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authortobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-01-11 03:33:10 +0000
committertobigun <tobigun@b956fd51-792f-4845-bead-9b4dfca2ff2c>2008-01-11 03:33:10 +0000
commit34d10d2e193b83e5ae7cff9037708fd44d801e60 (patch)
tree6ae6fd326485f31383911117e99a46d287d60a06
parentc1a89635c888f21203db62021cb30333d5d80a47 (diff)
downloadusdx-34d10d2e193b83e5ae7cff9037708fd44d801e60.tar.gz
usdx-34d10d2e193b83e5ae7cff9037708fd44d801e60.tar.xz
usdx-34d10d2e193b83e5ae7cff9037708fd44d801e60.zip
do not initialize sdl_audio at this place
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@781 b956fd51-792f-4845-bead-9b4dfca2ff2c
-rw-r--r--Game/Code/Classes/UGraphic.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/UGraphic.pas b/Game/Code/Classes/UGraphic.pas
index 3536d9d7..fcda137c 100644
--- a/Game/Code/Classes/UGraphic.pas
+++ b/Game/Code/Classes/UGraphic.pas
@@ -415,7 +415,7 @@ begin
LoadOpenGL;
Log.LogStatus('SDL_Init', 'UGraphic.Initialize3D');
- if ( SDL_Init(SDL_INIT_VIDEO or SDL_INIT_AUDIO)= -1 ) then
+ if ( SDL_Init(SDL_INIT_VIDEO)= -1 ) then
begin
Log.LogError('SDL_Init Failed', 'UGraphic.Initialize3D');
exit;