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/*
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_SOCKET_SIGNAL_MONITOR_HXX
#define MPD_SOCKET_SIGNAL_MONITOR_HXX
#include "check.h"
class EventLoop;
#ifndef WIN32
typedef void (*SignalHandler)();
/**
* Initialise the signal monitor subsystem.
*/
void
SignalMonitorInit(EventLoop &loop);
/**
* Deinitialise the signal monitor subsystem.
*/
void
SignalMonitorFinish();
/**
* Obtain a reference to the #EventLoop that was passed to
* SignalMonitorInit().
*/
EventLoop &
SignalMonitorGetEventLoop();
/**
* Register a handler for the specified signal. The handler will be
* invoked in a safe context.
*/
void
SignalMonitorRegister(int signo, SignalHandler handler);
#else
static inline void
SignalMonitorInit(EventLoop &)
{
}
static inline void
SignalMonitorFinish()
{
}
#endif
#endif /* MAIN_NOTIFY_H */
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