1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
|
/*
* Copyright (C) 2003-2010 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_OUTPUT_PLUGIN_H
#define MPD_OUTPUT_PLUGIN_H
#include <glib.h>
#include <stdbool.h>
#include <stddef.h>
struct config_param;
struct audio_format;
struct tag;
/**
* A plugin which controls an audio output device.
*/
struct audio_output_plugin {
/**
* the plugin's name
*/
const char *name;
/**
* Test if this plugin can provide a default output, in case
* none has been configured. This method is optional.
*/
bool (*test_default_device)(void);
/**
* Configure and initialize the device, but do not open it
* yet.
*
* @param audio_format the configured audio format, or NULL if
* none is configured
* @param param the configuration section, or NULL if there is
* no configuration
* @param error location to store the error occuring, or NULL
* to ignore errors
* @return NULL on error, or an opaque pointer to the plugin's
* data
*/
void *(*init)(const struct audio_format *audio_format,
const struct config_param *param,
GError **error);
/**
* Free resources allocated by this device.
*/
void (*finish)(void *data);
/**
* Enable the device. This may allocate resources, preparing
* for the device to be opened. Enabling a device cannot
* fail: if an error occurs during that, it should be reported
* by the open() method.
*
* @param error_r location to store the error occuring, or
* NULL to ignore errors
* @return true on success, false on error
*/
bool (*enable)(void *data, GError **error_r);
/**
* Disables the device. It is closed before this method is
* called.
*/
void (*disable)(void *data);
/**
* Really open the device.
*
* @param audio_format the audio format in which data is going
* to be delivered; may be modified by the plugin
* @param error location to store the error occuring, or NULL
* to ignore errors
*/
bool (*open)(void *data, struct audio_format *audio_format,
GError **error);
/**
* Close the device.
*/
void (*close)(void *data);
/**
* Display metadata for the next chunk. Optional method,
* because not all devices can display metadata.
*/
void (*send_tag)(void *data, const struct tag *tag);
/**
* Play a chunk of audio data.
*
* @param error location to store the error occuring, or NULL
* to ignore errors
* @return the number of bytes played, or 0 on error
*/
size_t (*play)(void *data, const void *chunk, size_t size,
GError **error);
/**
* Wait until the device has finished playing.
*/
void (*drain)(void *data);
/**
* Try to cancel data which may still be in the device's
* buffers.
*/
void (*cancel)(void *data);
/**
* Pause the device. If supported, it may perform a special
* action, which keeps the device open, but does not play
* anything. Output plugins like "shout" might want to play
* silence during pause, so their clients won't be
* disconnected. Plugins which do not support pausing will
* simply be closed, and have to be reopened when unpaused.
*
* @return false on error (output will be closed then), true
* for continue to pause
*/
bool (*pause)(void *data);
/**
* The mixer plugin associated with this output plugin. This
* may be NULL if no mixer plugin is implemented. When
* created, this mixer plugin gets the same #config_param as
* this audio output device.
*/
const struct mixer_plugin *mixer_plugin;
};
static inline bool
ao_plugin_test_default_device(const struct audio_output_plugin *plugin)
{
return plugin->test_default_device != NULL
? plugin->test_default_device()
: false;
}
static inline void *
ao_plugin_init(const struct audio_output_plugin *plugin,
const struct audio_format *audio_format,
const struct config_param *param,
GError **error)
{
return plugin->init(audio_format, param, error);
}
static inline void
ao_plugin_finish(const struct audio_output_plugin *plugin, void *data)
{
plugin->finish(data);
}
static inline bool
ao_plugin_enable(const struct audio_output_plugin *plugin, void *data,
GError **error_r)
{
return plugin->enable != NULL
? plugin->enable(data, error_r)
: true;
}
static inline void
ao_plugin_disable(const struct audio_output_plugin *plugin, void *data)
{
if (plugin->disable != NULL)
plugin->disable(data);
}
static inline bool
ao_plugin_open(const struct audio_output_plugin *plugin,
void *data, struct audio_format *audio_format,
GError **error)
{
return plugin->open(data, audio_format, error);
}
static inline void
ao_plugin_close(const struct audio_output_plugin *plugin, void *data)
{
plugin->close(data);
}
static inline void
ao_plugin_send_tag(const struct audio_output_plugin *plugin,
void *data, const struct tag *tag)
{
if (plugin->send_tag != NULL)
plugin->send_tag(data, tag);
}
static inline size_t
ao_plugin_play(const struct audio_output_plugin *plugin,
void *data, const void *chunk, size_t size,
GError **error)
{
return plugin->play(data, chunk, size, error);
}
static inline void
ao_plugin_drain(const struct audio_output_plugin *plugin, void *data)
{
if (plugin->drain != NULL)
plugin->drain(data);
}
static inline void
ao_plugin_cancel(const struct audio_output_plugin *plugin, void *data)
{
if (plugin->cancel != NULL)
plugin->cancel(data);
}
static inline bool
ao_plugin_pause(const struct audio_output_plugin *plugin, void *data)
{
return plugin->pause != NULL
? plugin->pause(data)
: false;
}
#endif
|