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/*
* Copyright (C) 2003-2014 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "Config.hxx"
#include "Charset.hxx"
#include "ConfigGlobal.hxx"
#include <glib.h>
#ifdef WIN32
#include <windows.h> // for GetACP()
#include <stdio.h> // for sprintf()
#endif
void
ConfigureFS()
{
const char *charset = nullptr;
charset = config_get_string(CONF_FS_CHARSET, nullptr);
if (charset == nullptr) {
#ifndef WIN32
const gchar **encodings;
g_get_filename_charsets(&encodings);
if (encodings[0] != nullptr && *encodings[0] != '\0')
charset = encodings[0];
#else
/* Glib claims that file system encoding is always utf-8
* on native Win32 (i.e. not Cygwin).
* However this is true only if <gstdio.h> helpers are used.
* MPD uses regular <stdio.h> functions.
* Those functions use encoding determined by GetACP(). */
static char win_charset[13];
sprintf(win_charset, "cp%u", GetACP());
charset = win_charset;
#endif
}
if (charset != nullptr)
SetFSCharset(charset);
}
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