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#ifndef REPLAYGAIN_H
#define REPLAYGAIN_H
#include "audio.h"
#define REPLAYGAIN_OFF 0
#define REPLAYGAIN_TRACK 1
#define REPLAYGAIN_ALBUM 2
void initReplayGainState();
int getReplayGainState();
float computeReplayGainScale(float gain, float peak);
void doReplayGain(char * buffer, int bufferSize, AudioFormat * format,
float scale);
#endif
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