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/*
 * UltraStar Deluxe - Karaoke Game
 *
 * UltraStar Deluxe is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; see the file COPYING. If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 */

#ifndef POINT_3D_HPP
#define POINT_3D_HPP

#include "point.hpp"


namespace usdx
{
	template <class T>
	class Point3D : public Point<T>
	{
	private:
		T z;

	public:
		Point3D(T x, T y, T z) :
			Point<T>(x, y), z(z)
		{
		}

		Point3D(const Point3D<T>& point) :
			Point<T>(point), z(point.z)
		{
		}

		T get_z(void) const
		{
			return z;
		}

		void get_z(const T& value)
		{
			z = value;
		}
	};

};

#endif