diff options
author | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-11-15 23:34:48 +0000 |
---|---|---|
committer | k-m_schindler <k-m_schindler@b956fd51-792f-4845-bead-9b4dfca2ff2c> | 2008-11-15 23:34:48 +0000 |
commit | 0ed59f77bc20668ca5d0aae02d4ea076c18d853f (patch) | |
tree | 8fcb5ef2eb09bf3623eccac64922d658727473b3 | |
parent | b3229dec9bba8cc1c6f6223720d34975b3e45ae6 (diff) | |
download | usdx-0ed59f77bc20668ca5d0aae02d4ea076c18d853f.tar.gz usdx-0ed59f77bc20668ca5d0aae02d4ea076c18d853f.tar.xz usdx-0ed59f77bc20668ca5d0aae02d4ea076c18d853f.zip |
formatting and language.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1522 b956fd51-792f-4845-bead-9b4dfca2ff2c
-rw-r--r-- | src/base/UParty.pas | 411 |
1 files changed, 209 insertions, 202 deletions
diff --git a/src/base/UParty.pas b/src/base/UParty.pas index cf19e46e..f86377f5 100644 --- a/src/base/UParty.pas +++ b/src/base/UParty.pas @@ -39,76 +39,82 @@ uses UPluginDefs; type - ARounds = Array [0..252] of Integer; //0..252 needed for + ARounds = array [0..252] of integer; //0..252 needed for PARounds = ^ARounds; TRoundInfo = record - Modi: Cardinal; - Winner: Byte; + Modi: cardinal; + Winner: byte; end; TeamOrderEntry = record - Teamnum: Byte; - Score: Byte; + Teamnum: byte; + Score: byte; end; - TeamOrderArray = Array[0..5] of Byte; + TeamOrderArray = array[0..5] of byte; TUS_ModiInfoEx = record - Info: TUS_ModiInfo; - Owner: Integer; - TimesPlayed: Byte; //Helper for setting Round Plugins + Info: TUS_ModiInfo; + Owner: integer; + TimesPlayed: byte; //Helper for setting round plugins end; TPartySession = class (TCoreModule) private - bPartyMode: Boolean; //Is this Party or Singleplayer - CurRound: Byte; + bPartyMode: boolean; //Is this party or single player + CurRound: byte; - Modis: Array of TUS_ModiInfoEx; + Modis: array of TUS_ModiInfoEx; Teams: TTeamInfo; - function IsWinner(Player, Winner: Byte): boolean; + function IsWinner(Player, Winner: byte): boolean; procedure GenScores; - function GetRandomPlugin(TeamMode: Boolean): Cardinal; - function GetRandomPlayer(Team: Byte): Byte; + function GetRandomPlugin(TeamMode: boolean): cardinal; + function GetRandomPlayer(Team: byte): byte; public //Teams: TTeamInfo; Rounds: array of TRoundInfo; //TCoreModule methods to inherit - Constructor Create; override; - Procedure Info(const pInfo: PModuleInfo); override; - Function Load: Boolean; override; - Function Init: Boolean; override; - Procedure DeInit; override; - Destructor Destroy; override; + constructor Create; override; + procedure Info(const pInfo: PModuleInfo); override; + function Load: boolean; override; + function Init: boolean; override; + procedure DeInit; override; + destructor Destroy; override; - //Register Modi Service - Function RegisterModi(nothin: TwParam; pModiInfo: TlParam): integer; //Registers a new Modi. wParam: Pointer to TUS_ModiInfo + //Register modus service + function RegisterModi(nothin: TwParam; pModiInfo: TlParam): integer; //Registers a new modus. wParam: Pointer to TUS_ModiInfo //Start new Party - Function StartParty(NumRounds: TwParam; PAofIRounds: TlParam): integer; //Starts new Party Mode. Returns Non Zero on Success - Function GetCurModi(wParam: TwParam; lParam: TlParam): integer; //Returns Pointer to Cur. Modis TUS_ModiInfo (to Use with Singscreen) - Function StopParty(wParam: TwParam; lParam: TlParam): integer; //Stops Party Mode. Returns 1 If Partymode was enabled before. - Function NextRound(wParam: TwParam; lParam: TlParam): integer; //Increases CurRound by 1; Returns num of Round or -1 if last Round is already played + function StartParty(NumRounds: TwParam; PAofIRounds: TlParam): integer; //Starts new party mode. Returns non zero on success + function GetCurModi(wParam: TwParam; lParam: TlParam): integer; //Returns pointer to cur. Modis TUS_ModiInfo (to Use with Singscreen) + function StopParty(wParam: TwParam; lParam: TlParam): integer; //Stops party mode. Returns 1 if party mode was enabled before. + function NextRound(wParam: TwParam; lParam: TlParam): integer; //Increases curround by 1; Returns num of round or -1 if last round is already played - Function CallModiInit(wParam: TwParam; lParam: TlParam): integer; //Calls CurModis Init Proc. If an Error occurs, Returns Nonzero. In this Case a New Plugin was Selected. Please renew Loading - Function CallModiDeInit(wParam: TwParam; lParam: TlParam): integer; //Calls DeInitProc and does the RoundEnding + function CallModiInit(wParam: TwParam; lParam: TlParam): integer; //Calls curmodis init proc. If an error occurs, returns nonzero. In this case a new plugin was selected. Please renew loading + function CallModiDeInit(wParam: TwParam; lParam: TlParam): integer; //Calls DeInitProc and ends the round - Function GetTeamInfo(wParam: TwParam; pTeamInfo: TlParam): integer; //Writes TTeamInfo Record to Pointer at lParam. Returns Zero on Success - Function SetTeamInfo(wParam: TwParam; pTeamInfo: TlParam): integer; //Read TTeamInfo Record from Pointer at lParam. Returns Zero on Success + function GetTeamInfo(wParam: TwParam; pTeamInfo: TlParam): integer; //Writes TTeamInfo record to pointer at lParam. Returns zero on success + function SetTeamInfo(wParam: TwParam; pTeamInfo: TlParam): integer; //Read TTeamInfo record from pointer at lParam. Returns zero on success - Function GetTeamOrder(wParam: TwParam; lParam: TlParam): integer; //Returns Team Order. Structure: Bits 1..3: Team at Place1; Bits 4..6: Team at Place2 ... - Function GetWinnerString(wParam: TwParam; lParam: TlParam): integer; //wParam is Roundnum. If (Pointer = nil) then Return Length of the String. Otherwise Write the String to Address at lParam + function GetTeamOrder(wParam: TwParam; lParam: TlParam): integer; //Returns team order. Structure: Bits 1..3: Team at place1; Bits 4..6: Team at place2 ... + function GetWinnerString(wParam: TwParam; lParam: TlParam): integer; //wParam is roundnum. If (Pointer = nil) then return length of the string. Otherwise write the string to address at lParam end; const - StandardModi = 0; //Modi ID that will be played in non party Mode + StandardModi = 0; //Modus ID that will be played in non-party mode implementation -uses UCore, UGraphic, UMain, ULanguage, ULog, SysUtils; +uses + UCore, + UGraphic, + UMain, + ULanguage, + ULog, + SysUtils; {********************* TPluginLoader @@ -116,19 +122,19 @@ uses UCore, UGraphic, UMain, ULanguage, ULog, SysUtils; *********************} //------------- -// Function that gives some Infos about the Module to the Core +// function that gives some infos about the module to the core //------------- -Procedure TPartySession.Info(const pInfo: PModuleInfo); +procedure TPartySession.Info(const pInfo: PModuleInfo); begin pInfo^.Name := 'TPartySession'; pInfo^.Version := MakeVersion(1,0,0,chr(0)); - pInfo^.Description := 'Manages Party Modi and Party Game'; + pInfo^.Description := 'Manages party modi and party game'; end; //------------- -// Just the Constructor +// Just the constructor //------------- -Constructor TPartySession.Create; +constructor TPartySession.Create; begin inherited; //UnSet PartyMode @@ -136,14 +142,14 @@ begin end; //------------- -//Is Called on Loading. -//In this Method only Events and Services should be created -//to offer them to other Modules or Plugins during the Init process -//If False is Returned this will cause a Forced Exit +//Is called on loading. +//In this method only events and services should be created +//to offer them to other modules or plugins during the init process +//If false is returned this will cause a forced exit //------------- -Function TPartySession.Load: Boolean; +function TPartySession.Load: boolean; begin - //Add Register Party Modi Service + //Add register party modus service Result := True; Core.Services.AddService('Party/RegisterModi', nil, Self.RegisterModi); Core.Services.AddService('Party/StartParty', nil, Self.StartParty); @@ -151,50 +157,49 @@ begin end; //------------- -//Is Called on Init Process -//In this Method you can Hook some Events and Create + Init -//your Classes, Variables etc. -//If False is Returned this will cause a Forced Exit +//Is called on init process +//In this method you can hook some events and create + init +//your classes, variables etc. +//If false is returned this will cause a forced exit //------------- -Function TPartySession.Init: Boolean; +function TPartySession.Init: boolean; begin - //Just set Prvate Var to true. + //Just set private var to true. Result := true; end; //------------- -//Is Called if this Module has been Inited and there is a Exit. -//Deinit is in backwards Initing Order +//Is called if this module has been inited and there is an exit. +//Deinit is in reverse initing order //------------- -Procedure TPartySession.DeInit; +procedure TPartySession.DeInit; begin //Force DeInit - end; //------------- -//Is Called if this Module will be unloaded and has been created -//Should be used to Free Memory +//Is called if this module will be unloaded and has been created +//Should be used to free memory //------------- -Destructor TPartySession.Destroy; +destructor TPartySession.Destroy; begin - //Just save some Memory if it wasn't done now.. + //Just save some memory if it wasn't done now.. SetLength(Modis, 0); inherited; end; //------------- -// Registers a new Modi. wParam: Pointer to TUS_ModiInfo -// Service for Plugins +// Registers a new modus. wParam: Pointer to TUS_ModiInfo +// Service for plugins //------------- -Function TPartySession.RegisterModi(nothin: TwParam; pModiInfo: TlParam): integer; +function TPartySession.RegisterModi(nothin: TwParam; pModiInfo: TlParam): integer; var - Len: Integer; + Len: integer; Info: PUS_ModiInfo; begin Info := PModiInfo; //Copy Info if cbSize is correct - If (Info.cbSize = SizeOf(TUS_ModiInfo)) then + if (Info.cbSize = SizeOf(TUS_ModiInfo)) then begin Len := Length(Modis); SetLength(Modis, Len + 1); @@ -202,35 +207,35 @@ begin Modis[Len].Info := Info^; end else - Core.ReportError(Integer(PChar('Plugins try to Register Modi with wrong Pointer, or wrong TUS_ModiInfo Record.')), PChar('TPartySession')); + Core.ReportError(integer(PChar('Plugins try to register modus with wrong pointer, or wrong TUS_ModiInfo record.')), PChar('TPartySession')); // FIXME: return a valid result Result := 0; end; //---------- -// Returns a Number of a Random Plugin +// Returns a number of a random plugin //---------- -Function TPartySession.GetRandomPlugin(TeamMode: Boolean): Cardinal; +function TPartySession.GetRandomPlugin(TeamMode: boolean): cardinal; var - LowestTP: Byte; - NumPwithLTP: Word; - I: Integer; - R: Word; + LowestTP: byte; + NumPwithLTP: word; + I: integer; + R: word; begin - Result := StandardModi; //If there are no matching Modis, Play StandardModi - LowestTP := high(Byte); + Result := StandardModi; //If there are no matching modi, play standard modus + LowestTP := high(byte); NumPwithLTP := 0; //Search for Plugins not often played yet - For I := 0 to high(Modis) do + for I := 0 to high(Modis) do begin - if (Modis[I].TimesPlayed < lowestTP) And (((Modis[I].Info.LoadingSettings AND MLS_TeamOnly) <> 0) = TeamMode) then + if (Modis[I].TimesPlayed < lowestTP) and (((Modis[I].Info.LoadingSettings and MLS_TeamOnly) <> 0) = TeamMode) then begin lowestTP := Modis[I].TimesPlayed; NumPwithLTP := 1; end - else if (Modis[I].TimesPlayed = lowestTP) And (((Modis[I].Info.LoadingSettings AND MLS_TeamOnly) <> 0) = TeamMode) then + else if (Modis[I].TimesPlayed = lowestTP) and (((Modis[I].Info.LoadingSettings and MLS_TeamOnly) <> 0) = TeamMode) then begin Inc(NumPwithLTP); end; @@ -240,9 +245,9 @@ begin R := Random(NumPwithLTP); //Search for Random Plugin - For I := 0 to high(Modis) do + for I := 0 to high(Modis) do begin - if (Modis[I].TimesPlayed = lowestTP) And (((Modis[I].Info.LoadingSettings AND MLS_TeamOnly) <> 0) = TeamMode) then + if (Modis[I].TimesPlayed = lowestTP) and (((Modis[I].Info.LoadingSettings and MLS_TeamOnly) <> 0) = TeamMode) then begin //Plugin Found if (R = 0) then @@ -258,76 +263,76 @@ begin end; //---------- -// Starts new Party Mode. Returns Non Zero on Success +// Starts new party mode. Returns non zero on success //---------- -Function TPartySession.StartParty(NumRounds: TwParam; PAofIRounds: TlParam): integer; +function TPartySession.StartParty(NumRounds: TwParam; PAofIRounds: TlParam): integer; var - I: Integer; + I: integer; aiRounds: PARounds; - TeamMode: Boolean; + TeamMode: boolean; begin Result := 0; - If (Teams.NumTeams >= 1) AND (NumRounds < High(Byte)-1) then + if (Teams.NumTeams >= 1) and (NumRounds < High(byte)-1) then begin bPartyMode := false; aiRounds := PAofIRounds; - Try + try //Is this Teammode(More then one Player per Team) ? TeamMode := True; - For I := 0 to Teams.NumTeams-1 do - TeamMode := TeamMode AND (Teams.Teaminfo[I].NumPlayers > 1); + for I := 0 to Teams.NumTeams-1 do + TeamMode := TeamMode and (Teams.Teaminfo[I].NumPlayers > 1); //Set Rounds SetLength(Rounds, NumRounds); - For I := 0 to High(Rounds) do + for I := 0 to High(Rounds) do begin //Set Plugins - If (aiRounds[I] = -1) then + if (aiRounds[I] = -1) then Rounds[I].Modi := GetRandomPlugin(TeamMode) - Else If (aiRounds[I] >= 0) AND (aiRounds[I] <= High(Modis)) AND (TeamMode OR ((Modis[aiRounds[I]].Info.LoadingSettings AND MLS_TeamOnly) = 0)) then + else if (aiRounds[I] >= 0) and (aiRounds[I] <= High(Modis)) and (TeamMode or ((Modis[aiRounds[I]].Info.LoadingSettings and MLS_TeamOnly) = 0)) then Rounds[I].Modi := aiRounds[I] - Else + else Rounds[I].Modi := StandardModi; - Rounds[I].Winner := High(Byte); //Set Winner to Not Played + Rounds[I].Winner := High(byte); //Set Winner to Not Played end; - CurRound := High(Byte); //Set CurRound to not defined + CurRound := High(byte); //Set CurRound to not defined //Return teh true and Set PartyMode bPartyMode := True; Result := 1; - Except - Core.ReportError(Integer(PChar('Can''t start PartyMode.')), PChar('TPartySession')); + except + Core.ReportError(integer(PChar('Can''t start PartyMode.')), PChar('TPartySession')); end; end; end; //---------- -// Returns Pointer to Cur. ModiInfoEx (to Use with Singscreen) +// Returns Pointer to Cur. ModiInfoEx (to use with sing screen) //---------- -Function TPartySession.GetCurModi(wParam: TwParam; lParam: TlParam): integer; +function TPartySession.GetCurModi(wParam: TwParam; lParam: TlParam): integer; begin - If (bPartyMode) AND (CurRound <= High(Rounds)) then + if (bPartyMode) and (CurRound <= High(Rounds)) then begin //If PartyMode is enabled: //Return the Plugin of the Cur Round - Result := Integer(@Modis[Rounds[CurRound].Modi]); + Result := integer(@Modis[Rounds[CurRound].Modi]); end else begin //Return StandardModi - Result := Integer(@Modis[StandardModi]); + Result := integer(@Modis[StandardModi]); end; end; //---------- // Stops Party Mode. Returns 1 If Partymode was enabled before. And -1 if Change was not possible //---------- -Function TPartySession.StopParty(wParam: TwParam; lParam: TlParam): integer; +function TPartySession.StopParty(wParam: TwParam; lParam: TlParam): integer; begin Result := -1; - If (bPartyMode) then + if (bPartyMode) then begin // to-do : Whitü: Check here if SingScreen is not Shown atm. bPartyMode := False; @@ -338,59 +343,60 @@ begin end; //---------- -//GetRandomPlayer - Gives back a Random Player to Play next Round +//GetRandomPlayer - gives back a random player to play next round //---------- -function TPartySession.GetRandomPlayer(Team: Byte): Byte; +function TPartySession.GetRandomPlayer(Team: byte): byte; var - I, R: Integer; - lowestTP: Byte; - NumPwithLTP: Byte; + I, R: integer; + lowestTP: byte; + NumPwithLTP: byte; begin - LowestTP := high(Byte); - NumPwithLTP := 0; - Result := 0; + LowestTP := high(byte); + NumPwithLTP := 0; + Result := 0; - //Search for Players that have not often played yet - For I := 0 to Teams.Teaminfo[Team].NumPlayers-1 do + //Search for Players that have not often played yet + for I := 0 to Teams.Teaminfo[Team].NumPlayers-1 do + begin + if (Teams.Teaminfo[Team].Playerinfo[I].TimesPlayed < lowestTP) then begin - if (Teams.Teaminfo[Team].Playerinfo[I].TimesPlayed < lowestTP) then - begin - lowestTP := Teams.Teaminfo[Team].Playerinfo[I].TimesPlayed; - NumPwithLTP := 1; - end - else if (Teams.Teaminfo[Team].Playerinfo[I].TimesPlayed = lowestTP) then - begin - Inc(NumPwithLTP); - end; + lowestTP := Teams.Teaminfo[Team].Playerinfo[I].TimesPlayed; + NumPwithLTP := 1; + end + else if (Teams.Teaminfo[Team].Playerinfo[I].TimesPlayed = lowestTP) then + begin + Inc(NumPwithLTP); end; + end; - //Create Random No - R := Random(NumPwithLTP); + //Create random no + R := Random(NumPwithLTP); - //Search for Random Player - For I := 0 to Teams.Teaminfo[Team].NumPlayers-1 do + //Search for random player + for I := 0 to Teams.Teaminfo[Team].NumPlayers-1 do + begin + if Teams.Teaminfo[Team].Playerinfo[I].TimesPlayed = lowestTP then begin - if Teams.Teaminfo[Team].Playerinfo[I].TimesPlayed = lowestTP then + //Player found + if (R = 0) then begin - //Player Found - if (R = 0) then - begin - Result := I; - Break; - end; - - Dec(R); + Result := I; + Break; end; + + Dec(R); end; + end; end; //---------- -// NextRound - Increases CurRound by 1; Returns num of Round or -1 if last Round is already played +// NextRound - Increases CurRound by 1; Returns num of round or -1 if last round is already played //---------- -Function TPartySession.NextRound(wParam: TwParam; lParam: TlParam): integer; -var I: Integer; +function TPartySession.NextRound(wParam: TwParam; lParam: TlParam): integer; +var + I: integer; begin - If ((CurRound < high(Rounds)) OR (CurRound = high(CurRound))) then + if ((CurRound < high(Rounds)) or (CurRound = high(CurRound))) then begin //everythings OK! -> Start the Round, maaaaan Inc(CurRound); @@ -406,23 +412,23 @@ begin end; //---------- -//IsWinner - Returns True if the Players Bit is set in the Winner Byte +//IsWinner - returns true if the players bit is set in the winner byte //---------- -function TPartySession.IsWinner(Player, Winner: Byte): boolean; +function TPartySession.IsWinner(Player, Winner: byte): boolean; var - Bit: Byte; + Bit: byte; begin Bit := 1 shl Player; - Result := ((Winner AND Bit) = Bit); + Result := ((Winner and Bit) = Bit); end; //---------- -//GenScores - Inc Scores for Cur. Round +//GenScores - inc scores for cur. round //---------- procedure TPartySession.GenScores; var - I: Byte; + I: byte; begin for I := 0 to Teams.NumTeams-1 do begin @@ -432,86 +438,86 @@ begin end; //---------- -// CallModiInit - Calls CurModis Init Proc. If an Error occurs, Returns Nonzero. In this Case a New Plugin was Selected. Please renew Loading +// CallModiInit - calls CurModis Init Proc. If an error occurs, returns nonzero. In this case a new plugin was selected. Please renew loading //---------- -Function TPartySession.CallModiInit(wParam: TwParam; lParam: TlParam): integer; +function TPartySession.CallModiInit(wParam: TwParam; lParam: TlParam): integer; begin - If (not bPartyMode) then - begin //Set Rounds if not in PartyMode + if (not bPartyMode) then + begin //Set rounds if not in party mode SetLength(Rounds, 1); Rounds[0].Modi := StandardModi; - Rounds[0].Winner := High(Byte); + Rounds[0].Winner := High(byte); CurRound := 0; end; - Try + try //Core. - Except + except on E : Exception do begin - Core.ReportError(Integer(PChar('Error starting Modi: ' + Modis[Rounds[CurRound].Modi].Info.Name + ' ErrorStr: ' + E.Message)), PChar('TPartySession')); - If (Rounds[CurRound].Modi = StandardModi) then + Core.ReportError(integer(PChar('Error starting modus: ' + Modis[Rounds[CurRound].Modi].Info.Name + ' ErrorStr: ' + E.Message)), PChar('TPartySession')); + if (Rounds[CurRound].Modi = StandardModi) then begin - Core.ReportError(Integer(PChar('Can''t start StandardModi, will exit now!')), PChar('TPartySession')); + Core.ReportError(integer(PChar('Can''t start standard modus, will exit now!')), PChar('TPartySession')); Halt; end - Else //Select StandardModi + else //Select StandardModi begin Rounds[CurRound].Modi := StandardModi end; end; - End; + end; // FIXME: return a valid result Result := 0; end; //---------- -// CallModiDeInit - Calls DeInitProc and does the RoundEnding +// CallModiDeInit - calls DeInitProc and ends the round //---------- -Function TPartySession.CallModiDeInit(wParam: TwParam; lParam: TlParam): integer; +function TPartySession.CallModiDeInit(wParam: TwParam; lParam: TlParam): integer; var - I: Integer; - MaxScore: Word; + I: integer; + MaxScore: word; begin - If (bPartyMode) then + if (bPartyMode) then begin //Get Winner Byte! - if (@Modis[Rounds[CurRound].Modi].Info.ModiDeInit <> nil) then //get Winners from Plugin + if (@Modis[Rounds[CurRound].Modi].Info.ModiDeInit <> nil) then //get winners from plugin Rounds[CurRound].Winner := Modis[Rounds[CurRound].Modi].Info.ModiDeInit(Modis[Rounds[CurRound].Modi].Info.ID) else - begin //Create winners by Score :/ + begin //Create winners by score :/ Rounds[CurRound].Winner := 0; MaxScore := 0; for I := 0 to Teams.NumTeams-1 do begin - // to-do : recode Percentage stuff + // to-do : recode percentage stuff //PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Score div 9999; if (Player[I].ScoreTotalInt > MaxScore) then begin MaxScore := Player[I].ScoreTotalInt; Rounds[CurRound].Winner := 1 shl I; end - else if (Player[I].ScoreTotalInt = MaxScore) AND (Player[I].ScoreTotalInt <> 0) then + else if (Player[I].ScoreTotalInt = MaxScore) and (Player[I].ScoreTotalInt <> 0) then begin Rounds[CurRound].Winner := Rounds[CurRound].Winner or (1 shl I); end; end; - //When nobody has Points -> Everybody loose + //When nobody has points -> everybody looses if (MaxScore = 0) then Rounds[CurRound].Winner := 0; end; - //Generate teh Scores + //Generate the scores GenScores; - //Inc Players TimesPlayed - If ((Modis[Rounds[CurRound-1].Modi].Info.LoadingSettings AND MLS_IncTP) = MLS_IncTP) then + //Inc players TimesPlayed + if ((Modis[Rounds[CurRound-1].Modi].Info.LoadingSettings and MLS_IncTP) = MLS_IncTP) then begin - For I := 0 to Teams.NumTeams-1 do + for I := 0 to Teams.NumTeams-1 do Inc(Teams.TeamInfo[I].Playerinfo[Teams.TeamInfo[I].CurPlayer].TimesPlayed); end; end @@ -523,69 +529,70 @@ begin end; //---------- -// GetTeamInfo - Writes TTeamInfo Record to Pointer at lParam. Returns Zero on Success +// GetTeamInfo - writes TTeamInfo record to pointer at lParam. Returns zero on success //---------- -Function TPartySession.GetTeamInfo(wParam: TwParam; pTeamInfo: TlParam): integer; -var Info: ^TTeamInfo; +function TPartySession.GetTeamInfo(wParam: TwParam; pTeamInfo: TlParam): integer; +var + Info: ^TTeamInfo; begin Result := -1; Info := pTeamInfo; - If (Info <> nil) then + if (Info <> nil) then begin - Try + try // to - do : Check Delphi memory management in this case //Not sure if i had to copy PChars to a new address or if delphi manages this o0 Info^ := Teams; Result := 0; - Except + except Result := -2; - End; + end; end; end; //---------- -// SetTeamInfo - Read TTeamInfo Record from Pointer at lParam. Returns Zero on Success +// SetTeamInfo - read TTeamInfo record from pointer at lParam. Returns zero on success //---------- -Function TPartySession.SetTeamInfo(wParam: TwParam; pTeamInfo: TlParam): integer; +function TPartySession.SetTeamInfo(wParam: TwParam; pTeamInfo: TlParam): integer; var TeamInfobackup: TTeamInfo; Info: ^TTeamInfo; begin Result := -1; Info := pTeamInfo; - If (Info <> nil) then + if (Info <> nil) then begin - Try + try TeamInfoBackup := Teams; // to - do : Check Delphi memory management in this case //Not sure if i had to copy PChars to a new address or if delphi manages this o0 Teams := Info^; Result := 0; - Except + except Teams := TeamInfoBackup; Result := -2; - End; + end; end; end; //---------- -// GetTeamOrder - Returns Team Order. Structure: Bits 1..3: Team at Place1; Bits 4..6: Team at Place2 ... +// GetTeamOrder - returns team order. Structure: Bits 1..3: Team at place1; Bits 4..6: Team at place2 ... //---------- -Function TPartySession.GetTeamOrder(wParam: TwParam; lParam: TlParam): integer; +function TPartySession.GetTeamOrder(wParam: TwParam; lParam: TlParam): integer; var - I, J: Integer; + I, J: integer; ATeams: array [0..5] of TeamOrderEntry; TempTeam: TeamOrderEntry; begin - // to-do : PartyMode: Write this in another way, so that teams with the same scire get the same Placing - //Fill Team Array - For I := 0 to Teams.NumTeams-1 do + // to-do : PartyMode: Write this in another way, so that teams with the same score get the same place + //Fill Team array + for I := 0 to Teams.NumTeams-1 do begin ATeams[I].Teamnum := I; ATeams[I].Score := Teams.Teaminfo[I].Score; end; - //Sort Teams + //Sort teams for J := 0 to Teams.NumTeams-1 do for I := 1 to Teams.NumTeams-1 do if ATeams[I].Score > ATeams[I-1].Score then @@ -597,17 +604,17 @@ begin //Copy to Result Result := 0; - For I := 0 to Teams.NumTeams-1 do + for I := 0 to Teams.NumTeams-1 do Result := Result or (ATeams[I].TeamNum Shl I*3); end; //---------- -// GetWinnerString - wParam is Roundnum. If (Pointer = nil) then Return Length of the String. Otherwise Write the String to Address at lParam +// GetWinnerString - wParam is Roundnum. If (pointer = nil) then return length of the string. Otherwise write the string to address at lParam //---------- -Function TPartySession.GetWinnerString(wParam: TwParam; lParam: TlParam): integer; +function TPartySession.GetWinnerString(wParam: TwParam; lParam: TlParam): integer; var - Winners: Array of String; - I: Integer; + Winners: array of String; + I: integer; ResultStr: String; S: ^String; begin @@ -637,21 +644,21 @@ begin end; end; - //Now Return what we have got - If (lParam = nil) then - begin //ReturnString Length + //Now return what we have got + if (lParam = nil) then + begin //Return string length Result := Length(ResultStr); end - Else + else begin //Return String - Try + try S := lParam; S^ := ResultStr; Result := 0; - Except + except Result := -1; - End; + end; end; end; |