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path: root/src/UpdateContainer.cxx
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/*
 * Copyright (C) 2003-2013 The Music Player Daemon Project
 * http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include "config.h" /* must be first for large file support */
#include "UpdateContainer.hxx"
#include "UpdateInternal.hxx"
#include "UpdateDatabase.hxx"
#include "UpdateDomain.hxx"
#include "DatabaseLock.hxx"
#include "Directory.hxx"
#include "Song.hxx"
#include "DecoderPlugin.hxx"
#include "Mapper.hxx"
#include "fs/AllocatedPath.hxx"
#include "tag/TagHandler.hxx"
#include "tag/TagBuilder.hxx"
#include "Log.hxx"

#include <glib.h>

/**
 * Create the specified directory object if it does not exist already
 * or if the #stat object indicates that it has been modified since
 * the last update.  Returns nullptr when it exists already and is
 * unmodified.
 *
 * The caller must lock the database.
 */
static Directory *
make_directory_if_modified(Directory &parent, const char *name,
			   const struct stat *st)
{
	Directory *directory = parent.FindChild(name);

	// directory exists already
	if (directory != nullptr) {
		if (directory->mtime == st->st_mtime && !walk_discard) {
			/* not modified */
			return nullptr;
		}

		delete_directory(directory);
		modified = true;
	}

	directory = parent.MakeChild(name);
	directory->mtime = st->st_mtime;
	return directory;
}

bool
update_container_file(Directory &directory,
		      const char *name,
		      const struct stat *st,
		      const DecoderPlugin &plugin)
{
	if (plugin.container_scan == nullptr)
		return false;

	db_lock();
	Directory *contdir = make_directory_if_modified(directory, name, st);
	if (contdir == nullptr) {
		/* not modified */
		db_unlock();
		return true;
	}

	contdir->device = DEVICE_CONTAINER;
	db_unlock();

	const auto pathname = map_directory_child_fs(directory, name);

	char *vtrack;
	unsigned int tnum = 0;
	TagBuilder tag_builder;
	while ((vtrack = plugin.container_scan(pathname.c_str(), ++tnum)) != nullptr) {
		Song *song = Song::NewFile(vtrack, contdir);

		// shouldn't be necessary but it's there..
		song->mtime = st->st_mtime;

		const auto child_path_fs =
			map_directory_child_fs(*contdir, vtrack);

		decoder_plugin_scan_file(plugin, child_path_fs.c_str(),
					 &add_tag_handler, &tag_builder);

		if (tag_builder.IsDefined())
			song->tag = tag_builder.Commit();
		else
			tag_builder.Clear();

		db_lock();
		contdir->AddSong(song);
		db_unlock();

		modified = true;

		FormatInfo(update_domain, "added %s/%s",
			   directory.GetPath(), vtrack);
		g_free(vtrack);
	}

	if (tnum == 1) {
		db_lock();
		delete_directory(contdir);
		db_unlock();
		return false;
	} else
		return true;
}