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author | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-05-03 16:32:25 +0000 |
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committer | tobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2010-05-03 16:32:25 +0000 |
commit | 9256b21515b03d1d39013930cce4401b4dd3f8a0 (patch) | |
tree | 0415857ded933d886858bbcd0809a592a1cd10c8 | |
parent | 37942ff9f5d185284c53f741449d1a7a846525ef (diff) | |
download | usdx-9256b21515b03d1d39013930cce4401b4dd3f8a0.tar.gz usdx-9256b21515b03d1d39013930cce4401b4dd3f8a0.tar.xz usdx-9256b21515b03d1d39013930cce4401b4dd3f8a0.zip |
- Replaced another usage of Screen.w/Screen.h with ScreenW/ScreenH
- This fixes the detection of the mouse position on non 4:3 displays
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2333 b956fd51-792f-4845-bead-9b4dfca2ff2c
-rw-r--r-- | src/menu/UMenu.pas | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/menu/UMenu.pas b/src/menu/UMenu.pas index a05c667f..dd4f257e 100644 --- a/src/menu/UMenu.pas +++ b/src/menu/UMenu.pas @@ -1667,10 +1667,10 @@ begin end; // transfer mousecords to the 800x600 raster we use to draw - X := Round((X / (Screen.w / Screens)) * RenderW); + X := Round((X / (ScreenW / Screens)) * RenderW); if (X > RenderW) then X := X - RenderW; - Y := Round((Y / Screen.h) * RenderH); + Y := Round((Y / ScreenH) * RenderH); nBut := InteractAt(X, Y); if nBut >= 0 then |