1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
|
/*
* Copyright (C) 2003-2014 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPD_DATABASE_INTERFACE_HXX
#define MPD_DATABASE_INTERFACE_HXX
#include "Visitor.hxx"
#include "tag/TagType.h"
#include "Compiler.h"
#include <time.h>
#include <stdint.h>
struct DatabasePlugin;
struct DatabaseStats;
struct DatabaseSelection;
struct LightSong;
class Error;
class Database {
const DatabasePlugin &plugin;
public:
Database(const DatabasePlugin &_plugin)
:plugin(_plugin) {}
/**
* Free instance data.
*/
virtual ~Database() {}
const DatabasePlugin &GetPlugin() const {
return plugin;
}
bool IsPlugin(const DatabasePlugin &other) const {
return &plugin == &other;
}
/**
* Open the database. Read it into memory if applicable.
*/
virtual bool Open(gcc_unused Error &error) {
return true;
}
/**
* Close the database, free allocated memory.
*/
virtual void Close() {}
/**
* Look up a song (including tag data) in the database. When
* you don't need this anymore, call ReturnSong().
*
* @param uri_utf8 the URI of the song within the music
* directory (UTF-8)
*/
virtual const LightSong *GetSong(const char *uri_utf8,
Error &error) const = 0;
/**
* Mark the song object as "unused". Call this on objects
* returned by GetSong().
*/
virtual void ReturnSong(const LightSong *song) const = 0;
/**
* Visit the selected entities.
*/
virtual bool Visit(const DatabaseSelection &selection,
VisitDirectory visit_directory,
VisitSong visit_song,
VisitPlaylist visit_playlist,
Error &error) const = 0;
bool Visit(const DatabaseSelection &selection,
VisitDirectory visit_directory,
VisitSong visit_song,
Error &error) const {
return Visit(selection, visit_directory, visit_song,
VisitPlaylist(), error);
}
bool Visit(const DatabaseSelection &selection, VisitSong visit_song,
Error &error) const {
return Visit(selection, VisitDirectory(), visit_song, error);
}
/**
* Visit all unique tag values.
*/
virtual bool VisitUniqueTags(const DatabaseSelection &selection,
TagType tag_type, uint32_t group_mask,
VisitTag visit_tag,
Error &error) const = 0;
virtual bool GetStats(const DatabaseSelection &selection,
DatabaseStats &stats,
Error &error) const = 0;
/**
* Returns the time stamp of the last database update.
* Returns 0 if that is not not known/available.
*/
gcc_pure
virtual time_t GetUpdateStamp() const = 0;
};
#endif
|