1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
|
/*
* Copyright (C) 2003-2012 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h" /* must be first for large file support */
#include "update_db.h"
#include "update_remove.h"
#include "directory.h"
#include "song.h"
#include "playlist_vector.h"
#include "db_lock.h"
#include <glib.h>
#include <assert.h>
void
delete_song(struct directory *dir, struct song *del)
{
assert(del->parent == dir);
/* first, prevent traversers in main task from getting this */
directory_remove_song(dir, del);
db_unlock(); /* temporary unlock, because update_remove_song() blocks */
/* now take it out of the playlist (in the main_task) */
update_remove_song(del);
/* finally, all possible references gone, free it */
song_free(del);
db_lock();
}
/**
* Recursively remove all sub directories and songs from a directory,
* leaving an empty directory.
*
* Caller must lock the #db_mutex.
*/
static void
clear_directory(struct directory *directory)
{
struct directory *child, *n;
directory_for_each_child_safe(child, n, directory)
delete_directory(child);
struct song *song, *ns;
directory_for_each_song_safe(song, ns, directory) {
assert(song->parent == directory);
delete_song(directory, song);
}
}
void
delete_directory(struct directory *directory)
{
assert(directory->parent != NULL);
clear_directory(directory);
directory_delete(directory);
}
bool
delete_name_in(struct directory *parent, const char *name)
{
bool modified = false;
db_lock();
struct directory *directory = directory_get_child(parent, name);
if (directory != NULL) {
delete_directory(directory);
modified = true;
}
struct song *song = directory_get_song(parent, name);
if (song != NULL) {
delete_song(parent, song);
modified = true;
}
playlist_vector_remove(&parent->playlists, name);
db_unlock();
return modified;
}
|