1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
|
/*
* Copyright (C) 2003-2015 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
// Use X Desktop guidelines where applicable
#if !defined(__APPLE__) && !defined(WIN32) && !defined(ANDROID)
#define USE_XDG
#endif
#include "StandardDirectory.hxx"
#include "FileSystem.hxx"
#include <array>
#ifdef WIN32
#include <windows.h>
#include <shlobj.h>
#else
#include <stdlib.h>
#include <sys/types.h>
#include <unistd.h>
#include <pwd.h>
#endif
#ifdef USE_XDG
#include "util/Error.hxx"
#include "util/StringUtil.hxx"
#include "io/TextFile.hxx"
#include <string.h>
#include <utility>
#endif
#ifdef ANDROID
#include "java/Global.hxx"
#include "android/Environment.hxx"
#include "android/Context.hxx"
#include "Main.hxx"
#endif
#ifndef WIN32
class PasswdEntry
{
#if defined(HAVE_GETPWNAM_R) || defined(HAVE_GETPWUID_R)
std::array<char, 16 * 1024> buf;
passwd pw;
#endif
passwd *result;
public:
PasswdEntry() : result(nullptr) { }
bool ReadByName(const char *name) {
#ifdef HAVE_GETPWNAM_R
getpwnam_r(name, &pw, buf.data(), buf.size(), &result);
#else
result = getpwnam(name);
#endif
return result != nullptr;
}
bool ReadByUid(uid_t uid) {
#ifdef HAVE_GETPWUID_R
getpwuid_r(uid, &pw, buf.data(), buf.size(), &result);
#else
result = getpwuid(uid);
#endif
return result != nullptr;
}
const passwd *operator->() {
assert(result != nullptr);
return result;
}
};
#endif
static inline bool IsValidPathString(PathTraitsFS::const_pointer path)
{
return path != nullptr && *path != '\0';
}
static inline bool IsValidDir(PathTraitsFS::const_pointer dir)
{
return PathTraitsFS::IsAbsolute(dir) &&
DirectoryExists(Path::FromFS(dir));
}
static inline AllocatedPath SafePathFromFS(PathTraitsFS::const_pointer dir)
{
if (IsValidPathString(dir) && IsValidDir(dir))
return AllocatedPath::FromFS(dir);
return AllocatedPath::Null();
}
#ifdef WIN32
static AllocatedPath GetStandardDir(int folder_id)
{
std::array<PathTraitsFS::value_type, MAX_PATH> dir;
auto ret = SHGetFolderPath(nullptr, folder_id | CSIDL_FLAG_DONT_VERIFY,
nullptr, SHGFP_TYPE_CURRENT, dir.data());
if (FAILED(ret))
return AllocatedPath::Null();
return SafePathFromFS(dir.data());
}
#endif
#ifdef USE_XDG
static const char home_prefix[] = "$HOME/";
static bool
ParseConfigLine(char *line, const char *dir_name, AllocatedPath &result_dir)
{
// strip leading white space
line = StripLeft(line);
// check for end-of-line or comment
if (*line == '\0' || *line == '#')
return false;
// check if current setting is for requested dir
if (!StringStartsWith(line, dir_name))
return false;
line += strlen(dir_name);
// strip equals sign and spaces around it
line = StripLeft(line);
if (*line != '=')
return false;
++line;
line = StripLeft(line);
// check if path is quoted
bool quoted = false;
if (*line == '"') {
++line;
quoted = true;
}
// check if path is relative to $HOME
bool home_relative = false;
if (StringStartsWith(line, home_prefix)) {
line += strlen(home_prefix);
home_relative = true;
}
char *line_end;
// find end of the string
if (quoted) {
line_end = strrchr(line, '"');
if (line_end == nullptr)
return true;
} else {
line_end = StripRight(line, line + strlen(line));
}
// check for empty result
if (line == line_end)
return true;
*line_end = 0;
// build the result path
const char *path = line;
auto result = AllocatedPath::Null();
if (home_relative) {
auto home = GetHomeDir();
if (home.IsNull())
return true;
result = AllocatedPath::Build(home, path);
} else {
result = AllocatedPath::FromFS(path);
}
if (IsValidDir(result.c_str())) {
result_dir = std::move(result);
return true;
}
return true;
}
static AllocatedPath GetUserDir(const char *name)
{
auto result = AllocatedPath::Null();
auto config_dir = GetUserConfigDir();
if (config_dir.IsNull())
return result;
auto dirs_file = AllocatedPath::Build(config_dir, "user-dirs.dirs");
TextFile input(dirs_file, IgnoreError());
if (input.HasFailed())
return result;
char *line;
while ((line = input.ReadLine()) != nullptr)
if (ParseConfigLine(line, name, result))
return result;
return result;
}
#endif
AllocatedPath GetUserConfigDir()
{
#if defined(WIN32)
return GetStandardDir(CSIDL_LOCAL_APPDATA);
#elif defined(USE_XDG)
// Check for $XDG_CONFIG_HOME
auto config_home = getenv("XDG_CONFIG_HOME");
if (IsValidPathString(config_home) && IsValidDir(config_home))
return AllocatedPath::FromFS(config_home);
// Check for $HOME/.config
auto home = GetHomeDir();
if (!home.IsNull()) {
AllocatedPath fallback = AllocatedPath::Build(home, ".config");
if (IsValidDir(fallback.c_str()))
return fallback;
}
return AllocatedPath::Null();
#else
return AllocatedPath::Null();
#endif
}
AllocatedPath GetUserMusicDir()
{
#if defined(WIN32)
return GetStandardDir(CSIDL_MYMUSIC);
#elif defined(USE_XDG)
return GetUserDir("XDG_MUSIC_DIR");
#elif defined(ANDROID)
return Environment::getExternalStoragePublicDirectory("Music");
#else
return AllocatedPath::Null();
#endif
}
AllocatedPath GetUserCacheDir()
{
#ifdef USE_XDG
// Check for $XDG_CACHE_HOME
auto cache_home = getenv("XDG_CACHE_HOME");
if (IsValidPathString(cache_home) && IsValidDir(cache_home))
return AllocatedPath::FromFS(cache_home);
// Check for $HOME/.cache
auto home = GetHomeDir();
if (!home.IsNull()) {
AllocatedPath fallback = AllocatedPath::Build(home, ".cache");
if (IsValidDir(fallback.c_str()))
return fallback;
}
return AllocatedPath::Null();
#elif defined(ANDROID)
return context->GetCacheDir(Java::GetEnv());
#else
return AllocatedPath::Null();
#endif
}
#ifdef WIN32
AllocatedPath GetSystemConfigDir()
{
return GetStandardDir(CSIDL_COMMON_APPDATA);
}
AllocatedPath GetAppBaseDir()
{
std::array<PathTraitsFS::value_type, MAX_PATH> app;
auto ret = GetModuleFileName(nullptr, app.data(), app.size());
// Check for error
if (ret == 0)
return AllocatedPath::Null();
// Check for truncation
if (ret == app.size() && GetLastError() == ERROR_INSUFFICIENT_BUFFER)
return AllocatedPath::Null();
auto app_path = AllocatedPath::FromFS(app.data());
return app_path.GetDirectoryName().GetDirectoryName();
}
#else
AllocatedPath GetHomeDir()
{
auto home = getenv("HOME");
if (IsValidPathString(home) && IsValidDir(home))
return AllocatedPath::FromFS(home);
PasswdEntry pw;
if (pw.ReadByUid(getuid()))
return SafePathFromFS(pw->pw_dir);
return AllocatedPath::Null();
}
AllocatedPath GetHomeDir(const char *user_name)
{
assert(user_name != nullptr);
PasswdEntry pw;
if (pw.ReadByName(user_name))
return SafePathFromFS(pw->pw_dir);
return AllocatedPath::Null();
}
#endif
|