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/*
* UltraStar Deluxe - Karaoke Game
*
* UltraStar Deluxe is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef POINT_3D_HPP
#define POINT_3D_HPP
#include "point.hpp"
namespace usdx
{
template <class T>
class Point3D : public Point<T>
{
private:
T z;
public:
Point3D(T x, T y, T z) :
Point<T>(x, y), z(z)
{
}
Point3D(const Point3D<T>& point) :
Point<T>(point), z(point.z)
{
}
T get_z(void) const
{
return z;
}
void get_z(const T& value)
{
z = value;
}
};
}
#endif
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