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/*
* Copyright (C) 2003-2014 The Music Player Daemon Project
* Copyright (C) 2010-2011 Philipp 'ph3-der-loewe' Schafft
* Copyright (C) 2010-2011 Hans-Kristian 'maister' Arntzen
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "RoarOutputPlugin.hxx"
#include "OutputAPI.hxx"
#include "MixerList.hxx"
#include "thread/Mutex.hxx"
#include "util/Error.hxx"
#include "util/Domain.hxx"
#include "Log.hxx"
#include <string>
/* libroar/services.h declares roar_service_stream::new - work around
this C++ problem */
#define new _new
#include <roaraudio.h>
#undef new
class RoarOutput {
struct audio_output base;
std::string host, name;
roar_vs_t * vss;
int err;
int role;
struct roar_connection con;
struct roar_audio_info info;
mutable Mutex mutex;
volatile bool alive;
public:
RoarOutput()
:err(ROAR_ERROR_NONE) {}
operator audio_output *() {
return &base;
}
bool Initialize(const config_param ¶m, Error &error) {
return ao_base_init(&base, &roar_output_plugin, param,
error);
}
void Deinitialize() {
ao_base_finish(&base);
}
void Configure(const config_param ¶m);
bool Open(AudioFormat &audio_format, Error &error);
void Close();
void SendTag(const Tag &tag);
size_t Play(const void *chunk, size_t size, Error &error);
void Cancel();
int GetVolume() const;
bool SetVolume(unsigned volume);
};
static constexpr Domain roar_output_domain("roar_output");
inline int
RoarOutput::GetVolume() const
{
const ScopeLock protect(mutex);
if (vss == nullptr || !alive)
return -1;
float l, r;
int error;
if (roar_vs_volume_get(vss, &l, &r, &error) < 0)
return -1;
return (l + r) * 50;
}
int
roar_output_get_volume(RoarOutput *roar)
{
return roar->GetVolume();
}
bool
RoarOutput::SetVolume(unsigned volume)
{
assert(volume <= 100);
const ScopeLock protect(mutex);
if (vss == nullptr || !alive)
return false;
int error;
float level = volume / 100.0;
roar_vs_volume_mono(vss, level, &error);
return true;
}
bool
roar_output_set_volume(RoarOutput *roar, unsigned volume)
{
return roar->SetVolume(volume);
}
inline void
RoarOutput::Configure(const config_param ¶m)
{
host = param.GetBlockValue("server", "");
name = param.GetBlockValue("name", "MPD");
const char *_role = param.GetBlockValue("role", "music");
role = _role != nullptr
? roar_str2role(_role)
: ROAR_ROLE_MUSIC;
}
static struct audio_output *
roar_init(const config_param ¶m, Error &error)
{
RoarOutput *self = new RoarOutput();
if (!self->Initialize(param, error)) {
delete self;
return nullptr;
}
self->Configure(param);
return *self;
}
static void
roar_finish(struct audio_output *ao)
{
RoarOutput *self = (RoarOutput *)ao;
self->Deinitialize();
delete self;
}
static void
roar_use_audio_format(struct roar_audio_info *info,
AudioFormat &audio_format)
{
info->rate = audio_format.sample_rate;
info->channels = audio_format.channels;
info->codec = ROAR_CODEC_PCM_S;
switch (audio_format.format) {
case SampleFormat::UNDEFINED:
case SampleFormat::FLOAT:
case SampleFormat::DSD:
info->bits = 16;
audio_format.format = SampleFormat::S16;
break;
case SampleFormat::S8:
info->bits = 8;
break;
case SampleFormat::S16:
info->bits = 16;
break;
case SampleFormat::S24_P32:
info->bits = 32;
audio_format.format = SampleFormat::S32;
break;
case SampleFormat::S32:
info->bits = 32;
break;
}
}
inline bool
RoarOutput::Open(AudioFormat &audio_format, Error &error)
{
const ScopeLock protect(mutex);
if (roar_simple_connect(&con,
host.empty() ? nullptr : host.c_str(),
name.c_str()) < 0) {
error.Set(roar_output_domain,
"Failed to connect to Roar server");
return false;
}
vss = roar_vs_new_from_con(&con, &err);
if (vss == nullptr || err != ROAR_ERROR_NONE) {
error.Set(roar_output_domain, "Failed to connect to server");
return false;
}
roar_use_audio_format(&info, audio_format);
if (roar_vs_stream(vss, &info, ROAR_DIR_PLAY, &err) < 0) {
error.Set(roar_output_domain, "Failed to start stream");
return false;
}
roar_vs_role(vss, role, &err);
alive = true;
return true;
}
static bool
roar_open(struct audio_output *ao, AudioFormat &audio_format, Error &error)
{
RoarOutput *self = (RoarOutput *)ao;
return self->Open(audio_format, error);
}
inline void
RoarOutput::Close()
{
const ScopeLock protect(mutex);
alive = false;
if (vss != nullptr)
roar_vs_close(vss, ROAR_VS_TRUE, &err);
vss = nullptr;
roar_disconnect(&con);
}
static void
roar_close(struct audio_output *ao)
{
RoarOutput *self = (RoarOutput *)ao;
self->Close();
}
inline void
RoarOutput::Cancel()
{
const ScopeLock protect(mutex);
if (vss == nullptr)
return;
roar_vs_t *_vss = vss;
vss = nullptr;
roar_vs_close(_vss, ROAR_VS_TRUE, &err);
alive = false;
_vss = roar_vs_new_from_con(&con, &err);
if (_vss == nullptr)
return;
if (roar_vs_stream(_vss, &info, ROAR_DIR_PLAY, &err) < 0) {
roar_vs_close(_vss, ROAR_VS_TRUE, &err);
LogError(roar_output_domain, "Failed to start stream");
return;
}
roar_vs_role(_vss, role, &err);
vss = _vss;
alive = true;
}
static void
roar_cancel(struct audio_output *ao)
{
RoarOutput *self = (RoarOutput *)ao;
self->Cancel();
}
inline size_t
RoarOutput::Play(const void *chunk, size_t size, Error &error)
{
if (vss == nullptr) {
error.Set(roar_output_domain, "Connection is invalid");
return 0;
}
ssize_t nbytes = roar_vs_write(vss, chunk, size, &err);
if (nbytes <= 0) {
error.Set(roar_output_domain, "Failed to play data");
return 0;
}
return nbytes;
}
static size_t
roar_play(struct audio_output *ao, const void *chunk, size_t size,
Error &error)
{
RoarOutput *self = (RoarOutput *)ao;
return self->Play(chunk, size, error);
}
static const char*
roar_tag_convert(TagType type, bool *is_uuid)
{
*is_uuid = false;
switch (type)
{
case TAG_ARTIST:
case TAG_ALBUM_ARTIST:
return "AUTHOR";
case TAG_ALBUM:
return "ALBUM";
case TAG_TITLE:
return "TITLE";
case TAG_TRACK:
return "TRACK";
case TAG_NAME:
return "NAME";
case TAG_GENRE:
return "GENRE";
case TAG_DATE:
return "DATE";
case TAG_PERFORMER:
return "PERFORMER";
case TAG_COMMENT:
return "COMMENT";
case TAG_DISC:
return "DISCID";
case TAG_COMPOSER:
#ifdef ROAR_META_TYPE_COMPOSER
return "COMPOSER";
#else
return "AUTHOR";
#endif
case TAG_MUSICBRAINZ_ARTISTID:
case TAG_MUSICBRAINZ_ALBUMID:
case TAG_MUSICBRAINZ_ALBUMARTISTID:
case TAG_MUSICBRAINZ_TRACKID:
*is_uuid = true;
return "HASH";
default:
return nullptr;
}
}
inline void
RoarOutput::SendTag(const Tag &tag)
{
if (vss == nullptr)
return;
const ScopeLock protect(mutex);
size_t cnt = 1;
struct roar_keyval vals[32];
char uuid_buf[32][64];
char timebuf[16];
snprintf(timebuf, sizeof(timebuf), "%02d:%02d:%02d",
tag.time / 3600, (tag.time % 3600) / 60, tag.time % 60);
vals[0].key = const_cast<char *>("LENGTH");
vals[0].value = timebuf;
for (unsigned i = 0; i < tag.num_items && cnt < 32; i++)
{
bool is_uuid = false;
const char *key = roar_tag_convert(tag.items[i]->type,
&is_uuid);
if (key != nullptr) {
vals[cnt].key = const_cast<char *>(key);
if (is_uuid) {
snprintf(uuid_buf[cnt], sizeof(uuid_buf[0]), "{UUID}%s",
tag.items[i]->value);
vals[cnt].value = uuid_buf[cnt];
} else {
vals[cnt].value = tag.items[i]->value;
}
cnt++;
}
}
roar_vs_meta(vss, vals, cnt, &(err));
}
static void
roar_send_tag(struct audio_output *ao, const Tag *meta)
{
RoarOutput *self = (RoarOutput *)ao;
self->SendTag(*meta);
}
const struct audio_output_plugin roar_output_plugin = {
"roar",
nullptr,
roar_init,
roar_finish,
nullptr,
nullptr,
roar_open,
roar_close,
nullptr,
roar_send_tag,
roar_play,
nullptr,
roar_cancel,
nullptr,
&roar_mixer_plugin,
};
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