aboutsummaryrefslogblamecommitdiffstats
path: root/src/base/config.hpp
blob: a71e26c7f6e2328806275a5343c5ed1672da49ca (plain) (tree)




























                                                                        

                                         












                                                                               






                                                                                      





                                                                         


                                                                   




          
/*
 * UltraStar Deluxe - Karaoke Game
 *
 * UltraStar Deluxe is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; see the file COPYING. If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#ifndef CONFIG_HPP
#define CONFIG_HPP

#include <log4cpp/Category.hh>
#include <boost/property_tree/ptree.hpp>
#include "utils/dimension.hpp"
#include "utils/dimension_translator.hpp"

namespace usdx
{
    class Config
	{
    private:
		static log4cpp::Category& log;

		/* This is the property_tree instance holding the configuration
	     * options.
		 */
		boost::property_tree::ptree pt;

		/* Following all the available configuration options. They get filled
		 * with default or saved values within the constructor. They should be
		 * only accessible via getter/setter and setting a new value sould
		 * update the apropriate entry in the property tree instance.
		 */
		Dimension<int> graphics_resolution;

	public:
		Config();
		virtual ~Config();

		/* Save the current status of the configuration items. */
		void save(void) const;

		void set_graphics_resolution(Dimension<int> value);
		Dimension<int> get_graphics_resolution(void) const;
	};
};


#endif