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/*
* UltraStar Deluxe - Karaoke Game
*
* UltraStar Deluxe is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RGB_COLOR_HPP
#define RGB_COLOR_HPP
#include <GL/gl.h>
namespace usdx
{
class RgbColor
{
private:
float red;
float green;
float blue;
protected:
mutable GLubyte *array;
mutable size_t array_length;
public:
RgbColor(int red, int green, int blue);
RgbColor(float red, float green, float blue);
RgbColor(const RgbColor& color);
virtual ~RgbColor();
RgbColor& operator=(const RgbColor& color);
float get_red(void) const;
float get_green(void) const;
float get_blue(void) const;
virtual const GLubyte* get_array(size_t len) const;
int get_array_comonent_count(void) const;
};
};
#endif
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