATA = 100109; // TGLUTessErrorDataProc
- {$EXTERNALSYM GLU_TESS_ERROR_DATA}
- GLU_TESS_EDGE_FLAG_DATA = 100110; // TGLUTessEdgeFlagDataProc
- {$EXTERNALSYM GLU_TESS_EDGE_FLAG_DATA}
- GLU_TESS_COMBINE_DATA = 100111; // TGLUTessCombineDataProc
- {$EXTERNALSYM GLU_TESS_COMBINE_DATA}
-
- // TessError
- GLU_TESS_ERROR1 = 100151;
- {$EXTERNALSYM GLU_TESS_ERROR1}
- GLU_TESS_ERROR2 = 100152;
- {$EXTERNALSYM GLU_TESS_ERROR2}
- GLU_TESS_ERROR3 = 100153;
- {$EXTERNALSYM GLU_TESS_ERROR3}
- GLU_TESS_ERROR4 = 100154;
- {$EXTERNALSYM GLU_TESS_ERROR4}
- GLU_TESS_ERROR5 = 100155;
- {$EXTERNALSYM GLU_TESS_ERROR5}
- GLU_TESS_ERROR6 = 100156;
- {$EXTERNALSYM GLU_TESS_ERROR6}
- GLU_TESS_ERROR7 = 100157;
- {$EXTERNALSYM GLU_TESS_ERROR7}
- GLU_TESS_ERROR8 = 100158;
- {$EXTERNALSYM GLU_TESS_ERROR8}
-
- GLU_TESS_MISSING_BEGIN_POLYGON = GLU_TESS_ERROR1;
- {$EXTERNALSYM GLU_TESS_MISSING_BEGIN_POLYGON}
- GLU_TESS_MISSING_BEGIN_CONTOUR = GLU_TESS_ERROR2;
- {$EXTERNALSYM GLU_TESS_MISSING_BEGIN_CONTOUR}
- GLU_TESS_MISSING_END_POLYGON = GLU_TESS_ERROR3;
- {$EXTERNALSYM GLU_TESS_MISSING_END_POLYGON}
- GLU_TESS_MISSING_END_CONTOUR = GLU_TESS_ERROR4;
- {$EXTERNALSYM GLU_TESS_MISSING_END_CONTOUR}
- GLU_TESS_COORD_TOO_LARGE = GLU_TESS_ERROR5;
- {$EXTERNALSYM GLU_TESS_COORD_TOO_LARGE}
- GLU_TESS_NEED_COMBINE_CALLBACK = GLU_TESS_ERROR6;
- {$EXTERNALSYM GLU_TESS_NEED_COMBINE_CALLBACK}
-
- // NURBS constants
-
- // NurbsProperty
- GLU_AUTO_LOAD_MATRIX = 100200;
- {$EXTERNALSYM GLU_AUTO_LOAD_MATRIX}
- GLU_CULLING = 100201;
- {$EXTERNALSYM GLU_CULLING}
- GLU_SAMPLING_TOLERANCE = 100203;
- {$EXTERNALSYM GLU_SAMPLING_TOLERANCE}
- GLU_DISPLAY_MODE = 100204;
- {$EXTERNALSYM GLU_DISPLAY_MODE}
- GLU_PARAMETRIC_TOLERANCE = 100202;
- {$EXTERNALSYM GLU_PARAMETRIC_TOLERANCE}
- GLU_SAMPLING_METHOD = 100205;
- {$EXTERNALSYM GLU_SAMPLING_METHOD}
- GLU_U_STEP = 100206;
- {$EXTERNALSYM GLU_U_STEP}
- GLU_V_STEP = 100207;
- {$EXTERNALSYM GLU_V_STEP}
-
- // NurbsSampling
- GLU_PATH_LENGTH = 100215;
- {$EXTERNALSYM GLU_PATH_LENGTH}
- GLU_PARAMETRIC_ERROR = 100216;
- {$EXTERNALSYM GLU_PARAMETRIC_ERROR}
- GLU_DOMAIN_DISTANCE = 100217;
- {$EXTERNALSYM GLU_DOMAIN_DISTANCE}
-
- // NurbsTrim
- GLU_MAP1_TRIM_2 = 100210;
- {$EXTERNALSYM GLU_MAP1_TRIM_2}
- GLU_MAP1_TRIM_3 = 100211;
- {$EXTERNALSYM GLU_MAP1_TRIM_3}
-
- // NurbsDisplay
- GLU_OUTLINE_POLYGON = 100240;
- {$EXTERNALSYM GLU_OUTLINE_POLYGON}
- GLU_OUTLINE_PATCH = 100241;
- {$EXTERNALSYM GLU_OUTLINE_PATCH}
-
- // NurbsErrors
- GLU_NURBS_ERROR1 = 100251;
- {$EXTERNALSYM GLU_NURBS_ERROR1}
- GLU_NURBS_ERROR2 = 100252;
- {$EXTERNALSYM GLU_NURBS_ERROR2}
- GLU_NURBS_ERROR3 = 100253;
- {$EXTERNALSYM GLU_NURBS_ERROR3}
- GLU_NURBS_ERROR4 = 100254;
- {$EXTERNALSYM GLU_NURBS_ERROR4}
- GLU_NURBS_ERROR5 = 100255;
- {$EXTERNALSYM GLU_NURBS_ERROR5}
- GLU_NURBS_ERROR6 = 100256;
- {$EXTERNALSYM GLU_NURBS_ERROR6}
- GLU_NURBS_ERROR7 = 100257;
- {$EXTERNALSYM GLU_NURBS_ERROR7}
- GLU_NURBS_ERROR8 = 100258;
- {$EXTERNALSYM GLU_NURBS_ERROR8}
- GLU_NURBS_ERROR9 = 100259;
- {$EXTERNALSYM GLU_NURBS_ERROR9}
- GLU_NURBS_ERROR10 = 100260;
- {$EXTERNALSYM GLU_NURBS_ERROR10}
- GLU_NURBS_ERROR11 = 100261;
- {$EXTERNALSYM GLU_NURBS_ERROR11}
- GLU_NURBS_ERROR12 = 100262;
- {$EXTERNALSYM GLU_NURBS_ERROR12}
- GLU_NURBS_ERROR13 = 100263;
- {$EXTERNALSYM GLU_NURBS_ERROR13}
- GLU_NURBS_ERROR14 = 100264;
- {$EXTERNALSYM GLU_NURBS_ERROR14}
- GLU_NURBS_ERROR15 = 100265;
- {$EXTERNALSYM GLU_NURBS_ERROR15}
- GLU_NURBS_ERROR16 = 100266;
- {$EXTERNALSYM GLU_NURBS_ERROR16}
- GLU_NURBS_ERROR17 = 100267;
- {$EXTERNALSYM GLU_NURBS_ERROR17}
- GLU_NURBS_ERROR18 = 100268;
- {$EXTERNALSYM GLU_NURBS_ERROR18}
- GLU_NURBS_ERROR19 = 100269;
- {$EXTERNALSYM GLU_NURBS_ERROR19}
- GLU_NURBS_ERROR20 = 100270;
- {$EXTERNALSYM GLU_NURBS_ERROR20}
- GLU_NURBS_ERROR21 = 100271;
- {$EXTERNALSYM GLU_NURBS_ERROR21}
- GLU_NURBS_ERROR22 = 100272;
- {$EXTERNALSYM GLU_NURBS_ERROR22}
- GLU_NURBS_ERROR23 = 100273;
- {$EXTERNALSYM GLU_NURBS_ERROR23}
- GLU_NURBS_ERROR24 = 100274;
- {$EXTERNALSYM GLU_NURBS_ERROR24}
- GLU_NURBS_ERROR25 = 100275;
- {$EXTERNALSYM GLU_NURBS_ERROR25}
- GLU_NURBS_ERROR26 = 100276;
- {$EXTERNALSYM GLU_NURBS_ERROR26}
- GLU_NURBS_ERROR27 = 100277;
- {$EXTERNALSYM GLU_NURBS_ERROR27}
- GLU_NURBS_ERROR28 = 100278;
- {$EXTERNALSYM GLU_NURBS_ERROR28}
- GLU_NURBS_ERROR29 = 100279;
- {$EXTERNALSYM GLU_NURBS_ERROR29}
- GLU_NURBS_ERROR30 = 100280;
- {$EXTERNALSYM GLU_NURBS_ERROR30}
- GLU_NURBS_ERROR31 = 100281;
- {$EXTERNALSYM GLU_NURBS_ERROR31}
- GLU_NURBS_ERROR32 = 100282;
- {$EXTERNALSYM GLU_NURBS_ERROR32}
- GLU_NURBS_ERROR33 = 100283;
- {$EXTERNALSYM GLU_NURBS_ERROR33}
- GLU_NURBS_ERROR34 = 100284;
- {$EXTERNALSYM GLU_NURBS_ERROR34}
- GLU_NURBS_ERROR35 = 100285;
- {$EXTERNALSYM GLU_NURBS_ERROR35}
- GLU_NURBS_ERROR36 = 100286;
- {$EXTERNALSYM GLU_NURBS_ERROR36}
- GLU_NURBS_ERROR37 = 100287;
- {$EXTERNALSYM GLU_NURBS_ERROR37}
-
- // Contours types -- obsolete!
- GLU_CW = 100120;
- {$EXTERNALSYM GLU_CW}
- GLU_CCW = 100121;
- {$EXTERNALSYM GLU_CCW}
- GLU_INTERIOR = 100122;
- {$EXTERNALSYM GLU_INTERIOR}
- GLU_EXTERIOR = 100123;
- {$EXTERNALSYM GLU_EXTERIOR}
- GLU_UNKNOWN = 100124;
- {$EXTERNALSYM GLU_UNKNOWN}
-
- // Names without "TESS_" prefix
- GLU_BEGIN = GLU_TESS_BEGIN;
- {$EXTERNALSYM GLU_BEGIN}
- GLU_VERTEX = GLU_TESS_VERTEX;
- {$EXTERNALSYM GLU_VERTEX}
- GLU_END = GLU_TESS_END;
- {$EXTERNALSYM GLU_END}
- GLU_ERROR = GLU_TESS_ERROR;
- {$EXTERNALSYM GLU_ERROR}
- GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
- {$EXTERNALSYM GLU_EDGE_FLAG}
-
- GLX_VERSION_1_1 = 1;
- GLX_VERSION_1_2 = 1;
- GLX_VERSION_1_3 = 1;
- GLX_EXTENSION_NAME = 'GLX';
- {$EXTERNALSYM GLX_EXTENSION_NAME}
- GLX_USE_GL = 1;
- {$EXTERNALSYM GLX_USE_GL}
- GLX_BUFFER_SIZE = 2;
- {$EXTERNALSYM GLX_BUFFER_SIZE}
- GLX_LEVEL = 3;
- {$EXTERNALSYM GLX_LEVEL}
- GLX_RGBA = 4;
- {$EXTERNALSYM GLX_RGBA}
- GLX_DOUBLEBUFFER = 5;
- {$EXTERNALSYM GLX_DOUBLEBUFFER}
- GLX_STEREO = 6;
- {$EXTERNALSYM GLX_STEREO}
- GLX_AUX_BUFFERS = 7;
- {$EXTERNALSYM GLX_AUX_BUFFERS}
- GLX_RED_SIZE = 8;
- {$EXTERNALSYM GLX_RED_SIZE}
- GLX_GREEN_SIZE = 9;
- {$EXTERNALSYM GLX_GREEN_SIZE}
- GLX_BLUE_SIZE = 10;
- {$EXTERNALSYM GLX_BLUE_SIZE}
- GLX_ALPHA_SIZE = 11;
- {$EXTERNALSYM GLX_ALPHA_SIZE}
- GLX_DEPTH_SIZE = 12;
- {$EXTERNALSYM GLX_DEPTH_SIZE}
- GLX_STENCIL_SIZE = 13;
- {$EXTERNALSYM GLX_STENCIL_SIZE}
- GLX_ACCUM_RED_SIZE = 14;
- {$EXTERNALSYM GLX_ACCUM_RED_SIZE}
- GLX_ACCUM_GREEN_SIZE = 15;
- {$EXTERNALSYM GLX_ACCUM_GREEN_SIZE}
- GLX_ACCUM_BLUE_SIZE = 16;
- {$EXTERNALSYM GLX_ACCUM_BLUE_SIZE}
- GLX_ACCUM_ALPHA_SIZE = 17;
- {$EXTERNALSYM GLX_ACCUM_ALPHA_SIZE}
-
- // Error codes returned by glXGetConfig:
- GLX_BAD_SCREEN = 1;
- {$EXTERNALSYM GLX_BAD_SCREEN}
- GLX_BAD_ATTRIBUTE = 2;
- {$EXTERNALSYM GLX_BAD_ATTRIBUTE}
- GLX_NO_EXTENSION = 3;
- {$EXTERNALSYM GLX_NO_EXTENSION}
- GLX_BAD_VISUAL = 4;
- {$EXTERNALSYM GLX_BAD_VISUAL}
- GLX_BAD_CONTEXT = 5;
- {$EXTERNALSYM GLX_BAD_CONTEXT}
- GLX_BAD_VALUE = 6;
- {$EXTERNALSYM GLX_BAD_VALUE}
- GLX_BAD_ENUM = 7;
- {$EXTERNALSYM GLX_BAD_ENUM}
-
- // GLX 1.1 and later:
- GLX_VENDOR = 1;
- {$EXTERNALSYM GLX_VENDOR}
- GLX_VERSION = 2;
- {$EXTERNALSYM GLX_VERSION}
- GLX_EXTENSIONS = 3;
- {$EXTERNALSYM GLX_EXTENSIONS}
-
- // GLX 1.3 and later:
- GLX_CONFIG_CAVEAT = $20;
- {$EXTERNALSYM GLX_CONFIG_CAVEAT}
- GLX_DONT_CARE = $FFFFFFFF;
- {$EXTERNALSYM GLX_DONT_CARE}
- GLX_SLOW_CONFIG = $8001;
- {$EXTERNALSYM GLX_SLOW_CONFIG}
- GLX_NON_CONFORMANT_CONFIG = $800D;
- {$EXTERNALSYM GLX_NON_CONFORMANT_CONFIG}
- GLX_X_VISUAL_TYPE = $22;
- {$EXTERNALSYM GLX_X_VISUAL_TYPE}
- GLX_TRANSPARENT_TYPE = $23;
- {$EXTERNALSYM GLX_TRANSPARENT_TYPE}
- GLX_TRANSPARENT_INDEX_VALUE = $24;
- {$EXTERNALSYM GLX_TRANSPARENT_INDEX_VALUE}
- GLX_TRANSPARENT_RED_VALUE = $25;
- {$EXTERNALSYM GLX_TRANSPARENT_RED_VALUE}
- GLX_TRANSPARENT_GREEN_VALUE = $26;
- {$EXTERNALSYM GLX_TRANSPARENT_GREEN_VALUE}
- GLX_TRANSPARENT_BLUE_VALUE = $27;
- {$EXTERNALSYM GLX_TRANSPARENT_BLUE_VALUE}
- GLX_TRANSPARENT_ALPHA_VALUE = $28;
- {$EXTERNALSYM GLX_TRANSPARENT_ALPHA_VALUE}
- GLX_MAX_PBUFFER_WIDTH = $8016;
- {$EXTERNALSYM GLX_MAX_PBUFFER_WIDTH}
- GLX_MAX_PBUFFER_HEIGHT = $8017;
- {$EXTERNALSYM GLX_MAX_PBUFFER_HEIGHT}
- GLX_MAX_PBUFFER_PIXELS = $8018;
- {$EXTERNALSYM GLX_MAX_PBUFFER_PIXELS}
- GLX_PRESERVED_CONTENTS = $801B;
- {$EXTERNALSYM GLX_PRESERVED_CONTENTS}
- GLX_LARGEST_BUFFER = $801C;
- {$EXTERNALSYM GLX_LARGEST_BUFFER}
- GLX_DRAWABLE_TYPE = $8010;
- {$EXTERNALSYM GLX_DRAWABLE_TYPE}
- GLX_FBCONFIG_ID = $8013;
- {$EXTERNALSYM GLX_FBCONFIG_ID}
- GLX_VISUAL_ID = $800B;
- {$EXTERNALSYM GLX_VISUAL_ID}
- GLX_WINDOW_BIT = $00000001;
- {$EXTERNALSYM GLX_WINDOW_BIT}
- GLX_PIXMAP_BIT = $00000002;
- {$EXTERNALSYM GLX_PIXMAP_BIT}
- GLX_PBUFFER_BIT = $00000004;
- {$EXTERNALSYM GLX_PBUFFER_BIT}
- GLX_AUX_BUFFERS_BIT = $00000010;
- {$EXTERNALSYM GLX_AUX_BUFFERS_BIT}
- GLX_FRONT_LEFT_BUFFER_BIT = $00000001;
- {$EXTERNALSYM GLX_FRONT_LEFT_BUFFER_BIT}
- GLX_FRONT_RIGHT_BUFFER_BIT = $00000002;
- {$EXTERNALSYM GLX_FRONT_RIGHT_BUFFER_BIT}
- GLX_BACK_LEFT_BUFFER_BIT = $00000004;
- {$EXTERNALSYM GLX_BACK_LEFT_BUFFER_BIT}
- GLX_BACK_RIGHT_BUFFER_BIT = $00000008;
- {$EXTERNALSYM GLX_BACK_RIGHT_BUFFER_BIT}
- GLX_DEPTH_BUFFER_BIT = $00000020;
- {$EXTERNALSYM GLX_DEPTH_BUFFER_BIT}
- GLX_STENCIL_BUFFER_BIT = $00000040;
- {$EXTERNALSYM GLX_STENCIL_BUFFER_BIT}
- GLX_ACCUM_BUFFER_BIT = $00000080;
- {$EXTERNALSYM GLX_ACCUM_BUFFER_BIT}
- GLX_RENDER_TYPE = $8011;
- {$EXTERNALSYM GLX_RENDER_TYPE}
- GLX_X_RENDERABLE = $8012;
- {$EXTERNALSYM GLX_X_RENDERABLE}
- GLX_NONE = $8000;
- {$EXTERNALSYM GLX_NONE}
- GLX_TRUE_COLOR = $8002;
- {$EXTERNALSYM GLX_TRUE_COLOR}
- GLX_DIRECT_COLOR = $8003;
- {$EXTERNALSYM GLX_DIRECT_COLOR}
- GLX_PSEUDO_COLOR = $8004;
- {$EXTERNALSYM GLX_PSEUDO_COLOR}
- GLX_STATIC_COLOR = $8005;
- {$EXTERNALSYM GLX_STATIC_COLOR}
- GLX_GRAY_SCALE = $8006;
- {$EXTERNALSYM GLX_GRAY_SCALE}
- GLX_STATIC_GRAY = $8007;
- {$EXTERNALSYM GLX_STATIC_GRAY}
- GLX_TRANSPARENT_INDEX = $8009;
- {$EXTERNALSYM GLX_TRANSPARENT_INDEX}
- GLX_COLOR_INDEX_TYPE = $8015;
- {$EXTERNALSYM GLX_COLOR_INDEX_TYPE}
- GLX_COLOR_INDEX_BIT = $00000002;
- {$EXTERNALSYM GLX_COLOR_INDEX_BIT}
- GLX_SCREEN = $800C;
- {$EXTERNALSYM GLX_SCREEN}
- GLX_PBUFFER_CLOBBER_MASK = $08000000;
- {$EXTERNALSYM GLX_PBUFFER_CLOBBER_MASK}
- GLX_DAMAGED = $8020;
- {$EXTERNALSYM GLX_DAMAGED}
- GLX_SAVED = $8021;
- {$EXTERNALSYM GLX_SAVED}
- GLX_WINDOW = $8022;
- {$EXTERNALSYM GLX_WINDOW}
- GLX_PBUFFER = $8023;
- {$EXTERNALSYM GLX_PBUFFER}
- GLX_EXT_visual_info = 1;
- {$EXTERNALSYM GLX_EXT_visual_info}
- GLX_X_VISUAL_TYPE_EXT = $22;
- {$EXTERNALSYM GLX_X_VISUAL_TYPE_EXT}
- GLX_TRANSPARENT_TYPE_EXT = $23;
- {$EXTERNALSYM GLX_TRANSPARENT_TYPE_EXT}
- GLX_TRANSPARENT_INDEX_VALUE_EXT = $24;
- {$EXTERNALSYM GLX_TRANSPARENT_INDEX_VALUE_EXT}
- GLX_TRANSPARENT_RED_VALUE_EXT = $25;
- {$EXTERNALSYM GLX_TRANSPARENT_RED_VALUE_EXT}
- GLX_TRANSPARENT_GREEN_VALUE_EXT = $26;
- {$EXTERNALSYM GLX_TRANSPARENT_GREEN_VALUE_EXT}
- GLX_TRANSPARENT_BLUE_VALUE_EXT = $27;
- {$EXTERNALSYM GLX_TRANSPARENT_BLUE_VALUE_EXT}
- GLX_TRANSPARENT_ALPHA_VALUE_EXT = $28;
- {$EXTERNALSYM GLX_TRANSPARENT_ALPHA_VALUE_EXT}
- GLX_TRUE_COLOR_EXT = $8002;
- {$EXTERNALSYM GLX_TRUE_COLOR_EXT}
- GLX_DIRECT_COLOR_EXT = $8003;
- {$EXTERNALSYM GLX_DIRECT_COLOR_EXT}
- GLX_PSEUDO_COLOR_EXT = $8004;
- {$EXTERNALSYM GLX_PSEUDO_COLOR_EXT}
- GLX_STATIC_COLOR_EXT = $8005;
- {$EXTERNALSYM GLX_STATIC_COLOR_EXT}
- GLX_GRAY_SCALE_EXT = $8006;
- {$EXTERNALSYM GLX_GRAY_SCALE_EXT}
- GLX_STATIC_GRAY_EXT = $8007;
- {$EXTERNALSYM GLX_STATIC_GRAY_EXT}
- GLX_NONE_EXT = $8000;
- {$EXTERNALSYM GLX_NONE_EXT}
- GLX_TRANSPARENT_RGB_EXT = $8008;
- {$EXTERNALSYM GLX_TRANSPARENT_RGB_EXT}
- GLX_TRANSPARENT_INDEX_EXT = $8009;
- {$EXTERNALSYM GLX_TRANSPARENT_INDEX_EXT}
- GLX_VISUAL_CAVEAT_EXT = $20;
- {$EXTERNALSYM GLX_VISUAL_CAVEAT_EXT}
- GLX_SLOW_VISUAL_EXT = $8001;
- {$EXTERNALSYM GLX_SLOW_VISUAL_EXT}
- GLX_NON_CONFORMANT_VISUAL_EXT = $800D;
- {$EXTERNALSYM GLX_NON_CONFORMANT_VISUAL_EXT}
- GLX_SHARE_CONTEXT_EXT = $800A;
- {$EXTERNALSYM GLX_SHARE_CONTEXT_EXT}
- GLX_VISUAL_ID_EXT = $800B;
- {$EXTERNALSYM GLX_VISUAL_ID_EXT}
- GLX_SCREEN_EXT = $800C;
- {$EXTERNALSYM GLX_SCREEN_EXT}
- GLX_3DFX_WINDOW_MODE_MESA = $1;
- {$EXTERNALSYM GLX_3DFX_WINDOW_MODE_MESA}
- GLX_3DFX_FULLSCREEN_MODE_MESA = $2;
- {$EXTERNALSYM GLX_3DFX_FULLSCREEN_MODE_MESA}
-
-
-type
- // GLU types
- TGLUNurbs = record end;
- TGLUQuadric = record end;
- TGLUTesselator = record end;
-
- PGLUNurbs = ^TGLUNurbs;
- PGLUQuadric = ^TGLUQuadric;
- PGLUTesselator = ^TGLUTesselator;
-
- // backwards compatibility
- TGLUNurbsObj = TGLUNurbs;
- TGLUQuadricObj = TGLUQuadric;
- TGLUTesselatorObj = TGLUTesselator;
- TGLUTriangulatorObj = TGLUTesselator;
-
- PGLUNurbsObj = PGLUNurbs;
- PGLUQuadricObj = PGLUQuadric;
- PGLUTesselatorObj = PGLUTesselator;
- PGLUTriangulatorObj = PGLUTesselator;
-
- {$IFDEF FPC}
- {$IFDEF UNIX}
- PALETTEENTRY = record
- peRed : BYTE;
- peGreen : BYTE;
- peBlue : BYTE;
- peFlags : BYTE;
- end;
- LPPALETTEENTRY = ^PALETTEENTRY;
- tagPALETTEENTRY = PALETTEENTRY;
- TPaletteEntry = PALETTEENTRY;
- PPALETTEENTRY = ^PALETTEENTRY;
- xid = txid;
- pixmap = tpixmap;
- font = tfont;
- window = twindow;
- colormap = tcolormap;
- {$ENDIF}
-
- PMaxLogPalette = ^TMaxLogPalette;
- TMaxLogPalette = packed record
- palversion : word;
- palnumentries : word;
- palpalentry : array[byte] of TPaletteEntry;
- end;
-
- {$ifdef WIN32} // If Windows
- PWGLSwap = ^TWGLSwap;
- {$EXTERNALSYM _WGLSWAP}
- _WGLSWAP = packed record
- hdc: HDC;
- uiFlags: Cardinal;
- end;
- TWGLSwap = _WGLSWAP;
- {$EXTERNALSYM WGLSWAP}
- WGLSWAP = _WGLSWAP;
- {$endif WIN32}
-
- {$ENDIF}
-
- {$ifdef VER100} // Delphi 3
- PWGLSwap = ^TWGLSwap;
- {$EXTERNALSYM _WGLSWAP}
- _WGLSWAP = packed record
- hdc: HDC;
- uiFlags: Cardinal;
- end;
- TWGLSwap = _WGLSWAP;
- {$EXTERNALSYM WGLSWAP}
- WGLSWAP = _WGLSWAP;
- {$endif VER100}
-
- // Callback function prototypes
- // GLUQuadricCallback
- TGLUQuadricErrorProc = procedure(errorCode: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
-
- // GLUTessCallback
- TGLUTessBeginProc = procedure(AType: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- TGLUTessEdgeFlagProc = procedure(Flag: TGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- TGLUTessVertexProc = procedure(VertexData: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- TGLUTessEndProc = procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- TGLUTessErrorProc = procedure(ErrNo: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- TGLUTessCombineProc = procedure(Coords: TVector3d; VertexData: TVector4p; Weight: TVector4f; OutData: PPointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- TGLUTessBeginDataProc = procedure(AType: TGLEnum; UserData: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- TGLUTessEdgeFlagDataProc = procedure(Flag: TGLboolean; UserData: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- TGLUTessVertexDataProc = procedure(VertexData: Pointer; UserData: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- TGLUTessEndDataProc = procedure(UserData: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- TGLUTessErrorDataProc = procedure(ErrNo: TGLEnum; UserData: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- TGLUTessCombineDataProc = procedure(Coords: TVector3d; VertexData: TVector4p; Weight: TVector4f; OutData: PPointer; UserData: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
-
- // GLUNurbsCallback
- TGLUNurbsErrorProc = procedure(ErrorCode: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
-
-var
- // GL functions and procedures
- glAccum: procedure(op: TGLuint; value: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glAccum}
- glAlphaFunc: procedure(func: TGLEnum; ref: TGLclampf); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glAlphaFunc}
- glAreTexturesResident: function(n: TGLsizei; Textures: PGLuint; residences: PGLboolean): TGLboolean; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glAreTexturesResident}
- glArrayElement: procedure(i: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glArrayElement}
- glBegin: procedure(mode: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBegin}
- glBindTexture: procedure(target: TGLEnum; texture: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBindTexture}
- glBitmap: procedure(width: TGLsizei; height: TGLsizei; xorig, yorig: TGLfloat; xmove: TGLfloat; ymove: TGLfloat; bitmap: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBitmap}
- glBlendFunc: procedure(sfactor: TGLEnum; dfactor: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBlendFunc}
- glCallList: procedure(list: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCallList}
- glCallLists: procedure(n: TGLsizei; atype: TGLEnum; lists: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCallLists}
- glClear: procedure(mask: TGLbitfield); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glClear}
- glClearAccum: procedure(red, green, blue, alpha: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glClearAccum}
- glClearColor: procedure(red, green, blue, alpha: TGLclampf); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glClearColor}
- glClearDepth: procedure(depth: TGLclampd); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glClearDepth}
- glClearIndex: procedure(c: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glClearIndex}
- glClearStencil: procedure(s: TGLint ); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glClearStencil}
- glClipPlane: procedure(plane: TGLEnum; equation: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glClipPlane}
- glColor3b: procedure(red, green, blue: TGLbyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3b}
- glColor3bv: procedure(v: PGLbyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3bv}
- glColor3d: procedure(red, green, blue: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3d}
- glColor3dv: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3dv}
- glColor3f: procedure(red, green, blue: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3f}
- glColor3fv: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3fv}
- glColor3i: procedure(red, green, blue: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3i}
- glColor3iv: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3iv}
- glColor3s: procedure(red, green, blue: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3s}
- glColor3sv: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3sv}
- glColor3ub: procedure(red, green, blue: TGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3ub}
- glColor3ubv: procedure(v: PGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3ubv}
- glColor3ui: procedure(red, green, blue: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3ui}
- glColor3uiv: procedure(v: PGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3uiv}
- glColor3us: procedure(red, green, blue: TGLushort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3us}
- glColor3usv: procedure(v: PGLushort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3usv}
- glColor4b: procedure(red, green, blue, alpha: TGLbyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4b}
- glColor4bv: procedure(v: PGLbyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4bv}
- glColor4d: procedure(red, green, blue, alpha: TGLdouble ); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4d}
- glColor4dv: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4dv}
- glColor4f: procedure(red, green, blue, alpha: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4f}
- glColor4fv: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4fv}
- glColor4i: procedure(red, green, blue, alpha: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4i}
- glColor4iv: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4iv}
- glColor4s: procedure(red, green, blue, alpha: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4s}
- glColor4sv: procedure(v: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4sv}
- glColor4ub: procedure(red, green, blue, alpha: TGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4ub}
- glColor4ubv: procedure(v: PGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4ubv}
- glColor4ui: procedure(red, green, blue, alpha: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4ui}
- glColor4uiv: procedure(v: PGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4uiv}
- glColor4us: procedure(red, green, blue, alpha: TGLushort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4us}
- glColor4usv: procedure(v: PGLushort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4usv}
- glColorMask: procedure(red, green, blue, alpha: TGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColorMask}
- glColorMaterial: procedure(face: TGLEnum; mode: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColorMaterial}
- glColorPointer: procedure(size: TGLint; atype: TGLEnum; stride: TGLsizei; data: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColorPointer}
- glCopyPixels: procedure(x, y: TGLint; width, height: TGLsizei; atype: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyPixels}
- glCopyTexImage1D: procedure(target: TGLEnum; level: TGLint; internalFormat: TGLEnum; x, y: TGLint; width: TGLsizei; border: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyTexImage1D}
- glCopyTexImage2D: procedure(target: TGLEnum; level: TGLint; internalFormat: TGLEnum; x, y: TGLint; width, height: TGLsizei; border: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyTexImage2D}
- glCopyTexSubImage1D: procedure(target: TGLEnum; level, xoffset, x, y: TGLint; width: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyTexSubImage1D}
- glCopyTexSubImage2D: procedure(target: TGLEnum; level, xoffset, yoffset, x, y: TGLint; width, height: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyTexSubImage2D}
- glCullFace: procedure(mode: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCullFace}
- glDeleteLists: procedure(list: TGLuint; range: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDeleteLists}
- glDeleteTextures: procedure(n: TGLsizei; textures: PGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDeleteTextures}
- glDepthFunc: procedure(func: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDepthFunc}
- glDepthMask: procedure(flag: TGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDepthMask}
- glDepthRange: procedure(zNear, zFar: TGLclampd); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDepthRange}
- glDisable: procedure(cap: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDisable}
- glDisableClientState: procedure(aarray: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDisableClientState}
- glDrawArrays: procedure(mode: TGLEnum; first: TGLint; count: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDrawArrays}
- glDrawBuffer: procedure(mode: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDrawBuffer}
- glDrawElements: procedure(mode: TGLEnum; count: TGLsizei; atype: TGLEnum; indices: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDrawElements}
- glDrawPixels: procedure(width, height: TGLsizei; format, atype: TGLEnum; pixels: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDrawPixels}
- glEdgeFlag: procedure(flag: TGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEdgeFlag}
- glEdgeFlagPointer: procedure(stride: TGLsizei; data: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEdgeFlagPointer}
- glEdgeFlagv: procedure(flag: PGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEdgeFlagv}
- glEnable: procedure(cap: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEnable}
- glEnableClientState: procedure(aarray: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEnableClientState}
- glEnd: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEnd}
- glEndList: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEndList}
- glEvalCoord1d: procedure(u: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEvalCoord1d}
- glEvalCoord1dv: procedure(u: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEvalCoord1dv}
- glEvalCoord1f: procedure(u: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEvalCoord1f}
- glEvalCoord1fv: procedure(u: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEvalCoord1fv}
- glEvalCoord2d: procedure(u: TGLdouble; v: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEvalCoord2d}
- glEvalCoord2dv: procedure(u: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEvalCoord2dv}
- glEvalCoord2f: procedure(u, v: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEvalCoord2f}
- glEvalCoord2fv: procedure(u: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEvalCoord2fv}
- glEvalMesh1: procedure(mode: TGLEnum; i1, i2: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEvalMesh1}
- glEvalMesh2: procedure(mode: TGLEnum; i1, i2, j1, j2: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEvalMesh2}
- glEvalPoint1: procedure(i: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEvalPoint1}
- glEvalPoint2: procedure(i, j: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEvalPoint2}
- glFeedbackBuffer: procedure(size: TGLsizei; atype: TGLEnum; buffer: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFeedbackBuffer}
- glFinish: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFinish}
- glFlush: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFlush}
- glFogf: procedure(pname: TGLEnum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFogf}
- glFogfv: procedure(pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFogfv}
- glFogi: procedure(pname: TGLEnum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFogi}
- glFogiv: procedure(pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFogiv}
- glFrontFace: procedure(mode: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFrontFace}
- glFrustum: procedure(left, right, bottom, top, zNear, zFar: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFrustum}
- glGenLists: function(range: TGLsizei): TGLuint; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGenLists}
- glGenTextures: procedure(n: TGLsizei; textures: PGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGenTextures}
- glGetBooleanv: procedure(pname: TGLEnum; params: PGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetBooleanv}
- glGetClipPlane: procedure(plane: TGLEnum; equation: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetClipPlane}
- glGetDoublev: procedure(pname: TGLEnum; params: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetDoublev}
- glGetError: function: TGLuint; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetError}
- glGetFloatv: procedure(pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetFloatv}
- glGetIntegerv: procedure(pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetIntegerv}
- glGetLightfv: procedure(light, pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetLightfv}
- glGetLightiv: procedure(light, pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetLightiv}
- glGetMapdv: procedure(target, query: TGLEnum; v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetMapdv}
- glGetMapfv: procedure(target, query: TGLEnum; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetMapfv}
- glGetMapiv: procedure(target, query: TGLEnum; v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetMapiv}
- glGetMaterialfv: procedure(face, pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetMaterialfv}
- glGetMaterialiv: procedure(face, pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetMaterialiv}
- glGetPixelMapfv: procedure(map: TGLEnum; values: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetPixelMapfv}
- glGetPixelMapuiv: procedure(map: TGLEnum; values: PGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetPixelMapuiv}
- glGetPixelMapusv: procedure(map: TGLEnum; values: PGLushort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetPixelMapusv}
- glGetPointerv: procedure(pname: TGLEnum; var params); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetPointerv}
- glGetPolygonStipple: procedure(mask: PGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetPolygonStipple}
- glGetString: function(name: TGLEnum): PChar; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetString}
- glGetTexEnvfv: procedure(target, pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetTexEnvfv}
- glGetTexEnviv: procedure(target, pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetTexEnviv}
- glGetTexGendv: procedure(coord, pname: TGLEnum; params: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetTexGendv}
- glGetTexGenfv: procedure(coord, pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetTexGenfv}
- glGetTexGeniv: procedure(coord, pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetTexGeniv}
- glGetTexImage: procedure(target: TGLEnum; level: TGLint; format, atype: TGLEnum; pixels: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetTexImage}
- glGetTexLevelParameterfv: procedure(target: TGLEnum; level: TGLint; pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetTexLevelParameterfv}
- glGetTexLevelParameteriv: procedure(target: TGLEnum; level: TGLint; pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetTexLevelParameteriv}
- glGetTexParameterfv: procedure(target, pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetTexParameterfv}
- glGetTexParameteriv: procedure(target, pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetTexParameteriv}
- glHint: procedure(target, mode: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glHint}
- glIndexMask: procedure(mask: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIndexMask}
- glIndexPointer: procedure(atype: TGLEnum; stride: TGLsizei; data: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIndexPointer}
- glIndexd: procedure(c: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIndexd}
- glIndexdv: procedure(c: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIndexdv}
- glIndexf: procedure(c: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIndexf}
- glIndexfv: procedure(c: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIndexfv}
- glIndexi: procedure(c: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIndexi}
- glIndexiv: procedure(c: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIndexiv}
- glIndexs: procedure(c: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIndexs}
- glIndexsv: procedure(c: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIndexsv}
- glIndexub: procedure(c: TGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIndexub}
- glIndexubv: procedure(c: PGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIndexubv}
- glInitNames: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glInitNames}
- glInterleavedArrays: procedure(format: TGLEnum; stride: TGLsizei; data: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glInterleavedArrays}
- glIsEnabled: function(cap: TGLEnum): TGLboolean; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIsEnabled}
- glIsList: function(list: TGLuint): TGLboolean; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIsList}
- glIsTexture: function(texture: TGLuint): TGLboolean; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIsTexture}
- glLightModelf: procedure(pname: TGLEnum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLightModelf}
- glLightModelfv: procedure(pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLightModelfv}
- glLightModeli: procedure(pname: TGLEnum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLightModeli}
- glLightModeliv: procedure(pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLightModeliv}
- glLightf: procedure(light, pname: TGLEnum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLightf}
- glLightfv: procedure(light, pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLightfv}
- glLighti: procedure(light, pname: TGLEnum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLighti}
- glLightiv: procedure(light, pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLightiv}
- glLineStipple: procedure(factor: TGLint; pattern: TGLushort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLineStipple}
- glLineWidth: procedure(width: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLineWidth}
- glListBase: procedure(base: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glListBase}
- glLoadIdentity: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLoadIdentity}
- glLoadMatrixd: procedure(m: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLoadMatrixd}
- glLoadMatrixf: procedure(m: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLoadMatrixf}
- glLoadName: procedure(name: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLoadName}
- glLogicOp: procedure(opcode: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLogicOp}
- glMap1d: procedure(target: TGLEnum; u1, u2: TGLdouble; stride, order: TGLint; points: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMap1d}
- glMap1f: procedure(target: TGLEnum; u1, u2: TGLfloat; stride, order: TGLint; points: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMap1f}
- glMap2d: procedure(target: TGLEnum; u1, u2: TGLdouble; ustride, uorder: TGLint; v1, v2: TGLdouble; vstride,
- vorder: TGLint; points: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMap2d}
- glMap2f: procedure(target: TGLEnum; u1, u2: TGLfloat; ustride, uorder: TGLint; v1, v2: TGLfloat; vstride,
- vorder: TGLint; points: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMap2f}
- glMapGrid1d: procedure(un: TGLint; u1, u2: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMapGrid1d}
- glMapGrid1f: procedure(un: TGLint; u1, u2: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMapGrid1f}
- glMapGrid2d: procedure(un: TGLint; u1, u2: TGLdouble; vn: TGLint; v1, v2: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMapGrid2d}
- glMapGrid2f: procedure(un: TGLint; u1, u2: TGLfloat; vn: TGLint; v1, v2: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMapGrid2f}
- glMaterialf: procedure(face, pname: TGLEnum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMaterialf}
- glMaterialfv: procedure(face, pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMaterialfv}
- glMateriali: procedure(face, pname: TGLEnum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMateriali}
- glMaterialiv: procedure(face, pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMaterialiv}
- glMatrixMode: procedure(mode: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMatrixMode}
- glMultMatrixd: procedure(m: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultMatrixd}
- glMultMatrixf: procedure(m: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultMatrixf}
- glNewList: procedure(list: TGLuint; mode: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNewList}
- glNormal3b: procedure(nx, ny, nz: TGLbyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNormal3b}
- glNormal3bv: procedure(v: PGLbyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNormal3bv}
- glNormal3d: procedure(nx, ny, nz: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNormal3d}
- glNormal3dv: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNormal3dv}
- glNormal3f: procedure(nx, ny, nz: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNormal3f}
- glNormal3fv: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNormal3fv}
- glNormal3i: procedure(nx, ny, nz: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNormal3i}
- glNormal3iv: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNormal3iv}
- glNormal3s: procedure(nx, ny, nz: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNormal3s}
- glNormal3sv: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNormal3sv}
- glNormalPointer: procedure(atype: TGLEnum; stride: TGLsizei; data: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNormalPointer}
- glOrtho: procedure(left, right, bottom, top, zNear, zFar: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glOrtho}
- glPassThrough: procedure(token: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPassThrough}
- glPixelMapfv: procedure(map: TGLEnum; mapsize: TGLsizei; values: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelMapfv}
- glPixelMapuiv: procedure(map: TGLEnum; mapsize: TGLsizei; values: PGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelMapuiv}
- glPixelMapusv: procedure(map: TGLEnum; mapsize: TGLsizei; values: PGLushort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelMapusv}
- glPixelStoref: procedure(pname: TGLEnum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelStoref}
- glPixelStorei: procedure(pname: TGLEnum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelStorei}
- glPixelTransferf: procedure(pname: TGLEnum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelTransferf}
- glPixelTransferi: procedure(pname: TGLEnum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelTransferi}
- glPixelZoom: procedure(xfactor, yfactor: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelZoom}
- glPointSize: procedure(size: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPointSize}
- glPolygonMode: procedure(face, mode: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPolygonMode}
- glPolygonOffset: procedure(factor, units: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPolygonOffset}
- glPolygonStipple: procedure(mask: PGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPolygonStipple}
- glPopAttrib: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPopAttrib}
- glPopClientAttrib: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPopClientAttrib}
- glPopMatrix: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPopMatrix}
- glPopName: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPopName}
- glPrioritizeTextures: procedure(n: TGLsizei; textures: PGLuint; priorities: PGLclampf); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPrioritizeTextures}
- glPushAttrib: procedure(mask: TGLbitfield); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPushAttrib}
- glPushClientAttrib: procedure(mask: TGLbitfield); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPushClientAttrib}
- glPushMatrix: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPushMatrix}
- glPushName: procedure(name: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPushName}
- glRasterPos2d: procedure(x, y: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos2d}
- glRasterPos2dv: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos2dv}
- glRasterPos2f: procedure(x, y: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos2f}
- glRasterPos2fv: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos2fv}
- glRasterPos2i: procedure(x, y: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos2i}
- glRasterPos2iv: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos2iv}
- glRasterPos2s: procedure(x, y: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos2s}
- glRasterPos2sv: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos2sv}
- glRasterPos3d: procedure(x, y, z: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos3d}
- glRasterPos3dv: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos3dv}
- glRasterPos3f: procedure(x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos3f}
- glRasterPos3fv: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos3fv}
- glRasterPos3i: procedure(x, y, z: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos3i}
- glRasterPos3iv: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos3iv}
- glRasterPos3s: procedure(x, y, z: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos3s}
- glRasterPos3sv: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos3sv}
- glRasterPos4d: procedure(x, y, z, w: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos4d}
- glRasterPos4dv: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos4dv}
- glRasterPos4f: procedure(x, y, z, w: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos4f}
- glRasterPos4fv: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos4fv}
- glRasterPos4i: procedure(x, y, z, w: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos4i}
- glRasterPos4iv: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos4iv}
- glRasterPos4s: procedure(x, y, z, w: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos4s}
- glRasterPos4sv: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRasterPos4sv}
- glReadBuffer: procedure(mode: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReadBuffer}
- glReadPixels: procedure(x, y: TGLint; width, height: TGLsizei; format, atype: TGLEnum; pixels: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReadPixels}
- glRectd: procedure(x1, y1, x2, y2: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRectd}
- glRectdv: procedure(v1, v2: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRectdv}
- glRectf: procedure(x1, y1, x2, y2: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRectf}
- glRectfv: procedure(v1, v2: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRectfv}
- glRecti: procedure(x1, y1, x2, y2: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRecti}
- glRectiv: procedure(v1, v2: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRectiv}
- glRects: procedure(x1, y1, x2, y2: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRects}
- glRectsv: procedure(v1, v2: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRectsv}
- glRenderMode: function(mode: TGLEnum): TGLint; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRenderMode}
- glRotated: procedure(angle, x, y, z: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRotated}
- glRotatef: procedure(angle, x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRotatef}
- glScaled: procedure(x, y, z: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glScaled}
- glScalef: procedure(x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glScalef}
- glScissor: procedure(x, y: TGLint; width, height: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glScissor}
- glSelectBuffer: procedure(size: TGLsizei; buffer: PGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSelectBuffer}
- glShadeModel: procedure(mode: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glShadeModel}
- glStencilFunc: procedure(func: TGLEnum; ref: TGLint; mask: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glStencilFunc}
- glStencilMask: procedure(mask: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glStencilMask}
- glStencilOp: procedure(fail, zfail, zpass: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glStencilOp}
- glTexCoord1d: procedure(s: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord1d}
- glTexCoord1dv: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord1dv}
- glTexCoord1f: procedure(s: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord1f}
- glTexCoord1fv: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord1fv}
- glTexCoord1i: procedure(s: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord1i}
- glTexCoord1iv: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord1iv}
- glTexCoord1s: procedure(s: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord1s}
- glTexCoord1sv: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord1sv}
- glTexCoord2d: procedure(s, t: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2d}
- glTexCoord2dv: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2dv}
- glTexCoord2f: procedure(s, t: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2f}
- glTexCoord2fv: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2fv}
- glTexCoord2i: procedure(s, t: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2i}
- glTexCoord2iv: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2iv}
- glTexCoord2s: procedure(s, t: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2s}
- glTexCoord2sv: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2sv}
- glTexCoord3d: procedure(s, t, r: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord3d}
- glTexCoord3dv: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord3dv}
- glTexCoord3f: procedure(s, t, r: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord3f}
- glTexCoord3fv: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord3fv}
- glTexCoord3i: procedure(s, t, r: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord3i}
- glTexCoord3iv: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord3iv}
- glTexCoord3s: procedure(s, t, r: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord3s}
- glTexCoord3sv: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord3sv}
- glTexCoord4d: procedure(s, t, r, q: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord4d}
- glTexCoord4dv: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord4dv}
- glTexCoord4f: procedure(s, t, r, q: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord4f}
- glTexCoord4fv: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord4fv}
- glTexCoord4i: procedure(s, t, r, q: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord4i}
- glTexCoord4iv: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord4iv}
- glTexCoord4s: procedure(s, t, r, q: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord4s}
- glTexCoord4sv: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord4sv}
- glTexCoordPointer: procedure(size: TGLint; atype: TGLEnum; stride: TGLsizei; data: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoordPointer}
- glTexEnvf: procedure(target, pname: TGLEnum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexEnvf}
- glTexEnvfv: procedure(target, pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexEnvfv}
- glTexEnvi: procedure(target, pname: TGLEnum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexEnvi}
- glTexEnviv: procedure(target, pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexEnviv}
- glTexGend: procedure(coord, pname: TGLEnum; param: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexGend}
- glTexGendv: procedure(coord, pname: TGLEnum; params: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexGendv}
- glTexGenf: procedure(coord, pname: TGLEnum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexGenf}
- glTexGenfv: procedure(coord, pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexGenfv}
- glTexGeni: procedure(coord, pname: TGLEnum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexGeni}
- glTexGeniv: procedure(coord, pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexGeniv}
- glTexImage1D: procedure(target: TGLEnum; level, internalformat: TGLint; width: TGLsizei; border: TGLint; format,
- atype: TGLEnum; pixels: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexImage1D}
- glTexImage2D: procedure(target: TGLEnum; level, internalformat: TGLint; width, height: TGLsizei; border: TGLint;
- format, atype: TGLEnum; Pixels:Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexImage2D}
- glTexParameterf: procedure(target, pname: TGLEnum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexParameterf}
- glTexParameterfv: procedure(target, pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexParameterfv}
- glTexParameteri: procedure(target, pname: TGLEnum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexParameteri}
- glTexParameteriv: procedure(target, pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexParameteriv}
- glTexSubImage1D: procedure(target: TGLEnum; level, xoffset: TGLint; width: TGLsizei; format, atype: TGLEnum;
- pixels: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexSubImage1D}
- glTexSubImage2D: procedure(target: TGLEnum; level, xoffset, yoffset: TGLint; width, height: TGLsizei; format,
- atype: TGLEnum; pixels: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexSubImage2D}
- glTranslated: procedure(x, y, z: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTranslated}
- glTranslatef: procedure(x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTranslatef}
- glVertex2d: procedure(x, y: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex2d}
- glVertex2dv: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex2dv}
- glVertex2f: procedure(x, y: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex2f}
- glVertex2fv: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex2fv}
- glVertex2i: procedure(x, y: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex2i}
- glVertex2iv: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex2iv}
- glVertex2s: procedure(x, y: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex2s}
- glVertex2sv: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex2sv}
- glVertex3d: procedure(x, y, z: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex3d}
- glVertex3dv: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex3dv}
- glVertex3f: procedure(x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex3f}
- glVertex3fv: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex3fv}
- glVertex3i: procedure(x, y, z: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex3i}
- glVertex3iv: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex3iv}
- glVertex3s: procedure(x, y, z: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex3s}
- glVertex3sv: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex3sv}
- glVertex4d: procedure(x, y, z, w: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex4d}
- glVertex4dv: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex4dv}
- glVertex4f: procedure(x, y, z, w: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex4f}
- glVertex4fv: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex4fv}
- glVertex4i: procedure(x, y, z, w: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex4i}
- glVertex4iv: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex4iv}
- glVertex4s: procedure(x, y, z, w: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex4s}
- glVertex4sv: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertex4sv}
- glVertexPointer: procedure(size: TGLint; atype: TGLEnum; stride: TGLsizei; data: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexPointer}
- glViewport: procedure(x, y: TGLint; width, height: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glViewport}
-
- // GL 1.2
- glDrawRangeElements: procedure(mode: TGLEnum; Astart, Aend: TGLuint; count: TGLsizei; Atype: TGLEnum;
- indices: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDrawRangeElements}
- glTexImage3D: procedure(target: TGLEnum; level: TGLint; internalformat: TGLEnum; width, height, depth: TGLsizei;
- border: TGLint; format: TGLEnum; Atype: TGLEnum; pixels: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexImage3D}
-
- // GL 1.2 ARB imaging
- glBlendColor: procedure(red, green, blue, alpha: TGLclampf); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBlendColor}
- glBlendEquation: procedure(mode: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBlendEquation}
- glColorSubTable: procedure(target: TGLEnum; start, count: TGLsizei; format, Atype: TGLEnum; data: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColorSubTable}
- glCopyColorSubTable: procedure(target: TGLEnum; start: TGLsizei; x, y: TGLint; width: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyColorSubTable}
- glColorTable: procedure(target, internalformat: TGLEnum; width: TGLsizei; format, Atype: TGLEnum;
- table: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColorTable}
- glCopyColorTable: procedure(target, internalformat: TGLEnum; x, y: TGLint; width: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyColorTable}
- glColorTableParameteriv: procedure(target, pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColorTableParameteriv}
- glColorTableParameterfv: procedure(target, pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColorTableParameterfv}
- glGetColorTable: procedure(target, format, Atype: TGLEnum; table: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetColorTable}
- glGetColorTableParameteriv: procedure(target, pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetColorTableParameteriv}
- glGetColorTableParameterfv: procedure(target, pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetColorTableParameterfv}
- glConvolutionFilter1D: procedure(target, internalformat: TGLEnum; width: TGLsizei; format, Atype: TGLEnum;
- image: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glConvolutionFilter1D}
- glConvolutionFilter2D: procedure(target, internalformat: TGLEnum; width, height: TGLsizei; format, Atype: TGLEnum;
- image: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glConvolutionFilter2D}
- glCopyConvolutionFilter1D: procedure(target, internalformat: TGLEnum; x, y: TGLint; width: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyConvolutionFilter1D}
- glCopyConvolutionFilter2D: procedure(target, internalformat: TGLEnum; x, y: TGLint; width, height: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyConvolutionFilter2D}
- glGetConvolutionFilter: procedure(target, internalformat, Atype: TGLEnum; image: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetConvolutionFilter}
- glSeparableFilter2D: procedure(target, internalformat: TGLEnum; width, height: TGLsizei; format, Atype: TGLEnum; row,
- column: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSeparableFilter2D}
- glGetSeparableFilter: procedure(target, format, Atype: TGLEnum; row, column, span: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetSeparableFilter}
- glConvolutionParameteri: procedure(target, pname: TGLEnum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glConvolutionParameteri}
- glConvolutionParameteriv: procedure(target, pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glConvolutionParameteriv}
- glConvolutionParameterf: procedure(target, pname: TGLEnum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glConvolutionParameterf}
- glConvolutionParameterfv: procedure(target, pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glConvolutionParameterfv}
- glGetConvolutionParameteriv: procedure(target, pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetConvolutionParameteriv}
- glGetConvolutionParameterfv: procedure(target, pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetConvolutionParameterfv}
- glHistogram: procedure(target: TGLEnum; width: TGLsizei; internalformat: TGLEnum; sink: TGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glHistogram}
- glResetHistogram: procedure(target: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glResetHistogram}
- glGetHistogram: procedure(target: TGLEnum; reset: TGLboolean; format, Atype: TGLEnum; values: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetHistogram}
- glGetHistogramParameteriv: procedure(target, pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetHistogramParameteriv}
- glGetHistogramParameterfv: procedure(target, pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetHistogramParameterfv}
- glMinmax: procedure(target, internalformat: TGLEnum; sink: TGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMinmax}
- glResetMinmax: procedure(target: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glResetMinmax}
- glGetMinmax: procedure(target: TGLEnum; reset: TGLboolean; format, Atype: TGLEnum; values: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetMinmax}
- glGetMinmaxParameteriv: procedure(target, pname: TGLEnum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetMinmaxParameteriv}
- glGetMinmaxParameterfv: procedure(target, pname: TGLEnum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetMinmaxParameterfv}
-
- // GL utility functions and procedures
- gluErrorString: function(errCode: TGLEnum): PChar; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluErrorString}
- gluGetString: function(name: TGLEnum): PChar; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluGetString}
- gluOrtho2D: procedure(left, right, bottom, top: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluOrtho2D}
- gluPerspective: procedure(fovy, aspect, zNear, zFar: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluPerspective}
- gluPickMatrix: procedure(x, y, width, height: TGLdouble; viewport: TVector4i); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluPickMatrix}
- gluLookAt: procedure(eyex, eyey, eyez, centerx, centery, centerz, upx, upy, upz: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluLookAt}
- gluProject: function(objx, objy, objz: TGLdouble; modelMatrix: TMatrix4d; projMatrix: TMatrix4d; viewport: TVector4i;
- winx, winy, winz: PGLdouble): TGLint; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluProject}
- gluUnProject: function(winx, winy, winz: TGLdouble; modelMatrix: TMatrix4d; projMatrix: TMatrix4d; viewport: TVector4i;
- objx, objy, objz: PGLdouble): TGLint; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluUnProject}
- gluScaleImage: function(format: TGLEnum; widthin, heightin: TGLint; typein: TGLEnum; datain: Pointer; widthout,
- heightout: TGLint; typeout: TGLEnum; dataout: Pointer): TGLint; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluScaleImage}
- gluBuild1DMipmaps: function(target: TGLEnum; components, width: TGLint; format, atype: TGLEnum;
- data: Pointer): TGLint; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluBuild1DMipmaps}
- gluBuild2DMipmaps: function(target: TGLEnum; components, width, height: TGLint; format, atype: TGLEnum;
- Data: Pointer): TGLint; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluBuild2DMipmaps}
- gluNewQuadric: function: PGLUquadric; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluNewQuadric}
- gluDeleteQuadric: procedure(state: PGLUquadric); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluDeleteQuadric}
- gluQuadricNormals: procedure(quadObject: PGLUquadric; normals: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluQuadricNormals}
- gluQuadricTexture: procedure(quadObject: PGLUquadric; textureCoords: TGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluQuadricTexture}
- gluQuadricOrientation: procedure(quadObject: PGLUquadric; orientation: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluQuadricOrientation}
- gluQuadricDrawStyle: procedure(quadObject: PGLUquadric; drawStyle: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluQuadricDrawStyle}
- gluCylinder: procedure(quadObject: PGLUquadric; baseRadius, topRadius, height: TGLdouble; slices,
- stacks: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluCylinder}
- gluDisk: procedure(quadObject: PGLUquadric; innerRadius, outerRadius: TGLdouble; slices, loops: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluDisk}
- gluPartialDisk: procedure(quadObject: PGLUquadric; innerRadius, outerRadius: TGLdouble; slices, loops: TGLint;
- startAngle, sweepAngle: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluPartialDisk}
- gluSphere: procedure(quadObject: PGLUquadric; radius: TGLdouble; slices, stacks: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluSphere}
- gluQuadricCallback: procedure(quadObject: PGLUquadric; which: TGLEnum; fn: TGLUQuadricErrorProc); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluQuadricCallback}
- gluNewTess: function: PGLUtesselator; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluNewTess}
- gluDeleteTess: procedure(tess: PGLUtesselator); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluDeleteTess}
- gluTessBeginPolygon: procedure(tess: PGLUtesselator; polygon_data: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluTessBeginPolygon}
- gluTessBeginContour: procedure(tess: PGLUtesselator); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluTessBeginContour}
- gluTessVertex: procedure(tess: PGLUtesselator; coords: TVector3d; data: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluTessVertex}
- gluTessEndContour: procedure(tess: PGLUtesselator); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluTessEndContour}
- gluTessEndPolygon: procedure(tess: PGLUtesselator); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluTessEndPolygon}
- gluTessProperty: procedure(tess: PGLUtesselator; which: TGLEnum; value: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluTessProperty}
- gluTessNormal: procedure(tess: PGLUtesselator; x, y, z: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluTessNormal}
- gluTessCallback: procedure(tess: PGLUtesselator; which: TGLEnum; fn: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluTessCallback}
- gluGetTessProperty: procedure(tess: PGLUtesselator; which: TGLEnum; value: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluGetTessProperty}
- gluNewNurbsRenderer: function: PGLUnurbs; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluNewNurbsRenderer}
- gluDeleteNurbsRenderer: procedure(nobj: PGLUnurbs); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluDeleteNurbsRenderer}
- gluBeginSurface: procedure(nobj: PGLUnurbs); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluBeginSurface}
- gluBeginCurve: procedure(nobj: PGLUnurbs); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluBeginCurve}
- gluEndCurve: procedure(nobj: PGLUnurbs); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluEndCurve}
- gluEndSurface: procedure(nobj: PGLUnurbs); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluEndSurface}
- gluBeginTrim: procedure(nobj: PGLUnurbs); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluBeginTrim}
- gluEndTrim: procedure(nobj: PGLUnurbs); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluEndTrim}
- gluPwlCurve: procedure(nobj: PGLUnurbs; count: TGLint; points: PGLfloat; stride: TGLint; atype: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluPwlCurve}
- gluNurbsCurve: procedure(nobj: PGLUnurbs; nknots: TGLint; knot: PGLfloat; stride: TGLint; ctlarray: PGLfloat; order: TGLint; atype: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluNurbsCurve}
- gluNurbsSurface: procedure(nobj: PGLUnurbs; sknot_count: TGLint; sknot: PGLfloat; tknot_count: TGLint; tknot: PGLfloat; s_stride, t_stride: TGLint; ctlarray: PGLfloat; sorder, torder: TGLint; atype: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluNurbsSurface}
- gluLoadSamplingMatrices: procedure(nobj: PGLUnurbs; modelMatrix, projMatrix: TMatrix4f; viewport: TVector4i); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluLoadSamplingMatrices}
- gluNurbsProperty: procedure(nobj: PGLUnurbs; aproperty: TGLEnum; value: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluNurbsProperty}
- gluGetNurbsProperty: procedure(nobj: PGLUnurbs; aproperty: TGLEnum; value: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluGetNurbsProperty}
- gluNurbsCallback: procedure(nobj: PGLUnurbs; which: TGLEnum; fn: TGLUNurbsErrorProc); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluNurbsCallback}
- gluBeginPolygon: procedure(tess: PGLUtesselator); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluBeginPolygon}
- gluNextContour: procedure(tess: PGLUtesselator; atype: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluNextContour}
- gluEndPolygon: procedure(tess: PGLUtesselator); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluEndPolygon}
-
- // window support functions
- {$ifdef Win32}
- wglGetProcAddress: function(ProcName: PChar): Pointer; stdcall;
- {$EXTERNALSYM wglGetProcAddress}
- wglCopyContext: function(p1: HGLRC; p2: HGLRC; p3: Cardinal): BOOL; stdcall;
- {$EXTERNALSYM wglCopyContext}
- wglCreateContext: function(DC: HDC): HGLRC; stdcall;
- {$EXTERNALSYM wglCreateContext}
- wglCreateLayerContext: function(p1: HDC; p2: Integer): HGLRC; stdcall;
- {$EXTERNALSYM wglCreateLayerContext}
- wglDeleteContext: function(p1: HGLRC): BOOL; stdcall;
- {$EXTERNALSYM wglDeleteContext}
- wglDescribeLayerPlane:function(p1: HDC; p2, p3: Integer; p4: Cardinal; var p5: TLayerPlaneDescriptor): BOOL; stdcall;
- {$EXTERNALSYM wglDescribeLayerPlane}
- wglGetCurrentContext: function: HGLRC; stdcall;
- {$EXTERNALSYM wglGetCurrentContext}
- wglGetCurrentDC: function: HDC; stdcall;
- {$EXTERNALSYM wglGetCurrentDC}
- wglGetLayerPaletteEntries: function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
- {$EXTERNALSYM wglGetLayerPaletteEntries}
- wglMakeCurrent: function(DC: HDC; p2: HGLRC): BOOL; stdcall;
- {$EXTERNALSYM wglMakeCurrent}
- wglRealizeLayerPalette: function(p1: HDC; p2: Integer; p3: BOOL): BOOL; stdcall;
- {$EXTERNALSYM wglRealizeLayerPalette}
- wglSetLayerPaletteEntries: function(p1: HDC; p2, p3, p4: Integer; var pcr): Integer; stdcall;
- {$EXTERNALSYM wglSetLayerPaletteEntries}
- wglShareLists: function(p1, p2: HGLRC): BOOL; stdcall;
- {$EXTERNALSYM wglShareLists}
- wglSwapLayerBuffers: function(p1: HDC; p2: Cardinal): BOOL; stdcall;
- {$EXTERNALSYM wglSwapLayerBuffers}
- wglSwapMultipleBuffers: function(p1: Cardinal; const p2: PWGLSwap): DWORD; stdcall;
- {$EXTERNALSYM wglSwapMultipleBuffers}
- wglUseFontBitmapsA: function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
- {$EXTERNALSYM wglUseFontBitmapsA}
- wglUseFontOutlinesA: function (p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
- {$EXTERNALSYM wglUseFontOutlinesA}
- wglUseFontBitmapsW: function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
- {$EXTERNALSYM wglUseFontBitmapsW}
- wglUseFontOutlinesW: function (p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
- {$EXTERNALSYM wglUseFontOutlinesW}
- wglUseFontBitmaps: function(DC: HDC; p2, p3, p4: DWORD): BOOL; stdcall;
- {$EXTERNALSYM wglUseFontBitmaps}
- wglUseFontOutlines: function(p1: HDC; p2, p3, p4: DWORD; p5, p6: Single; p7: Integer; p8: PGlyphMetricsFloat): BOOL; stdcall;
- {$EXTERNALSYM wglUseFontOutlines}
-
- // ARB wgl extensions
- wglGetExtensionsStringARB: function(DC: HDC): PChar; stdcall;
- {$EXTERNALSYM wglGetExtensionsStringARB}
- wglGetPixelFormatAttribivARB: function(DC: HDC; iPixelFormat, iLayerPlane: Integer; nAttributes: Cardinal;
- const piAttributes: PInteger; piValues : PInteger) : BOOL; stdcall;
- {$EXTERNALSYM wglGetPixelFormatAttribivARB}
- wglGetPixelFormatAttribfvARB: function(DC: HDC; iPixelFormat, iLayerPlane: Integer; nAttributes: Cardinal;
- const piAttributes: PInteger; piValues: PGLFloat) : BOOL; stdcall;
- {$EXTERNALSYM wglGetPixelFormatAttribfvARB}
- wglChoosePixelFormatARB: function(DC: HDC; const piAttribIList: PInteger; const pfAttribFList: PGLFloat;
- nMaxFormats: Cardinal; piFormats: PInteger; nNumFormats: PCardinal) : BOOL; stdcall;
- {$EXTERNALSYM wglChoosePixelFormatARB}
- {$endif}
-
- // ARB_multitexture
- glMultiTexCoord1dARB: procedure(target: TGLenum; s: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord1dARB}
- glMultiTexCoord1dVARB: procedure(target: TGLenum; v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord1dVARB}
- glMultiTexCoord1fARBP: procedure(target: TGLenum; s: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord1fARBP}
- glMultiTexCoord1fVARB: procedure(target: TGLenum; v: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord1fVARB}
- glMultiTexCoord1iARB: procedure(target: TGLenum; s: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord1iARB}
- glMultiTexCoord1iVARB: procedure(target: TGLenum; v: PGLInt); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord1iVARB}
- glMultiTexCoord1sARBP: procedure(target: TGLenum; s: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord1sARBP}
- glMultiTexCoord1sVARB: procedure(target: TGLenum; v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord1sVARB}
- glMultiTexCoord2dARB: procedure(target: TGLenum; s, t: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord2dARB}
- glMultiTexCoord2dvARB: procedure(target: TGLenum; v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord2dvARB}
- glMultiTexCoord2fARB: procedure(target: TGLenum; s, t: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord2fARB}
- glMultiTexCoord2fvARB: procedure(target: TGLenum; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord2fvARB}
- glMultiTexCoord2iARB: procedure(target: TGLenum; s, t: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord2iARB}
- glMultiTexCoord2ivARB: procedure(target: TGLenum; v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord2ivARB}
- glMultiTexCoord2sARB: procedure(target: TGLenum; s, t: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord2sARB}
- glMultiTexCoord2svARB: procedure(target: TGLenum; v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord2svARB}
- glMultiTexCoord3dARB: procedure(target: TGLenum; s, t, r: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord3dARB}
- glMultiTexCoord3dvARB: procedure(target: TGLenum; v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord3dvARB}
- glMultiTexCoord3fARB: procedure(target: TGLenum; s, t, r: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord3fARB}
- glMultiTexCoord3fvARB: procedure(target: TGLenum; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord3fvARB}
- glMultiTexCoord3iARB: procedure(target: TGLenum; s, t, r: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord3iARB}
- glMultiTexCoord3ivARB: procedure(target: TGLenum; v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord3ivARB}
- glMultiTexCoord3sARB: procedure(target: TGLenum; s, t, r: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord3sARB}
- glMultiTexCoord3svARB: procedure(target: TGLenum; v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord3svARB}
- glMultiTexCoord4dARB: procedure(target: TGLenum; s, t, r, q: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord4dARB}
- glMultiTexCoord4dvARB: procedure(target: TGLenum; v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord4dvARB}
- glMultiTexCoord4fARB: procedure(target: TGLenum; s, t, r, q: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord4fARB}
- glMultiTexCoord4fvARB: procedure(target: TGLenum; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord4fvARB}
- glMultiTexCoord4iARB: procedure(target: TGLenum; s, t, r, q: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord4iARB}
- glMultiTexCoord4ivARB: procedure(target: TGLenum; v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord4ivARB}
- glMultiTexCoord4sARB: procedure(target: TGLenum; s, t, r, q: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord4sARB}
- glMultiTexCoord4svARB: procedure(target: TGLenum; v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiTexCoord4svARB}
- glActiveTextureARB: procedure(target: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glActiveTextureARB}
- glClientActiveTextureARB: procedure(target: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glClientActiveTextureARB}
-
- // GLU extensions
- gluNurbsCallbackDataEXT: procedure(nurb: PGLUnurbs; userData: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluNurbsCallbackDataEXT}
- gluNewNurbsTessellatorEXT: function: PGLUnurbs; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluNewNurbsTessellatorEXT}
- gluDeleteNurbsTessellatorEXT: procedure(nurb: PGLUnurbs); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM gluDeleteNurbsTessellatorEXT}
-
-{$ifndef FPC}
- {$ifdef MULTITHREADOPENGL}
- threadvar
- {$else}
- var
- {$endif}
-{$else}
-var
-{$endif}
- // Extension functions
- glAreTexturesResidentEXT: function(n: TGLsizei; textures: PGLuint; residences: PGLBoolean): TGLboolean; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glAreTexturesResidentEXT}
- glArrayElementArrayEXT: procedure(mode: TGLEnum; count: TGLsizei; pi: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glArrayElementArrayEXT}
- glBeginSceneEXT: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBeginSceneEXT}
- glBindTextureEXT: procedure(target: TGLEnum; texture: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBindTextureEXT}
- glColorTableEXT: procedure(target, internalFormat: TGLEnum; width: TGLsizei; format, atype: TGLEnum; data: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColorTableEXT}
- glColorSubTableExt: procedure(target: TGLEnum; start, count: TGLsizei; format, atype: TGLEnum; data: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColorSubTableExt}
- glCopyTexImage1DEXT: procedure(target: TGLEnum; level: TGLint; internalFormat: TGLEnum; x, y: TGLint; width: TGLsizei; border: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyTexImage1DEXT}
- glCopyTexSubImage1DEXT: procedure(target: TGLEnum; level, xoffset, x, y: TGLint; width: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyTexSubImage1DEXT}
- glCopyTexImage2DEXT: procedure(target: TGLEnum; level: TGLint; internalFormat: TGLEnum; x, y: TGLint; width, height: TGLsizei; border: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyTexImage2DEXT}
- glCopyTexSubImage2DEXT: procedure(target: TGLEnum; level, xoffset, yoffset, x, y: TGLint; width, height: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyTexSubImage2DEXT}
- glCopyTexSubImage3DEXT: procedure(target: TGLEnum; level, xoffset, yoffset, zoffset, x, y: TGLint; width, height: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyTexSubImage3DEXT}
- glDeleteTexturesEXT: procedure(n: TGLsizei; textures: PGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDeleteTexturesEXT}
- glEndSceneEXT: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEndSceneEXT}
- glGenTexturesEXT: procedure(n: TGLsizei; textures: PGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGenTexturesEXT}
- glGetColorTableEXT: procedure(target, format, atype: TGLEnum; data: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetColorTableEXT}
- glGetColorTablePameterfvEXT: procedure(target, pname: TGLEnum; params: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetColorTablePameterfvEXT}
- glGetColorTablePameterivEXT: procedure(target, pname: TGLEnum; params: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetColorTablePameterivEXT}
- glIndexFuncEXT: procedure(func: TGLEnum; ref: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIndexFuncEXT}
- glIndexMaterialEXT: procedure(face: TGLEnum; mode: TGLEnum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIndexMaterialEXT}
- glIsTextureEXT: function(texture: TGLuint): TGLboolean; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIsTextureEXT}
- glLockArraysEXT: procedure(first: TGLint; count: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLockArraysEXT}
- glPolygonOffsetEXT: procedure(factor, bias: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPolygonOffsetEXT}
- glPrioritizeTexturesEXT: procedure(n: TGLsizei; textures: PGLuint; priorities: PGLclampf); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPrioritizeTexturesEXT}
- glTexSubImage1DEXT: procedure(target: TGLEnum; level, xoffset: TGLint; width: TGLsizei; format, Atype: TGLEnum; pixels: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexSubImage1DEXT}
- glTexSubImage2DEXT: procedure(target: TGLEnum; level, xoffset, yoffset: TGLint; width, height: TGLsizei; format, Atype: TGLEnum; pixels: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexSubImage2DEXT}
- glTexSubImage3DEXT: procedure(target: TGLEnum; level, xoffset, yoffset, zoffset: TGLint; width, height, depth: TGLsizei; format, Atype: TGLEnum; pixels: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexSubImage3DEXT}
- glUnlockArraysEXT: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glUnlockArraysEXT}
-
- // EXT_vertex_array
- glArrayElementEXT: procedure(I: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glArrayElementEXT}
- glColorPointerEXT: procedure(size: TGLInt; atype: TGLenum; stride, count: TGLsizei; data: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColorPointerEXT}
- glDrawArraysEXT: procedure(mode: TGLenum; first: TGLInt; count: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDrawArraysEXT}
- glEdgeFlagPointerEXT: procedure(stride, count: TGLsizei; data: PGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEdgeFlagPointerEXT}
- glGetPointervEXT: procedure(pname: TGLEnum; var params); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetPointervEXT}
- glIndexPointerEXT: procedure(AType: TGLEnum; stride, count: TGLsizei; P: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIndexPointerEXT}
- glNormalPointerEXT: procedure(AType: TGLsizei; stride, count: TGLsizei; P: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNormalPointerEXT}
- glTexCoordPointerEXT: procedure(size: TGLint; AType: TGLenum; stride, count: TGLsizei; P: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoordPointerEXT}
- glVertexPointerEXT: procedure(size: TGLint; AType: TGLenum; stride, count: TGLsizei; P: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexPointerEXT}
-
- // EXT_compiled_vertex_array
- glLockArrayEXT: procedure(first: TGLint; count: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLockArrayEXT}
- glUnlockArrayEXT: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glUnlockArrayEXT}
-
- // EXT_cull_vertex
- glCullParameterdvEXT: procedure(pname: TGLenum; params: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCullParameterdvEXT}
- glCullParameterfvEXT: procedure(pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCullParameterfvEXT}
-
- // WIN_swap_hint
- glAddSwapHintRectWIN: procedure(x, y: TGLint; width, height: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glAddSwapHintRectWIN}
-
- // EXT_point_parameter
- glPointParameterfEXT: procedure(pname: TGLenum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPointParameterfEXT}
- glPointParameterfvEXT: procedure(pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPointParameterfvEXT}
-
- // GL_ARB_transpose_matrix
- glLoadTransposeMatrixfARB: procedure(m: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLoadTransposeMatrixfARB}
- glLoadTransposeMatrixdARB: procedure(m: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLoadTransposeMatrixdARB}
- glMultTransposeMatrixfARB: procedure(m: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultTransposeMatrixfARB}
- glMultTransposeMatrixdARB: procedure(m: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultTransposeMatrixdARB}
-
- // GL_ARB_multisample
- glSampleCoverageARB: procedure(Value: TGLclampf; invert: TGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSampleCoverageARB}
- glSamplePassARB: procedure(pass: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSamplePassARB}
-
- // GL_ARB_texture_compression
- glCompressedTexImage3DARB: procedure(target: TGLenum; level: TGLint; internalformat: TGLenum; Width, Height, depth: TGLsizei; border: TGLint; imageSize: TGLsizei; data: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCompressedTexImage3DARB}
- glCompressedTexImage2DARB: procedure(target: TGLenum; level: TGLint; internalformat: TGLenum; Width, Height: TGLsizei; border: TGLint; imageSize: TGLsizei; data: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCompressedTexImage2DARB}
- glCompressedTexImage1DARB: procedure(target: TGLenum; level: TGLint; internalformat: TGLenum; Width: TGLsizei; border: TGLint; imageSize: TGLsizei; data: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCompressedTexImage1DARB}
- glCompressedTexSubImage3DARB: procedure(target: TGLenum; level: TGLint; xoffset, yoffset, zoffset: TGLint; width, height, depth: TGLsizei; Format: TGLenum; imageSize: TGLsizei; data: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCompressedTexSubImage3DARB}
- glCompressedTexSubImage2DARB: procedure(target: TGLenum; level: TGLint; xoffset, yoffset: TGLint; width, height: TGLsizei; Format: TGLenum; imageSize: TGLsizei; data: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCompressedTexSubImage2DARB}
- glCompressedTexSubImage1DARB: procedure(target: TGLenum; level: TGLint; xoffset: TGLint; width: TGLsizei; Format: TGLenum; imageSize: TGLsizei; data: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCompressedTexSubImage1DARB}
- glGetCompressedTexImageARB: procedure(target: TGLenum; level: TGLint; img: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetCompressedTexImageARB}
-
- // GL_EXT_blend_color
- glBlendColorEXT: procedure(red, green, blue: TGLclampf; alpha: TGLclampf); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBlendColorEXT}
-
- // GL_EXT_texture3D
- glTexImage3DEXT: procedure(target: TGLenum; level: TGLint; internalformat: TGLenum; width, height, depth: TGLsizei; border: TGLint; Format, AType: TGLenum; pixels: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexImage3DEXT}
-
- // GL_SGIS_texture_filter4
- glGetTexFilterFuncSGIS: procedure(target, Filter: TGLenum; weights: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetTexFilterFuncSGIS}
- glTexFilterFuncSGIS: procedure(target, Filter: TGLenum; n: TGLsizei; weights: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexFilterFuncSGIS}
-
- // GL_EXT_histogram
- glGetHistogramEXT: procedure(target: TGLenum; reset: TGLboolean; Format, AType: TGLenum; values: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetHistogramEXT}
- glGetHistogramParameterfvEXT: procedure(target, pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetHistogramParameterfvEXT}
- glGetHistogramParameterivEXT: procedure(target, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetHistogramParameterivEXT}
- glGetMinmaxEXT: procedure(target: TGLenum; reset: TGLboolean; Format, AType: TGLenum; values: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetMinmaxEXT}
- glGetMinmaxParameterfvEXT: procedure(target, pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetMinmaxParameterfvEXT}
- glGetMinmaxParameterivEXT: procedure(target, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetMinmaxParameterivEXT}
- glHistogramEXT: procedure(target: TGLenum; Width: TGLsizei; internalformat: TGLenum; sink: TGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glHistogramEXT}
- glMinmaxEXT: procedure(target, internalformat: TGLenum; sink: TGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMinmaxEXT}
- glResetHistogramEXT: procedure(target: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glResetHistogramEXT}
- glResetMinmaxEXT: procedure(target: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glResetMinmaxEXT}
-
- // GL_EXT_convolution
- glConvolutionFilter1DEXT: procedure(target, internalformat: TGLenum; Width: TGLsizei; Format, AType: TGLenum; image: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glConvolutionFilter1DEXT}
- glConvolutionFilter2DEXT: procedure(target, internalformat: TGLenum; Width, Height: TGLsizei; Format, AType: TGLenum; image: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glConvolutionFilter2DEXT}
- glConvolutionParameterfEXT: procedure(target, pname: TGLenum; params: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glConvolutionParameterfEXT}
- glConvolutionParameterfvEXT: procedure(target, pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glConvolutionParameterfvEXT}
- glConvolutionParameteriEXT: procedure(target, pname: TGLenum; params: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glConvolutionParameteriEXT}
- glConvolutionParameterivEXT: procedure(target, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glConvolutionParameterivEXT}
- glCopyConvolutionFilter1DEXT: procedure(target, internalformat: TGLenum; x, y: TGLint; Width: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyConvolutionFilter1DEXT}
- glCopyConvolutionFilter2DEXT: procedure(target, internalformat: TGLenum; x, y: TGLint; Width, Height: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyConvolutionFilter2DEXT}
- glGetConvolutionFilterEXT: procedure(target, Format, AType: TGLenum; image: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetConvolutionFilterEXT}
- glGetConvolutionParameterfvEXT: procedure(target, pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetConvolutionParameterfvEXT}
- glGetConvolutionParameterivEXT: procedure(target, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetConvolutionParameterivEXT}
- glGetSeparableFilterEXT: procedure(target, Format, AType: TGLenum; row, column, span: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetSeparableFilterEXT}
- glSeparableFilter2DEXT: procedure(target, internalformat: TGLenum; Width, Height: TGLsizei; Format, AType: TGLenum; row, column: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSeparableFilter2DEXT}
-
- // GL_SGI_color_table
- glColorTableSGI: procedure(target, internalformat: TGLenum; Width: TGLsizei; Format, AType: TGLenum; Table: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColorTableSGI}
- glColorTableParameterfvSGI: procedure(target, pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColorTableParameterfvSGI}
- glColorTableParameterivSGI: procedure(target, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColorTableParameterivSGI}
- glCopyColorTableSGI: procedure(target, internalformat: TGLenum; x, y: TGLint; Width: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyColorTableSGI}
- glGetColorTableSGI: procedure(target, Format, AType: TGLenum; Table: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetColorTableSGI}
- glGetColorTableParameterfvSGI: procedure(target, pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetColorTableParameterfvSGI}
- glGetColorTableParameterivSGI: procedure(target, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetColorTableParameterivSGI}
-
- // GL_SGIX_pixel_texture
- glPixelTexGenSGIX: procedure(mode: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelTexGenSGIX}
-
- // GL_SGIS_pixel_texture
- glPixelTexGenParameteriSGIS: procedure(pname: TGLenum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelTexGenParameteriSGIS}
- glPixelTexGenParameterivSGIS: procedure(pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelTexGenParameterivSGIS}
- glPixelTexGenParameterfSGIS: procedure(pname: TGLenum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelTexGenParameterfSGIS}
- glPixelTexGenParameterfvSGIS: procedure(pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelTexGenParameterfvSGIS}
- glGetPixelTexGenParameterivSGIS: procedure(pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetPixelTexGenParameterivSGIS}
- glGetPixelTexGenParameterfvSGIS: procedure(pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetPixelTexGenParameterfvSGIS}
-
- // GL_SGIS_texture4D
- glTexImage4DSGIS: procedure(target: TGLenum; level: TGLint; internalformat: TGLenum; Width, Height, depth, size4d: TGLsizei; border: TGLint; Format, AType: TGLenum; pixels: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexImage4DSGIS}
- glTexSubImage4DSGIS: procedure(target: TGLenum; level, xoffset, yoffset, zoffset, woffset: TGLint; Width, Height, depth, size4d: TGLsizei; Format, AType: TGLenum; pixels: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexSubImage4DSGIS}
-
- // GL_SGIS_detail_texture
- glDetailTexFuncSGIS: procedure(target: TGLenum; n: TGLsizei; points: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDetailTexFuncSGIS}
- glGetDetailTexFuncSGIS: procedure(target: TGLenum; points: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetDetailTexFuncSGIS}
-
- // GL_SGIS_sharpen_texture
- glSharpenTexFuncSGIS: procedure(target: TGLenum; n: TGLsizei; points: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSharpenTexFuncSGIS}
- glGetSharpenTexFuncSGIS: procedure(target: TGLenum; points: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetSharpenTexFuncSGIS}
-
- // GL_SGIS_multisample
- glSampleMaskSGIS: procedure(Value: TGLclampf; invert: TGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSampleMaskSGIS}
- glSamplePatternSGIS: procedure(pattern: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSamplePatternSGIS}
-
- // GL_EXT_blend_minmax
- glBlendEquationEXT: procedure(mode: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBlendEquationEXT}
-
- // GL_SGIX_sprite
- glSpriteParameterfSGIX: procedure(pname: TGLenum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSpriteParameterfSGIX}
- glSpriteParameterfvSGIX: procedure(pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSpriteParameterfvSGIX}
- glSpriteParameteriSGIX: procedure(pname: TGLenum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSpriteParameteriSGIX}
- glSpriteParameterivSGIX: procedure(pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSpriteParameterivSGIX}
-
- // GL_EXT_point_parameters
- glPointParameterfSGIS: procedure(pname: TGLenum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPointParameterfSGIS}
- glPointParameterfvSGIS: procedure(pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPointParameterfvSGIS}
-
- // GL_SGIX_instruments
- glGetInstrumentsSGIX: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetInstrumentsSGIX}
- glInstrumentsBufferSGIX: procedure(Size: TGLsizei; buffer: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glInstrumentsBufferSGIX}
- glPollInstrumentsSGIX: procedure(marker_p: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPollInstrumentsSGIX}
- glReadInstrumentsSGIX: procedure(marker: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReadInstrumentsSGIX}
- glStartInstrumentsSGIX: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glStartInstrumentsSGIX}
- glStopInstrumentsSGIX: procedure(marker: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glStopInstrumentsSGIX}
-
- // GL_SGIX_framezoom
- glFrameZoomSGIX: procedure(factor: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFrameZoomSGIX}
-
- // GL_SGIX_tag_sample_buffer
- glTagSampleBufferSGIX: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTagSampleBufferSGIX}
-
- // GL_SGIX_polynomial_ffd
- glDeformationMap3dSGIX: procedure(target: TGLenum; u1, u2: TGLdouble; ustride, uorder: TGLint; v1, v2: TGLdouble; vstride, vorder: TGLint; w1, w2: TGLdouble; wstride, worder: TGLint; points: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDeformationMap3dSGIX}
- glDeformationMap3fSGIX: procedure(target: TGLenum; u1, u2: TGLfloat; ustride, uorder: TGLint; v1, v2: TGLfloat; vstride, vorder: TGLint; w1, w2: TGLfloat; wstride, worder: TGLint; points: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDeformationMap3fSGIX}
- glDeformSGIX: procedure(mask: TGLbitfield); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDeformSGIX}
- glLoadIdentityDeformationMapSGIX: procedure(mask: TGLbitfield); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLoadIdentityDeformationMapSGIX}
-
- // GL_SGIX_reference_plane
- glReferencePlaneSGIX: procedure(equation: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReferencePlaneSGIX}
-
- // GL_SGIX_flush_raster
- glFlushRasterSGIX: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFlushRasterSGIX}
-
- // GL_SGIS_fog_function
- glFogFuncSGIS: procedure(n: TGLsizei; points: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFogFuncSGIS}
- glGetFogFuncSGIS: procedure(points: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetFogFuncSGIS}
-
- // GL_HP_image_transform
- glImageTransformParameteriHP: procedure(target, pname: TGLenum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glImageTransformParameteriHP}
- glImageTransformParameterfHP: procedure(target, pname: TGLenum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glImageTransformParameterfHP}
- glImageTransformParameterivHP: procedure(target, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glImageTransformParameterivHP}
- glImageTransformParameterfvHP: procedure(target, pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glImageTransformParameterfvHP}
- glGetImageTransformParameterivHP: procedure(target, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetImageTransformParameterivHP}
- glGetImageTransformParameterfvHP: procedure(target, pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetImageTransformParameterfvHP}
-
- // GL_EXT_color_subtable
- glCopyColorSubTableEXT: procedure(target: TGLenum; start: TGLsizei; x, y: TGLint; Width: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCopyColorSubTableEXT}
-
- // GL_PGI_misc_hints
- glHintPGI: procedure(target: TGLenum; mode: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glHintPGI}
-
- // GL_EXT_paletted_texture
- glGetColorTableParameterivEXT: procedure(target, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetColorTableParameterivEXT}
- glGetColorTableParameterfvEXT: procedure(target, pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetColorTableParameterfvEXT}
-
- // GL_SGIX_list_priority
- glGetListParameterfvSGIX: procedure(list: TGLuint; pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetListParameterfvSGIX}
- glGetListParameterivSGIX: procedure(list: TGLuint; pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetListParameterivSGIX}
- glListParameterfSGIX: procedure(list: TGLuint; pname: TGLenum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glListParameterfSGIX}
- glListParameterfvSGIX: procedure(list: TGLuint; pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glListParameterfvSGIX}
- glListParameteriSGIX: procedure(list: TGLuint; pname: TGLenum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glListParameteriSGIX}
- glListParameterivSGIX: procedure(list: TGLuint; pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glListParameterivSGIX}
-
- // GL_SGIX_fragment_lighting
- glFragmentColorMaterialSGIX: procedure(face, mode: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFragmentColorMaterialSGIX}
- glFragmentLightfSGIX: procedure(light, pname: TGLenum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFragmentLightfSGIX}
- glFragmentLightfvSGIX: procedure(light, pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFragmentLightfvSGIX}
- glFragmentLightiSGIX: procedure(light, pname: TGLenum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFragmentLightiSGIX}
- glFragmentLightivSGIX: procedure(light, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFragmentLightivSGIX}
- glFragmentLightModelfSGIX: procedure(pname: TGLenum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFragmentLightModelfSGIX}
- glFragmentLightModelfvSGIX: procedure(pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFragmentLightModelfvSGIX}
- glFragmentLightModeliSGIX: procedure(pname: TGLenum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFragmentLightModeliSGIX}
- glFragmentLightModelivSGIX: procedure(pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFragmentLightModelivSGIX}
- glFragmentMaterialfSGIX: procedure(face, pname: TGLenum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFragmentMaterialfSGIX}
- glFragmentMaterialfvSGIX: procedure(face, pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFragmentMaterialfvSGIX}
- glFragmentMaterialiSGIX: procedure(face, pname: TGLenum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFragmentMaterialiSGIX}
- glFragmentMaterialivSGIX: procedure(face, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFragmentMaterialivSGIX}
- glGetFragmentLightfvSGIX: procedure(light, pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetFragmentLightfvSGIX}
- glGetFragmentLightivSGIX: procedure(light, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetFragmentLightivSGIX}
- glGetFragmentMaterialfvSGIX: procedure(face, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetFragmentMaterialfvSGIX}
- glGetFragmentMaterialivSGIX: procedure(face, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetFragmentMaterialivSGIX}
- glLightEnviSGIX: procedure(pname: TGLenum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLightEnviSGIX}
-
- // GL_EXT_draw_range_elements
- glDrawRangeElementsEXT: procedure(mode: TGLenum; start, Aend: TGLuint; Count: TGLsizei; Atype: TGLenum; indices: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDrawRangeElementsEXT}
-
- // GL_EXT_light_texture
- glApplyTextureEXT: procedure(mode: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glApplyTextureEXT}
- glTextureLightEXT: procedure(pname: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTextureLightEXT}
- glTextureMaterialEXT: procedure(face, mode: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTextureMaterialEXT}
-
- // GL_SGIX_async
- glAsyncMarkerSGIX: procedure(marker: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glAsyncMarkerSGIX}
- glFinishAsyncSGIX: procedure(markerp: PGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFinishAsyncSGIX}
- glPollAsyncSGIX: procedure(markerp: PGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPollAsyncSGIX}
- glGenAsyncMarkersSGIX: procedure(range: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGenAsyncMarkersSGIX}
- glDeleteAsyncMarkersSGIX: procedure(marker: TGLuint; range: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDeleteAsyncMarkersSGIX}
- glIsAsyncMarkerSGIX: procedure(marker: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIsAsyncMarkerSGIX}
-
- // GL_INTEL_parallel_arrays
- glVertexPointervINTEL: procedure(size: TGLint; Atype: TGLenum; var P); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexPointervINTEL}
- glNormalPointervINTEL: procedure(Atype: TGLenum; var P); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNormalPointervINTEL}
- glColorPointervINTEL: procedure(size: TGLint; Atype: TGLenum; var P); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColorPointervINTEL}
- glTexCoordPointervINTEL: procedure(size: TGLint; Atype: TGLenum; var P); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoordPointervINTEL}
-
- // GL_EXT_pixel_transform
- glPixelTransformParameteriEXT: procedure(target, pname: TGLenum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelTransformParameteriEXT}
- glPixelTransformParameterfEXT: procedure(target, pname: TGLenum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelTransformParameterfEXT}
- glPixelTransformParameterivEXT: procedure(target, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelTransformParameterivEXT}
- glPixelTransformParameterfvEXT: procedure(target, pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glPixelTransformParameterfvEXT}
-
- // GL_EXT_secondary_color
- glSecondaryColor3bEXT: procedure(red, green, blue: TGLbyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColor3bEXT}
- glSecondaryColor3bvEXT: procedure(v: PGLbyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColor3bvEXT}
- glSecondaryColor3dEXT: procedure(red, green, blue: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColor3dEXT}
- glSecondaryColor3dvEXT: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColor3dvEXT}
- glSecondaryColor3fEXT: procedure(red, green, blue: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColor3fEXT}
- glSecondaryColor3fvEXT: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColor3fvEXT}
- glSecondaryColor3iEXT: procedure(red, green, blue: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColor3iEXT}
- glSecondaryColor3ivEXT: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColor3ivEXT}
-
- glSecondaryColor3sEXT: procedure(red, green, blue: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColor3sEXT}
- glSecondaryColor3svEXT: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColor3svEXT}
- glSecondaryColor3ubEXT: procedure(red, green, blue: TGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColor3ubEXT}
- glSecondaryColor3ubvEXT: procedure(v: PGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColor3ubvEXT}
- glSecondaryColor3uiEXT: procedure(red, green, blue: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColor3uiEXT}
- glSecondaryColor3uivEXT: procedure(v: PGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColor3uivEXT}
- glSecondaryColor3usEXT: procedure(red, green, blue: TGLushort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColor3usEXT}
- glSecondaryColor3usvEXT: procedure(v: PGLushort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColor3usvEXT}
- glSecondaryColorPointerEXT: procedure(Size: TGLint; Atype: TGLenum; stride: TGLsizei; p: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColorPointerEXT}
-
- // GL_EXT_texture_perturb_normal
- glTextureNormalEXT: procedure(mode: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTextureNormalEXT}
-
- // GL_EXT_multi_draw_arrays
- glMultiDrawArraysEXT: procedure(mode: TGLenum; First: PGLint; Count: PGLsizei; primcount: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiDrawArraysEXT}
- glMultiDrawElementsEXT: procedure(mode: TGLenum; Count: PGLsizei; AType: TGLenum; var indices; primcount: TGLsizei); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiDrawElementsEXT}
-
- // GL_EXT_fog_coord
- glFogCoordfEXT: procedure(coord: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFogCoordfEXT}
- glFogCoordfvEXT: procedure(coord: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFogCoordfvEXT}
- glFogCoorddEXT: procedure(coord: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFogCoorddEXT}
- glFogCoorddvEXT: procedure(coord: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFogCoorddvEXT}
- glFogCoordPointerEXT: procedure(AType: TGLenum; stride: TGLsizei; p: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFogCoordPointerEXT}
-
- // GL_EXT_coordinate_frame
- glTangent3bEXT: procedure(tx, ty, tz: TGLbyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTangent3bEXT}
- glTangent3bvEXT: procedure(v: PGLbyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTangent3bvEXT}
- glTangent3dEXT: procedure(tx, ty, tz: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTangent3dEXT}
- glTangent3dvEXT: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTangent3dvEXT}
- glTangent3fEXT: procedure(tx, ty, tz: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTangent3fEXT}
- glTangent3fvEXT: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTangent3fvEXT}
- glTangent3iEXT: procedure(tx, ty, tz: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTangent3iEXT}
- glTangent3ivEXT: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTangent3ivEXT}
- glTangent3sEXT: procedure(tx, ty, tz: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTangent3sEXT}
- glTangent3svEXT: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTangent3svEXT}
-
- glBinormal3bEXT: procedure(bx, by, bz: TGLbyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBinormal3bEXT}
- glBinormal3bvEXT: procedure(v: PGLbyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBinormal3bvEXT}
- glBinormal3dEXT: procedure(bx, by, bz: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBinormal3dEXT}
- glBinormal3dvEXT: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBinormal3dvEXT}
- glBinormal3fEXT: procedure(bx, by, bz: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBinormal3fEXT}
- glBinormal3fvEXT: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBinormal3fvEXT}
- glBinormal3iEXT: procedure(bx, by, bz: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBinormal3iEXT}
- glBinormal3ivEXT: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBinormal3ivEXT}
- glBinormal3sEXT: procedure(bx, by, bz: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBinormal3sEXT}
- glBinormal3svEXT: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBinormal3svEXT}
- glTangentPointerEXT: procedure(Atype: TGLenum; stride: TGLsizei; p: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTangentPointerEXT}
- glBinormalPointerEXT: procedure(Atype: TGLenum; stride: TGLsizei; p: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBinormalPointerEXT}
-
- // GL_SUNX_constant_data
- glFinishTextureSUNX: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFinishTextureSUNX}
-
- // GL_SUN_global_alpha
- glGlobalAlphaFactorbSUN: procedure(factor: TGLbyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGlobalAlphaFactorbSUN}
- glGlobalAlphaFactorsSUN: procedure(factor: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGlobalAlphaFactorsSUN}
- glGlobalAlphaFactoriSUN: procedure(factor: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGlobalAlphaFactoriSUN}
- glGlobalAlphaFactorfSUN: procedure(factor: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGlobalAlphaFactorfSUN}
- glGlobalAlphaFactordSUN: procedure(factor: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGlobalAlphaFactordSUN}
- glGlobalAlphaFactorubSUN: procedure(factor: TGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGlobalAlphaFactorubSUN}
- glGlobalAlphaFactorusSUN: procedure(factor: TGLushort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGlobalAlphaFactorusSUN}
- glGlobalAlphaFactoruiSUN: procedure(factor: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGlobalAlphaFactoruiSUN}
-
- // GL_SUN_triangle_list
- glReplacementCodeuiSUN: procedure(code: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiSUN}
- glReplacementCodeusSUN: procedure(code: TGLushort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeusSUN}
- glReplacementCodeubSUN: procedure(code: TGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeubSUN}
- glReplacementCodeuivSUN: procedure(code: PGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuivSUN}
- glReplacementCodeusvSUN: procedure(code: PGLushort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeusvSUN}
- glReplacementCodeubvSUN: procedure(code: PGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeubvSUN}
- glReplacementCodePointerSUN: procedure(Atype: TGLenum; stride: TGLsizei; var p); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodePointerSUN}
-
- // GL_SUN_vertex
- glColor4ubVertex2fSUN: procedure(r, g, b, a: TGLubyte; x, y: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4ubVertex2fSUN}
- glColor4ubVertex2fvSUN: procedure(c: PGLubyte; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4ubVertex2fvSUN}
- glColor4ubVertex3fSUN: procedure(r, g, b, a: TGLubyte; x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4ubVertex3fSUN}
- glColor4ubVertex3fvSUN: procedure(c: PGLubyte; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4ubVertex3fvSUN}
- glColor3fVertex3fSUN: procedure(r, g, b, x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3fVertex3fSUN}
- glColor3fVertex3fvSUN: procedure(c, v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor3fVertex3fvSUN}
- glNormal3fVertex3fSUN: procedure(nx, ny, nz: TGLfloat; x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNormal3fVertex3fSUN}
- glNormal3fVertex3fvSUN: procedure(n, v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNormal3fVertex3fvSUN}
- glColor4fNormal3fVertex3fSUN: procedure(r, g, b, a, nx, ny, nz, x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4fNormal3fVertex3fSUN}
- glColor4fNormal3fVertex3fvSUN: procedure(c, n, v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColor4fNormal3fVertex3fvSUN}
- glTexCoord2fVertex3fSUN: procedure(s, t, x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2fVertex3fSUN}
- glTexCoord2fVertex3fvSUN: procedure(tc, v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2fVertex3fvSUN}
- glTexCoord4fVertex4fSUN: procedure(s, t, p, q, x, y, z, w: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord4fVertex4fSUN}
- glTexCoord4fVertex4fvSUN: procedure(tc, v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord4fVertex4fvSUN}
- glTexCoord2fColor4ubVertex3fSUN: procedure(s, t, r, g, b, a, x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2fColor4ubVertex3fSUN}
- glTexCoord2fColor4ubVertex3fvSUN: procedure(tc: PGLfloat; c: PGLubyte; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2fColor4ubVertex3fvSUN}
- glTexCoord2fColor3fVertex3fSUN: procedure(s, t, r, g, b, x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2fColor3fVertex3fSUN}
- glTexCoord2fColor3fVertex3fvSUN: procedure(tc, c, v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2fColor3fVertex3fvSUN}
- glTexCoord2fNormal3fVertex3fSUN: procedure(s, t, nx, ny, nz, x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2fNormal3fVertex3fSUN}
- glTexCoord2fNormal3fVertex3fvSUN: procedure(tc, n, v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2fNormal3fVertex3fvSUN}
- glTexCoord2fColor4fNormal3fVertex3fSUN: procedure(s, t, r, g, b, a, nx, ny, nz, x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2fColor4fNormal3fVertex3fSUN}
- glTexCoord2fColor4fNormal3fVertex3fvSUN: procedure(tc, c, n, v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord2fColor4fNormal3fVertex3fvSUN}
- glTexCoord4fColor4fNormal3fVertex4fSUN: procedure(s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord4fColor4fNormal3fVertex4fSUN}
- glTexCoord4fColor4fNormal3fVertex4fvSUN: procedure(tc, c, n, v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoord4fColor4fNormal3fVertex4fvSUN}
- glReplacementCodeuiVertex3fSUN: procedure(rc: TGLenum; x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiVertex3fSUN}
- glReplacementCodeuiVertex3fvSUN: procedure(rc: PGLenum; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiVertex3fvSUN}
- glReplacementCodeuiColor4ubVertex3fSUN: procedure(rc: TGLenum; r, g, b, a: TGLubyte; x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiColor4ubVertex3fSUN}
- glReplacementCodeuiColor4ubVertex3fvSUN: procedure(rc: PGLenum; c: PGLubyte; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiColor4ubVertex3fvSUN}
- glReplacementCodeuiColor3fVertex3fSUN: procedure(rc: TGLenum; r, g, b, x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiColor3fVertex3fSUN}
- glReplacementCodeuiColor3fVertex3fvSUN: procedure(rc: PGLenum; c, v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiColor3fVertex3fvSUN}
- glReplacementCodeuiNormal3fVertex3fSUN: procedure(rc: TGLenum; nx, ny, nz, x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiNormal3fVertex3fSUN}
- glReplacementCodeuiNormal3fVertex3fvSUN: procedure(rc: PGLenum; n, v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiNormal3fVertex3fvSUN}
- glReplacementCodeuiColor4fNormal3fVertex3fSUN: procedure(rc: TGLenum; r, g, b, a, nx, ny, nz, x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiColor4fNormal3fVertex3fSUN}
- glReplacementCodeuiColor4fNormal3fVertex3fvSUN: procedure(rc: PGLenum; c, n, v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiColor4fNormal3fVertex3fvSUN}
- glReplacementCodeuiTexCoord2fVertex3fSUN: procedure(rc: TGLenum; s, t, x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiTexCoord2fVertex3fSUN}
- glReplacementCodeuiTexCoord2fVertex3fvSUN: procedure(rc: PGLenum; tc, v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiTexCoord2fVertex3fvSUN}
- glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: procedure(rc: TGLenum; s, t, nx, ny, nz, x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN}
- glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: procedure(rc: PGLenum; tc, n, v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN}
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: procedure(rc: TGLenum; s, t, r, g, b, a, nx, ny, nz, x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN}
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: procedure(rc: PGLenum; tc, c, n, v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN}
-
- // GL_EXT_blend_func_separate
- glBlendFuncSeparateEXT: procedure(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBlendFuncSeparateEXT}
-
- // GL_EXT_vertex_weighting
- glVertexWeightfEXT: procedure(weight: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexWeightfEXT}
- glVertexWeightfvEXT: procedure(weight: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexWeightfvEXT}
- glVertexWeightPointerEXT: procedure(Size: TGLsizei; Atype: TGLenum; stride: TGLsizei; p: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexWeightPointerEXT}
-
- // GL_NV_vertex_array_range
- glFlushVertexArrayRangeNV: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFlushVertexArrayRangeNV}
- glVertexArrayRangeNV: procedure(Size: TGLsizei; p: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexArrayRangeNV}
- wglAllocateMemoryNV: function(size: TGLsizei; readFrequency, writeFrequency, priority: Single): Pointer; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM wglAllocateMemoryNV}
- wglFreeMemoryNV: procedure(ptr: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM wglFreeMemoryNV}
-
- // GL_NV_register_combiners
- glCombinerParameterfvNV: procedure(pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCombinerParameterfvNV}
- glCombinerParameterfNV: procedure(pname: TGLenum; param: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCombinerParameterfNV}
- glCombinerParameterivNV: procedure(pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCombinerParameterivNV}
- glCombinerParameteriNV: procedure(pname: TGLenum; param: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCombinerParameteriNV}
- glCombinerInputNV: procedure(stage, portion, variable, input, mapping, componentUsage: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCombinerInputNV}
- glCombinerOutputNV: procedure(stage, portion, abOutput, cdOutput, sumOutput, scale, bias: TGLenum; abDotProduct, cdDotProduct, muxSum: TGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glCombinerOutputNV}
- glFinalCombinerInputNV: procedure(variable, input, mapping, componentUsage: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFinalCombinerInputNV}
- glGetCombinerInputParameterfvNV: procedure(stage, portion, variable, pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetCombinerInputParameterfvNV}
- glGetCombinerInputParameterivNV: procedure(stage, portion, variable, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetCombinerInputParameterivNV}
- glGetCombinerOutputParameterfvNV: procedure(stage, portion, pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetCombinerOutputParameterfvNV}
- glGetCombinerOutputParameterivNV: procedure(stage, portion, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetCombinerOutputParameterivNV}
- glGetFinalCombinerInputParameterfvNV: procedure(variable, pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetFinalCombinerInputParameterfvNV}
- glGetFinalCombinerInputParameterivNV: procedure(variable, pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetFinalCombinerInputParameterivNV}
-
- // GL_MESA_resize_buffers
- glResizeBuffersMESA: procedure; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glResizeBuffersMESA}
-
- // GL_MESA_window_pos
- glWindowPos2dMESA: procedure(x, y: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos2dMESA}
- glWindowPos2dvMESA: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos2dvMESA}
- glWindowPos2fMESA: procedure(x, y: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos2fMESA}
- glWindowPos2fvMESA: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos2fvMESA}
- glWindowPos2iMESA: procedure(x, y: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos2iMESA}
- glWindowPos2ivMESA: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos2ivMESA}
- glWindowPos2sMESA: procedure(x, y: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos2sMESA}
- glWindowPos2svMESA: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos2svMESA}
- glWindowPos3dMESA: procedure(x, y, z: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos3dMESA}
- glWindowPos3dvMESA: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos3dvMESA}
- glWindowPos3fMESA: procedure(x, y, z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos3fMESA}
- glWindowPos3fvMESA: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos3fvMESA}
- glWindowPos3iMESA: procedure(x, y, z: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos3iMESA}
- glWindowPos3ivMESA: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos3ivMESA}
- glWindowPos3sMESA: procedure(x, y, z: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos3sMESA}
- glWindowPos3svMESA: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos3svMESA}
- glWindowPos4dMESA: procedure(x, y, z, w: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos4dMESA}
- glWindowPos4dvMESA: procedure(v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos4dvMESA}
- glWindowPos4fMESA: procedure(x, y, z, w: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos4fMESA}
- glWindowPos4fvMESA: procedure(v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos4fvMESA}
- glWindowPos4iMESA: procedure(x, y, z, w: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos4iMESA}
- glWindowPos4ivMESA: procedure(v: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos4ivMESA}
- glWindowPos4sMESA: procedure(x, y, z, w: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos4sMESA}
- glWindowPos4svMESA: procedure(v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glWindowPos4svMESA}
-
- // GL_IBM_multimode_draw_arrays
- glMultiModeDrawArraysIBM: procedure(mode: TGLenum; First: PGLint; Count: PGLsizei; primcount: TGLsizei; modestride: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiModeDrawArraysIBM}
- glMultiModeDrawElementsIBM: procedure(mode: PGLenum; Count: PGLsizei; Atype: TGLenum; var indices; primcount: TGLsizei; modestride: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glMultiModeDrawElementsIBM}
-
- // GL_IBM_vertex_array_lists
- glColorPointerListIBM: procedure(Size: TGLint; Atype: TGLenum; stride: TGLint; var p; ptrstride: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glColorPointerListIBM}
- glSecondaryColorPointerListIBM: procedure(Size: TGLint; Atype: TGLenum; stride: TGLint; var p; ptrstride: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSecondaryColorPointerListIBM}
- glEdgeFlagPointerListIBM: procedure(stride: TGLint; var p: PGLboolean; ptrstride: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glEdgeFlagPointerListIBM}
- glFogCoordPointerListIBM: procedure(Atype: TGLenum; stride: TGLint; var p; ptrstride: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glFogCoordPointerListIBM}
- glIndexPointerListIBM: procedure(Atype: TGLenum; stride: TGLint; var p; ptrstride: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIndexPointerListIBM}
- glNormalPointerListIBM: procedure(Atype: TGLenum; stride: TGLint; var p; ptrstride: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glNormalPointerListIBM}
- glTexCoordPointerListIBM: procedure(Size: TGLint; Atype: TGLenum; stride: TGLint; var p; ptrstride: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTexCoordPointerListIBM}
- glVertexPointerListIBM: procedure(Size: TGLint; Atype: TGLenum; stride: TGLint; var p; ptrstride: TGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexPointerListIBM}
-
- // GL_3DFX_tbuffer
- glTbufferMask3DFX: procedure(mask: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTbufferMask3DFX}
-
- // GL_EXT_multisample
- glSampleMaskEXT: procedure(Value: TGLclampf; invert: TGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSampleMaskEXT}
- glSamplePatternEXT: procedure(pattern: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glSamplePatternEXT}
-
- // GL_SGIS_texture_color_mask
- glTextureColorMaskSGIS: procedure(red, green, blue, alpha: TGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTextureColorMaskSGIS}
-
- // GL_SGIX_igloo_interface
- glIglooInterfaceSGIX: procedure(pname: TGLenum; params: pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIglooInterfaceSGIX}
-
- // GL_NV_vertex_program
- glAreProgramsResidentNV: procedure(n: TGLSizei; programs: PGLuint; residences: PGLboolean); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glAreProgramsResidentNV}
- glBindProgramNV: procedure(target: TGLenum; id: TGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glBindProgramNV}
- glDeleteProgramsNV: procedure(n: TGLSizei; programs: PGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glDeleteProgramsNV}
- glExecuteProgramNV: procedure(target: TGLenum; id: TGLuint; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glExecuteProgramNV}
- glGenProgramsNV: procedure(n: TGLSizei; programs: PGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGenProgramsNV}
- glGetProgramParameterdvNV: procedure (target: TGLenum; index: TGLuint; pname: TGLenum; params: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetProgramParameterdvNV}
- glGetProgramParameterfvNV: procedure (target: TGLenum; index: TGLuint; pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetProgramParameterfvNV}
- glGetProgramivNV: procedure (id: TGLuint; pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetProgramivNV}
- glGetProgramStringNV: procedure (id: TGLuint; pname: TGLenum; programIdx: PGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetProgramStringNV}
- glGetTrackMatrixivNV: procedure (target: TGLenum; address: TGLuint; pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetTrackMatrixivNV}
- glGetVertexAttribdvNV: procedure (index: TGLuint; pname: TGLenum; params: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetVertexAttribdvNV}
- glGetVertexAttribfvNV: procedure (index: TGLuint; pname: TGLenum; params: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetVertexAttribfvNV}
- glGetVertexAttribivNV: procedure (index: TGLuint; pname: TGLenum; params: PGLint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetVertexAttribivNV}
- glGetVertexAttribPointervNV: procedure (index: TGLuint; pname: TGLenum; pointer: PPointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glGetVertexAttribPointervNV}
- glIsProgramNV: function (id: TGLuint): TGLboolean; {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glIsProgramNV}
- glLoadProgramNV: procedure (target: TGLenum; id: TGLuint; len: TGLSizei; programIdx: PGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glLoadProgramNV}
- glProgramParameter4dNV: procedure (target: TGLenum; index: TGLuint; x, y, z, w: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glProgramParameter4dNV}
- glProgramParameter4dvNV: procedure (target: TGLenum; index: TGLuint; v: PGLdouble ); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glProgramParameter4dvNV}
- glProgramParameter4fNV: procedure (target: TGLenum; index: TGLuint; x, y, z, w: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glProgramParameter4fNV}
- glProgramParameter4fvNV: procedure (target: TGLenum; index: TGLuint; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glProgramParameter4fvNV}
- glProgramParameters4dvNV: procedure (target: TGLenum; index: TGLuint; count: TGLSizei; v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glProgramParameters4dvNV}
- glProgramParameters4fvNV: procedure (target: TGLenum; index: TGLuint; count: TGLSizei; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glProgramParameters4fvNV}
- glRequestResidentProgramsNV: procedure (n: TGLSizei; programs: PGLuint); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glRequestResidentProgramsNV}
- glTrackMatrixNV: procedure (target: TGLenum; address: TGLuint; matrix: TGLenum; transform: TGLenum); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glTrackMatrixNV}
- glVertexAttribPointerNV: procedure (index: TGLuint; fsize: TGLint; vertextype: TGLenum; stride: TGLSizei; pointer: Pointer); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttribPointerNV}
- glVertexAttrib1dNV: procedure (index: TGLuint; x: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib1dNV}
- glVertexAttrib1dvNV: procedure (index: TGLuint; v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib1dvNV}
- glVertexAttrib1fNV: procedure (index: TGLuint; x: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib1fNV}
- glVertexAttrib1fvNV: procedure (index: TGLuint; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib1fvNV}
- glVertexAttrib1sNV: procedure (index: TGLuint; x: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib1sNV}
- glVertexAttrib1svNV: procedure (index: TGLuint; v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib1svNV}
- glVertexAttrib2dNV: procedure (index: TGLuint; x: TGLdouble; y: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib2dNV}
- glVertexAttrib2dvNV: procedure (index: TGLuint; v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib2dvNV}
- glVertexAttrib2fNV: procedure (index: TGLuint; x: TGLfloat; y: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib2fNV}
- glVertexAttrib2fvNV: procedure (index: TGLuint; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib2fvNV}
- glVertexAttrib2sNV: procedure (index: TGLuint; x: TGLshort; y: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib2sNV}
- glVertexAttrib2svNV: procedure (index: TGLuint; v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib2svNV}
- glVertexAttrib3dNV: procedure (index: TGLuint; x: TGLdouble; y: TGLdouble; z: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib3dNV}
- glVertexAttrib3dvNV: procedure (index: TGLuint; v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib3dvNV}
- glVertexAttrib3fNV: procedure (index: TGLuint; x: TGLfloat; y: TGLfloat; z: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib3fNV}
- glVertexAttrib3fvNV: procedure (index: TGLuint; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib3fvNV}
- glVertexAttrib3sNV: procedure (index: TGLuint; x: TGLshort; y: TGLshort; z: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib3sNV}
- glVertexAttrib3svNV: procedure (index: TGLuint; v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib3svNV}
- glVertexAttrib4dNV: procedure (index: TGLuint; x: TGLdouble; y: TGLdouble; z: TGLdouble; w: TGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib4dNV}
- glVertexAttrib4dvNV: procedure (index: TGLuint; v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib4dvNV}
- glVertexAttrib4fNV: procedure(index: TGLuint; x: TGLfloat; y: TGLfloat; z: TGLfloat; w: TGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib4fNV}
- glVertexAttrib4fvNV: procedure(index: TGLuint; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib4fvNV}
- glVertexAttrib4sNV: procedure (index: TGLuint; x: TGLshort; y: TGLshort; z: TGLdouble; w: TGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib4sNV}
- glVertexAttrib4svNV: procedure (index: TGLuint; v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib4svNV}
- glVertexAttrib4ubvNV: procedure (index: TGLuint; v: PGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttrib4ubvNV}
- glVertexAttribs1dvNV: procedure (index: TGLuint; count: TGLSizei; v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttribs1dvNV}
- glVertexAttribs1fvNV: procedure (index: TGLuint; count: TGLSizei; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttribs1fvNV}
- glVertexAttribs1svNV: procedure (index: TGLuint; count: TGLSizei; v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttribs1svNV}
- glVertexAttribs2dvNV: procedure (index: TGLuint; count: TGLSizei; v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttribs2dvNV}
- glVertexAttribs2fvNV: procedure (index: TGLuint; count: TGLSizei; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttribs2fvNV}
- glVertexAttribs2svNV: procedure (index: TGLuint; count: TGLSizei; v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttribs2svNV}
- glVertexAttribs3dvNV: procedure (index: TGLuint; count: TGLSizei; v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttribs3dvNV}
- glVertexAttribs3fvNV: procedure (index: TGLuint; count: TGLSizei; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttribs3fvNV}
- glVertexAttribs3svNV: procedure (index: TGLuint; count: TGLSizei; v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttribs3svNV}
- glVertexAttribs4dvNV: procedure (index: TGLuint; count: TGLSizei; v: PGLdouble); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttribs4dvNV}
- glVertexAttribs4fvNV: procedure (index: TGLuint; count: TGLSizei; v: PGLfloat); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttribs4fvNV}
- glVertexAttribs4svNV: procedure (index: TGLuint; count: TGLSizei; v: PGLshort); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttribs4svNV}
- glVertexAttribs4ubvNV: procedure (index: TGLuint; count: TGLSizei; v: PGLubyte); {$ifdef Win32} stdcall; {$endif} {$ifdef UNIX} cdecl; {$endif}
- {$EXTERNALSYM glVertexAttribs4ubvNV}
-
-{$ifdef UNIX}
-type
- GLXContext = Pointer;
- GLXPixmap = XID;
- GLXDrawable = XID;
-
- // GLX 1.3 and later
- GLXFBConfig = Pointer;
- GLXFBConfigID = XID;
- GLXContextID = XID;
- GLXWindow = XID;
- GLXPbuffer = XID;
-
-var
- glXChooseVisual: function(dpy: PDisplay; screen: TGLint; attribList: PGLint): PXVisualInfo; cdecl;
- {$EXTERNALSYM glXChooseVisual}
- glXCreateContext: function(dpy: PDisplay; vis: PXVisualInfo; shareList: GLXContext; direct: TGLboolean): GLXContext; cdecl;
- {$EXTERNALSYM glXCreateContext}
- glXDestroyContext: procedure(dpy: PDisplay; ctx: GLXContext); cdecl;
- {$EXTERNALSYM glXDestroyContext}
- glXMakeCurrent: function(dpy: PDisplay; drawable: GLXDrawable; ctx: GLXContext): TGLboolean; cdecl;
- {$EXTERNALSYM glXMakeCurrent}
- glXCopyContext: procedure(dpy: PDisplay; src: GLXContext; dst: GLXContext; mask: TGLuint); cdecl;
- {$EXTERNALSYM glXCopyContext}
- glXSwapBuffers: procedure(dpy: PDisplay; drawable: GLXDrawable); cdecl;
- {$EXTERNALSYM glXSwapBuffers}
- glXCreateGLXPixmap: function(dpy: PDisplay; visual: PXVisualInfo; pixmap: Pixmap): GLXPixmap; cdecl;
- {$EXTERNALSYM glXCreateGLXPixmap}
- glXDestroyGLXPixmap: procedure(dpy: PDisplay; pixmap: GLXPixmap); cdecl;
- {$EXTERNALSYM glXDestroyGLXPixmap}
- glXQueryExtension: function(dpy: PDisplay; errorb: PGLInt; event: PGLInt): TGLboolean; cdecl;
- {$EXTERNALSYM glXQueryExtension}
- glXQueryVersion: function(dpy: PDisplay; maj: PGLInt; min: PGLINT): TGLboolean; cdecl;
- {$EXTERNALSYM glXQueryVersion}
- glXIsDirect: function(dpy: PDisplay; ctx: GLXContext): TGLboolean; cdecl;
- {$EXTERNALSYM glXIsDirect}
- glXGetConfig: function(dpy: PDisplay; visual: PXVisualInfo; attrib: TGLInt; value: PGLInt): TGLInt; cdecl;
- {$EXTERNALSYM glXGetConfig}
- glXGetCurrentContext: function: GLXContext; cdecl;
- {$EXTERNALSYM glXGetCurrentContext}
- glXGetCurrentDrawable: function: GLXDrawable; cdecl;
- {$EXTERNALSYM glXGetCurrentDrawable}
- glXWaitGL: procedure; cdecl;
- {$EXTERNALSYM glXWaitGL}
- glXWaitX: procedure; cdecl;
- {$EXTERNALSYM glXWaitX}
- glXUseXFont: procedure(font: Font; first: TGLInt; count: TGLInt; list: TGLint); cdecl;
- {$EXTERNALSYM glXUseXFont}
-
- // GLX 1.1 and later
- glXQueryExtensionsString: function(dpy: PDisplay; screen: TGLInt): PChar; cdecl;
- {$EXTERNALSYM glXQueryExtensionsString}
- glXQueryServerString: function(dpy: PDisplay; screen: TGLInt; name: TGLInt): PChar; cdecl;
- {$EXTERNALSYM glXQueryServerString}
- glXGetClientString: function(dpy: PDisplay; name: TGLInt): PChar; cdecl;
- {$EXTERNALSYM glXGetClientString}
-
- // GLX 1.2 and later
- glXGetCurrentDisplay: function: PDisplay; cdecl;
- {$EXTERNALSYM glXGetCurrentDisplay}
-
- // GLX 1.3 and later
- glXChooseFBConfig: function(dpy: PDisplay; screen: TGLInt; attribList: PGLInt; nitems: PGLInt): GLXFBConfig; cdecl;
- {$EXTERNALSYM glXChooseFBConfig}
- glXGetFBConfigAttrib: function(dpy: PDisplay; config: GLXFBConfig; attribute: TGLInt; value: PGLInt): TGLInt; cdecl;
- {$EXTERNALSYM glXGetFBConfigAttrib}
- glXGetFBConfigs: function(dpy: PDisplay; screen: TGLInt; nelements: PGLInt): GLXFBConfig; cdecl;
- {$EXTERNALSYM glXGetFBConfigs}
- glXGetVisualFromFBConfig: function(dpy: PDisplay; config: GLXFBConfig): PXVisualInfo; cdecl;
- {$EXTERNALSYM glXGetVisualFromFBConfig}
- glXCreateWindow: function(dpy: PDisplay; config: GLXFBConfig; win: Window; const attribList: PGLInt): GLXWindow; cdecl;
- {$EXTERNALSYM glXCreateWindow}
- glXDestroyWindow: procedure(dpy: PDisplay; window: GLXWindow); cdecl;
- {$EXTERNALSYM glXDestroyWindow}
- glXCreatePixmap: function(dpy: PDisplay; config: GLXFBConfig; pixmap: Pixmap; attribList: PGLInt): GLXPixmap; cdecl;
- {$EXTERNALSYM glXCreatePixmap}
- glXDestroyPixmap: procedure(dpy: PDisplay; pixmap: GLXPixmap); cdecl;
- {$EXTERNALSYM glXDestroyPixmap}
- glXCreatePbuffer: function(dpy: PDisplay; config: GLXFBConfig; attribList: PGLInt): GLXPBuffer; cdecl;
- {$EXTERNALSYM glXCreatePbuffer}
- glXDestroyPbuffer: procedure(dpy: PDisplay; pbuf: GLXPBuffer); cdecl;
- {$EXTERNALSYM glXDestroyPbuffer}
- glXQueryDrawable: procedure(dpy: PDisplay; draw: GLXDrawable; attribute: TGLInt; value: PGLuint); cdecl;
- {$EXTERNALSYM glXQueryDrawable}
- glXCreateNewContext: function(dpy: PDisplay; config: GLXFBConfig; renderType: TGLInt; shareList: GLXContext; direct: TGLboolean): GLXContext; cdecl;
- {$EXTERNALSYM glXCreateNewContext}
- glXMakeContextCurrent: function(dpy: PDisplay; draw: GLXDrawable; read: GLXDrawable; ctx: GLXContext): TGLboolean; cdecl;
- {$EXTERNALSYM glXMakeContextCurrent}
- glXGetCurrentReadDrawable: function: GLXDrawable; cdecl;
- {$EXTERNALSYM glXGetCurrentReadDrawable}
- glXQueryContext: function(dpy: PDisplay; ctx: GLXContext; attribute: TGLInt; value: PGLInt): TGLInt; cdecl;
- {$EXTERNALSYM glXQueryContext}
- glXSelectEvent: procedure(dpy: PDisplay; drawable: GLXDrawable; mask: TGLsizei); cdecl;
- {$EXTERNALSYM glXSelectEvent}
- glXGetSelectedEvent: procedure(dpy: PDisplay; drawable: GLXDrawable; mask: TGLsizei); cdecl;
- {$EXTERNALSYM glXGetSelectedEvent}
- glXGetVideoSyncSGI: function(count: PGLuint): TGLInt; cdecl;
- {$EXTERNALSYM glXGetVideoSyncSGI}
- glXWaitVideoSyncSGI: function(divisor: TGLInt; remainder: TGLInt; count: PGLuint): TGLInt; cdecl;
- {$EXTERNALSYM glXWaitVideoSyncSGI}
- glXFreeContextEXT: procedure(dpy: PDisplay; context: GLXContext); cdecl;
- {$EXTERNALSYM glXFreeContextEXT}
- glXGetContextIDEXT: function(const context: GLXContext): GLXContextID; cdecl;
- {$EXTERNALSYM glXGetContextIDEXT}
- glXGetCurrentDisplayEXT: function: PDisplay; cdecl;
- {$EXTERNALSYM glXGetCurrentDisplayEXT}
- glXImportContextEXT: function(dpy: PDisplay; contextID: GLXContextID): GLXContext; cdecl;
- {$EXTERNALSYM glXImportContextEXT}
- glXQueryContextInfoEXT: function(dpy: PDisplay; context: GLXContext; attribute: TGLInt; value: PGLInt): TGLInt; cdecl;
- {$EXTERNALSYM glXQueryContextInfoEXT}
- glXCopySubBufferMESA: procedure(dpy: PDisplay; drawable: GLXDrawable; x: TGLInt; y: TGLInt; width: TGLInt; height: TGLInt); cdecl;
- {$EXTERNALSYM glXCopySubBufferMESA}
- glXCreateGLXPixmapMESA: function(dpy: PDisplay; visual: PXVisualInfo; pixmap: Pixmap; cmap: Colormap): GLXPixmap; cdecl;
- {$EXTERNALSYM glXCreateGLXPixmapMESA}
- glXReleaseBuffersMESA: function(dpy: PDisplay; d: GLXDrawable): TGLboolean; cdecl;
- {$EXTERNALSYM glXReleaseBuffersMESA}
- glXSet3DfxModeMESA: function(mode: TGLint): TGLboolean; cdecl;
- {$EXTERNALSYM glXSet3DfxModeMESA}
-{$endif}
-
-
-//----------------------------------------------------------------------------------------------------------------------
-
-procedure CloseOpenGL;
-function InitOpenGL: Boolean;
-function InitOpenGLFromLibrary(GLName, GLUName: PChar): Boolean;
-function IsOpenGLInitialized: Boolean;
-
-// Compatibility routines
-procedure UnloadOpenGL;
-function LoadOpenGL: Boolean;
-function LoadOpenGLFromLibrary(GLName, GLUName: PChar): Boolean;
-function IsOpenGLLoaded: Boolean;
-
-{$ifdef Win32}
-procedure ActivateRenderingContext(DC: HDC; RC: HGLRC);
-function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, StencilBits, AccumBits, AuxBuffers: Integer; Layer: Integer; var Palette: HPALETTE): HGLRC;
-function CurrentDC: HDC;
-procedure DeactivateRenderingContext;
-procedure DestroyRenderingContext(RC: HGLRC);
-procedure ClearExtensions;
-function HasActiveContext: Boolean;
-procedure ReadExtensions;
-procedure ReadImplementationProperties;
-{$endif}
-
-//----------------------------------------------------------------------------------------------------------------------
-
-implementation
-
-uses
- SysUtils,
- Classes,
- sdl,
- moduleloader;
-
-type
- EOpenGLException = class(Exception);
-
-{$ifndef FPC}
-threadvar
-{$else}
-var
-{$endif}
- LastPixelFormat: Integer;
-
-{$ifdef Win32}
- ActivationRefCount: Integer;
-{$endif}
-
-{$ifdef Win32}
-const
- INVALID_MODULEHANDLE = 0;
-
-var
- GLHandle: TModuleHandle;
- GLUHandle: TModuleHandle;
-{$endif}
-
-{$ifdef UNIX}
-const
- INVALID_MODULEHANDLE = nil;
-
-var
- GLHandle: TModuleHandle;
- GLUHandle: TModuleHandle;
-{$endif}
-
- // The context list is used to determine if a context is active already in any thread.
- ContextList: TThreadList;
-
-resourcestring
- SRCAlreadyActive = 'Rendering context already active in another thread.';
- SMakeCurrentFailed = 'wglMakeCurrent failed';
- SDeleteContextFailed = 'wglDeleteContext failed';
- SContextInUse = 'Cannot delete rendering context. It is still in use by another thread.';
-
-{$ifdef Win32}
- SDefaultGLLibrary = 'OpenGL32.dll';
- SDefaultGLULibrary = 'GLU32.dll';
-{$endif}
-
-{$ifdef UNIX}
- SDefaultGLLibrary = 'libGL.so';
- SDefaultGLULibrary = 'libGLU.so';
-{$endif}
-
-//----------------------------------------------------------------------------------------------------------------------
-
-procedure ShowError(const Message: string);
-
-begin
- raise EOpenGLException.Create(Message);
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-// RaiseLastOSError did not exist in Delphi 5
-{$ifdef VER130}
-
-procedure RaiseLastOSError;
-begin
- RaiseLastWin32Error;
-end;
-
-{$endif}
-
-//----------------------------------------------------------------------------------------------------------------------
-
-procedure ClearProcAddresses;
-
-begin
- glAccum := nil;
- glAlphaFunc := nil;
- glAreTexturesResident := nil;
- glArrayElement := nil;
- glBegin := nil;
- glBindTexture := nil;
- glBitmap := nil;
- glBlendFunc := nil;
- glCallList := nil;
- glCallLists := nil;
- glClear := nil;
- glClearAccum := nil;
- glClearColor := nil;
- glClearDepth := nil;
- glClearIndex := nil;
- glClearStencil := nil;
- glClipPlane := nil;
- glColor3b := nil;
- glColor3bv := nil;
- glColor3d := nil;
- glColor3dv := nil;
- glColor3f := nil;
- glColor3fv := nil;
- glColor3i := nil;
- glColor3iv := nil;
- glColor3s := nil;
- glColor3sv := nil;
- glColor3ub := nil;
- glColor3ubv := nil;
- glColor3ui := nil;
- glColor3uiv := nil;
- glColor3us := nil;
- glColor3usv := nil;
- glColor4b := nil;
- glColor4bv := nil;
- glColor4d := nil;
- glColor4dv := nil;
- glColor4f := nil;
- glColor4fv := nil;
- glColor4i := nil;
- glColor4iv := nil;
- glColor4s := nil;
- glColor4sv := nil;
- glColor4ub := nil;
- glColor4ubv := nil;
- glColor4ui := nil;
- glColor4uiv := nil;
- glColor4us := nil;
- glColor4usv := nil;
- glColorMask := nil;
- glColorMaterial := nil;
- glColorPointer := nil;
- glCopyPixels := nil;
- glCopyTexImage1D := nil;
- glCopyTexImage2D := nil;
- glCopyTexSubImage1D := nil;
- glCopyTexSubImage2D := nil;
- glCullFace := nil;
- glDeleteLists := nil;
- glDeleteTextures := nil;
- glDepthFunc := nil;
- glDepthMask := nil;
- glDepthRange := nil;
- glDisable := nil;
- glDisableClientState := nil;
- glDrawArrays := nil;
- glDrawBuffer := nil;
- glDrawElements := nil;
- glDrawPixels := nil;
- glEdgeFlag := nil;
- glEdgeFlagPointer := nil;
- glEdgeFlagv := nil;
- glEnable := nil;
- glEnableClientState := nil;
- glEnd := nil;
- glEndList := nil;
- glEvalCoord1d := nil;
- glEvalCoord1dv := nil;
- glEvalCoord1f := nil;
- glEvalCoord1fv := nil;
- glEvalCoord2d := nil;
- glEvalCoord2dv := nil;
- glEvalCoord2f := nil;
- glEvalCoord2fv := nil;
- glEvalMesh1 := nil;
- glEvalMesh2 := nil;
- glEvalPoint1 := nil;
- glEvalPoint2 := nil;
- glFeedbackBuffer := nil;
- glFinish := nil;
- glFlush := nil;
- glFogf := nil;
- glFogfv := nil;
- glFogi := nil;
- glFogiv := nil;
- glFrontFace := nil;
- glFrustum := nil;
- glGenLists := nil;
- glGenTextures := nil;
- glGetBooleanv := nil;
- glGetClipPlane := nil;
- glGetDoublev := nil;
- glGetError := nil;
- glGetFloatv := nil;
- glGetIntegerv := nil;
- glGetLightfv := nil;
- glGetLightiv := nil;
- glGetMapdv := nil;
- glGetMapfv := nil;
- glGetMapiv := nil;
- glGetMaterialfv := nil;
- glGetMaterialiv := nil;
- glGetPixelMapfv := nil;
- glGetPixelMapuiv := nil;
- glGetPixelMapusv := nil;
- glGetPointerv := nil;
- glGetPolygonStipple := nil;
- glGetString := nil;
- glGetTexEnvfv := nil;
- glGetTexEnviv := nil;
- glGetTexGendv := nil;
- glGetTexGenfv := nil;
- glGetTexGeniv := nil;
- glGetTexImage := nil;
- glGetTexLevelParameterfv := nil;
- glGetTexLevelParameteriv := nil;
- glGetTexParameterfv := nil;
- glGetTexParameteriv := nil;
- glHint := nil;
- glIndexMask := nil;
- glIndexPointer := nil;
- glIndexd := nil;
- glIndexdv := nil;
- glIndexf := nil;
- glIndexfv := nil;
- glIndexi := nil;
- glIndexiv := nil;
- glIndexs := nil;
- glIndexsv := nil;
- glIndexub := nil;
- glIndexubv := nil;
- glInitNames := nil;
- glInterleavedArrays := nil;
- glIsEnabled := nil;
- glIsList := nil;
- glIsTexture := nil;
- glLightModelf := nil;
- glLightModelfv := nil;
- glLightModeli := nil;
- glLightModeliv := nil;
- glLightf := nil;
- glLightfv := nil;
- glLighti := nil;
- glLightiv := nil;
- glLineStipple := nil;
- glLineWidth := nil;
- glListBase := nil;
- glLoadIdentity := nil;
- glLoadMatrixd := nil;
- glLoadMatrixf := nil;
- glLoadName := nil;
- glLogicOp := nil;
- glMap1d := nil;
- glMap1f := nil;
- glMap2d := nil;
- glMap2f := nil;
- glMapGrid1d := nil;
- glMapGrid1f := nil;
- glMapGrid2d := nil;
- glMapGrid2f := nil;
- glMaterialf := nil;
- glMaterialfv := nil;
- glMateriali := nil;
- glMaterialiv := nil;
- glMatrixMode := nil;
- glMultMatrixd := nil;
- glMultMatrixf := nil;
- glNewList := nil;
- glNormal3b := nil;
- glNormal3bv := nil;
- glNormal3d := nil;
- glNormal3dv := nil;
- glNormal3f := nil;
- glNormal3fv := nil;
- glNormal3i := nil;
- glNormal3iv := nil;
- glNormal3s := nil;
- glNormal3sv := nil;
- glNormalPointer := nil;
- glOrtho := nil;
- glPassThrough := nil;
- glPixelMapfv := nil;
- glPixelMapuiv := nil;
- glPixelMapusv := nil;
- glPixelStoref := nil;
- glPixelStorei := nil;
- glPixelTransferf := nil;
- glPixelTransferi := nil;
- glPixelZoom := nil;
- glPointSize := nil;
- glPolygonMode := nil;
- glPolygonOffset := nil;
- glPolygonStipple := nil;
- glPopAttrib := nil;
- glPopClientAttrib := nil;
- glPopMatrix := nil;
- glPopName := nil;
- glPrioritizeTextures := nil;
- glPushAttrib := nil;
- glPushClientAttrib := nil;
- glPushMatrix := nil;
- glPushName := nil;
- glRasterPos2d := nil;
- glRasterPos2dv := nil;
- glRasterPos2f := nil;
- glRasterPos2fv := nil;
- glRasterPos2i := nil;
- glRasterPos2iv := nil;
- glRasterPos2s := nil;
- glRasterPos2sv := nil;
- glRasterPos3d := nil;
- glRasterPos3dv := nil;
- glRasterPos3f := nil;
- glRasterPos3fv := nil;
- glRasterPos3i := nil;
- glRasterPos3iv := nil;
- glRasterPos3s := nil;
- glRasterPos3sv := nil;
- glRasterPos4d := nil;
- glRasterPos4dv := nil;
- glRasterPos4f := nil;
- glRasterPos4fv := nil;
- glRasterPos4i := nil;
- glRasterPos4iv := nil;
- glRasterPos4s := nil;
- glRasterPos4sv := nil;
- glReadBuffer := nil;
- glReadPixels := nil;
- glRectd := nil;
- glRectdv := nil;
- glRectf := nil;
- glRectfv := nil;
- glRecti := nil;
- glRectiv := nil;
- glRects := nil;
- glRectsv := nil;
- glRenderMode := nil;
- glRotated := nil;
- glRotatef := nil;
- glScaled := nil;
- glScalef := nil;
- glScissor := nil;
- glSelectBuffer := nil;
- glShadeModel := nil;
- glStencilFunc := nil;
- glStencilMask := nil;
- glStencilOp := nil;
- glTexCoord1d := nil;
- glTexCoord1dv := nil;
- glTexCoord1f := nil;
- glTexCoord1fv := nil;
- glTexCoord1i := nil;
- glTexCoord1iv := nil;
- glTexCoord1s := nil;
- glTexCoord1sv := nil;
- glTexCoord2d := nil;
- glTexCoord2dv := nil;
- glTexCoord2f := nil;
- glTexCoord2fv := nil;
- glTexCoord2i := nil;
- glTexCoord2iv := nil;
- glTexCoord2s := nil;
- glTexCoord2sv := nil;
- glTexCoord3d := nil;
- glTexCoord3dv := nil;
- glTexCoord3f := nil;
- glTexCoord3fv := nil;
- glTexCoord3i := nil;
- glTexCoord3iv := nil;
- glTexCoord3s := nil;
- glTexCoord3sv := nil;
- glTexCoord4d := nil;
- glTexCoord4dv := nil;
- glTexCoord4f := nil;
- glTexCoord4fv := nil;
- glTexCoord4i := nil;
- glTexCoord4iv := nil;
- glTexCoord4s := nil;
- glTexCoord4sv := nil;
- glTexCoordPointer := nil;
- glTexEnvf := nil;
- glTexEnvfv := nil;
- glTexEnvi := nil;
- glTexEnviv := nil;
- glTexGend := nil;
- glTexGendv := nil;
- glTexGenf := nil;
- glTexGenfv := nil;
- glTexGeni := nil;
- glTexGeniv := nil;
- glTexImage1D := nil;
- glTexImage2D := nil;
- glTexParameterf := nil;
- glTexParameterfv := nil;
- glTexParameteri := nil;
- glTexParameteriv := nil;
- glTexSubImage1D := nil;
- glTexSubImage2D := nil;
- glTranslated := nil;
- glTranslatef := nil;
- glVertex2d := nil;
- glVertex2dv := nil;
- glVertex2f := nil;
- glVertex2fv := nil;
- glVertex2i := nil;
- glVertex2iv := nil;
- glVertex2s := nil;
- glVertex2sv := nil;
- glVertex3d := nil;
- glVertex3dv := nil;
- glVertex3f := nil;
- glVertex3fv := nil;
- glVertex3i := nil;
- glVertex3iv := nil;
- glVertex3s := nil;
- glVertex3sv := nil;
- glVertex4d := nil;
- glVertex4dv := nil;
- glVertex4f := nil;
- glVertex4fv := nil;
- glVertex4i := nil;
- glVertex4iv := nil;
- glVertex4s := nil;
- glVertex4sv := nil;
- glVertexPointer := nil;
- glViewport := nil;
-
- {$ifdef Win32}
- wglGetProcAddress := nil;
- wglCopyContext := nil;
- wglCreateContext := nil;
- wglCreateLayerContext := nil;
- wglDeleteContext := nil;
- wglDescribeLayerPlane := nil;
- wglGetCurrentContext := nil;
- wglGetCurrentDC := nil;
- wglGetLayerPaletteEntries := nil;
- wglMakeCurrent := nil;
- wglRealizeLayerPalette := nil;
- wglSetLayerPaletteEntries := nil;
- wglShareLists := nil;
- wglSwapLayerBuffers := nil;
- wglSwapMultipleBuffers := nil;
- wglUseFontBitmapsA := nil;
- wglUseFontOutlinesA := nil;
- wglUseFontBitmapsW := nil;
- wglUseFontOutlinesW := nil;
- wglUseFontBitmaps := nil;
- wglUseFontOutlines := nil;
- {$endif}
-
- // GL 1.2
- glDrawRangeElements := nil;
- glTexImage3D := nil;
-
- // GL 1.2 ARB imaging
- glBlendColor := nil;
- glBlendEquation := nil;
- glColorSubTable := nil;
- glCopyColorSubTable := nil;
- glColorTable := nil;
- glCopyColorTable := nil;
- glColorTableParameteriv := nil;
- glColorTableParameterfv := nil;
- glGetColorTable := nil;
- glGetColorTableParameteriv := nil;
- glGetColorTableParameterfv := nil;
- glConvolutionFilter1D := nil;
- glConvolutionFilter2D := nil;
- glCopyConvolutionFilter1D := nil;
- glCopyConvolutionFilter2D := nil;
- glGetConvolutionFilter := nil;
- glSeparableFilter2D := nil;
- glGetSeparableFilter := nil;
- glConvolutionParameteri := nil;
- glConvolutionParameteriv := nil;
- glConvolutionParameterf := nil;
- glConvolutionParameterfv := nil;
- glGetConvolutionParameteriv := nil;
- glGetConvolutionParameterfv := nil;
- glHistogram := nil;
- glResetHistogram := nil;
- glGetHistogram := nil;
- glGetHistogramParameteriv := nil;
- glGetHistogramParameterfv := nil;
- glMinmax := nil;
- glResetMinmax := nil;
- glGetMinmax := nil;
- glGetMinmaxParameteriv := nil;
- glGetMinmaxParameterfv := nil;
-
- // GLX
- {$ifdef UNIX}
- glXChooseVisual := nil;
- glXCreateContext := nil;
- glXDestroyContext := nil;
- glXMakeCurrent := nil;
- glXCopyContext := nil;
- glXSwapBuffers := nil;
- glXCreateGLXPixmap := nil;
- glXDestroyGLXPixmap := nil;
- glXQueryExtension := nil;
- glXQueryVersion := nil;
- glXIsDirect := nil;
- glXGetConfig := nil;
- glXGetCurrentContext := nil;
- glXGetCurrentDrawable := nil;
- glXWaitGL := nil;
- glXWaitX := nil;
- glXUseXFont := nil;
-
- // GLX 1.1 and later
- glXQueryExtensionsString := nil;
- glXQueryServerString := nil;
- glXGetClientString := nil;
-
- // GLX 1.2 and later
- glXGetCurrentDisplay := nil;
-
- // GLX 1.3 and later
- glXChooseFBConfig := nil;
- glXGetFBConfigAttrib := nil;
- glXGetFBConfigs := nil;
- glXGetVisualFromFBConfig := nil;
- glXCreateWindow := nil;
- glXDestroyWindow := nil;
- glXCreatePixmap := nil;
- glXDestroyPixmap := nil;
- glXCreatePbuffer := nil;
- glXDestroyPbuffer := nil;
- glXQueryDrawable := nil;
- glXCreateNewContext := nil;
- glXMakeContextCurrent := nil;
- glXGetCurrentReadDrawable := nil;
- glXQueryContext := nil;
- glXSelectEvent := nil;
- glXGetSelectedEvent := nil;
- glXGetVideoSyncSGI := nil;
- glXWaitVideoSyncSGI := nil;
- glXFreeContextEXT := nil;
- glXGetContextIDEXT := nil;
- glXGetCurrentDisplayEXT := nil;
- glXImportContextEXT := nil;
- glXQueryContextInfoEXT := nil;
- glXCopySubBufferMESA := nil;
- glXCreateGLXPixmapMESA := nil;
- glXReleaseBuffersMESA := nil;
- glXSet3DfxModeMESA := nil;
- {$endif}
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-procedure LoadProcAddresses;
-begin
- if GLHandle <> INVALID_MODULEHANDLE then
- begin
- glAccum := GetModuleSymbol( GLHandle, 'glAccum');
- glAlphaFunc := GetModuleSymbol( GLHandle, 'glAlphaFunc');
- glAreTexturesResident := GetModuleSymbol( GLHandle, 'glAreTexturesResident');
- glArrayElement := GetModuleSymbol( GLHandle, 'glArrayElement');
- glBegin := GetModuleSymbol( GLHandle, 'glBegin');
- glBindTexture := GetModuleSymbol( GLHandle, 'glBindTexture');
- glBitmap := GetModuleSymbol( GLHandle, 'glBitmap');
- glBlendFunc := GetModuleSymbol( GLHandle, 'glBlendFunc');
- glCallList := GetModuleSymbol( GLHandle, 'glCallList');
- glCallLists := GetModuleSymbol( GLHandle, 'glCallLists');
- glClear := GetModuleSymbol( GLHandle, 'glClear');
- glClearAccum := GetModuleSymbol( GLHandle, 'glClearAccum');
- glClearColor := GetModuleSymbol( GLHandle, 'glClearColor');
- glClearDepth := GetModuleSymbol( GLHandle, 'glClearDepth');
- glClearIndex := GetModuleSymbol( GLHandle, 'glClearIndex');
- glClearStencil := GetModuleSymbol( GLHandle, 'glClearStencil');
- glClipPlane := GetModuleSymbol( GLHandle, 'glClipPlane');
- glColor3b := GetModuleSymbol( GLHandle, 'glColor3b');
- glColor3bv := GetModuleSymbol( GLHandle, 'glColor3bv');
- glColor3d := GetModuleSymbol( GLHandle, 'glColor3d');
- glColor3dv := GetModuleSymbol( GLHandle, 'glColor3dv');
- glColor3f := GetModuleSymbol( GLHandle, 'glColor3f');
- glColor3fv := GetModuleSymbol( GLHandle, 'glColor3fv');
- glColor3i := GetModuleSymbol( GLHandle, 'glColor3i');
- glColor3iv := GetModuleSymbol( GLHandle, 'glColor3iv');
- glColor3s := GetModuleSymbol( GLHandle, 'glColor3s');
- glColor3sv := GetModuleSymbol( GLHandle, 'glColor3sv');
- glColor3ub := GetModuleSymbol( GLHandle, 'glColor3ub');
- glColor3ubv := GetModuleSymbol( GLHandle, 'glColor3ubv');
- glColor3ui := GetModuleSymbol( GLHandle, 'glColor3ui');
- glColor3uiv := GetModuleSymbol( GLHandle, 'glColor3uiv');
- glColor3us := GetModuleSymbol( GLHandle, 'glColor3us');
- glColor3usv := GetModuleSymbol( GLHandle, 'glColor3usv');
- glColor4b := GetModuleSymbol( GLHandle, 'glColor4b');
- glColor4bv := GetModuleSymbol( GLHandle, 'glColor4bv');
- glColor4d := GetModuleSymbol( GLHandle, 'glColor4d');
- glColor4dv := GetModuleSymbol( GLHandle, 'glColor4dv');
- glColor4f := GetModuleSymbol( GLHandle, 'glColor4f');
- glColor4fv := GetModuleSymbol( GLHandle, 'glColor4fv');
- glColor4i := GetModuleSymbol( GLHandle, 'glColor4i');
- glColor4iv := GetModuleSymbol( GLHandle, 'glColor4iv');
- glColor4s := GetModuleSymbol( GLHandle, 'glColor4s');
- glColor4sv := GetModuleSymbol( GLHandle, 'glColor4sv');
- glColor4ub := GetModuleSymbol( GLHandle, 'glColor4ub');
- glColor4ubv := GetModuleSymbol( GLHandle, 'glColor4ubv');
- glColor4ui := GetModuleSymbol( GLHandle, 'glColor4ui');
- glColor4uiv := GetModuleSymbol( GLHandle, 'glColor4uiv');
- glColor4us := GetModuleSymbol( GLHandle, 'glColor4us');
- glColor4usv := GetModuleSymbol( GLHandle, 'glColor4usv');
- glColorMask := GetModuleSymbol( GLHandle, 'glColorMask');
- glColorMaterial := GetModuleSymbol( GLHandle, 'glColorMaterial');
- glColorPointer := GetModuleSymbol( GLHandle, 'glColorPointer');
- glCopyPixels := GetModuleSymbol( GLHandle, 'glCopyPixels');
- glCopyTexImage1D := GetModuleSymbol( GLHandle, 'glCopyTexImage1D');
- glCopyTexImage2D := GetModuleSymbol( GLHandle, 'glCopyTexImage2D');
- glCopyTexSubImage1D := GetModuleSymbol( GLHandle, 'glCopyTexSubImage1D');
- glCopyTexSubImage2D := GetModuleSymbol( GLHandle, 'glCopyTexSubImage2D');
- glCullFace := GetModuleSymbol( GLHandle, 'glCullFace');
- glDeleteLists := GetModuleSymbol( GLHandle, 'glDeleteLists');
- glDeleteTextures := GetModuleSymbol( GLHandle, 'glDeleteTextures');
- glDepthFunc := GetModuleSymbol( GLHandle, 'glDepthFunc');
- glDepthMask := GetModuleSymbol( GLHandle, 'glDepthMask');
- glDepthRange := GetModuleSymbol( GLHandle, 'glDepthRange');
- glDisable := GetModuleSymbol( GLHandle, 'glDisable');
- glDisableClientState := GetModuleSymbol( GLHandle, 'glDisableClientState');
- glDrawArrays := GetModuleSymbol( GLHandle, 'glDrawArrays');
- glDrawBuffer := GetModuleSymbol( GLHandle, 'glDrawBuffer');
- glDrawElements := GetModuleSymbol( GLHandle, 'glDrawElements');
- glDrawPixels := GetModuleSymbol( GLHandle, 'glDrawPixels');
- glEdgeFlag := GetModuleSymbol( GLHandle, 'glEdgeFlag');
- glEdgeFlagPointer := GetModuleSymbol( GLHandle, 'glEdgeFlagPointer');
- glEdgeFlagv := GetModuleSymbol( GLHandle, 'glEdgeFlagv');
- glEnable := GetModuleSymbol( GLHandle, 'glEnable');
- glEnableClientState := GetModuleSymbol( GLHandle, 'glEnableClientState');
- glEnd := GetModuleSymbol( GLHandle, 'glEnd');
- glEndList := GetModuleSymbol( GLHandle, 'glEndList');
- glEvalCoord1d := GetModuleSymbol( GLHandle, 'glEvalCoord1d');
- glEvalCoord1dv := GetModuleSymbol( GLHandle, 'glEvalCoord1dv');
- glEvalCoord1f := GetModuleSymbol( GLHandle, 'glEvalCoord1f');
- glEvalCoord1fv := GetModuleSymbol( GLHandle, 'glEvalCoord1fv');
- glEvalCoord2d := GetModuleSymbol( GLHandle, 'glEvalCoord2d');
- glEvalCoord2dv := GetModuleSymbol( GLHandle, 'glEvalCoord2dv');
- glEvalCoord2f := GetModuleSymbol( GLHandle, 'glEvalCoord2f');
- glEvalCoord2fv := GetModuleSymbol( GLHandle, 'glEvalCoord2fv');
- glEvalMesh1 := GetModuleSymbol( GLHandle, 'glEvalMesh1');
- glEvalMesh2 := GetModuleSymbol( GLHandle, 'glEvalMesh2');
- glEvalPoint1 := GetModuleSymbol( GLHandle, 'glEvalPoint1');
- glEvalPoint2 := GetModuleSymbol( GLHandle, 'glEvalPoint2');
- glFeedbackBuffer := GetModuleSymbol( GLHandle, 'glFeedbackBuffer');
- glFinish := GetModuleSymbol( GLHandle, 'glFinish');
- glFlush := GetModuleSymbol( GLHandle, 'glFlush');
- glFogf := GetModuleSymbol( GLHandle, 'glFogf');
- glFogfv := GetModuleSymbol( GLHandle, 'glFogfv');
- glFogi := GetModuleSymbol( GLHandle, 'glFogi');
- glFogiv := GetModuleSymbol( GLHandle, 'glFogiv');
- glFrontFace := GetModuleSymbol( GLHandle, 'glFrontFace');
- glFrustum := GetModuleSymbol( GLHandle, 'glFrustum');
- glGenLists := GetModuleSymbol( GLHandle, 'glGenLists');
- glGenTextures := GetModuleSymbol( GLHandle, 'glGenTextures');
- glGetBooleanv := GetModuleSymbol( GLHandle, 'glGetBooleanv');
- glGetClipPlane := GetModuleSymbol( GLHandle, 'glGetClipPlane');
- glGetDoublev := GetModuleSymbol( GLHandle, 'glGetDoublev');
- glGetError := GetModuleSymbol( GLHandle, 'glGetError');
- glGetFloatv := GetModuleSymbol( GLHandle, 'glGetFloatv');
- glGetIntegerv := GetModuleSymbol( GLHandle, 'glGetIntegerv');
- glGetLightfv := GetModuleSymbol( GLHandle, 'glGetLightfv');
- glGetLightiv := GetModuleSymbol( GLHandle, 'glGetLightiv');
- glGetMapdv := GetModuleSymbol( GLHandle, 'glGetMapdv');
- glGetMapfv := GetModuleSymbol( GLHandle, 'glGetMapfv');
- glGetMapiv := GetModuleSymbol( GLHandle, 'glGetMapiv');
- glGetMaterialfv := GetModuleSymbol( GLHandle, 'glGetMaterialfv');
- glGetMaterialiv := GetModuleSymbol( GLHandle, 'glGetMaterialiv');
- glGetPixelMapfv := GetModuleSymbol( GLHandle, 'glGetPixelMapfv');
- glGetPixelMapuiv := GetModuleSymbol( GLHandle, 'glGetPixelMapuiv');
- glGetPixelMapusv := GetModuleSymbol( GLHandle, 'glGetPixelMapusv');
- glGetPointerv := GetModuleSymbol( GLHandle, 'glGetPointerv');
- glGetPolygonStipple := GetModuleSymbol( GLHandle, 'glGetPolygonStipple');
- glGetString := GetModuleSymbol( GLHandle, 'glGetString');
- glGetTexEnvfv := GetModuleSymbol( GLHandle, 'glGetTexEnvfv');
- glGetTexEnviv := GetModuleSymbol( GLHandle, 'glGetTexEnviv');
- glGetTexGendv := GetModuleSymbol( GLHandle, 'glGetTexGendv');
- glGetTexGenfv := GetModuleSymbol( GLHandle, 'glGetTexGenfv');
- glGetTexGeniv := GetModuleSymbol( GLHandle, 'glGetTexGeniv');
- glGetTexImage := GetModuleSymbol( GLHandle, 'glGetTexImage');
- glGetTexLevelParameterfv := GetModuleSymbol( GLHandle, 'glGetTexLevelParameterfv');
- glGetTexLevelParameteriv := GetModuleSymbol( GLHandle, 'glGetTexLevelParameteriv');
- glGetTexParameterfv := GetModuleSymbol( GLHandle, 'glGetTexParameterfv');
- glGetTexParameteriv := GetModuleSymbol( GLHandle, 'glGetTexParameteriv');
- glHint := GetModuleSymbol( GLHandle, 'glHint');
- glIndexMask := GetModuleSymbol( GLHandle, 'glIndexMask');
- glIndexPointer := GetModuleSymbol( GLHandle, 'glIndexPointer');
- glIndexd := GetModuleSymbol( GLHandle, 'glIndexd');
- glIndexdv := GetModuleSymbol( GLHandle, 'glIndexdv');
- glIndexf := GetModuleSymbol( GLHandle, 'glIndexf');
- glIndexfv := GetModuleSymbol( GLHandle, 'glIndexfv');
- glIndexi := GetModuleSymbol( GLHandle, 'glIndexi');
- glIndexiv := GetModuleSymbol( GLHandle, 'glIndexiv');
- glIndexs := GetModuleSymbol( GLHandle, 'glIndexs');
- glIndexsv := GetModuleSymbol( GLHandle, 'glIndexsv');
- glIndexub := GetModuleSymbol( GLHandle, 'glIndexub');
- glIndexubv := GetModuleSymbol( GLHandle, 'glIndexubv');
- glInitNames := GetModuleSymbol( GLHandle, 'glInitNames');
- glInterleavedArrays := GetModuleSymbol( GLHandle, 'glInterleavedArrays');
- glIsEnabled := GetModuleSymbol( GLHandle, 'glIsEnabled');
- glIsList := GetModuleSymbol( GLHandle, 'glIsList');
- glIsTexture := GetModuleSymbol( GLHandle, 'glIsTexture');
- glLightModelf := GetModuleSymbol( GLHandle, 'glLightModelf');
- glLightModelfv := GetModuleSymbol( GLHandle, 'glLightModelfv');
- glLightModeli := GetModuleSymbol( GLHandle, 'glLightModeli');
- glLightModeliv := GetModuleSymbol( GLHandle, 'glLightModeliv');
- glLightf := GetModuleSymbol( GLHandle, 'glLightf');
- glLightfv := GetModuleSymbol( GLHandle, 'glLightfv');
- glLighti := GetModuleSymbol( GLHandle, 'glLighti');
- glLightiv := GetModuleSymbol( GLHandle, 'glLightiv');
- glLineStipple := GetModuleSymbol( GLHandle, 'glLineStipple');
- glLineWidth := GetModuleSymbol( GLHandle, 'glLineWidth');
- glListBase := GetModuleSymbol( GLHandle, 'glListBase');
- glLoadIdentity := GetModuleSymbol( GLHandle, 'glLoadIdentity');
- glLoadMatrixd := GetModuleSymbol( GLHandle, 'glLoadMatrixd');
- glLoadMatrixf := GetModuleSymbol( GLHandle, 'glLoadMatrixf');
- glLoadName := GetModuleSymbol( GLHandle, 'glLoadName');
- glLogicOp := GetModuleSymbol( GLHandle, 'glLogicOp');
- glMap1d := GetModuleSymbol( GLHandle, 'glMap1d');
- glMap1f := GetModuleSymbol( GLHandle, 'glMap1f');
- glMap2d := GetModuleSymbol( GLHandle, 'glMap2d');
- glMap2f := GetModuleSymbol( GLHandle, 'glMap2f');
- glMapGrid1d := GetModuleSymbol( GLHandle, 'glMapGrid1d');
- glMapGrid1f := GetModuleSymbol( GLHandle, 'glMapGrid1f');
- glMapGrid2d := GetModuleSymbol( GLHandle, 'glMapGrid2d');
- glMapGrid2f := GetModuleSymbol( GLHandle, 'glMapGrid2f');
- glMaterialf := GetModuleSymbol( GLHandle, 'glMaterialf');
- glMaterialfv := GetModuleSymbol( GLHandle, 'glMaterialfv');
- glMateriali := GetModuleSymbol( GLHandle, 'glMateriali');
- glMaterialiv := GetModuleSymbol( GLHandle, 'glMaterialiv');
- glMatrixMode := GetModuleSymbol( GLHandle, 'glMatrixMode');
- glMultMatrixd := GetModuleSymbol( GLHandle, 'glMultMatrixd');
- glMultMatrixf := GetModuleSymbol( GLHandle, 'glMultMatrixf');
- glNewList := GetModuleSymbol( GLHandle, 'glNewList');
- glNormal3b := GetModuleSymbol( GLHandle, 'glNormal3b');
- glNormal3bv := GetModuleSymbol( GLHandle, 'glNormal3bv');
- glNormal3d := GetModuleSymbol( GLHandle, 'glNormal3d');
- glNormal3dv := GetModuleSymbol( GLHandle, 'glNormal3dv');
- glNormal3f := GetModuleSymbol( GLHandle, 'glNormal3f');
- glNormal3fv := GetModuleSymbol( GLHandle, 'glNormal3fv');
- glNormal3i := GetModuleSymbol( GLHandle, 'glNormal3i');
- glNormal3iv := GetModuleSymbol( GLHandle, 'glNormal3iv');
- glNormal3s := GetModuleSymbol( GLHandle, 'glNormal3s');
- glNormal3sv := GetModuleSymbol( GLHandle, 'glNormal3sv');
- glNormalPointer := GetModuleSymbol( GLHandle, 'glNormalPointer');
- glOrtho := GetModuleSymbol( GLHandle, 'glOrtho');
- glPassThrough := GetModuleSymbol( GLHandle, 'glPassThrough');
- glPixelMapfv := GetModuleSymbol( GLHandle, 'glPixelMapfv');
- glPixelMapuiv := GetModuleSymbol( GLHandle, 'glPixelMapuiv');
- glPixelMapusv := GetModuleSymbol( GLHandle, 'glPixelMapusv');
- glPixelStoref := GetModuleSymbol( GLHandle, 'glPixelStoref');
- glPixelStorei := GetModuleSymbol( GLHandle, 'glPixelStorei');
- glPixelTransferf := GetModuleSymbol( GLHandle, 'glPixelTransferf');
- glPixelTransferi := GetModuleSymbol( GLHandle, 'glPixelTransferi');
- glPixelZoom := GetModuleSymbol( GLHandle, 'glPixelZoom');
- glPointSize := GetModuleSymbol( GLHandle, 'glPointSize');
- glPolygonMode := GetModuleSymbol( GLHandle, 'glPolygonMode');
- glPolygonOffset := GetModuleSymbol( GLHandle, 'glPolygonOffset');
- glPolygonStipple := GetModuleSymbol( GLHandle, 'glPolygonStipple');
- glPopAttrib := GetModuleSymbol( GLHandle, 'glPopAttrib');
- glPopClientAttrib := GetModuleSymbol( GLHandle, 'glPopClientAttrib');
- glPopMatrix := GetModuleSymbol( GLHandle, 'glPopMatrix');
- glPopName := GetModuleSymbol( GLHandle, 'glPopName');
- glPrioritizeTextures := GetModuleSymbol( GLHandle, 'glPrioritizeTextures');
- glPushAttrib := GetModuleSymbol( GLHandle, 'glPushAttrib');
- glPushClientAttrib := GetModuleSymbol( GLHandle, 'glPushClientAttrib');
- glPushMatrix := GetModuleSymbol( GLHandle, 'glPushMatrix');
- glPushName := GetModuleSymbol( GLHandle, 'glPushName');
- glRasterPos2d := GetModuleSymbol( GLHandle, 'glRasterPos2d');
- glRasterPos2dv := GetModuleSymbol( GLHandle, 'glRasterPos2dv');
- glRasterPos2f := GetModuleSymbol( GLHandle, 'glRasterPos2f');
- glRasterPos2fv := GetModuleSymbol( GLHandle, 'glRasterPos2fv');
- glRasterPos2i := GetModuleSymbol( GLHandle, 'glRasterPos2i');
- glRasterPos2iv := GetModuleSymbol( GLHandle, 'glRasterPos2iv');
- glRasterPos2s := GetModuleSymbol( GLHandle, 'glRasterPos2s');
- glRasterPos2sv := GetModuleSymbol( GLHandle, 'glRasterPos2sv');
- glRasterPos3d := GetModuleSymbol( GLHandle, 'glRasterPos3d');
- glRasterPos3dv := GetModuleSymbol( GLHandle, 'glRasterPos3dv');
- glRasterPos3f := GetModuleSymbol( GLHandle, 'glRasterPos3f');
- glRasterPos3fv := GetModuleSymbol( GLHandle, 'glRasterPos3fv');
- glRasterPos3i := GetModuleSymbol( GLHandle, 'glRasterPos3i');
- glRasterPos3iv := GetModuleSymbol( GLHandle, 'glRasterPos3iv');
- glRasterPos3s := GetModuleSymbol( GLHandle, 'glRasterPos3s');
- glRasterPos3sv := GetModuleSymbol( GLHandle, 'glRasterPos3sv');
- glRasterPos4d := GetModuleSymbol( GLHandle, 'glRasterPos4d');
- glRasterPos4dv := GetModuleSymbol( GLHandle, 'glRasterPos4dv');
- glRasterPos4f := GetModuleSymbol( GLHandle, 'glRasterPos4f');
- glRasterPos4fv := GetModuleSymbol( GLHandle, 'glRasterPos4fv');
- glRasterPos4i := GetModuleSymbol( GLHandle, 'glRasterPos4i');
- glRasterPos4iv := GetModuleSymbol( GLHandle, 'glRasterPos4iv');
- glRasterPos4s := GetModuleSymbol( GLHandle, 'glRasterPos4s');
- glRasterPos4sv := GetModuleSymbol( GLHandle, 'glRasterPos4sv');
- glReadBuffer := GetModuleSymbol( GLHandle, 'glReadBuffer');
- glReadPixels := GetModuleSymbol( GLHandle, 'glReadPixels');
- glRectd := GetModuleSymbol( GLHandle, 'glRectd');
- glRectdv := GetModuleSymbol( GLHandle, 'glRectdv');
- glRectf := GetModuleSymbol( GLHandle, 'glRectf');
- glRectfv := GetModuleSymbol( GLHandle, 'glRectfv');
- glRecti := GetModuleSymbol( GLHandle, 'glRecti');
- glRectiv := GetModuleSymbol( GLHandle, 'glRectiv');
- glRects := GetModuleSymbol( GLHandle, 'glRects');
- glRectsv := GetModuleSymbol( GLHandle, 'glRectsv');
- glRenderMode := GetModuleSymbol( GLHandle, 'glRenderMode');
- glRotated := GetModuleSymbol( GLHandle, 'glRotated');
- glRotatef := GetModuleSymbol( GLHandle, 'glRotatef');
- glScaled := GetModuleSymbol( GLHandle, 'glScaled');
- glScalef := GetModuleSymbol( GLHandle, 'glScalef');
- glScissor := GetModuleSymbol( GLHandle, 'glScissor');
- glSelectBuffer := GetModuleSymbol( GLHandle, 'glSelectBuffer');
- glShadeModel := GetModuleSymbol( GLHandle, 'glShadeModel');
- glStencilFunc := GetModuleSymbol( GLHandle, 'glStencilFunc');
- glStencilMask := GetModuleSymbol( GLHandle, 'glStencilMask');
- glStencilOp := GetModuleSymbol( GLHandle, 'glStencilOp');
- glTexCoord1d := GetModuleSymbol( GLHandle, 'glTexCoord1d');
- glTexCoord1dv := GetModuleSymbol( GLHandle, 'glTexCoord1dv');
- glTexCoord1f := GetModuleSymbol( GLHandle, 'glTexCoord1f');
- glTexCoord1fv := GetModuleSymbol( GLHandle, 'glTexCoord1fv');
- glTexCoord1i := GetModuleSymbol( GLHandle, 'glTexCoord1i');
- glTexCoord1iv := GetModuleSymbol( GLHandle, 'glTexCoord1iv');
- glTexCoord1s := GetModuleSymbol( GLHandle, 'glTexCoord1s');
- glTexCoord1sv := GetModuleSymbol( GLHandle, 'glTexCoord1sv');
- glTexCoord2d := GetModuleSymbol( GLHandle, 'glTexCoord2d');
- glTexCoord2dv := GetModuleSymbol( GLHandle, 'glTexCoord2dv');
- glTexCoord2f := GetModuleSymbol( GLHandle, 'glTexCoord2f');
- glTexCoord2fv := GetModuleSymbol( GLHandle, 'glTexCoord2fv');
- glTexCoord2i := GetModuleSymbol( GLHandle, 'glTexCoord2i');
- glTexCoord2iv := GetModuleSymbol( GLHandle, 'glTexCoord2iv');
- glTexCoord2s := GetModuleSymbol( GLHandle, 'glTexCoord2s');
- glTexCoord2sv := GetModuleSymbol( GLHandle, 'glTexCoord2sv');
- glTexCoord3d := GetModuleSymbol( GLHandle, 'glTexCoord3d');
- glTexCoord3dv := GetModuleSymbol( GLHandle, 'glTexCoord3dv');
- glTexCoord3f := GetModuleSymbol( GLHandle, 'glTexCoord3f');
- glTexCoord3fv := GetModuleSymbol( GLHandle, 'glTexCoord3fv');
- glTexCoord3i := GetModuleSymbol( GLHandle, 'glTexCoord3i');
- glTexCoord3iv := GetModuleSymbol( GLHandle, 'glTexCoord3iv');
- glTexCoord3s := GetModuleSymbol( GLHandle, 'glTexCoord3s');
- glTexCoord3sv := GetModuleSymbol( GLHandle, 'glTexCoord3sv');
- glTexCoord4d := GetModuleSymbol( GLHandle, 'glTexCoord4d');
- glTexCoord4dv := GetModuleSymbol( GLHandle, 'glTexCoord4dv');
- glTexCoord4f := GetModuleSymbol( GLHandle, 'glTexCoord4f');
- glTexCoord4fv := GetModuleSymbol( GLHandle, 'glTexCoord4fv');
- glTexCoord4i := GetModuleSymbol( GLHandle, 'glTexCoord4i');
- glTexCoord4iv := GetModuleSymbol( GLHandle, 'glTexCoord4iv');
- glTexCoord4s := GetModuleSymbol( GLHandle, 'glTexCoord4s');
- glTexCoord4sv := GetModuleSymbol( GLHandle, 'glTexCoord4sv');
- glTexCoordPointer := GetModuleSymbol( GLHandle, 'glTexCoordPointer');
- glTexEnvf := GetModuleSymbol( GLHandle, 'glTexEnvf');
- glTexEnvfv := GetModuleSymbol( GLHandle, 'glTexEnvfv');
- glTexEnvi := GetModuleSymbol( GLHandle, 'glTexEnvi');
- glTexEnviv := GetModuleSymbol( GLHandle, 'glTexEnviv');
- glTexGend := GetModuleSymbol( GLHandle, 'glTexGend');
- glTexGendv := GetModuleSymbol( GLHandle, 'glTexGendv');
- glTexGenf := GetModuleSymbol( GLHandle, 'glTexGenf');
- glTexGenfv := GetModuleSymbol( GLHandle, 'glTexGenfv');
- glTexGeni := GetModuleSymbol( GLHandle, 'glTexGeni');
- glTexGeniv := GetModuleSymbol( GLHandle, 'glTexGeniv');
- glTexImage1D := GetModuleSymbol( GLHandle, 'glTexImage1D');
- glTexImage2D := GetModuleSymbol( GLHandle, 'glTexImage2D');
- glTexParameterf := GetModuleSymbol( GLHandle, 'glTexParameterf');
- glTexParameterfv := GetModuleSymbol( GLHandle, 'glTexParameterfv');
- glTexParameteri := GetModuleSymbol( GLHandle, 'glTexParameteri');
- glTexParameteriv := GetModuleSymbol( GLHandle, 'glTexParameteriv');
- glTexSubImage1D := GetModuleSymbol( GLHandle, 'glTexSubImage1D');
- glTexSubImage2D := GetModuleSymbol( GLHandle, 'glTexSubImage2D');
- glTranslated := GetModuleSymbol( GLHandle, 'glTranslated');
- glTranslatef := GetModuleSymbol( GLHandle, 'glTranslatef');
- glVertex2d := GetModuleSymbol( GLHandle, 'glVertex2d');
- glVertex2dv := GetModuleSymbol( GLHandle, 'glVertex2dv');
- glVertex2f := GetModuleSymbol( GLHandle, 'glVertex2f');
- glVertex2fv := GetModuleSymbol( GLHandle, 'glVertex2fv');
- glVertex2i := GetModuleSymbol( GLHandle, 'glVertex2i');
- glVertex2iv := GetModuleSymbol( GLHandle, 'glVertex2iv');
- glVertex2s := GetModuleSymbol( GLHandle, 'glVertex2s');
- glVertex2sv := GetModuleSymbol( GLHandle, 'glVertex2sv');
- glVertex3d := GetModuleSymbol( GLHandle, 'glVertex3d');
- glVertex3dv := GetModuleSymbol( GLHandle, 'glVertex3dv');
- glVertex3f := GetModuleSymbol( GLHandle, 'glVertex3f');
- glVertex3fv := GetModuleSymbol( GLHandle, 'glVertex3fv');
- glVertex3i := GetModuleSymbol( GLHandle, 'glVertex3i');
- glVertex3iv := GetModuleSymbol( GLHandle, 'glVertex3iv');
- glVertex3s := GetModuleSymbol( GLHandle, 'glVertex3s');
- glVertex3sv := GetModuleSymbol( GLHandle, 'glVertex3sv');
- glVertex4d := GetModuleSymbol( GLHandle, 'glVertex4d');
- glVertex4dv := GetModuleSymbol( GLHandle, 'glVertex4dv');
- glVertex4f := GetModuleSymbol( GLHandle, 'glVertex4f');
- glVertex4fv := GetModuleSymbol( GLHandle, 'glVertex4fv');
- glVertex4i := GetModuleSymbol( GLHandle, 'glVertex4i');
- glVertex4iv := GetModuleSymbol( GLHandle, 'glVertex4iv');
- glVertex4s := GetModuleSymbol( GLHandle, 'glVertex4s');
- glVertex4sv := GetModuleSymbol( GLHandle, 'glVertex4sv');
- glVertexPointer := GetModuleSymbol( GLHandle, 'glVertexPointer');
- glViewport := GetModuleSymbol( GLHandle, 'glViewport');
-
- // window support routines
- {$ifdef Win32}
- wglGetProcAddress := GetModuleSymbol( GLHandle, 'wglGetProcAddress');
- wglCopyContext := GetModuleSymbol( GLHandle, 'wglCopyContext');
- wglCreateContext := GetModuleSymbol( GLHandle, 'wglCreateContext');
- wglCreateLayerContext := GetModuleSymbol( GLHandle, 'wglCreateLayerContext');
- wglDeleteContext := GetModuleSymbol( GLHandle, 'wglDeleteContext');
- wglDescribeLayerPlane := GetModuleSymbol( GLHandle, 'wglDescribeLayerPlane');
- wglGetCurrentContext := GetModuleSymbol( GLHandle, 'wglGetCurrentContext');
- wglGetCurrentDC := GetModuleSymbol( GLHandle, 'wglGetCurrentDC');
- wglGetLayerPaletteEntries := GetModuleSymbol( GLHandle, 'wglGetLayerPaletteEntries');
- wglMakeCurrent := GetModuleSymbol( GLHandle, 'wglMakeCurrent');
- wglRealizeLayerPalette := GetModuleSymbol( GLHandle, 'wglRealizeLayerPalette');
- wglSetLayerPaletteEntries := GetModuleSymbol( GLHandle, 'wglSetLayerPaletteEntries');
- wglShareLists := GetModuleSymbol( GLHandle, 'wglShareLists');
- wglSwapLayerBuffers := GetModuleSymbol( GLHandle, 'wglSwapLayerBuffers');
- wglSwapMultipleBuffers := GetModuleSymbol( GLHandle, 'wglSwapMultipleBuffers');
- wglUseFontBitmapsA := GetModuleSymbol( GLHandle, 'wglUseFontBitmapsA');
- wglUseFontOutlinesA := GetModuleSymbol( GLHandle, 'wglUseFontOutlinesA');
- wglUseFontBitmapsW := GetModuleSymbol( GLHandle, 'wglUseFontBitmapsW');
- wglUseFontOutlinesW := GetModuleSymbol( GLHandle, 'wglUseFontOutlinesW');
- wglUseFontBitmaps := GetModuleSymbol( GLHandle, 'wglUseFontBitmapsA');
- wglUseFontOutlines := GetModuleSymbol( GLHandle, 'wglUseFontOutlinesA');
- {$endif}
-
- // GL 1.2
- glDrawRangeElements := GetModuleSymbol( GLHandle, 'glDrawRangeElements');
- glTexImage3D := GetModuleSymbol( GLHandle, 'glTexImage3D');
-
- // GL 1.2 ARB imaging
- glBlendColor := GetModuleSymbol( GLHandle, 'glBlendColor');
- glBlendEquation := GetModuleSymbol( GLHandle, 'glBlendEquation');
- glColorSubTable := GetModuleSymbol( GLHandle, 'glColorSubTable');
- glCopyColorSubTable := GetModuleSymbol( GLHandle, 'glCopyColorSubTable');
- glColorTable := GetModuleSymbol( GLHandle, 'glCopyColorSubTable');
- glCopyColorTable := GetModuleSymbol( GLHandle, 'glCopyColorTable');
- glColorTableParameteriv := GetModuleSymbol( GLHandle, 'glColorTableParameteriv');
- glColorTableParameterfv := GetModuleSymbol( GLHandle, 'glColorTableParameterfv');
- glGetColorTable := GetModuleSymbol( GLHandle, 'glGetColorTable');
- glGetColorTableParameteriv := GetModuleSymbol( GLHandle, 'glGetColorTableParameteriv');
- glGetColorTableParameterfv := GetModuleSymbol( GLHandle, 'glGetColorTableParameterfv');
- glConvolutionFilter1D := GetModuleSymbol( GLHandle, 'glConvolutionFilter1D');
- glConvolutionFilter2D := GetModuleSymbol( GLHandle, 'glConvolutionFilter2D');
- glCopyConvolutionFilter1D := GetModuleSymbol( GLHandle, 'glCopyConvolutionFilter1D');
- glCopyConvolutionFilter2D := GetModuleSymbol( GLHandle, 'glCopyConvolutionFilter2D');
- glGetConvolutionFilter := GetModuleSymbol( GLHandle, 'glGetConvolutionFilter');
- glSeparableFilter2D := GetModuleSymbol( GLHandle, 'glSeparableFilter2D');
- glGetSeparableFilter := GetModuleSymbol( GLHandle, 'glGetSeparableFilter');
- glConvolutionParameteri := GetModuleSymbol( GLHandle, 'glConvolutionParameteri');
- glConvolutionParameteriv := GetModuleSymbol( GLHandle, 'glConvolutionParameteriv');
- glConvolutionParameterf := GetModuleSymbol( GLHandle, 'glConvolutionParameterf');
- glConvolutionParameterfv := GetModuleSymbol( GLHandle, 'glConvolutionParameterfv');
- glGetConvolutionParameteriv := GetModuleSymbol( GLHandle, 'glGetConvolutionParameteriv');
- glGetConvolutionParameterfv := GetModuleSymbol( GLHandle, 'glGetConvolutionParameterfv');
- glHistogram := GetModuleSymbol( GLHandle, 'glHistogram');
- glResetHistogram := GetModuleSymbol( GLHandle, 'glResetHistogram');
- glGetHistogram := GetModuleSymbol( GLHandle, 'glGetHistogram');
- glGetHistogramParameteriv := GetModuleSymbol( GLHandle, 'glGetHistogramParameteriv');
- glGetHistogramParameterfv := GetModuleSymbol( GLHandle, 'glGetHistogramParameterfv');
- glMinmax := GetModuleSymbol( GLHandle, 'glMinmax');
- glResetMinmax := GetModuleSymbol( GLHandle, 'glResetMinmax');
- glGetMinmax := GetModuleSymbol( GLHandle, 'glGetMinmax');
- glGetMinmaxParameteriv := GetModuleSymbol( GLHandle, 'glGetMinmaxParameteriv');
- glGetMinmaxParameterfv := GetModuleSymbol( GLHandle, 'glGetMinmaxParameterfv');
-
- {$ifdef UNIX}
- glXChooseVisual := GetModuleSymbol( GLHandle, 'glXChooseVisual');
- glXCreateContext := GetModuleSymbol( GLHandle, 'glXCreateContext');
- glXDestroyContext := GetModuleSymbol( GLHandle, 'glXDestroyContext');
- glXMakeCurrent := GetModuleSymbol( GLHandle, 'glXMakeCurrent');
- glXCopyContext := GetModuleSymbol( GLHandle, 'glXCopyContext');
- glXSwapBuffers := GetModuleSymbol( GLHandle, 'glXSwapBuffers');
- glXCreateGLXPixmap := GetModuleSymbol( GLHandle, 'glXCreateGLXPixmap');
- glXDestroyGLXPixmap := GetModuleSymbol( GLHandle, 'glXDestroyGLXPixmap');
- glXQueryExtension := GetModuleSymbol( GLHandle, 'glXQueryExtension');
- glXQueryVersion := GetModuleSymbol( GLHandle, 'glXQueryVersion');
- glXIsDirect := GetModuleSymbol( GLHandle, 'glXIsDirect');
- glXGetConfig := GetModuleSymbol( GLHandle, 'glXGetConfig');
- glXGetCurrentContext := GetModuleSymbol( GLHandle, 'glXGetCurrentContext');
- glXGetCurrentDrawable := GetModuleSymbol( GLHandle, 'glXGetCurrentDrawable');
- glXWaitGL := GetModuleSymbol( GLHandle, 'glXWaitGL');
- glXWaitX := GetModuleSymbol( GLHandle, 'glXWaitX');
- glXUseXFont := GetModuleSymbol( GLHandle, 'glXUseXFont');
- glXQueryExtensionsString := GetModuleSymbol( GLHandle, 'glXQueryExtensionsString');
- glXQueryServerString := GetModuleSymbol( GLHandle, 'glXQueryServerString');
- glXGetClientString := GetModuleSymbol( GLHandle, 'glXGetClientString');
- glXGetCurrentDisplay := GetModuleSymbol( GLHandle, 'glXGetCurrentDisplay');
- glXChooseFBConfig := GetModuleSymbol( GLHandle, 'glXChooseFBConfig');
- glXGetFBConfigAttrib := GetModuleSymbol( GLHandle, 'glXGetFBConfigAttrib');
- glXGetFBConfigs := GetModuleSymbol( GLHandle, 'glXGetFBConfigs');
- glXGetVisualFromFBConfig := GetModuleSymbol( GLHandle, 'glXGetVisualFromFBConfig');
- glXCreateWindow := GetModuleSymbol( GLHandle, 'glXCreateWindow');
- glXDestroyWindow := GetModuleSymbol( GLHandle, 'glXDestroyWindow');
- glXCreatePixmap := GetModuleSymbol( GLHandle, 'glXCreatePixmap');
- glXDestroyPixmap := GetModuleSymbol( GLHandle, 'glXDestroyPixmap');
- glXCreatePbuffer := GetModuleSymbol( GLHandle, 'glXCreatePbuffer');
- glXDestroyPbuffer := GetModuleSymbol( GLHandle, 'glXDestroyPbuffer');
- glXQueryDrawable := GetModuleSymbol( GLHandle, 'glXQueryDrawable');
- glXCreateNewContext := GetModuleSymbol( GLHandle, 'glXCreateNewContext');
- glXMakeContextCurrent := GetModuleSymbol( GLHandle, 'glXMakeContextCurrent');
- glXGetCurrentReadDrawable := GetModuleSymbol( GLHandle, 'glXGetCurrentReadDrawable');
- glXQueryContext := GetModuleSymbol( GLHandle, 'glXQueryContext');
- glXSelectEvent := GetModuleSymbol( GLHandle, 'glXSelectEvent');
- glXGetSelectedEvent := GetModuleSymbol( GLHandle, 'glXGetSelectedEvent');
- glXGetVideoSyncSGI := GetModuleSymbol( GLHandle, 'glXGetVideoSyncSGI');
- glXWaitVideoSyncSGI := GetModuleSymbol( GLHandle, 'glXWaitVideoSyncSGI');
- glXFreeContextEXT := GetModuleSymbol( GLHandle, 'glXFreeContextEXT');
- glXGetContextIDEXT := GetModuleSymbol( GLHandle, 'glXGetContextIDEXT');
- glXGetCurrentDisplayEXT := GetModuleSymbol( GLHandle, 'glXGetCurrentDisplayEXT');
- glXImportContextEXT := GetModuleSymbol( GLHandle, 'glXImportContextEXT');
- glXQueryContextInfoEXT := GetModuleSymbol( GLHandle, 'glXQueryContextInfoEXT');
- glXCopySubBufferMESA := GetModuleSymbol( GLHandle, 'glXCopySubBufferMESA');
- glXCreateGLXPixmapMESA := GetModuleSymbol( GLHandle, 'glXCreateGLXPixmapMESA');
- glXReleaseBuffersMESA := GetModuleSymbol( GLHandle, 'glXReleaseBuffersMESA');
- glXSet3DfxModeMESA := GetModuleSymbol( GLHandle, 'glXSet3DfxModeMESA');
- {$endif}
- end;
-
- if GLUHandle <> INVALID_MODULEHANDLE then
- begin
- {$IFDEF KYLIX}
- GLHandle := TModuleHandle(GLUHandle); // Kylix compatiblilty trick
- {$ENDIF}
-
- gluBeginCurve := GetModuleSymbol( GLUHandle, 'gluBeginCurve');
- gluBeginPolygon := GetModuleSymbol( GLUHandle, 'gluBeginPolygon');
- gluBeginSurface := GetModuleSymbol( GLUHandle, 'gluBeginSurface');
- gluBeginTrim := GetModuleSymbol( GLUHandle, 'gluBeginTrim');
- gluBuild1DMipmaps := GetModuleSymbol( GLUHandle, 'gluBuild1DMipmaps');
- gluBuild2DMipmaps := GetModuleSymbol( GLUHandle, 'gluBuild2DMipmaps');
- gluCylinder := GetModuleSymbol( GLUHandle, 'gluCylinder');
- gluDeleteNurbsRenderer := GetModuleSymbol( GLUHandle, 'gluDeleteNurbsRenderer');
- gluDeleteQuadric := GetModuleSymbol( GLUHandle, 'gluDeleteQuadric');
- gluDeleteTess := GetModuleSymbol( GLUHandle, 'gluDeleteTess');
- gluDisk := GetModuleSymbol( GLUHandle, 'gluDisk');
- gluEndCurve := GetModuleSymbol( GLUHandle, 'gluEndCurve');
- gluEndPolygon := GetModuleSymbol( GLUHandle, 'gluEndPolygon');
- gluEndSurface := GetModuleSymbol( GLUHandle, 'gluEndSurface');
- gluEndTrim := GetModuleSymbol( GLUHandle, 'gluEndTrim');
- gluErrorString := GetModuleSymbol( GLUHandle, 'gluErrorString');
- gluGetNurbsProperty := GetModuleSymbol( GLUHandle, 'gluGetNurbsProperty');
- gluGetString := GetModuleSymbol( GLUHandle, 'gluGetString');
- gluGetTessProperty := GetModuleSymbol( GLUHandle, 'gluGetTessProperty');
- gluLoadSamplingMatrices := GetModuleSymbol( GLUHandle, 'gluLoadSamplingMatrices');
- gluLookAt := GetModuleSymbol( GLUHandle, 'gluLookAt');
- gluNewNurbsRenderer := GetModuleSymbol( GLUHandle, 'gluNewNurbsRenderer');
- gluNewQuadric := GetModuleSymbol( GLUHandle, 'gluNewQuadric');
- gluNewTess := GetModuleSymbol( GLUHandle, 'gluNewTess');
- gluNextContour := GetModuleSymbol( GLUHandle, 'gluNextContour');
- gluNurbsCallback := GetModuleSymbol( GLUHandle, 'gluNurbsCallback');
- gluNurbsCurve := GetModuleSymbol( GLUHandle, 'gluNurbsCurve');
- gluNurbsProperty := GetModuleSymbol( GLUHandle, 'gluNurbsProperty');
- gluNurbsSurface := GetModuleSymbol( GLUHandle, 'gluNurbsSurface');
- gluOrtho2D := GetModuleSymbol( GLUHandle, 'gluOrtho2D');
- gluPartialDisk := GetModuleSymbol( GLUHandle, 'gluPartialDisk');
- gluPerspective := GetModuleSymbol( GLUHandle, 'gluPerspective');
- gluPickMatrix := GetModuleSymbol( GLUHandle, 'gluPickMatrix');
- gluProject := GetModuleSymbol( GLUHandle, 'gluProject');
- gluPwlCurve := GetModuleSymbol( GLUHandle, 'gluPwlCurve');
- gluQuadricCallback := GetModuleSymbol( GLUHandle, 'gluQuadricCallback');
- gluQuadricDrawStyle := GetModuleSymbol( GLUHandle, 'gluQuadricDrawStyle');
- gluQuadricNormals := GetModuleSymbol( GLUHandle, 'gluQuadricNormals');
- gluQuadricOrientation := GetModuleSymbol( GLUHandle, 'gluQuadricOrientation');
- gluQuadricTexture := GetModuleSymbol( GLUHandle, 'gluQuadricTexture');
- gluScaleImage := GetModuleSymbol( GLUHandle, 'gluScaleImage');
- gluSphere := GetModuleSymbol( GLUHandle, 'gluSphere');
- gluTessBeginContour := GetModuleSymbol( GLUHandle, 'gluTessBeginContour');
- gluTessBeginPolygon := GetModuleSymbol( GLUHandle, 'gluTessBeginPolygon');
- gluTessCallback := GetModuleSymbol( GLUHandle, 'gluTessCallback');
- gluTessEndContour := GetModuleSymbol( GLUHandle, 'gluTessEndContour');
- gluTessEndPolygon := GetModuleSymbol( GLUHandle, 'gluTessEndPolygon');
- gluTessNormal := GetModuleSymbol( GLUHandle, 'gluTessNormal');
- gluTessProperty := GetModuleSymbol( GLUHandle, 'gluTessProperty');
- gluTessVertex := GetModuleSymbol( GLUHandle, 'gluTessVertex');
- gluUnProject := GetModuleSymbol( GLUHandle, 'gluUnProject');
- end;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-procedure ClearExtensions;
-
-begin
- glArrayElementEXT := nil;
- glDrawArraysEXT := nil;
- glVertexPointerEXT := nil;
- glNormalPointerEXT := nil;
- glColorPointerEXT := nil;
- glIndexPointerEXT := nil;
- glTexCoordPointerEXT := nil;
- glEdgeFlagPointerEXT := nil;
- glGetPointervEXT := nil;
- glArrayElementArrayEXT := nil;
- glAddSwapHintRectWIN := nil;
- glColorTableEXT := nil;
- glColorSubTableEXT := nil;
- glGetColorTableEXT := nil;
- glGetColorTablePameterivEXT := nil;
- glGetColorTablePameterfvEXT := nil;
- gluNurbsCallbackDataEXT := nil;
- gluNewNurbsTessellatorEXT := nil;
- gluDeleteNurbsTessellatorEXT := nil;
- glLockArraysEXT := nil;
- glUnlockArraysEXT := nil;
- glCopyTexImage1DEXT := nil;
- glCopyTexSubImage1DEXT := nil;
- glCopyTexImage2DEXT := nil;
- glCopyTexSubImage2DEXT := nil;
- glCopyTexSubImage3DEXT := nil;
- glCullParameterfvEXT := nil;
- glCullParameterdvEXT := nil;
- glIndexFuncEXT := nil;
- glIndexMaterialEXT := nil;
- glPolygonOffsetEXT := nil;
- glTexSubImage1DEXT := nil;
- glTexSubImage2DEXT := nil;
- glTexSubImage3DEXT := nil;
- glGenTexturesEXT := nil;
- glDeleteTexturesEXT := nil;
- glBindTextureEXT := nil;
- glPrioritizeTexturesEXT := nil;
- glAreTexturesResidentEXT := nil;
- glIsTextureEXT := nil;
-
- glMultiTexCoord1dARB := nil;
- glMultiTexCoord1dVARB := nil;
- glMultiTexCoord1fARBP := nil;
- glMultiTexCoord1fVARB := nil;
- glMultiTexCoord1iARB := nil;
- glMultiTexCoord1iVARB := nil;
- glMultiTexCoord1sARBP := nil;
- glMultiTexCoord1sVARB := nil;
- glMultiTexCoord2dARB := nil;
- glMultiTexCoord2dvARB := nil;
- glMultiTexCoord2fARB := nil;
- glMultiTexCoord2fvARB := nil;
- glMultiTexCoord2iARB := nil;
- glMultiTexCoord2ivARB := nil;
- glMultiTexCoord2sARB := nil;
- glMultiTexCoord2svARB := nil;
- glMultiTexCoord3dARB := nil;
- glMultiTexCoord3dvARB := nil;
- glMultiTexCoord3fARB := nil;
- glMultiTexCoord3fvARB := nil;
- glMultiTexCoord3iARB := nil;
- glMultiTexCoord3ivARB := nil;
- glMultiTexCoord3sARB := nil;
- glMultiTexCoord3svARB := nil;
- glMultiTexCoord4dARB := nil;
- glMultiTexCoord4dvARB := nil;
- glMultiTexCoord4fARB := nil;
- glMultiTexCoord4fvARB := nil;
- glMultiTexCoord4iARB := nil;
- glMultiTexCoord4ivARB := nil;
- glMultiTexCoord4sARB := nil;
- glMultiTexCoord4svARB := nil;
- glActiveTextureARB := nil;
- glClientActiveTextureARB := nil;
-
- // EXT_compiled_vertex_array
- glLockArrayEXT := nil;
- glUnlockArrayEXT := nil;
-
- // EXT_cull_vertex
- glCullParameterdvEXT := nil;
- glCullParameterfvEXT := nil;
-
- // WIN_swap_hint
- glAddSwapHintRectWIN := nil;
-
- // EXT_point_parameter
- glPointParameterfEXT := nil;
- glPointParameterfvEXT := nil;
-
- // GL_ARB_transpose_matrix
- glLoadTransposeMatrixfARB := nil;
- glLoadTransposeMatrixdARB := nil;
- glMultTransposeMatrixfARB := nil;
- glMultTransposeMatrixdARB := nil;
-
- glSampleCoverageARB := nil;
- glSamplePassARB := nil;
-
- // GL_ARB_multisample
- glCompressedTexImage3DARB := nil;
- glCompressedTexImage2DARB := nil;
- glCompressedTexImage1DARB := nil;
- glCompressedTexSubImage3DARB := nil;
- glCompressedTexSubImage2DARB := nil;
- glCompressedTexSubImage1DARB := nil;
- glGetCompressedTexImageARB := nil;
-
- // GL_EXT_blend_color
- glBlendColorEXT := nil;
-
- // GL_EXT_texture3D
- glTexImage3DEXT := nil;
-
- // GL_SGIS_texture_filter4
- glGetTexFilterFuncSGIS := nil;
- glTexFilterFuncSGIS := nil;
-
- // GL_EXT_histogram
- glGetHistogramEXT := nil;
- glGetHistogramParameterfvEXT := nil;
- glGetHistogramParameterivEXT := nil;
- glGetMinmaxEXT := nil;
- glGetMinmaxParameterfvEXT := nil;
- glGetMinmaxParameterivEXT := nil;
- glHistogramEXT := nil;
- glMinmaxEXT := nil;
- glResetHistogramEXT := nil;
- glResetMinmaxEXT := nil;
-
- // GL_EXT_convolution
- glConvolutionFilter1DEXT := nil;
- glConvolutionFilter2DEXT := nil;
- glConvolutionParameterfEXT := nil;
- glConvolutionParameterfvEXT := nil;
- glConvolutionParameteriEXT := nil;
- glConvolutionParameterivEXT := nil;
- glCopyConvolutionFilter1DEXT := nil;
- glCopyConvolutionFilter2DEXT := nil;
- glGetConvolutionFilterEXT := nil;
- glGetConvolutionParameterfvEXT := nil;
- glGetConvolutionParameterivEXT := nil;
- glGetSeparableFilterEXT := nil;
- glSeparableFilter2DEXT := nil;
-
- // GL_SGI_color_table
- glColorTableSGI := nil;
- glColorTableParameterfvSGI := nil;
- glColorTableParameterivSGI := nil;
- glCopyColorTableSGI := nil;
- glGetColorTableSGI := nil;
- glGetColorTableParameterfvSGI := nil;
- glGetColorTableParameterivSGI := nil;
-
- // GL_SGIX_pixel_texture
- glPixelTexGenSGIX := nil;
-
- // GL_SGIS_pixel_texture
- glPixelTexGenParameteriSGIS := nil;
- glPixelTexGenParameterivSGIS := nil;
- glPixelTexGenParameterfSGIS := nil;
- glPixelTexGenParameterfvSGIS := nil;
- glGetPixelTexGenParameterivSGIS := nil;
- glGetPixelTexGenParameterfvSGIS := nil;
-
- // GL_SGIS_texture4D
- glTexImage4DSGIS := nil;
- glTexSubImage4DSGIS := nil;
-
- // GL_SGIS_detail_texture
- glDetailTexFuncSGIS := nil;
- glGetDetailTexFuncSGIS := nil;
-
- // GL_SGIS_sharpen_texture
- glSharpenTexFuncSGIS := nil;
- glGetSharpenTexFuncSGIS := nil;
-
- // GL_SGIS_multisample
- glSampleMaskSGIS := nil;
- glSamplePatternSGIS := nil;
-
- // GL_EXT_blend_minmax
- glBlendEquationEXT := nil;
-
- // GL_SGIX_sprite
- glSpriteParameterfSGIX := nil;
- glSpriteParameterfvSGIX := nil;
- glSpriteParameteriSGIX := nil;
- glSpriteParameterivSGIX := nil;
-
- // GL_EXT_point_parameters
- glPointParameterfSGIS := nil;
- glPointParameterfvSGIS := nil;
-
- // GL_SGIX_instruments
- glGetInstrumentsSGIX := nil;
- glInstrumentsBufferSGIX := nil;
- glPollInstrumentsSGIX := nil;
- glReadInstrumentsSGIX := nil;
- glStartInstrumentsSGIX := nil;
- glStopInstrumentsSGIX := nil;
-
- // GL_SGIX_framezoom
- glFrameZoomSGIX := nil;
-
- // GL_SGIX_tag_sample_buffer
- glTagSampleBufferSGIX := nil;
-
- // GL_SGIX_polynomial_ffd
- glDeformationMap3dSGIX := nil;
- glDeformationMap3fSGIX := nil;
- glDeformSGIX := nil;
- glLoadIdentityDeformationMapSGIX := nil;
-
- // GL_SGIX_reference_plane
- glReferencePlaneSGIX := nil;
-
- // GL_SGIX_flush_raster
- glFlushRasterSGIX := nil;
-
- // GL_SGIS_fog_function
- glFogFuncSGIS := nil;
- glGetFogFuncSGIS := nil;
-
- // GL_HP_image_transform
- glImageTransformParameteriHP := nil;
- glImageTransformParameterfHP := nil;
- glImageTransformParameterivHP := nil;
- glImageTransformParameterfvHP := nil;
- glGetImageTransformParameterivHP := nil;
- glGetImageTransformParameterfvHP := nil;
-
- // GL_EXT_color_subtable
- glCopyColorSubTableEXT := nil;
-
- // GL_PGI_misc_hints
- glHintPGI := nil;
-
- // GL_EXT_paletted_texture
- glGetColorTableParameterivEXT := nil;
- glGetColorTableParameterfvEXT := nil;
-
- // GL_SGIX_list_priority
- glGetListParameterfvSGIX := nil;
- glGetListParameterivSGIX := nil;
- glListParameterfSGIX := nil;
- glListParameterfvSGIX := nil;
- glListParameteriSGIX := nil;
- glListParameterivSGIX := nil;
-
- // GL_SGIX_fragment_lighting
- glFragmentColorMaterialSGIX := nil;
- glFragmentLightfSGIX := nil;
- glFragmentLightfvSGIX := nil;
- glFragmentLightiSGIX := nil;
- glFragmentLightivSGIX := nil;
- glFragmentLightModelfSGIX := nil;
- glFragmentLightModelfvSGIX := nil;
- glFragmentLightModeliSGIX := nil;
- glFragmentLightModelivSGIX := nil;
- glFragmentMaterialfSGIX := nil;
- glFragmentMaterialfvSGIX := nil;
- glFragmentMaterialiSGIX := nil;
- glFragmentMaterialivSGIX := nil;
- glGetFragmentLightfvSGIX := nil;
- glGetFragmentLightivSGIX := nil;
- glGetFragmentMaterialfvSGIX := nil;
- glGetFragmentMaterialivSGIX := nil;
- glLightEnviSGIX := nil;
-
- // GL_EXT_draw_range_elements
- glDrawRangeElementsEXT := nil;
-
- // GL_EXT_light_texture
- glApplyTextureEXT := nil;
- glTextureLightEXT := nil;
- glTextureMaterialEXT := nil;
-
- // GL_SGIX_async
- glAsyncMarkerSGIX := nil;
- glFinishAsyncSGIX := nil;
- glPollAsyncSGIX := nil;
- glGenAsyncMarkersSGIX := nil;
- glDeleteAsyncMarkersSGIX := nil;
- glIsAsyncMarkerSGIX := nil;
-
- // GL_INTEL_parallel_arrays
- glVertexPointervINTEL := nil;
- glNormalPointervINTEL := nil;
- glColorPointervINTEL := nil;
- glTexCoordPointervINTEL := nil;
-
- // GL_EXT_pixel_transform
- glPixelTransformParameteriEXT := nil;
- glPixelTransformParameterfEXT := nil;
- glPixelTransformParameterivEXT := nil;
- glPixelTransformParameterfvEXT := nil;
-
- // GL_EXT_secondary_color
- glSecondaryColor3bEXT := nil;
- glSecondaryColor3bvEXT := nil;
- glSecondaryColor3dEXT := nil;
- glSecondaryColor3dvEXT := nil;
- glSecondaryColor3fEXT := nil;
- glSecondaryColor3fvEXT := nil;
- glSecondaryColor3iEXT := nil;
- glSecondaryColor3ivEXT := nil;
- glSecondaryColor3sEXT := nil;
- glSecondaryColor3svEXT := nil;
- glSecondaryColor3ubEXT := nil;
- glSecondaryColor3ubvEXT := nil;
- glSecondaryColor3uiEXT := nil;
- glSecondaryColor3uivEXT := nil;
- glSecondaryColor3usEXT := nil;
- glSecondaryColor3usvEXT := nil;
- glSecondaryColorPointerEXT := nil;
-
- // GL_EXT_texture_perturb_normal
- glTextureNormalEXT := nil;
-
- // GL_EXT_multi_draw_arrays
- glMultiDrawArraysEXT := nil;
- glMultiDrawElementsEXT := nil;
-
- // GL_EXT_fog_coord
- glFogCoordfEXT := nil;
- glFogCoordfvEXT := nil;
- glFogCoorddEXT := nil;
- glFogCoorddvEXT := nil;
- glFogCoordPointerEXT := nil;
-
- // GL_EXT_coordinate_frame
- glTangent3bEXT := nil;
- glTangent3bvEXT := nil;
- glTangent3dEXT := nil;
- glTangent3dvEXT := nil;
- glTangent3fEXT := nil;
- glTangent3fvEXT := nil;
- glTangent3iEXT := nil;
- glTangent3ivEXT := nil;
- glTangent3sEXT := nil;
- glTangent3svEXT := nil;
- glBinormal3bEXT := nil;
- glBinormal3bvEXT := nil;
- glBinormal3dEXT := nil;
- glBinormal3dvEXT := nil;
- glBinormal3fEXT := nil;
- glBinormal3fvEXT := nil;
- glBinormal3iEXT := nil;
- glBinormal3ivEXT := nil;
- glBinormal3sEXT := nil;
- glBinormal3svEXT := nil;
- glTangentPointerEXT := nil;
- glBinormalPointerEXT := nil;
-
- // GL_SUNX_constant_data
- glFinishTextureSUNX := nil;
-
- // GL_SUN_global_alpha
- glGlobalAlphaFactorbSUN := nil;
- glGlobalAlphaFactorsSUN := nil;
- glGlobalAlphaFactoriSUN := nil;
- glGlobalAlphaFactorfSUN := nil;
- glGlobalAlphaFactordSUN := nil;
- glGlobalAlphaFactorubSUN := nil;
- glGlobalAlphaFactorusSUN := nil;
- glGlobalAlphaFactoruiSUN := nil;
-
- // GL_SUN_triangle_list
- glReplacementCodeuiSUN := nil;
- glReplacementCodeusSUN := nil;
- glReplacementCodeubSUN := nil;
- glReplacementCodeuivSUN := nil;
- glReplacementCodeusvSUN := nil;
- glReplacementCodeubvSUN := nil;
- glReplacementCodePointerSUN := nil;
-
- // GL_SUN_vertex
- glColor4ubVertex2fSUN := nil;
- glColor4ubVertex2fvSUN := nil;
- glColor4ubVertex3fSUN := nil;
- glColor4ubVertex3fvSUN := nil;
- glColor3fVertex3fSUN := nil;
- glColor3fVertex3fvSUN := nil;
- glNormal3fVertex3fSUN := nil;
- glNormal3fVertex3fvSUN := nil;
- glColor4fNormal3fVertex3fSUN := nil;
- glColor4fNormal3fVertex3fvSUN := nil;
- glTexCoord2fVertex3fSUN := nil;
- glTexCoord2fVertex3fvSUN := nil;
- glTexCoord4fVertex4fSUN := nil;
- glTexCoord4fVertex4fvSUN := nil;
- glTexCoord2fColor4ubVertex3fSUN := nil;
- glTexCoord2fColor4ubVertex3fvSUN := nil;
- glTexCoord2fColor3fVertex3fSUN := nil;
- glTexCoord2fColor3fVertex3fvSUN := nil;
- glTexCoord2fNormal3fVertex3fSUN := nil;
- glTexCoord2fNormal3fVertex3fvSUN := nil;
- glTexCoord2fColor4fNormal3fVertex3fSUN := nil;
- glTexCoord2fColor4fNormal3fVertex3fvSUN := nil;
- glTexCoord4fColor4fNormal3fVertex4fSUN := nil;
- glTexCoord4fColor4fNormal3fVertex4fvSUN := nil;
- glReplacementCodeuiVertex3fSUN := nil;
- glReplacementCodeuiVertex3fvSUN := nil;
- glReplacementCodeuiColor4ubVertex3fSUN := nil;
- glReplacementCodeuiColor4ubVertex3fvSUN := nil;
- glReplacementCodeuiColor3fVertex3fSUN := nil;
- glReplacementCodeuiColor3fVertex3fvSUN := nil;
- glReplacementCodeuiNormal3fVertex3fSUN := nil;
- glReplacementCodeuiNormal3fVertex3fvSUN := nil;
- glReplacementCodeuiColor4fNormal3fVertex3fSUN := nil;
- glReplacementCodeuiColor4fNormal3fVertex3fvSUN := nil;
- glReplacementCodeuiTexCoord2fVertex3fSUN := nil;
- glReplacementCodeuiTexCoord2fVertex3fvSUN := nil;
- glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN := nil;
- glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN := nil;
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN := nil;
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN := nil;
-
- // GL_EXT_blend_func_separate
- glBlendFuncSeparateEXT := nil;
-
- // GL_EXT_vertex_weighting
- glVertexWeightfEXT := nil;
- glVertexWeightfvEXT := nil;
- glVertexWeightPointerEXT := nil;
-
- // GL_NV_vertex_array_range
- glFlushVertexArrayRangeNV := nil;
- glVertexArrayRangeNV := nil;
- wglAllocateMemoryNV := nil;
- wglFreeMemoryNV := nil;
-
- // GL_NV_register_combiners
- glCombinerParameterfvNV := nil;
- glCombinerParameterfNV := nil;
- glCombinerParameterivNV := nil;
- glCombinerParameteriNV := nil;
- glCombinerInputNV := nil;
- glCombinerOutputNV := nil;
- glFinalCombinerInputNV := nil;
- glGetCombinerInputParameterfvNV := nil;
- glGetCombinerInputParameterivNV := nil;
- glGetCombinerOutputParameterfvNV := nil;
- glGetCombinerOutputParameterivNV := nil;
- glGetFinalCombinerInputParameterfvNV := nil;
- glGetFinalCombinerInputParameterivNV := nil;
-
- // GL_MESA_resize_buffers
- glResizeBuffersMESA := nil;
-
- // GL_MESA_window_pos
- glWindowPos2dMESA := nil;
- glWindowPos2dvMESA := nil;
- glWindowPos2fMESA := nil;
- glWindowPos2fvMESA := nil;
- glWindowPos2iMESA := nil;
- glWindowPos2ivMESA := nil;
- glWindowPos2sMESA := nil;
- glWindowPos2svMESA := nil;
- glWindowPos3dMESA := nil;
- glWindowPos3dvMESA := nil;
- glWindowPos3fMESA := nil;
- glWindowPos3fvMESA := nil;
- glWindowPos3iMESA := nil;
- glWindowPos3ivMESA := nil;
- glWindowPos3sMESA := nil;
- glWindowPos3svMESA := nil;
- glWindowPos4dMESA := nil;
- glWindowPos4dvMESA := nil;
- glWindowPos4fMESA := nil;
- glWindowPos4fvMESA := nil;
- glWindowPos4iMESA := nil;
- glWindowPos4ivMESA := nil;
- glWindowPos4sMESA := nil;
- glWindowPos4svMESA := nil;
-
- // GL_IBM_multimode_draw_arrays
- glMultiModeDrawArraysIBM := nil;
- glMultiModeDrawElementsIBM := nil;
-
- // GL_IBM_vertex_array_lists
- glColorPointerListIBM := nil;
- glSecondaryColorPointerListIBM := nil;
- glEdgeFlagPointerListIBM := nil;
- glFogCoordPointerListIBM := nil;
- glIndexPointerListIBM := nil;
- glNormalPointerListIBM := nil;
- glTexCoordPointerListIBM := nil;
- glVertexPointerListIBM := nil;
-
- // GL_3DFX_tbuffer
- glTbufferMask3DFX := nil;
-
- // GL_EXT_multisample
- glSampleMaskEXT := nil;
- glSamplePatternEXT := nil;
-
- // GL_SGIS_texture_color_mask
- glTextureColorMaskSGIS := nil;
-
- // GL_SGIX_igloo_interface
- glIglooInterfaceSGIX := nil;
-
- // GLU extensions
- gluNurbsCallbackDataEXT := nil;
- gluNewNurbsTessellatorEXT := nil;
- gluDeleteNurbsTessellatorEXT := nil;
-
- // GL_NV_vertex_program
- glAreProgramsResidentNV := nil;
- glBindProgramNV := nil;
- glDeleteProgramsNV := nil;
- glExecuteProgramNV := nil;
- glGenProgramsNV := nil;
- glGetProgramParameterdvNV := nil;
- glGetProgramParameterfvNV := nil;
- glGetProgramivNV := nil;
- glGetProgramStringNV := nil;
- glGetTrackMatrixivNV := nil;
- glGetVertexAttribdvNV:= nil;
- glGetVertexAttribfvNV:= nil;
- glGetVertexAttribivNV:= nil;
- glGetVertexAttribPointervNV := nil;
- glIsProgramNV := nil;
- glLoadProgramNV := nil;
- glProgramParameter4dNV := nil;
- glProgramParameter4dvNV := nil;
- glProgramParameter4fNV := nil;
- glProgramParameter4fvNV := nil;
- glProgramParameters4dvNV := nil;
- glProgramParameters4fvNV := nil;
- glRequestResidentProgramsNV := nil;
- glTrackMatrixNV := nil;
- glVertexAttribPointerNV := nil;
- glVertexAttrib1dNV := nil;
- glVertexAttrib1dvNV := nil;
- glVertexAttrib1fNV := nil;
- glVertexAttrib1fvNV := nil;
- glVertexAttrib1sNV := nil;
- glVertexAttrib1svNV := nil;
- glVertexAttrib2dNV := nil;
- glVertexAttrib2dvNV := nil;
- glVertexAttrib2fNV := nil;
- glVertexAttrib2fvNV := nil;
- glVertexAttrib2sNV := nil;
- glVertexAttrib2svNV := nil;
- glVertexAttrib3dNV := nil;
- glVertexAttrib3dvNV := nil;
- glVertexAttrib3fNV := nil;
- glVertexAttrib3fvNV := nil;
- glVertexAttrib3sNV := nil;
- glVertexAttrib3svNV := nil;
- glVertexAttrib4dNV := nil;
- glVertexAttrib4dvNV := nil;
- glVertexAttrib4fNV := nil;
- glVertexAttrib4fvNV := nil;
- glVertexAttrib4sNV := nil;
- glVertexAttrib4svNV := nil;
- glVertexAttrib4ubvNV := nil;
- glVertexAttribs1dvNV := nil;
- glVertexAttribs1fvNV := nil;
- glVertexAttribs1svNV := nil;
- glVertexAttribs2dvNV := nil;
- glVertexAttribs2fvNV := nil;
- glVertexAttribs2svNV := nil;
- glVertexAttribs3dvNV := nil;
- glVertexAttribs3fvNV := nil;
- glVertexAttribs3svNV := nil;
- glVertexAttribs4dvNV := nil;
- glVertexAttribs4fvNV := nil;
- glVertexAttribs4svNV := nil;
- glVertexAttribs4ubvNV := nil;
-
- LastPixelFormat := 0; // to get synchronized again, if this proc was called from outside
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-{$ifdef Win32}
-
-function HasActiveContext: Boolean;
-
-// Returns True if the caller thread has an active (current) rendering context.
-
-begin
- Result := ActivationRefCount > 0;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-procedure ReadExtensions;
-begin
- if GLHandle <> INVALID_MODULEHANDLE then
- begin
- // GL extensions
- glArrayElementArrayEXT := SDL_GL_GetProcAddress( 'glArrayElementArrayEXT');
- glColorTableEXT := SDL_GL_GetProcAddress( 'glColorTableEXT');
- glColorSubTableEXT := SDL_GL_GetProcAddress( 'glColorSubTableEXT');
- glGetColorTableEXT := SDL_GL_GetProcAddress( 'glGetColorTableEXT');
- glGetColorTablePameterivEXT := SDL_GL_GetProcAddress( 'glGetColorTablePameterivEXT');
- glGetColorTablePameterfvEXT := SDL_GL_GetProcAddress( 'glGetColorTablePameterfvEXT');
- glLockArraysEXT := SDL_GL_GetProcAddress( 'glLockArraysEXT');
- glUnlockArraysEXT := SDL_GL_GetProcAddress( 'glUnlockArraysEXT');
- glCopyTexImage1DEXT := SDL_GL_GetProcAddress( 'glCopyTexImage1DEXT');
- glCopyTexSubImage1DEXT := SDL_GL_GetProcAddress( 'glCopyTexSubImage1DEXT');
- glCopyTexImage2DEXT := SDL_GL_GetProcAddress( 'glCopyTexImage2DEXT');
- glCopyTexSubImage2DEXT := SDL_GL_GetProcAddress( 'glCopyTexSubImage2DEXT');
- glCopyTexSubImage3DEXT := SDL_GL_GetProcAddress( 'glCopyTexSubImage3DEXT');
- glIndexFuncEXT := GetModuleSymbol( GLHandle, 'glIndexFuncEXT');
- glIndexMaterialEXT := SDL_GL_GetProcAddress( 'glIndexMaterialEXT');
- glPolygonOffsetEXT := SDL_GL_GetProcAddress( 'glPolygonOffsetEXT');
- glTexSubImage1dEXT := SDL_GL_GetProcAddress( 'glTexSubImage1DEXT');
- glTexSubImage2dEXT := SDL_GL_GetProcAddress( 'glTexSubImage2DEXT');
- glTexSubImage3dEXT := SDL_GL_GetProcAddress( 'glTexSubImage3DEXT');
- glGenTexturesEXT := SDL_GL_GetProcAddress( 'glGenTexturesEXT');
- glDeleteTexturesEXT := SDL_GL_GetProcAddress( 'glDeleteTexturesEXT');
- glBindTextureEXT := SDL_GL_GetProcAddress( 'glBindTextureEXT');
- glPrioritizeTexturesEXT := SDL_GL_GetProcAddress( 'glPrioritizeTexturesEXT');
- glAreTexturesResidentEXT := SDL_GL_GetProcAddress( 'glAreTexturesResidentEXT');
- glIsTextureEXT := GetModuleSymbol( GLHandle, 'glIsTextureEXT');
-
- // EXT_vertex_array
- glArrayElementEXT := SDL_GL_GetProcAddress( 'glArrayElementEXT');
- glColorPointerEXT := SDL_GL_GetProcAddress( 'glColorPointerEXT');
- glDrawArraysEXT := SDL_GL_GetProcAddress( 'glDrawArraysEXT');
- glEdgeFlagPointerEXT := SDL_GL_GetProcAddress( 'glEdgeFlagPointerEXT');
- glGetPointervEXT := SDL_GL_GetProcAddress( 'glGetPointervEXT');
- glIndexPointerEXT := SDL_GL_GetProcAddress( 'glIndexPointerEXT');
- glNormalPointerEXT := SDL_GL_GetProcAddress( 'glNormalPointerEXT');
- glTexCoordPointerEXT := SDL_GL_GetProcAddress( 'glTexCoordPointerEXT');
- glVertexPointerEXT := SDL_GL_GetProcAddress( 'glVertexPointerEXT');
-
- // ARB_multitexture
- glMultiTexCoord1dARB := SDL_GL_GetProcAddress( 'glMultiTexCoord1dARB');
- glMultiTexCoord1dVARB := SDL_GL_GetProcAddress( 'glMultiTexCoord1dVARB');
- glMultiTexCoord1fARBP := SDL_GL_GetProcAddress( 'glMultiTexCoord1fARBP');
- glMultiTexCoord1fVARB := SDL_GL_GetProcAddress( 'glMultiTexCoord1fVARB');
- glMultiTexCoord1iARB := SDL_GL_GetProcAddress( 'glMultiTexCoord1iARB');
- glMultiTexCoord1iVARB := SDL_GL_GetProcAddress( 'glMultiTexCoord1iVARB');
- glMultiTexCoord1sARBP := SDL_GL_GetProcAddress( 'glMultiTexCoord1sARBP');
- glMultiTexCoord1sVARB := SDL_GL_GetProcAddress( 'glMultiTexCoord1sVARB');
- glMultiTexCoord2dARB := SDL_GL_GetProcAddress( 'glMultiTexCoord2dARB');
- glMultiTexCoord2dvARB := SDL_GL_GetProcAddress( 'glMultiTexCoord2dvARB');
- glMultiTexCoord2fARB := SDL_GL_GetProcAddress( 'glMultiTexCoord2fARB');
- glMultiTexCoord2fvARB := SDL_GL_GetProcAddress( 'glMultiTexCoord2fvARB');
- glMultiTexCoord2iARB := SDL_GL_GetProcAddress( 'glMultiTexCoord2iARB');
- glMultiTexCoord2ivARB := SDL_GL_GetProcAddress( 'glMultiTexCoord2ivARB');
- glMultiTexCoord2sARB := SDL_GL_GetProcAddress( 'glMultiTexCoord2sARB');
- glMultiTexCoord2svARB := SDL_GL_GetProcAddress( 'glMultiTexCoord2svARB');
- glMultiTexCoord3dARB := SDL_GL_GetProcAddress( 'glMultiTexCoord3dARB');
- glMultiTexCoord3dvARB := SDL_GL_GetProcAddress( 'glMultiTexCoord3dvARB');
- glMultiTexCoord3fARB := SDL_GL_GetProcAddress( 'glMultiTexCoord3fARB');
- glMultiTexCoord3fvARB := SDL_GL_GetProcAddress( 'glMultiTexCoord3fvARB');
- glMultiTexCoord3iARB := SDL_GL_GetProcAddress( 'glMultiTexCoord3iARB');
- glMultiTexCoord3ivARB := SDL_GL_GetProcAddress( 'glMultiTexCoord3ivARB');
- glMultiTexCoord3sARB := SDL_GL_GetProcAddress( 'glMultiTexCoord3sARB');
- glMultiTexCoord3svARB := SDL_GL_GetProcAddress( 'glMultiTexCoord3svARB');
- glMultiTexCoord4dARB := SDL_GL_GetProcAddress( 'glMultiTexCoord4dARB');
- glMultiTexCoord4dvARB := SDL_GL_GetProcAddress( 'glMultiTexCoord4dvARB');
- glMultiTexCoord4fARB := SDL_GL_GetProcAddress( 'glMultiTexCoord4fARB');
- glMultiTexCoord4fvARB := SDL_GL_GetProcAddress( 'glMultiTexCoord4fvARB');
- glMultiTexCoord4iARB := SDL_GL_GetProcAddress( 'glMultiTexCoord4iARB');
- glMultiTexCoord4ivARB := SDL_GL_GetProcAddress( 'glMultiTexCoord4ivARB');
- glMultiTexCoord4sARB := SDL_GL_GetProcAddress( 'glMultiTexCoord4sARB');
- glMultiTexCoord4svARB := SDL_GL_GetProcAddress( 'glMultiTexCoord4svARB');
- glActiveTextureARB := SDL_GL_GetProcAddress( 'glActiveTextureARB');
- glClientActiveTextureARB := SDL_GL_GetProcAddress( 'glClientActiveTextureARB');
-
- // EXT_compiled_vertex_array
- glLockArrayEXT := SDL_GL_GetProcAddress( 'glLockArrayEXT');
- glUnlockArrayEXT := SDL_GL_GetProcAddress( 'glUnlockArrayEXT');
-
- // EXT_cull_vertex
- glCullParameterdvEXT := SDL_GL_GetProcAddress( 'glCullParameterdvEXT');
- glCullParameterfvEXT := SDL_GL_GetProcAddress( 'glCullParameterfvEXT');
-
- // WIN_swap_hint
- glAddSwapHintRectWIN := SDL_GL_GetProcAddress( 'glAddSwapHintRectWIN');
-
- // EXT_point_parameter
- glPointParameterfEXT := SDL_GL_GetProcAddress( 'glPointParameterfEXT');
- glPointParameterfvEXT := SDL_GL_GetProcAddress( 'glPointParameterfvEXT');
-
- // GL_ARB_transpose_matrix
- glLoadTransposeMatrixfARB := SDL_GL_GetProcAddress( 'glLoadTransposeMatrixfARB');
- glLoadTransposeMatrixdARB := SDL_GL_GetProcAddress( 'glLoadTransposeMatrixdARB');
- glMultTransposeMatrixfARB := SDL_GL_GetProcAddress( 'glMultTransposeMatrixfARB');
- glMultTransposeMatrixdARB := SDL_GL_GetProcAddress( 'glMultTransposeMatrixdARB');
-
- glSampleCoverageARB := SDL_GL_GetProcAddress( 'glSampleCoverageARB');
- glSamplePassARB := SDL_GL_GetProcAddress( 'glSamplePassARB');
-
- // GL_ARB_multisample
- glCompressedTexImage3DARB := SDL_GL_GetProcAddress( 'glCompressedTexImage3DARB');
- glCompressedTexImage2DARB := SDL_GL_GetProcAddress( 'glCompressedTexImage2DARB');
- glCompressedTexImage1DARB := SDL_GL_GetProcAddress( 'glCompressedTexImage1DARB');
- glCompressedTexSubImage3DARB := SDL_GL_GetProcAddress( 'glCompressedTexSubImage3DARB');
- glCompressedTexSubImage2DARB := SDL_GL_GetProcAddress( 'glCompressedTexSubImage2DARB');
- glCompressedTexSubImage1DARB := SDL_GL_GetProcAddress( 'glCompressedTexSubImage1DARB');
- glGetCompressedTexImageARB := SDL_GL_GetProcAddress( 'glGetCompressedTexImageARB');
-
- // GL_EXT_blend_color
- glBlendColorEXT := SDL_GL_GetProcAddress( 'glBlendColorEXT');
-
- // GL_EXT_texture3D
- glTexImage3DEXT := SDL_GL_GetProcAddress( 'glTexImage3DEXT');
-
- // GL_SGIS_texture_filter4
- glGetTexFilterFuncSGIS := SDL_GL_GetProcAddress( 'glGetTexFilterFuncSGIS');
- glTexFilterFuncSGIS := SDL_GL_GetProcAddress( 'glTexFilterFuncSGIS');
-
- // GL_EXT_histogram
- glGetHistogramEXT := SDL_GL_GetProcAddress( 'glGetHistogramEXT');
- glGetHistogramParameterfvEXT := SDL_GL_GetProcAddress( 'glGetHistogramParameterfvEXT');
- glGetHistogramParameterivEXT := SDL_GL_GetProcAddress( 'glGetHistogramParameterivEXT');
- glGetMinmaxEXT := SDL_GL_GetProcAddress( 'glGetMinmaxEXT');
- glGetMinmaxParameterfvEXT := SDL_GL_GetProcAddress( 'glGetMinmaxParameterfvEXT');
- glGetMinmaxParameterivEXT := SDL_GL_GetProcAddress( 'glGetMinmaxParameterivEXT');
- glHistogramEXT := SDL_GL_GetProcAddress( 'glHistogramEXT');
- glMinmaxEXT := SDL_GL_GetProcAddress( 'glMinmaxEXT');
- glResetHistogramEXT := SDL_GL_GetProcAddress( 'glResetHistogramEXT');
- glResetMinmaxEXT := SDL_GL_GetProcAddress( 'glResetMinmaxEXT');
-
- // GL_EXT_convolution
- glConvolutionFilter1DEXT := SDL_GL_GetProcAddress( 'glConvolutionFilter1DEXT');
- glConvolutionFilter2DEXT := SDL_GL_GetProcAddress( 'glConvolutionFilter2DEXT');
- glConvolutionParameterfEXT := SDL_GL_GetProcAddress( 'glConvolutionParameterfEXT');
- glConvolutionParameterfvEXT := SDL_GL_GetProcAddress( 'glConvolutionParameterfvEXT');
- glConvolutionParameteriEXT := SDL_GL_GetProcAddress( 'glConvolutionParameteriEXT');
- glConvolutionParameterivEXT := SDL_GL_GetProcAddress( 'glConvolutionParameterivEXT');
- glCopyConvolutionFilter1DEXT := SDL_GL_GetProcAddress( 'glCopyConvolutionFilter1DEXT');
- glCopyConvolutionFilter2DEXT := SDL_GL_GetProcAddress( 'glCopyConvolutionFilter2DEXT');
- glGetConvolutionFilterEXT := SDL_GL_GetProcAddress( 'glGetConvolutionFilterEXT');
- glGetConvolutionParameterfvEXT := SDL_GL_GetProcAddress( 'glGetConvolutionParameterfvEXT');
- glGetConvolutionParameterivEXT := SDL_GL_GetProcAddress( 'glGetConvolutionParameterivEXT');
- glGetSeparableFilterEXT := SDL_GL_GetProcAddress( 'glGetSeparableFilterEXT');
- glSeparableFilter2DEXT := SDL_GL_GetProcAddress( 'glSeparableFilter2DEXT');
-
- // GL_SGI_color_table
- glColorTableSGI := SDL_GL_GetProcAddress( 'glColorTableSGI');
- glColorTableParameterfvSGI := SDL_GL_GetProcAddress( 'glColorTableParameterfvSGI');
- glColorTableParameterivSGI := SDL_GL_GetProcAddress( 'glColorTableParameterivSGI');
- glCopyColorTableSGI := SDL_GL_GetProcAddress( 'glCopyColorTableSGI');
- glGetColorTableSGI := SDL_GL_GetProcAddress( 'glGetColorTableSGI');
- glGetColorTableParameterfvSGI := SDL_GL_GetProcAddress( 'glGetColorTableParameterfvSGI');
- glGetColorTableParameterivSGI := SDL_GL_GetProcAddress( 'glGetColorTableParameterivSGI');
-
- // GL_SGIX_pixel_texture
- glPixelTexGenSGIX := SDL_GL_GetProcAddress( 'glPixelTexGenSGIX');
-
- // GL_SGIS_pixel_texture
- glPixelTexGenParameteriSGIS := SDL_GL_GetProcAddress( 'glPixelTexGenParameteriSGIS');
- glPixelTexGenParameterivSGIS := SDL_GL_GetProcAddress( 'glPixelTexGenParameterivSGIS');
- glPixelTexGenParameterfSGIS := SDL_GL_GetProcAddress( 'glPixelTexGenParameterfSGIS');
- glPixelTexGenParameterfvSGIS := SDL_GL_GetProcAddress( 'glPixelTexGenParameterfvSGIS');
- glGetPixelTexGenParameterivSGIS := SDL_GL_GetProcAddress( 'glGetPixelTexGenParameterivSGIS');
- glGetPixelTexGenParameterfvSGIS := SDL_GL_GetProcAddress( 'glGetPixelTexGenParameterfvSGIS');
-
- // GL_SGIS_texture4D
- glTexImage4DSGIS := SDL_GL_GetProcAddress( 'glTexImage4DSGIS');
- glTexSubImage4DSGIS := SDL_GL_GetProcAddress( 'glTexSubImage4DSGIS');
-
- // GL_SGIS_detail_texture
- glDetailTexFuncSGIS := SDL_GL_GetProcAddress( 'glDetailTexFuncSGIS');
- glGetDetailTexFuncSGIS := SDL_GL_GetProcAddress( 'glGetDetailTexFuncSGIS');
-
- // GL_SGIS_sharpen_texture
- glSharpenTexFuncSGIS := SDL_GL_GetProcAddress( 'glSharpenTexFuncSGIS');
- glGetSharpenTexFuncSGIS := SDL_GL_GetProcAddress( 'glGetSharpenTexFuncSGIS');
-
- // GL_SGIS_multisample
- glSampleMaskSGIS := SDL_GL_GetProcAddress( 'glSampleMaskSGIS');
- glSamplePatternSGIS := SDL_GL_GetProcAddress( 'glSamplePatternSGIS');
-
- // GL_EXT_blend_minmax
- glBlendEquationEXT := SDL_GL_GetProcAddress( 'glBlendEquationEXT');
-
- // GL_SGIX_sprite
- glSpriteParameterfSGIX := SDL_GL_GetProcAddress( 'glSpriteParameterfSGIX');
- glSpriteParameterfvSGIX := SDL_GL_GetProcAddress( 'glSpriteParameterfvSGIX');
- glSpriteParameteriSGIX := SDL_GL_GetProcAddress( 'glSpriteParameteriSGIX');
- glSpriteParameterivSGIX := SDL_GL_GetProcAddress( 'glSpriteParameterivSGIX');
-
- // GL_EXT_point_parameters
- glPointParameterfSGIS := SDL_GL_GetProcAddress( 'glPointParameterfSGIS');
- glPointParameterfvSGIS := SDL_GL_GetProcAddress( 'glPointParameterfvSGIS');
-
- // GL_SGIX_instruments
- glGetInstrumentsSGIX := SDL_GL_GetProcAddress( 'glGetInstrumentsSGIX');
- glInstrumentsBufferSGIX := SDL_GL_GetProcAddress( 'glInstrumentsBufferSGIX');
- glPollInstrumentsSGIX := SDL_GL_GetProcAddress( 'glPollInstrumentsSGIX');
- glReadInstrumentsSGIX := SDL_GL_GetProcAddress( 'glReadInstrumentsSGIX');
- glStartInstrumentsSGIX := SDL_GL_GetProcAddress( 'glStartInstrumentsSGIX');
- glStopInstrumentsSGIX := SDL_GL_GetProcAddress( 'glStopInstrumentsSGIX');
-
- // GL_SGIX_framezoom
- glFrameZoomSGIX := SDL_GL_GetProcAddress( 'glFrameZoomSGIX');
-
- // GL_SGIX_tag_sample_buffer
- glTagSampleBufferSGIX := SDL_GL_GetProcAddress( 'glTagSampleBufferSGIX');
-
- // GL_SGIX_polynomial_ffd
- glDeformationMap3dSGIX := SDL_GL_GetProcAddress( 'glDeformationMap3dSGIX');
- glDeformationMap3fSGIX := SDL_GL_GetProcAddress( 'glDeformationMap3fSGIX');
- glDeformSGIX := SDL_GL_GetProcAddress( 'glDeformSGIX');
- glLoadIdentityDeformationMapSGIX := SDL_GL_GetProcAddress( 'glLoadIdentityDeformationMapSGIX');
-
- // GL_SGIX_reference_plane
- glReferencePlaneSGIX := SDL_GL_GetProcAddress( 'glReferencePlaneSGIX');
-
- // GL_SGIX_flush_raster
- glFlushRasterSGIX := SDL_GL_GetProcAddress( 'glFlushRasterSGIX');
-
- // GL_SGIS_fog_function
- glFogFuncSGIS := SDL_GL_GetProcAddress( 'glFogFuncSGIS');
- glGetFogFuncSGIS := SDL_GL_GetProcAddress( 'glGetFogFuncSGIS');
-
- // GL_HP_image_transform
- glImageTransformParameteriHP := SDL_GL_GetProcAddress( 'glImageTransformParameteriHP');
- glImageTransformParameterfHP := SDL_GL_GetProcAddress( 'glImageTransformParameterfHP');
- glImageTransformParameterivHP := SDL_GL_GetProcAddress( 'glImageTransformParameterivHP');
- glImageTransformParameterfvHP := SDL_GL_GetProcAddress( 'glImageTransformParameterfvHP');
- glGetImageTransformParameterivHP := SDL_GL_GetProcAddress( 'glGetImageTransformParameterivHP');
- glGetImageTransformParameterfvHP := SDL_GL_GetProcAddress( 'glGetImageTransformParameterfvHP');
-
- // GL_EXT_color_subtable
- glCopyColorSubTableEXT := SDL_GL_GetProcAddress( 'glCopyColorSubTableEXT');
-
- // GL_PGI_misc_hints
- glHintPGI := SDL_GL_GetProcAddress( 'glHintPGI');
-
- // GL_EXT_paletted_texture
- glGetColorTableParameterivEXT := SDL_GL_GetProcAddress( 'glGetColorTableParameterivEXT');
- glGetColorTableParameterfvEXT := SDL_GL_GetProcAddress( 'glGetColorTableParameterfvEXT');
-
- // GL_SGIX_list_priority
- glGetListParameterfvSGIX := SDL_GL_GetProcAddress( 'glGetListParameterfvSGIX');
- glGetListParameterivSGIX := SDL_GL_GetProcAddress( 'glGetListParameterivSGIX');
- glListParameterfSGIX := SDL_GL_GetProcAddress( 'glListParameterfSGIX');
- glListParameterfvSGIX := SDL_GL_GetProcAddress( 'glListParameterfvSGIX');
- glListParameteriSGIX := SDL_GL_GetProcAddress( 'glListParameteriSGIX');
- glListParameterivSGIX := SDL_GL_GetProcAddress( 'glListParameterivSGIX');
-
- // GL_SGIX_fragment_lighting
- glFragmentColorMaterialSGIX := SDL_GL_GetProcAddress( 'glFragmentColorMaterialSGIX');
- glFragmentLightfSGIX := SDL_GL_GetProcAddress( 'glFragmentLightfSGIX');
- glFragmentLightfvSGIX := SDL_GL_GetProcAddress( 'glFragmentLightfvSGIX');
- glFragmentLightiSGIX := SDL_GL_GetProcAddress( 'glFragmentLightiSGIX');
- glFragmentLightivSGIX := SDL_GL_GetProcAddress( 'glFragmentLightivSGIX');
- glFragmentLightModelfSGIX := SDL_GL_GetProcAddress( 'glFragmentLightModelfSGIX');
- glFragmentLightModelfvSGIX := SDL_GL_GetProcAddress( 'glFragmentLightModelfvSGIX');
- glFragmentLightModeliSGIX := SDL_GL_GetProcAddress( 'glFragmentLightModeliSGIX');
- glFragmentLightModelivSGIX := SDL_GL_GetProcAddress( 'glFragmentLightModelivSGIX');
- glFragmentMaterialfSGIX := SDL_GL_GetProcAddress( 'glFragmentMaterialfSGIX');
- glFragmentMaterialfvSGIX := SDL_GL_GetProcAddress( 'glFragmentMaterialfvSGIX');
- glFragmentMaterialiSGIX := SDL_GL_GetProcAddress( 'glFragmentMaterialiSGIX');
- glFragmentMaterialivSGIX := SDL_GL_GetProcAddress( 'glFragmentMaterialivSGIX');
- glGetFragmentLightfvSGIX := SDL_GL_GetProcAddress( 'glGetFragmentLightfvSGIX');
- glGetFragmentLightivSGIX := SDL_GL_GetProcAddress( 'glGetFragmentLightivSGIX');
- glGetFragmentMaterialfvSGIX := SDL_GL_GetProcAddress( 'glGetFragmentMaterialfvSGIX');
- glGetFragmentMaterialivSGIX := SDL_GL_GetProcAddress( 'glGetFragmentMaterialivSGIX');
- glLightEnviSGIX := SDL_GL_GetProcAddress( 'glLightEnviSGIX');
-
- // GL_EXT_draw_range_elements
- glDrawRangeElementsEXT := SDL_GL_GetProcAddress( 'glDrawRangeElementsEXT');
-
- // GL_EXT_light_texture
- glApplyTextureEXT := SDL_GL_GetProcAddress( 'glApplyTextureEXT');
- glTextureLightEXT := SDL_GL_GetProcAddress( 'glTextureLightEXT');
- glTextureMaterialEXT := SDL_GL_GetProcAddress( 'glTextureMaterialEXT');
-
- // GL_SGIX_async
- glAsyncMarkerSGIX := SDL_GL_GetProcAddress( 'glAsyncMarkerSGIX');
- glFinishAsyncSGIX := SDL_GL_GetProcAddress( 'glFinishAsyncSGIX');
- glPollAsyncSGIX := SDL_GL_GetProcAddress( 'glPollAsyncSGIX');
- glGenAsyncMarkersSGIX := SDL_GL_GetProcAddress( 'glGenAsyncMarkersSGIX');
- glDeleteAsyncMarkersSGIX := SDL_GL_GetProcAddress( 'glDeleteAsyncMarkersSGIX');
- glIsAsyncMarkerSGIX := SDL_GL_GetProcAddress( 'glIsAsyncMarkerSGIX');
-
- // GL_INTEL_parallel_arrays
- glVertexPointervINTEL := SDL_GL_GetProcAddress( 'glVertexPointervINTEL');
- glNormalPointervINTEL := SDL_GL_GetProcAddress( 'glNormalPointervINTEL');
- glColorPointervINTEL := SDL_GL_GetProcAddress( 'glColorPointervINTEL');
- glTexCoordPointervINTEL := SDL_GL_GetProcAddress( 'glTexCoordPointervINTEL');
-
- // GL_EXT_pixel_transform
- glPixelTransformParameteriEXT := SDL_GL_GetProcAddress( 'glPixelTransformParameteriEXT');
- glPixelTransformParameterfEXT := SDL_GL_GetProcAddress( 'glPixelTransformParameterfEXT');
- glPixelTransformParameterivEXT := SDL_GL_GetProcAddress( 'glPixelTransformParameterivEXT');
- glPixelTransformParameterfvEXT := SDL_GL_GetProcAddress( 'glPixelTransformParameterfvEXT');
-
- // GL_EXT_secondary_color
- glSecondaryColor3bEXT := SDL_GL_GetProcAddress( 'glSecondaryColor3bEXT');
- glSecondaryColor3bvEXT := SDL_GL_GetProcAddress( 'glSecondaryColor3bvEXT');
- glSecondaryColor3dEXT := SDL_GL_GetProcAddress( 'glSecondaryColor3dEXT');
- glSecondaryColor3dvEXT := SDL_GL_GetProcAddress( 'glSecondaryColor3dvEXT');
- glSecondaryColor3fEXT := SDL_GL_GetProcAddress( 'glSecondaryColor3fEXT');
- glSecondaryColor3fvEXT := SDL_GL_GetProcAddress( 'glSecondaryColor3fvEXT');
- glSecondaryColor3iEXT := SDL_GL_GetProcAddress( 'glSecondaryColor3iEXT');
- glSecondaryColor3ivEXT := SDL_GL_GetProcAddress( 'glSecondaryColor3ivEXT');
- glSecondaryColor3sEXT := SDL_GL_GetProcAddress( 'glSecondaryColor3sEXT');
- glSecondaryColor3svEXT := SDL_GL_GetProcAddress( 'glSecondaryColor3svEXT');
- glSecondaryColor3ubEXT := SDL_GL_GetProcAddress( 'glSecondaryColor3ubEXT');
- glSecondaryColor3ubvEXT := SDL_GL_GetProcAddress( 'glSecondaryColor3ubvEXT');
- glSecondaryColor3uiEXT := SDL_GL_GetProcAddress( 'glSecondaryColor3uiEXT');
- glSecondaryColor3uivEXT := SDL_GL_GetProcAddress( 'glSecondaryColor3uivEXT');
- glSecondaryColor3usEXT := SDL_GL_GetProcAddress( 'glSecondaryColor3usEXT');
- glSecondaryColor3usvEXT := SDL_GL_GetProcAddress( 'glSecondaryColor3usvEXT');
- glSecondaryColorPointerEXT := SDL_GL_GetProcAddress( 'glSecondaryColorPointerEXT');
-
- // GL_EXT_texture_perturb_normal
- glTextureNormalEXT := SDL_GL_GetProcAddress( 'glTextureNormalEXT');
-
- // GL_EXT_multi_draw_arrays
- glMultiDrawArraysEXT := SDL_GL_GetProcAddress( 'glMultiDrawArraysEXT');
- glMultiDrawElementsEXT := SDL_GL_GetProcAddress( 'glMultiDrawElementsEXT');
-
- // GL_EXT_fog_coord
- glFogCoordfEXT := SDL_GL_GetProcAddress( 'glFogCoordfEXT');
- glFogCoordfvEXT := SDL_GL_GetProcAddress( 'glFogCoordfvEXT');
- glFogCoorddEXT := SDL_GL_GetProcAddress( 'glFogCoorddEXT');
- glFogCoorddvEXT := SDL_GL_GetProcAddress( 'glFogCoorddvEXT');
- glFogCoordPointerEXT := SDL_GL_GetProcAddress( 'glFogCoordPointerEXT');
-
- // GL_EXT_coordinate_frame
- glTangent3bEXT := SDL_GL_GetProcAddress( 'glTangent3bEXT');
- glTangent3bvEXT := SDL_GL_GetProcAddress( 'glTangent3bvEXT');
- glTangent3dEXT := SDL_GL_GetProcAddress( 'glTangent3dEXT');
- glTangent3dvEXT := SDL_GL_GetProcAddress( 'glTangent3dvEXT');
- glTangent3fEXT := SDL_GL_GetProcAddress( 'glTangent3fEXT');
- glTangent3fvEXT := SDL_GL_GetProcAddress( 'glTangent3fvEXT');
- glTangent3iEXT := SDL_GL_GetProcAddress( 'glTangent3iEXT');
- glTangent3ivEXT := SDL_GL_GetProcAddress( 'glTangent3ivEXT');
- glTangent3sEXT := SDL_GL_GetProcAddress( 'glTangent3sEXT');
- glTangent3svEXT := SDL_GL_GetProcAddress( 'glTangent3svEXT');
- glBinormal3bEXT := SDL_GL_GetProcAddress( 'glBinormal3bEXT');
- glBinormal3bvEXT := SDL_GL_GetProcAddress( 'glBinormal3bvEXT');
- glBinormal3dEXT := SDL_GL_GetProcAddress( 'glBinormal3dEXT');
- glBinormal3dvEXT := SDL_GL_GetProcAddress( 'glBinormal3dvEXT');
- glBinormal3fEXT := SDL_GL_GetProcAddress( 'glBinormal3fEXT');
- glBinormal3fvEXT := SDL_GL_GetProcAddress( 'glBinormal3fvEXT');
- glBinormal3iEXT := SDL_GL_GetProcAddress( 'glBinormal3iEXT');
- glBinormal3ivEXT := SDL_GL_GetProcAddress( 'glBinormal3ivEXT');
- glBinormal3sEXT := SDL_GL_GetProcAddress( 'glBinormal3sEXT');
- glBinormal3svEXT := SDL_GL_GetProcAddress( 'glBinormal3svEXT');
- glTangentPointerEXT := SDL_GL_GetProcAddress( 'glTangentPointerEXT');
- glBinormalPointerEXT := SDL_GL_GetProcAddress( 'glBinormalPointerEXT');
-
- // GL_SUNX_constant_data
- glFinishTextureSUNX := SDL_GL_GetProcAddress( 'glFinishTextureSUNX');
-
- // GL_SUN_global_alpha
- glGlobalAlphaFactorbSUN := SDL_GL_GetProcAddress( 'glGlobalAlphaFactorbSUN');
- glGlobalAlphaFactorsSUN := SDL_GL_GetProcAddress( 'glGlobalAlphaFactorsSUN');
- glGlobalAlphaFactoriSUN := SDL_GL_GetProcAddress( 'glGlobalAlphaFactoriSUN');
- glGlobalAlphaFactorfSUN := SDL_GL_GetProcAddress( 'glGlobalAlphaFactorfSUN');
- glGlobalAlphaFactordSUN := SDL_GL_GetProcAddress( 'glGlobalAlphaFactordSUN');
- glGlobalAlphaFactorubSUN := SDL_GL_GetProcAddress( 'glGlobalAlphaFactorubSUN');
- glGlobalAlphaFactorusSUN := SDL_GL_GetProcAddress( 'glGlobalAlphaFactorusSUN');
- glGlobalAlphaFactoruiSUN := SDL_GL_GetProcAddress( 'glGlobalAlphaFactoruiSUN');
-
- // GL_SUN_triangle_list
- glReplacementCodeuiSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiSUN');
- glReplacementCodeusSUN := SDL_GL_GetProcAddress( 'glReplacementCodeusSUN');
- glReplacementCodeubSUN := SDL_GL_GetProcAddress( 'glReplacementCodeubSUN');
- glReplacementCodeuivSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuivSUN');
- glReplacementCodeusvSUN := SDL_GL_GetProcAddress( 'glReplacementCodeusvSUN');
- glReplacementCodeubvSUN := SDL_GL_GetProcAddress( 'glReplacementCodeubvSUN');
- glReplacementCodePointerSUN := SDL_GL_GetProcAddress( 'glReplacementCodePointerSUN');
-
- // GL_SUN_vertex
- glColor4ubVertex2fSUN := SDL_GL_GetProcAddress( 'glColor4ubVertex2fSUN');
- glColor4ubVertex2fvSUN := SDL_GL_GetProcAddress( 'glColor4ubVertex2fvSUN');
- glColor4ubVertex3fSUN := SDL_GL_GetProcAddress( 'glColor4ubVertex3fSUN');
- glColor4ubVertex3fvSUN := SDL_GL_GetProcAddress( 'glColor4ubVertex3fvSUN');
- glColor3fVertex3fSUN := SDL_GL_GetProcAddress( 'glColor3fVertex3fSUN');
- glColor3fVertex3fvSUN := SDL_GL_GetProcAddress( 'glColor3fVertex3fvSUN');
- glNormal3fVertex3fSUN := SDL_GL_GetProcAddress( 'glNormal3fVertex3fSUN');
- glNormal3fVertex3fvSUN := SDL_GL_GetProcAddress( 'glNormal3fVertex3fvSUN');
- glColor4fNormal3fVertex3fSUN := SDL_GL_GetProcAddress( 'glColor4fNormal3fVertex3fSUN');
- glColor4fNormal3fVertex3fvSUN := SDL_GL_GetProcAddress( 'glColor4fNormal3fVertex3fvSUN');
- glTexCoord2fVertex3fSUN := SDL_GL_GetProcAddress( 'glTexCoord2fVertex3fSUN');
- glTexCoord2fVertex3fvSUN := SDL_GL_GetProcAddress( 'glTexCoord2fVertex3fvSUN');
- glTexCoord4fVertex4fSUN := SDL_GL_GetProcAddress( 'glTexCoord4fVertex4fSUN');
- glTexCoord4fVertex4fvSUN := SDL_GL_GetProcAddress( 'glTexCoord4fVertex4fvSUN');
- glTexCoord2fColor4ubVertex3fSUN := SDL_GL_GetProcAddress( 'glTexCoord2fColor4ubVertex3fSUN');
- glTexCoord2fColor4ubVertex3fvSUN := SDL_GL_GetProcAddress( 'glTexCoord2fColor4ubVertex3fvSUN');
- glTexCoord2fColor3fVertex3fSUN := SDL_GL_GetProcAddress( 'glTexCoord2fColor3fVertex3fSUN');
- glTexCoord2fColor3fVertex3fvSUN := SDL_GL_GetProcAddress( 'glTexCoord2fColor3fVertex3fvSUN');
- glTexCoord2fNormal3fVertex3fSUN := SDL_GL_GetProcAddress( 'glTexCoord2fNormal3fVertex3fSUN');
- glTexCoord2fNormal3fVertex3fvSUN := SDL_GL_GetProcAddress( 'glTexCoord2fNormal3fVertex3fvSUN');
- glTexCoord2fColor4fNormal3fVertex3fSUN := SDL_GL_GetProcAddress( 'glTexCoord2fColor4fNormal3fVertex3fSUN');
- glTexCoord2fColor4fNormal3fVertex3fvSUN := SDL_GL_GetProcAddress( 'glTexCoord2fColor4fNormal3fVertex3fvSUN');
- glTexCoord4fColor4fNormal3fVertex4fSUN := SDL_GL_GetProcAddress( 'glTexCoord4fColor4fNormal3fVertex4fSUN');
- glTexCoord4fColor4fNormal3fVertex4fvSUN := SDL_GL_GetProcAddress( 'glTexCoord4fColor4fNormal3fVertex4fvSUN');
- glReplacementCodeuiVertex3fSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiVertex3fSUN');
- glReplacementCodeuiVertex3fvSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiVertex3fvSUN');
- glReplacementCodeuiColor4ubVertex3fSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiColor4ubVertex3fSUN');
- glReplacementCodeuiColor4ubVertex3fvSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiColor4ubVertex3fvSUN');
- glReplacementCodeuiColor3fVertex3fSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiColor3fVertex3fSUN');
- glReplacementCodeuiColor3fVertex3fvSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiColor3fVertex3fvSUN');
- glReplacementCodeuiNormal3fVertex3fSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiNormal3fVertex3fSUN');
- glReplacementCodeuiNormal3fVertex3fvSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiNormal3fVertex3fvSUN');
- glReplacementCodeuiColor4fNormal3fVertex3fSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiColor4fNormal3fVertex3fSUN');
- glReplacementCodeuiColor4fNormal3fVertex3fvSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiColor4fNormal3fVertex3fvSUN');
- glReplacementCodeuiTexCoord2fVertex3fSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiTexCoord2fVertex3fSUN');
- glReplacementCodeuiTexCoord2fVertex3fvSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiTexCoord2fVertex3fvSUN');
- glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN');
- glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN');
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN');
- glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN := SDL_GL_GetProcAddress( 'glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN');
-
- // GL_EXT_blend_func_separate
- glBlendFuncSeparateEXT := SDL_GL_GetProcAddress( 'glBlendFuncSeparateEXT');
-
- // GL_EXT_vertex_weighting
- glVertexWeightfEXT := SDL_GL_GetProcAddress( 'glVertexWeightfEXT');
- glVertexWeightfvEXT := SDL_GL_GetProcAddress( 'glVertexWeightfvEXT');
- glVertexWeightPointerEXT := SDL_GL_GetProcAddress( 'glVertexWeightPointerEXT');
-
- // GL_NV_vertex_array_range
- glFlushVertexArrayRangeNV := SDL_GL_GetProcAddress( 'glFlushVertexArrayRangeNV');
- glVertexArrayRangeNV := SDL_GL_GetProcAddress( 'glVertexArrayRangeNV');
- wglAllocateMemoryNV := SDL_GL_GetProcAddress( 'wglAllocateMemoryNV');
- wglFreeMemoryNV := SDL_GL_GetProcAddress( 'wglFreeMemoryNV');
-
- // GL_NV_register_combiners
- glCombinerParameterfvNV := SDL_GL_GetProcAddress( 'glCombinerParameterfvNV');
- glCombinerParameterfNV := SDL_GL_GetProcAddress( 'glCombinerParameterfNV');
- glCombinerParameterivNV := SDL_GL_GetProcAddress( 'glCombinerParameterivNV');
- glCombinerParameteriNV := SDL_GL_GetProcAddress( 'glCombinerParameteriNV');
- glCombinerInputNV := SDL_GL_GetProcAddress( 'glCombinerInputNV');
- glCombinerOutputNV := SDL_GL_GetProcAddress( 'glCombinerOutputNV');
- glFinalCombinerInputNV := SDL_GL_GetProcAddress( 'glFinalCombinerInputNV');
- glGetCombinerInputParameterfvNV := SDL_GL_GetProcAddress( 'glGetCombinerInputParameterfvNV');
- glGetCombinerInputParameterivNV := SDL_GL_GetProcAddress( 'glGetCombinerInputParameterivNV');
- glGetCombinerOutputParameterfvNV := SDL_GL_GetProcAddress( 'glGetCombinerOutputParameterfvNV');
- glGetCombinerOutputParameterivNV := SDL_GL_GetProcAddress( 'glGetCombinerOutputParameterivNV');
- glGetFinalCombinerInputParameterfvNV := SDL_GL_GetProcAddress( 'glGetFinalCombinerInputParameterfvNV');
- glGetFinalCombinerInputParameterivNV := SDL_GL_GetProcAddress( 'glGetFinalCombinerInputParameterivNV');
-
- // GL_MESA_resize_buffers
- glResizeBuffersMESA := SDL_GL_GetProcAddress( 'glResizeBuffersMESA');
-
- // GL_MESA_window_pos
- glWindowPos2dMESA := SDL_GL_GetProcAddress( 'glWindowPos2dMESA');
- glWindowPos2dvMESA := SDL_GL_GetProcAddress( 'glWindowPos2dvMESA');
- glWindowPos2fMESA := SDL_GL_GetProcAddress( 'glWindowPos2fMESA');
- glWindowPos2fvMESA := SDL_GL_GetProcAddress( 'glWindowPos2fvMESA');
- glWindowPos2iMESA := SDL_GL_GetProcAddress( 'glWindowPos2iMESA');
- glWindowPos2ivMESA := SDL_GL_GetProcAddress( 'glWindowPos2ivMESA');
- glWindowPos2sMESA := SDL_GL_GetProcAddress( 'glWindowPos2sMESA');
- glWindowPos2svMESA := SDL_GL_GetProcAddress( 'glWindowPos2svMESA');
- glWindowPos3dMESA := SDL_GL_GetProcAddress( 'glWindowPos3dMESA');
- glWindowPos3dvMESA := SDL_GL_GetProcAddress( 'glWindowPos3dvMESA');
- glWindowPos3fMESA := SDL_GL_GetProcAddress( 'glWindowPos3fMESA');
- glWindowPos3fvMESA := SDL_GL_GetProcAddress( 'glWindowPos3fvMESA');
- glWindowPos3iMESA := SDL_GL_GetProcAddress( 'glWindowPos3iMESA');
- glWindowPos3ivMESA := SDL_GL_GetProcAddress( 'glWindowPos3ivMESA');
- glWindowPos3sMESA := SDL_GL_GetProcAddress( 'glWindowPos3sMESA');
- glWindowPos3svMESA := SDL_GL_GetProcAddress( 'glWindowPos3svMESA');
- glWindowPos4dMESA := SDL_GL_GetProcAddress( 'glWindowPos4dMESA');
- glWindowPos4dvMESA := SDL_GL_GetProcAddress( 'glWindowPos4dvMESA');
- glWindowPos4fMESA := SDL_GL_GetProcAddress( 'glWindowPos4fMESA');
- glWindowPos4fvMESA := SDL_GL_GetProcAddress( 'glWindowPos4fvMESA');
- glWindowPos4iMESA := SDL_GL_GetProcAddress( 'glWindowPos4iMESA');
- glWindowPos4ivMESA := SDL_GL_GetProcAddress( 'glWindowPos4ivMESA');
- glWindowPos4sMESA := SDL_GL_GetProcAddress( 'glWindowPos4sMESA');
- glWindowPos4svMESA := SDL_GL_GetProcAddress( 'glWindowPos4svMESA');
-
- // GL_IBM_multimode_draw_arrays
- glMultiModeDrawArraysIBM := SDL_GL_GetProcAddress( 'glMultiModeDrawArraysIBM');
- glMultiModeDrawElementsIBM := SDL_GL_GetProcAddress( 'glMultiModeDrawElementsIBM');
-
- // GL_IBM_vertex_array_lists
- glColorPointerListIBM := SDL_GL_GetProcAddress( 'glColorPointerListIBM');
- glSecondaryColorPointerListIBM := SDL_GL_GetProcAddress( 'glSecondaryColorPointerListIBM');
- glEdgeFlagPointerListIBM := SDL_GL_GetProcAddress( 'glEdgeFlagPointerListIBM');
- glFogCoordPointerListIBM := SDL_GL_GetProcAddress( 'glFogCoordPointerListIBM');
- glIndexPointerListIBM := SDL_GL_GetProcAddress( 'glIndexPointerListIBM');
- glNormalPointerListIBM := SDL_GL_GetProcAddress( 'glNormalPointerListIBM');
- glTexCoordPointerListIBM := SDL_GL_GetProcAddress( 'glTexCoordPointerListIBM');
- glVertexPointerListIBM := SDL_GL_GetProcAddress( 'glVertexPointerListIBM');
-
- // GL_3DFX_tbuffer
- glTbufferMask3DFX := SDL_GL_GetProcAddress( 'glTbufferMask3DFX');
-
- // GL_EXT_multisample
- glSampleMaskEXT := SDL_GL_GetProcAddress( 'glSampleMaskEXT');
- glSamplePatternEXT := SDL_GL_GetProcAddress( 'glSamplePatternEXT');
-
- // GL_SGIS_texture_color_mask
- glTextureColorMaskSGIS := SDL_GL_GetProcAddress( 'glTextureColorMaskSGIS');
-
- // GL_SGIX_igloo_interface
- glIglooInterfaceSGIX := SDL_GL_GetProcAddress( 'glIglooInterfaceSGIX');
-
- // GLU extensions
- gluNurbsCallbackDataEXT := SDL_GL_GetProcAddress( 'gluNurbsCallbackDataEXT');
- gluNewNurbsTessellatorEXT := SDL_GL_GetProcAddress( 'gluNewNurbsTessellatorEXT');
- gluDeleteNurbsTessellatorEXT := SDL_GL_GetProcAddress( 'gluDeleteNurbsTessellatorEXT');
-
- // GL_NV_vertex_program
- glAreProgramsResidentNV := SDL_GL_GetProcAddress( 'glAreProgramsResidentNV');
- glBindProgramNV := SDL_GL_GetProcAddress( 'glBindProgramNV');
- glDeleteProgramsNV := SDL_GL_GetProcAddress( 'glDeleteProgramsNV');
- glExecuteProgramNV := SDL_GL_GetProcAddress( 'glExecuteProgramNV');
- glGenProgramsNV := SDL_GL_GetProcAddress( 'glGenProgramsNV');
- glGetProgramParameterdvNV := SDL_GL_GetProcAddress( 'glGetProgramParameterdvNV');
- glGetProgramParameterfvNV := SDL_GL_GetProcAddress( 'glGetProgramParameterfvNV');
- glGetProgramivNV := SDL_GL_GetProcAddress( 'glGetProgramivNV');
- glGetProgramStringNV := SDL_GL_GetProcAddress( 'glGetProgramStringNV');
- glGetTrackMatrixivNV := SDL_GL_GetProcAddress( 'glGetTrackMatrixivNV');
- glGetVertexAttribdvNV:= SDL_GL_GetProcAddress( 'glGetVertexAttribdvNV');
- glGetVertexAttribfvNV:= SDL_GL_GetProcAddress( 'glGetVertexAttribfvNV');
- glGetVertexAttribivNV:= SDL_GL_GetProcAddress( 'glGetVertexAttribivNV');
- glGetVertexAttribPointervNV := wglGetProcAddress ('glGetVertexAttribPointervNV');
- glIsProgramNV := SDL_GL_GetProcAddress( 'glIsProgramNV');
- glLoadProgramNV := SDL_GL_GetProcAddress( 'glLoadProgramNV');
- glProgramParameter4dNV := SDL_GL_GetProcAddress( 'glProgramParameter4dNV');
- glProgramParameter4dvNV := SDL_GL_GetProcAddress( 'glProgramParameter4dvNV');
- glProgramParameter4fNV := SDL_GL_GetProcAddress( 'glProgramParameter4fNV');
- glProgramParameter4fvNV := SDL_GL_GetProcAddress( 'glProgramParameter4fvNV');
- glProgramParameters4dvNV := wglGetProcAddress ('glProgramParameters4dvNV');
- glProgramParameters4fvNV := wglGetProcAddress ('glProgramParameters4fvNV');
- glRequestResidentProgramsNV := wglGetProcAddress ('glRequestResidentProgramsNV');
- glTrackMatrixNV := SDL_GL_GetProcAddress( 'glTrackMatrixNV');
- glVertexAttribPointerNV := SDL_GL_GetProcAddress( 'glVertexAttribPointerNV');
- glVertexAttrib1dNV := SDL_GL_GetProcAddress( 'glVertexAttrib1dNV');
- glVertexAttrib1dvNV := SDL_GL_GetProcAddress( 'glVertexAttrib1dvNV');
- glVertexAttrib1fNV := SDL_GL_GetProcAddress( 'glVertexAttrib1fNV');
- glVertexAttrib1fvNV := SDL_GL_GetProcAddress( 'glVertexAttrib1fvNV');
- glVertexAttrib1sNV := SDL_GL_GetProcAddress( 'glVertexAttrib1sNV');
- glVertexAttrib1svNV := SDL_GL_GetProcAddress( 'glVertexAttrib1svNV');
- glVertexAttrib2dNV := SDL_GL_GetProcAddress( 'glVertexAttrib2dNV');
- glVertexAttrib2dvNV := SDL_GL_GetProcAddress( 'glVertexAttrib2dvNV');
- glVertexAttrib2fNV := SDL_GL_GetProcAddress( 'glVertexAttrib2fNV');
- glVertexAttrib2fvNV := SDL_GL_GetProcAddress( 'glVertexAttrib2fvNV');
- glVertexAttrib2sNV := SDL_GL_GetProcAddress( 'glVertexAttrib2sNV');
- glVertexAttrib2svNV := SDL_GL_GetProcAddress( 'glVertexAttrib2svNV');
- glVertexAttrib3dNV := SDL_GL_GetProcAddress( 'glVertexAttrib3dNV');
- glVertexAttrib3dvNV := SDL_GL_GetProcAddress( 'glVertexAttrib3dvNV');
- glVertexAttrib3fNV := SDL_GL_GetProcAddress( 'glVertexAttrib3fNV');
- glVertexAttrib3fvNV := SDL_GL_GetProcAddress( 'glVertexAttrib3fvNV');
- glVertexAttrib3sNV := SDL_GL_GetProcAddress( 'glVertexAttrib3sNV');
- glVertexAttrib3svNV := SDL_GL_GetProcAddress( 'glVertexAttrib3svNV');
- glVertexAttrib4dNV := SDL_GL_GetProcAddress( 'glVertexAttrib4dNV');
- glVertexAttrib4dvNV := SDL_GL_GetProcAddress( 'glVertexAttrib4dvNV');
- glVertexAttrib4fNV := SDL_GL_GetProcAddress( 'glVertexAttrib4fNV');
- glVertexAttrib4fvNV := SDL_GL_GetProcAddress( 'glVertexAttrib4fvNV');
- glVertexAttrib4sNV := SDL_GL_GetProcAddress( 'glVertexAttrib4sNV');
- glVertexAttrib4svNV := SDL_GL_GetProcAddress( 'glVertexAttrib4svNV');
- glVertexAttrib4ubvNV := SDL_GL_GetProcAddress( 'glVertexAttrib4ubvNV');
- glVertexAttribs1dvNV := SDL_GL_GetProcAddress( 'glVertexAttribs1dvNV');
- glVertexAttribs1fvNV := SDL_GL_GetProcAddress( 'glVertexAttribs1fvNV');
- glVertexAttribs1svNV := SDL_GL_GetProcAddress( 'glVertexAttribs1svNV');
- glVertexAttribs2dvNV := SDL_GL_GetProcAddress( 'glVertexAttribs2dvNV');
- glVertexAttribs2fvNV := SDL_GL_GetProcAddress( 'glVertexAttribs2fvNV');
- glVertexAttribs2svNV := SDL_GL_GetProcAddress( 'glVertexAttribs2svNV');
- glVertexAttribs3dvNV := SDL_GL_GetProcAddress( 'glVertexAttribs3dvNV');
- glVertexAttribs3fvNV := SDL_GL_GetProcAddress( 'glVertexAttribs3fvNV');
- glVertexAttribs3svNV := SDL_GL_GetProcAddress( 'glVertexAttribs3svNV');
- glVertexAttribs4dvNV := SDL_GL_GetProcAddress( 'glVertexAttribs4dvNV');
- glVertexAttribs4fvNV := SDL_GL_GetProcAddress( 'glVertexAttribs4fvNV');
- glVertexAttribs4svNV := SDL_GL_GetProcAddress( 'glVertexAttribs4svNV');
- glVertexAttribs4ubvNV := SDL_GL_GetProcAddress( 'glVertexAttribs4ubvN');
-
- // ARB wgl extensions
- wglGetExtensionsStringARB := SDL_GL_GetProcAddress( 'wglGetExtensionsStringARB');
- wglGetPixelFormatAttribivARB := SDL_GL_GetProcAddress( 'wglGetPixelFormatAttribivARB');
- wglGetPixelFormatAttribfvARB := SDL_GL_GetProcAddress( 'wglGetPixelFormatAttribfvARB');
- wglChoosePixelFormatARB := SDL_GL_GetProcAddress( 'wglChoosePixelFormatARB');
-
- // To get synchronized again, if this proc was called externally.
- LastPixelFormat := 0;
- end;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-procedure TrimAndSplitVersionString(Buffer: String; var Max, Min: Integer);
-
-// Peels out the X.Y form from the given Buffer which must contain a version string like "text Minor.Major.Build text"
-// at least however "Major.Minor".
-
-var
- Separator: Integer;
-
-begin
- try
- // There must be at least one dot to separate major and minor version number.
- Separator := Pos('.', Buffer);
- // At least one number must be before and one after the dot.
- if (Separator > 1) and (Separator < Length(Buffer)) and (Buffer[Separator - 1] in ['0'..'9']) and
- (Buffer[Separator + 1] in ['0'..'9']) then
- begin
- // OK, it's a valid version string. Now remove unnecessary parts.
- Dec(Separator);
- // Find last non-numeric character before version number.
- while (Separator > 0) and (Buffer[Separator] in ['0'..'9']) do
- Dec(Separator);
- // Delete leading characters which do not belong to the version string.
- Delete(Buffer, 1, Separator);
- Separator := Pos('.', Buffer) + 1;
- // Find first non-numeric character after version number
- while (Separator <= Length(Buffer)) and (Buffer[Separator] in ['0'..'9']) do
- Inc(Separator);
- // delete trailing characters not belonging to the version string
- Delete(Buffer, Separator, 255);
- // Now translate the numbers.
- Separator := Pos('.', Buffer); // This is necessary because the buffer length might have changed.
- Max := StrToInt(Copy(Buffer, 1, Separator - 1));
- Min := StrToInt(Copy(Buffer, Separator + 1, 255));
- end
- else
- Abort;
- except
- Min := 0;
- Max := 0;
- end;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-procedure ReadImplementationProperties;
-
-var
- Buffer: string;
- MajorVersion,
- MinorVersion: Integer;
-
- //--------------- local function --------------------------------------------
-
- function CheckExtension(const Extension: string): Boolean;
-
- // Checks if the given Extension string is in Buffer.
-
- var
- ExtPos: Integer;
-
- begin
- // First find the position of the extension string as substring in Buffer.
- ExtPos := Pos(Extension, Buffer);
- Result := ExtPos > 0;
- // Now check that it isn't only a substring of another extension.
- if Result then
- Result := ((ExtPos + Length(Extension) - 1) = Length(Buffer)) or
- not (Buffer[ExtPos + Length(Extension)] in ['_', 'A'..'Z', 'a'..'z']);
- end;
-
- //--------------- end local function ----------------------------------------
-
-begin
- // determine version of implementation
- // GL
- Buffer := glGetString(GL_VERSION);
- TrimAndSplitVersionString(Buffer, Majorversion, MinorVersion);
- GL_VERSION_1_0 := True;
- GL_VERSION_1_1 := False;
- GL_VERSION_1_2 := False;
- if MajorVersion > 0 then
- begin
- if MinorVersion > 0 then
- begin
- GL_VERSION_1_1 := True;
- if MinorVersion > 1 then
- GL_VERSION_1_2 := True;
- end;
- end;
-
- // GLU
- GLU_VERSION_1_1 := False;
- GLU_VERSION_1_2 := False;
- GLU_VERSION_1_3 := False;
- // gluGetString is valid for version 1.1 or later
- if Assigned(gluGetString) then
- begin
- Buffer := gluGetString(GLU_VERSION);
- TrimAndSplitVersionString(Buffer, Majorversion, MinorVersion);
- GLU_VERSION_1_1 := True;
- if MinorVersion > 1 then
- begin
- GLU_VERSION_1_2 := True;
- if MinorVersion > 2 then
- GLU_VERSION_1_3 := True;
- end;
- end;
-
- // check supported extensions
- // GL
- Buffer := glGetString(GL_EXTENSIONS);
- GL_3DFX_multisample :=CheckExtension('GL_3DFX_multisample');
- GL_3DFX_tbuffer := CheckExtension('GL_3DFX_tbuffer');
- GL_3DFX_texture_compression_FXT1 := CheckExtension('GL_3DFX_texture_compression_FXT1');
-
- GL_APPLE_specular_vector := CheckExtension('GL_APPLE_specular_vector');
- GL_APPLE_transform_hint := CheckExtension('GL_APPLE_transform_hint');
-
- GL_ARB_imaging := CheckExtension('GL_ARB_imaging');
- GL_ARB_multisample := CheckExtension('GL_ARB_multisample');
- GL_ARB_multitexture := CheckExtension('GL_ARB_multitexture');
- GL_ARB_texture_compression := CheckExtension('GL_ARB_texture_compression');
- GL_ARB_texture_cube_map := CheckExtension('GL_ARB_texture_cube_map');
- GL_ARB_transpose_matrix := CheckExtension('GL_ARB_transpose_matrix');
- GL_ARB_vertex_blend := CheckExtension('GL_ARB_vertex_blend');
-
- GL_EXT_422_pixels := CheckExtension('GL_EXT_422_pixels');
- GL_EXT_abgr := CheckExtension('GL_EXT_abgr');
- GL_EXT_bgra := CheckExtension('GL_EXT_bgra');
- GL_EXT_blend_color := CheckExtension('GL_EXT_blend_color');
- GL_EXT_blend_func_separate := CheckExtension('GL_EXT_blend_func_separate');
- GL_EXT_blend_logic_op := CheckExtension('GL_EXT_blend_logic_op');
- GL_EXT_blend_minmax := CheckExtension('GL_EXT_blend_minmax');
- GL_EXT_blend_subtract := CheckExtension('GL_EXT_blend_subtract');
- GL_EXT_clip_volume_hint := CheckExtension('GL_EXT_clip_volume_hint');
- GL_EXT_cmyka := CheckExtension('GL_EXT_cmyka');
- GL_EXT_color_subtable := CheckExtension('GL_EXT_color_subtable');
- GL_EXT_compiled_vertex_array := CheckExtension('GL_EXT_compiled_vertex_array');
- GL_EXT_convolution := CheckExtension('GL_EXT_convolution');
- GL_EXT_coordinate_frame := CheckExtension('GL_EXT_coordinate_frame');
- GL_EXT_copy_texture := CheckExtension('GL_EXT_copy_texture');
- GL_EXT_cull_vertex := CheckExtension('GL_EXT_cull_vertex');
- GL_EXT_draw_range_elements := CheckExtension('GL_EXT_draw_range_elements');
- GL_EXT_fog_coord := CheckExtension('GL_EXT_fog_coord');
- GL_EXT_histogram := CheckExtension('GL_EXT_histogram');
- GL_EXT_index_array_formats := CheckExtension('GL_EXT_index_array_formats');
- GL_EXT_index_func := CheckExtension('GL_EXT_index_func');
- GL_EXT_index_material := CheckExtension('GL_EXT_index_material');
- GL_EXT_index_texture := CheckExtension('GL_EXT_index_texture');
- GL_EXT_light_max_exponent := CheckExtension('GL_EXT_light_max_exponent');
- GL_EXT_light_texture := CheckExtension('GL_EXT_light_texture');
- GL_EXT_misc_attribute := CheckExtension('GL_EXT_misc_attribute');
- GL_EXT_multi_draw_arrays := CheckExtension('GL_EXT_multi_draw_arrays');
- GL_EXT_multisample := CheckExtension('GL_EXT_multisample');
- GL_EXT_packed_pixels := CheckExtension('GL_EXT_packed_pixels');
- GL_EXT_paletted_texture := CheckExtension('GL_EXT_paletted_texture');
- GL_EXT_pixel_transform := CheckExtension('GL_EXT_pixel_transform');
- GL_EXT_point_parameters := CheckExtension('GL_EXT_point_parameters');
- GL_EXT_polygon_offset := CheckExtension('GL_EXT_polygon_offset');
- GL_EXT_rescale_normal := CheckExtension('GL_EXT_rescale_normal');
- GL_EXT_scene_marker := CheckExtension('GL_EXT_scene_marker');
- GL_EXT_secondary_color := CheckExtension('GL_EXT_secondary_color');
- GL_EXT_separate_specular_color := CheckExtension('GL_EXT_separate_specular_color');
- GL_EXT_shared_texture_palette := CheckExtension('GL_EXT_shared_texture_palette');
- GL_EXT_stencil_wrap := CheckExtension('GL_EXT_stencil_wrap');
- GL_EXT_subtexture := CheckExtension('GL_EXT_subtexture');
- GL_EXT_texture_color_table := CheckExtension('GL_EXT_texture_color_table');
- GL_EXT_texture_compression_s3tc := CheckExtension('GL_EXT_texture_compression_s3tc');
- GL_EXT_texture_cube_map := CheckExtension('GL_EXT_texture_cube_map');
- GL_EXT_texture_edge_clamp := CheckExtension('GL_EXT_texture_edge_clamp');
- GL_EXT_texture_env_add := CheckExtension('GL_EXT_texture_env_add');
- GL_EXT_texture_env_combine := CheckExtension('GL_EXT_texture_env_combine');
- GL_EXT_texture_filter_anisotropic := CheckExtension('GL_EXT_texture_filter_anisotropic');
- GL_EXT_texture_lod_bias := CheckExtension('GL_EXT_texture_lod_bias');
- GL_EXT_texture_object := CheckExtension('GL_EXT_texture_object');
- GL_EXT_texture_perturb_normal := CheckExtension('GL_EXT_texture_perturb_normal');
- GL_EXT_texture3D := CheckExtension('GL_EXT_texture3D');
- GL_EXT_vertex_array := CheckExtension('GL_EXT_vertex_array');
- GL_EXT_vertex_weighting := CheckExtension('GL_EXT_vertex_weighting');
-
- GL_FfdMaskSGIX := CheckExtension('GL_FfdMaskSGIX');
- GL_HP_convolution_border_modes := CheckExtension('GL_HP_convolution_border_modes');
- GL_HP_image_transform := CheckExtension('GL_HP_image_transform');
- GL_HP_occlusion_test := CheckExtension('GL_HP_occlusion_test');
- GL_HP_texture_lighting := CheckExtension('GL_HP_texture_lighting');
-
- GL_IBM_cull_vertex := CheckExtension('GL_IBM_cull_vertex');
- GL_IBM_multimode_draw_arrays := CheckExtension('GL_IBM_multimode_draw_arrays');
- GL_IBM_rasterpos_clip := CheckExtension('GL_IBM_rasterpos_clip');
- GL_IBM_vertex_array_lists := CheckExtension('GL_IBM_vertex_array_lists');
-
- GL_INGR_color_clamp := CheckExtension('GL_INGR_color_clamp');
- GL_INGR_interlace_read := CheckExtension('GL_INGR_interlace_read');
-
- GL_INTEL_parallel_arrays := CheckExtension('GL_INTEL_parallel_arrays');
-
- GL_KTX_buffer_region := CheckExtension('GL_KTX_buffer_region');
-
- GL_MESA_resize_buffers := CheckExtension('GL_MESA_resize_buffers');
- GL_MESA_window_pos := CheckExtension('GL_MESA_window_pos');
-
- GL_NV_blend_square := CheckExtension('GL_NV_blend_square');
- GL_NV_fog_distance := CheckExtension('GL_NV_fog_distance');
- GL_NV_light_max_exponent := CheckExtension('GL_NV_light_max_exponent');
- GL_NV_register_combiners := CheckExtension('GL_NV_register_combiners');
- GL_NV_texgen_emboss := CheckExtension('GL_NV_texgen_emboss');
- GL_NV_texgen_reflection := CheckExtension('GL_NV_texgen_reflection');
- GL_NV_texture_env_combine4 := CheckExtension('GL_NV_texture_env_combine4');
- GL_NV_vertex_array_range := CheckExtension('GL_NV_vertex_array_range');
- GL_NV_vertex_program := CheckExtension('GL_NV_vertex_program');
-
- GL_PGI_misc_hints := CheckExtension('GL_PGI_misc_hints');
- GL_PGI_vertex_hints := CheckExtension('GL_PGI_vertex_hints');
-
- GL_REND_screen_coordinates := CheckExtension('GL_REND_screen_coordinates');
-
- GL_SGI_color_matrix := CheckExtension('GL_SGI_color_matrix');
- GL_SGI_color_table := CheckExtension('GL_SGI_color_table');
- GL_SGI_depth_pass_instrument := CheckExtension('GL_SGI_depth_pass_instrument');
-
- GL_SGIS_detail_texture := CheckExtension('GL_SGIS_detail_texture');
- GL_SGIS_fog_function := CheckExtension('GL_SGIS_fog_function');
- GL_SGIS_generate_mipmap := CheckExtension('GL_SGIS_generate_mipmap');
- GL_SGIS_multisample := CheckExtension('GL_SGIS_multisample');
- GL_SGIS_multitexture := CheckExtension('GL_SGIS_multitexture');
- GL_SGIS_pixel_texture := CheckExtension('GL_SGIS_pixel_texture');
- GL_SGIS_point_line_texgen := CheckExtension('GL_SGIS_point_line_texgen');
- GL_SGIS_point_parameters := CheckExtension('GL_SGIS_point_parameters');
- GL_SGIS_sharpen_texture := CheckExtension('GL_SGIS_sharpen_texture');
- GL_SGIS_texture_border_clamp := CheckExtension('GL_SGIS_texture_border_clamp');
- GL_SGIS_texture_color_mask := CheckExtension('GL_SGIS_texture_color_mask');
- GL_SGIS_texture_edge_clamp := CheckExtension('GL_SGIS_texture_edge_clamp');
- GL_SGIS_texture_filter4 := CheckExtension('GL_SGIS_texture_filter4');
- GL_SGIS_texture_lod := CheckExtension('GL_SGIS_texture_lod');
- GL_SGIS_texture_select := CheckExtension('GL_SGIS_texture_select');
- GL_SGIS_texture4D := CheckExtension('GL_SGIS_texture4D');
-
- GL_SGIX_async := CheckExtension('GL_SGIX_async');
- GL_SGIX_async_histogram := CheckExtension('GL_SGIX_async_histogram');
- GL_SGIX_async_pixel := CheckExtension('GL_SGIX_async_pixel');
- GL_SGIX_blend_alpha_minmax := CheckExtension('GL_SGIX_blend_alpha_minmax');
- GL_SGIX_calligraphic_fragment := CheckExtension('GL_SGIX_calligraphic_fragment');
- GL_SGIX_clipmap := CheckExtension('GL_SGIX_clipmap');
- GL_SGIX_convolution_accuracy := CheckExtension('GL_SGIX_convolution_accuracy');
- GL_SGIX_depth_texture := CheckExtension('GL_SGIX_depth_texture');
- GL_SGIX_flush_raster := CheckExtension('GL_SGIX_flush_raster');
- GL_SGIX_fog_offset := CheckExtension('GL_SGIX_fog_offset');
- GL_SGIX_fog_scale := CheckExtension('GL_SGIX_fog_scale');
- GL_SGIX_fragment_lighting := CheckExtension('GL_SGIX_fragment_lighting');
- GL_SGIX_framezoom := CheckExtension('GL_SGIX_framezoom');
- GL_SGIX_igloo_interface := CheckExtension('GL_SGIX_igloo_interface');
- GL_SGIX_instruments := CheckExtension('GL_SGIX_instruments');
- GL_SGIX_interlace := CheckExtension('GL_SGIX_interlace');
- GL_SGIX_ir_instrument1 := CheckExtension('GL_SGIX_ir_instrument1');
- GL_SGIX_list_priority := CheckExtension('GL_SGIX_list_priority');
- GL_SGIX_pixel_texture := CheckExtension('GL_SGIX_pixel_texture');
- GL_SGIX_pixel_tiles := CheckExtension('GL_SGIX_pixel_tiles');
- GL_SGIX_polynomial_ffd := CheckExtension('GL_SGIX_polynomial_ffd');
- GL_SGIX_reference_plane := CheckExtension('GL_SGIX_reference_plane');
- GL_SGIX_resample := CheckExtension('GL_SGIX_resample');
- GL_SGIX_shadow := CheckExtension('GL_SGIX_shadow');
- GL_SGIX_shadow_ambient := CheckExtension('GL_SGIX_shadow_ambient');
- GL_SGIX_sprite := CheckExtension('GL_SGIX_sprite');
- GL_SGIX_subsample := CheckExtension('GL_SGIX_subsample');
- GL_SGIX_tag_sample_buffer := CheckExtension('GL_SGIX_tag_sample_buffer');
- GL_SGIX_texture_add_env := CheckExtension('GL_SGIX_texture_add_env');
- GL_SGIX_texture_lod_bias := CheckExtension('GL_SGIX_texture_lod_bias');
- GL_SGIX_texture_multi_buffer := CheckExtension('GL_SGIX_texture_multi_buffer');
- GL_SGIX_texture_scale_bias := CheckExtension('GL_SGIX_texture_scale_bias');
- GL_SGIX_vertex_preclip := CheckExtension('GL_SGIX_vertex_preclip');
- GL_SGIX_ycrcb := CheckExtension('GL_SGIX_ycrcb');
- GL_SGIX_ycrcba := CheckExtension('GL_SGIX_ycrcba');
-
- GL_SUN_convolution_border_modes := CheckExtension('GL_SUN_convolution_border_modes');
- GL_SUN_global_alpha := CheckExtension('GL_SUN_global_alpha');
- GL_SUN_triangle_list := CheckExtension('GL_SUN_triangle_list');
- GL_SUN_vertex := CheckExtension('GL_SUN_vertex');
-
- GL_SUNX_constant_data := CheckExtension('GL_SUNX_constant_data');
-
- GL_WIN_phong_shading := CheckExtension('GL_WIN_phong_shading');
- GL_WIN_specular_fog := CheckExtension('GL_WIN_specular_fog');
- GL_WIN_swap_hint := CheckExtension('GL_WIN_swap_hint');
-
- WGL_EXT_swap_control := CheckExtension('WGL_EXT_swap_control');
- WGL_ARB_extensions_string := CheckExtension('WGL_ARB_extensions_string');
- WGL_ARB_pixel_format := CheckExtension('WGL_ARB_pixel_format');
-
- // GLU
- Buffer := gluGetString(GLU_EXTENSIONS);
- GLU_EXT_TEXTURE := CheckExtension('GLU_EXT_TEXTURE');
- GLU_EXT_object_space_tess := CheckExtension('GLU_EXT_object_space_tess');
- GLU_EXT_nurbs_tessellator := CheckExtension('GLU_EXT_nurbs_tessellator');
-
- // ARB wgl extensions
- if Assigned(wglGetExtensionsStringARB) then
- begin
- Buffer := wglGetExtensionsStringARB(wglGetCurrentDC);
- WGL_ARB_extensions_string := CheckExtension('WGL_ARB_extensions_string');
- WGL_ARB_pixel_format := CheckExtension('WGL_ARB_pixel_format');
- end
- else
- begin
- WGL_ARB_extensions_string := False;
- WGL_ARB_pixel_format := False;
- end;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-function SetupPalette(DC: HDC; PFD: TPixelFormatDescriptor): HPalette;
-
-var
- nColors,
- I: Integer;
- LogPalette: TMaxLogPalette;
- RedMask,
- GreenMask,
- BlueMask: Byte;
-
-begin
- nColors := 1 shl Pfd.cColorBits;
- LogPalette.palVersion := $300;
- LogPalette.palNumEntries := nColors;
- RedMask := (1 shl Pfd.cRedBits ) - 1;
- GreenMask := (1 shl Pfd.cGreenBits) - 1;
- BlueMask := (1 shl Pfd.cBlueBits ) - 1;
- with LogPalette, PFD do
- for I := 0 to nColors - 1 do
- begin
- palPalEntry[I].peRed := (((I shr cRedShift ) and RedMask ) * 255) div RedMask;
- palPalEntry[I].peGreen := (((I shr cGreenShift) and GreenMask) * 255) div GreenMask;
- palPalEntry[I].peBlue := (((I shr cBlueShift ) and BlueMask ) * 255) div BlueMask;
- palPalEntry[I].peFlags := 0;
- end;
-
- Result := CreatePalette(PLogPalette(@LogPalette)^);
- if Result <> 0 then
- begin
- SelectPalette(DC, Result, False);
- RealizePalette(DC);
- end
- else
- RaiseLastOSError;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-function CreateRenderingContext(DC: HDC; Options: TRCOptions; ColorBits, StencilBits, AccumBits, AuxBuffers: Integer;
- Layer: Integer; var Palette: HPALETTE): HGLRC;
-
-// Set the OpenGL properties required to draw to the given canvas and create a rendering context for it.
-
-const
- MemoryDCs = [OBJ_MEMDC, OBJ_METADC, OBJ_ENHMETADC];
-
-var
- PFDescriptor: TPixelFormatDescriptor;
- PixelFormat: Integer;
- AType: DWORD;
-
-begin
- FillChar(PFDescriptor, SizeOf(PFDescriptor), 0);
- with PFDescriptor do
- begin
- nSize := SizeOf(PFDescriptor);
- nVersion := 1;
- dwFlags := PFD_SUPPORT_OPENGL;
- AType := GetObjectType(DC);
- if AType = 0 then
- RaiseLastOSError;
-
- if AType in MemoryDCs then
- dwFlags := dwFlags or PFD_DRAW_TO_BITMAP
- else
- dwFlags := dwFlags or PFD_DRAW_TO_WINDOW;
- if opDoubleBuffered in Options then
- dwFlags := dwFlags or PFD_DOUBLEBUFFER;
- if opGDI in Options then
- dwFlags := dwFlags or PFD_SUPPORT_GDI;
- if opStereo in Options then
- dwFlags := dwFlags or PFD_STEREO;
- iPixelType := PFD_TYPE_RGBA;
- cColorBits := ColorBits;
- cDepthBits := 32;
- cStencilBits := StencilBits;
- cAccumBits := AccumBits;
- cAuxBuffers := AuxBuffers;
- if Layer = 0 then
- iLayerType := PFD_MAIN_PLANE
- else
- if Layer > 0 then
- iLayerType := PFD_OVERLAY_PLANE
- else
- iLayerType := Byte(PFD_UNDERLAY_PLANE);
- end;
-
- // Just in case it didn't happen already.
- if not InitOpenGL then
- RaiseLastOSError;
- PixelFormat := ChoosePixelFormat(DC, {$ifndef FPC}@{$endif}PFDescriptor);
- if PixelFormat = 0 then
- RaiseLastOSError;
-
- // NOTE: It is not allowed to change a pixel format of a device context once it has been set.
- // Hence you may create more than one rendering context for one single device only if it
- // uses the same pixel format as the first created RC.
- if GetPixelFormat(DC) <> PixelFormat then
- begin
- if not SetPixelFormat(DC, PixelFormat, @PFDescriptor) then
- RaiseLastOSError;
- end;
-
- // Check the properties we just set.
- DescribePixelFormat(DC, PixelFormat, SizeOf(PFDescriptor), PFDescriptor);
- with PFDescriptor do
- if (dwFlags and PFD_NEED_PALETTE) <> 0 then
- Palette := SetupPalette(DC, PFDescriptor)
- else
- Palette := 0;
-
- Result := wglCreateLayerContext(DC, Layer);
- if Result = 0 then
- RaiseLastOSError
- else
- LastPixelFormat := 0;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-procedure ActivateRenderingContext(DC: HDC; RC: HGLRC);
-
-var
- PixelFormat: Integer;
-
-begin
- Assert((DC <> 0), 'DC must not be 0');
- Assert((RC <> 0), 'RC must not be 0');
-
- if ActivationRefCount = 0 then
- begin
- // Before activating the rendering context check if it is not already used by another thread.
- with ContextList.LockList do
- try
- if IndexOf(Pointer(RC)) = -1 then
- begin
- if wglMakeCurrent(DC, RC) then
- Add(Pointer(RC))
- else
- ShowError(SMakeCurrentFailed);
- end
- else
- ShowError(SRCAlreadyActive)
- finally
- ContextList.UnlockList;
- end;
-
- Inc(ActivationRefCount);
-
- // The extension function addresses are unique for each pixel format. All rendering
- // contexts of a given pixel format share the same extension function addresses.
- PixelFormat := GetPixelFormat(DC);
- if PixelFormat <> LastPixelFormat then
- begin
- ReadExtensions;
- ReadImplementationProperties;
- LastPixelFormat := PixelFormat;
- end;
- end
- else
- begin
- Assert((wglGetCurrentDC = DC) and (wglGetCurrentContext = RC), 'Incoherent DC/RC pair.');
- Inc(ActivationRefCount);
- end;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-procedure DeactivateRenderingContext;
-
-begin
- Assert(ActivationRefCount > 0, 'Unbalanced deactivation.');
- if ActivationRefCount > 0 then
- begin
- Dec(ActivationRefCount);
-
- if ActivationRefCount = 0 then
- begin
- // If the rendering context is no longer used then remove it from the context list to indicate
- // it can now be used in any thread.
- with ContextList.LockList do
- try
- Remove(Pointer(wglGetCurrentContext));
- if not wglMakeCurrent(0, 0) then
- ShowError(SMakeCurrentFailed);
- finally
- ContextList.UnlockList;
- end;
- end;
- end;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-procedure DestroyRenderingContext(RC: HGLRC);
-
-// Used to destroy the given rendering context. Only contexts which are no longer in use by any thread can be deleted.
-
-begin
- Assert((ActivationRefCount = 0), 'Active contexts cannot be deleted.');
-
- with ContextList.LockList do
- try
- if not wglDeleteContext(RC) then
- ShowError(SDeleteContextFailed);
- if IndexOf(Pointer(RC)) > -1 then
- ShowError(SContextInUse);
- finally
- ContextList.UnlockList;
- end;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-function CurrentDC: HDC;
-
-// Returns the device context which is used for the current rendering context of the caller thread.
-
-begin
- Result := wglGetCurrentDC;
-end;
-
-{$endif}
-
-//----------------------------------------------------------------------------------------------------------------------
-
-procedure CloseOpenGL;
-begin
- if GLHandle <> INVALID_MODULEHANDLE then
- begin
- UnloadModule( GLHandle );
- GLHandle := INVALID_MODULEHANDLE;
- end;
-
- if GLUHandle <> INVALID_MODULEHANDLE then
- begin
- UnloadModule( GLUHandle );
- GLUHandle := INVALID_MODULEHANDLE;
- end;
-
- ClearProcAddresses;
- ClearExtensions;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-function InitOpenGL: Boolean;
-
-begin
- if (GLHandle = INVALID_MODULEHANDLE) or (GLUHandle = INVALID_MODULEHANDLE) then
- Result := InitOpenGLFromLibrary(PChar( SDefaultGLLibrary ), PChar( SDefaultGLULibrary ) )
- else
- Result := True;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-function InitOpenGLFromLibrary(GLName, GLUName: PChar): Boolean;
-
-begin
- Result := False;
- CloseOpenGL;
-
- LoadModule( GLHandle, GLName );
- LoadModule( GLUHandle, GLUName );
-
- if (GLHandle <> INVALID_MODULEHANDLE) and (GLUHandle <> INVALID_MODULEHANDLE) then
- begin
- LoadProcAddresses;
- Result := True;
- end
- else
- begin
- if GLHandle <> INVALID_MODULEHANDLE then
- UnloadModule( GLHandle );
-
- if GLUHandle <> INVALID_MODULEHANDLE then
- UnloadModule( GLUHandle );
- end;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-function IsOpenGLInitialized: Boolean;
-
-begin
- Result := GLHandle <> INVALID_MODULEHANDLE;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-procedure UnloadOpenGL;
-
-// compatibility routine
-
-begin
- CloseOpenGL;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-function LoadOpenGL: Boolean;
-
-// compatibility routine
-
-begin
- Result := InitOpenGL;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-function LoadOpenGLFromLibrary(GLName, GLUName: PChar): Boolean;
-
-// compatibility routine
-
-begin
- Result := InitOpenGLFromLibrary(GLName, GLUName);
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-function IsOpenGLLoaded: Boolean;
-
-// compatibility routine
-
-begin
- Result := GLHandle <> INVALID_MODULEHANDLE;
-end;
-
-//----------------------------------------------------------------------------------------------------------------------
-
-initialization
- ContextList := TThreadList.Create;
- {$IF Defined(CPU386) or Defined(CPUI386) or Defined(CPUX86_64)}
- // FPC has its own implementation of Set8087CW now. The wrongly
- // coded (the important asm-directives were missing so it was not of any use!!!)
- // implementation was removed from this unit so it does not hide the correct FPC version anymore.
- // This should fix some EDivByZero exceptions in floating-point expressions.
- Set8087CW($133F);
- {$IFEND}
-finalization
- CloseOpenGL;
- ContextList.Free;
- // We don't need to reset the FPU control word as the previous set call is process specific.
-end.
diff --git a/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst b/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst
deleted file mode 100644
index 3ecbe3f1..00000000
--- a/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst
+++ /dev/null
@@ -1,26 +0,0 @@
-
-# hash value = 79191886
-opengl12.srcalreadyactive='Rendering context already active in another th'+
-'read.'
-
-
-# hash value = 191308692
-opengl12.smakecurrentfailed='wglMakeCurrent failed'
-
-
-# hash value = 214729876
-opengl12.sdeletecontextfailed='wglDeleteContext failed'
-
-
-# hash value = 230190814
-opengl12.scontextinuse='Cannot delete rendering context. It is still in u'+
-'se by another thread.'
-
-
-# hash value = 258732735
-opengl12.sdefaultgllibrary='libGL.so'
-
-
-# hash value = 113317743
-opengl12.sdefaultglulibrary='libGLU.so'
-
diff --git a/Game/Code/lib/JEDI-SDL/SDL/Pas/sdlinput.pas b/Game/Code/lib/JEDI-SDL/SDL/Pas/sdlinput.pas
index 2955d17a..e1b2347e 100644
--- a/Game/Code/lib/JEDI-SDL/SDL/Pas/sdlinput.pas
+++ b/Game/Code/lib/JEDI-SDL/SDL/Pas/sdlinput.pas
@@ -1,6 +1,6 @@
unit sdlinput;
{
- $Id: sdlinput.pas,v 1.7 2004/09/30 22:32:04 savage Exp $
+ $Id: sdlinput.pas,v 1.9 2007/08/22 21:18:43 savage Exp $
}
{******************************************************************************}
@@ -60,6 +60,12 @@ unit sdlinput;
{ February 02 2004 - DL : Added Custom Cursor Support to the Mouse class }
{
$Log: sdlinput.pas,v $
+ Revision 1.9 2007/08/22 21:18:43 savage
+ Thanks to Dean for his MouseDelta patch.
+
+ Revision 1.8 2005/08/03 18:57:32 savage
+ Various updates and additions. Mainly to handle OpenGL 3D Window support and better cursor support for the mouse class
+
Revision 1.7 2004/09/30 22:32:04 savage
Updated with slightly different header comments
@@ -187,6 +193,41 @@ type
TSDLMouseMoveEvent = procedure ( Shift: TSDLMod; CurrentPos : TPoint; RelativePos : TPoint ) {$IFNDEF NOT_OO}of object{$ENDIF};
TSDLMouseWheelEvent = procedure ( WheelDelta : Integer; Shift: TSDLMod; MousePos : TPoint ) {$IFNDEF NOT_OO}of object{$ENDIF};
+ TSDLCustomCursor = class( TObject )
+ private
+ FFileName : string;
+ FHotPoint: TPoint;
+ procedure SetFileName(const aValue: string );
+ function ScanForChar( str : string; ch : Char; startPos : Integer; lookFor : Boolean ) : Integer;
+ public
+ constructor Create( const aFileName : string; aHotPoint: TPoint );
+ procedure LoadFromFile( const aFileName : string ); virtual; abstract;
+ procedure LoadFromStream( aStream : TStream ); virtual; abstract;
+ procedure Show; virtual; abstract;
+ property FileName : string read FFileName write SetFileName;
+ property HotPoint : TPoint read FHotPoint write FHotPoint;
+ end;
+
+ TSDLXPMCursor = class( TSDLCustomCursor )
+ private
+ FCursor : PSDL_Cursor;
+ procedure FreeCursor;
+ public
+ destructor Destroy; override;
+ procedure LoadFromFile( const aFileName : string ); override;
+ procedure LoadFromStream( aStream : TStream ); override;
+ procedure Show; override;
+ end;
+
+ TSDLCursorList = class( TStringList )
+ protected
+ function GetObject( aIndex : Integer ): TSDLCustomCursor; reintroduce;
+ procedure PutObject( aIndex : Integer; AObject : TSDLCustomCursor); reintroduce;
+ public
+ constructor Create;
+ function AddCursor(const aName : string; aObject : TSDLCustomCursor): Integer; virtual;
+ end;
+
TSDLMouse = class( TSDLCustomInput )
private
FDragging : Boolean;
@@ -195,19 +236,19 @@ type
FOnMouseDown: TSDLMouseButtonEvent;
FOnMouseMove: TSDLMouseMoveEvent;
FOnMouseWheel: TSDLMouseWheelEvent;
- FCursor : PSDL_Cursor; // Cursor Pointer
+ FCursorList : TSDLCursorList; // Cursor Pointer
procedure DoMouseMove( Event: TSDL_Event );
procedure DoMouseDown( Event: TSDL_Event );
procedure DoMouseUp( Event: TSDL_Event );
procedure DoMouseWheelScroll( Event: TSDL_Event );
function GetMousePosition: TPoint;
procedure SetMousePosition(const Value: TPoint);
+ function GetMouseDelta: TPoint;
public
destructor Destroy; override;
function UpdateInput( event: TSDL_EVENT ) : Boolean; override;
function MouseIsDown( Button : Integer ) : Boolean;
function MouseIsUp( Button : Integer ) : Boolean;
- procedure SetCursor(data, mask: PUInt8; w, h, hot_x, hot_y: Integer);
procedure ShowCursor;
procedure HideCursor;
property OnMouseDown : TSDLMouseButtonEvent read FOnMouseDown write FOnMouseDown;
@@ -215,6 +256,8 @@ type
property OnMouseMove : TSDLMouseMoveEvent read FOnMouseMove write FOnMouseMove;
property OnMouseWheel : TSDLMouseWheelEvent read FOnMouseWheel write FOnMouseWheel;
property MousePosition : TPoint read GetMousePosition write SetMousePosition;
+ property MouseDelta: TPoint read GetMouseDelta;
+ property Cursors : TSDLCursorList read FCursorList write FCursorList;
end;
TSDLInputManager = class( TObject )
@@ -235,6 +278,9 @@ type
implementation
+uses
+ SysUtils;
+
{ TSDLCustomInput }
constructor TSDLCustomInput.Create;
begin
@@ -355,8 +401,7 @@ end;
{ TSDLMouse }
destructor TSDLMouse.Destroy;
begin
- if FCursor <> nil then
- SDL_FreeCursor( FCursor );
+
inherited;
end;
@@ -415,6 +460,13 @@ begin
end;
end;
+function TSDLMouse.GetMouseDelta: TPoint;
+begin
+ SDL_PumpEvents;
+
+ SDL_GetRelativeMouseState( Result.X, Result.Y );
+end;
+
function TSDLMouse.GetMousePosition: TPoint;
begin
SDL_PumpEvents;
@@ -442,17 +494,6 @@ begin
Result := not ( SDL_GetMouseState( FMousePos.X, FMousePos.Y ) and SDL_BUTTON( Button ) = 0 );
end;
-procedure TSDLMouse.SetCursor(data, mask: PUInt8; w, h, hot_x, hot_y: Integer);
-begin
- if FCursor <> nil then
- SDL_FreeCursor( FCursor );
- // create the cursor
- FCursor := SDL_CreateCursor( data, mask, w, h, hot_x, hot_y );
-
- // set the cursor
- SDL_SetCursor( FCursor );
-end;
-
procedure TSDLMouse.SetMousePosition(const Value: TPoint);
begin
SDL_WarpMouse( Value.x, Value.y );
@@ -689,4 +730,194 @@ begin
end;
end;
+{ TSDLCustomCursor }
+
+constructor TSDLCustomCursor.Create(const aFileName: string; aHotPoint: TPoint);
+begin
+ inherited Create;
+ FHotPoint := aHotPoint;
+ LoadFromFile( aFileName );
+end;
+
+function TSDLCustomCursor.ScanForChar(str: string; ch: Char;
+ startPos: Integer; lookFor: Boolean): Integer;
+begin
+ Result := -1;
+ while ( ( ( str[ startPos ] = ch ) <> lookFor ) and ( startPos < Length( str ) ) ) do
+ inc( startPos );
+ if startPos <> Length( str ) then
+ Result := startPos;
+end;
+
+procedure TSDLCustomCursor.SetFileName(const aValue: string);
+begin
+ LoadFromFile( aValue );
+end;
+
+{ TSDLXPMCursor }
+
+destructor TSDLXPMCursor.Destroy;
+begin
+ FreeCursor;
+ inherited;
+end;
+
+procedure TSDLXPMCursor.FreeCursor;
+begin
+ if FCursor <> nil then
+ begin
+ SDL_FreeCursor( FCursor );
+ FFileName := '';
+ end;
+end;
+
+procedure TSDLXPMCursor.LoadFromFile(const aFileName: string);
+var
+ xpmFile : Textfile;
+ step : Integer;
+ holdPos : Integer;
+ counter : Integer;
+ dimensions : array[ 1..3 ] of Integer;
+ clr, clrNone, clrBlack, clrWhite : Char;
+ data, mask : array of UInt8;
+ i, col : Integer;
+ LineString : string;
+begin
+ FreeCursor;
+ AssignFile( xpmFile, aFileName );
+ Reset( xpmFile );
+ step := 0;
+ i := -1;
+ clrBlack := 'X';
+ clrWhite := ',';
+ clrNone := ' ';
+ counter := 0;
+ while not ( eof( xpmFile ) ) do
+ begin
+ Readln( xpmFile, LineString );
+ // scan for strings
+ if LineString[ 1 ] = '"' then
+ begin
+ case step of
+ 0 : // Get dimensions (should be width height number-of-colors ???)
+ begin
+ HoldPos := 2;
+ counter := ScanForChar( LineString, ' ', HoldPos, False );
+ counter := ScanForChar( LineString, ' ', counter, True );
+ dimensions[ 1 ] := StrToInt( Copy( LineString, HoldPos, counter - HoldPos ) );
+ counter := ScanForChar( LineString, ' ', counter, False );
+ holdPos := counter;
+ counter := ScanForChar( LineString, ' ', counter, True );
+ dimensions[ 2 ] := StrToInt( Copy( LineString, holdPos, counter - HoldPos ) );
+ counter := ScanForChar( LineString, ' ', counter, False );
+ holdPos := counter;
+ counter := ScanForChar( LineString, ' ', counter, True );
+ dimensions[ 3 ] := StrToInt( Copy( LineString, holdPos, counter - HoldPos ) );
+ step := 1;
+ SetLength( data, ( dimensions[ 1 ] * dimensions[ 2 ] ) div 8 );
+ SetLength( mask, ( dimensions[ 1 ] * dimensions[ 2 ] ) div 8 );
+ //Log.LogStatus( 'Length = ' + IntToStr( ( dimensions[ 1 ] * dimensions[ 2 ] ) div 8 ), 'LoadCursorFromFile' );
+ end;
+ 1 : // get the symbols for transparent, black and white
+ begin
+ // get the symbol for the color
+ clr := LineString[ 2 ];
+ // look for the 'c' symbol
+ counter := ScanForChar( LineString, 'c', 3, True );
+ inc( counter );
+ counter := ScanForChar( LineString, ' ', counter, False );
+ if LowerCase( Copy( LineString, counter, 4 ) ) = 'none' then
+ begin
+ clrNone := clr;
+ end;
+ if LowerCase( Copy( LineString, counter, 7 ) ) = '#ffffff' then
+ begin
+ clrWhite := clr;
+ end;
+ if LowerCase( Copy( LineString, counter, 7 ) ) = '#000000' then
+ begin
+ clrBlack := clr;
+ end;
+ dec( dimensions[ 3 ] );
+ if dimensions[ 3 ] = 0 then
+ begin
+ step := 2;
+ counter := 0;
+ end;
+ end;
+ 2 : // get cursor information -- modified from the SDL
+ // documentation of SDL_CreateCursor.
+ begin
+ for col := 1 to dimensions[1] do
+ begin
+ if ( ( col mod 8 ) <> 1 ) then
+ begin
+ data[ i ] := data[ i ] shl 1;
+ mask[ i ] := mask[ i ] shl 1;
+ end
+ else
+ begin
+ inc( i );
+ data[ i ] := 0;
+ mask[ i ] := 0;
+ end;
+ if LineString[ col ] = clrWhite then
+ begin
+ mask[ i ] := mask[ i ] or $01;
+ end
+ else if LineString[ col ] = clrBlack then
+ begin
+ data[ i ] := data[ i ] or $01;
+ mask[ i ] := mask[ i ] or $01;
+ end
+ else if LineString[ col + 1 ] = clrNone then
+ begin
+ //
+ end;
+ end;
+ inc(counter);
+ if counter = dimensions[2] then
+ step := 4;
+ end;
+ end;
+ end;
+ end;
+ CloseFile( xpmFile );
+ FCursor := SDL_CreateCursor( PUInt8( data ), PUInt8( mask ), dimensions[ 1 ], dimensions[ 2 ], FHotPoint.x, FHotPoint.y );
+end;
+
+procedure TSDLXPMCursor.LoadFromStream(aStream: TStream);
+begin
+ inherited;
+
+end;
+
+procedure TSDLXPMCursor.Show;
+begin
+ inherited;
+ SDL_SetCursor( FCursor );
+end;
+
+{ TSDLCursorList }
+function TSDLCursorList.AddCursor(const aName : string; aObject : TSDLCustomCursor): Integer;
+begin
+ result := inherited AddObject( aName, aObject );
+end;
+
+constructor TSDLCursorList.Create;
+begin
+ inherited;
+ Duplicates := dupIgnore;
+end;
+
+function TSDLCursorList.GetObject(aIndex: Integer): TSDLCustomCursor;
+begin
+ result := TSDLCustomCursor( inherited GetObject( aIndex ) );
+end;
+
+procedure TSDLCursorList.PutObject(aIndex: Integer; aObject: TSDLCustomCursor);
+begin
+ inherited PutObject( aIndex, aObject );
+end;
+
end.
diff --git a/Game/Code/lib/projectM/projectM-0_9.inc b/Game/Code/lib/projectM/projectM-0_9.inc
index 612e92c7..24d83700 100644
--- a/Game/Code/lib/projectM/projectM-0_9.inc
+++ b/Game/Code/lib/projectM/projectM-0_9.inc
@@ -49,7 +49,7 @@ type
{$endif}
{ Render target texture ID for non-pbuffer systems }
- textureID: array[0..2] of TGLuint;
+ textureID: array[0..2] of GLuint;
end;
_PProjectM = ^_TProjectM;
diff --git a/Game/Code/lib/projectM/projectM.pas b/Game/Code/lib/projectM/projectM.pas
index 998b9b0c..0eec9638 100644
--- a/Game/Code/lib/projectM/projectM.pas
+++ b/Game/Code/lib/projectM/projectM.pas
@@ -12,7 +12,7 @@ interface
uses
SysUtils,
- OpenGL12,
+ gl,
UConfig;
type