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/* the Music Player Daemon (MPD)
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef OUTPUT_BUFFER_H
#define OUTPUT_BUFFER_H
#include "pcm_utils.h"
#include "mpd_types.h"
#include "decode.h"
#include "audio.h"
#include "inputStream.h"
#include "replayGain.h"
#define OUTPUT_BUFFER_DC_STOP -1
#define OUTPUT_BUFFER_DC_SEEK -2
/**
* A ring set of buffers where the decoder appends data after the end,
* and the player consumes data from the beginning.
*/
typedef struct _OutputBuffer {
char *volatile chunks;
mpd_uint16 *volatile chunkSize;
mpd_uint16 *volatile bitRate;
float *volatile times;
/** the index of the first decoded chunk */
mpd_uint16 volatile begin;
/** the index after the last decoded chunk */
mpd_uint16 volatile end;
AudioFormat audioFormat;
ConvState convState;
} OutputBuffer;
void initOutputBuffer(OutputBuffer * cb, char *chunks);
void clearOutputBuffer(OutputBuffer * cb);
void flushOutputBuffer(OutputBuffer * cb);
/* we send inStream for buffering the inputStream while waiting to
send the next chunk */
int sendDataToOutputBuffer(OutputBuffer * cb,
InputStream * inStream,
DecoderControl * dc,
int seekable,
void *data,
size_t datalen,
float time,
mpd_uint16 bitRate, ReplayGainInfo * replayGainInfo);
#endif
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