1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
|
/*
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h" /* must be first for large file support */
#include "UpdateContainer.hxx"
#include "UpdateInternal.hxx"
#include "UpdateDatabase.hxx"
#include "UpdateDomain.hxx"
#include "DatabaseLock.hxx"
#include "Directory.hxx"
#include "Song.hxx"
#include "DecoderPlugin.hxx"
#include "Mapper.hxx"
#include "fs/AllocatedPath.hxx"
#include "tag/TagHandler.hxx"
#include "tag/TagBuilder.hxx"
#include "Log.hxx"
#include <glib.h>
/**
* Create the specified directory object if it does not exist already
* or if the #stat object indicates that it has been modified since
* the last update. Returns nullptr when it exists already and is
* unmodified.
*
* The caller must lock the database.
*/
static Directory *
make_directory_if_modified(Directory &parent, const char *name,
const struct stat *st)
{
Directory *directory = parent.FindChild(name);
// directory exists already
if (directory != nullptr) {
if (directory->mtime == st->st_mtime && !walk_discard) {
/* not modified */
return nullptr;
}
delete_directory(directory);
modified = true;
}
directory = parent.MakeChild(name);
directory->mtime = st->st_mtime;
return directory;
}
bool
update_container_file(Directory &directory,
const char *name,
const struct stat *st,
const DecoderPlugin &plugin)
{
if (plugin.container_scan == nullptr)
return false;
db_lock();
Directory *contdir = make_directory_if_modified(directory, name, st);
if (contdir == nullptr) {
/* not modified */
db_unlock();
return true;
}
contdir->device = DEVICE_CONTAINER;
db_unlock();
const auto pathname = map_directory_child_fs(directory, name);
char *vtrack;
unsigned int tnum = 0;
TagBuilder tag_builder;
while ((vtrack = plugin.container_scan(pathname.c_str(), ++tnum)) != nullptr) {
Song *song = Song::NewFile(vtrack, contdir);
// shouldn't be necessary but it's there..
song->mtime = st->st_mtime;
const auto child_path_fs =
map_directory_child_fs(*contdir, vtrack);
plugin.ScanFile(child_path_fs.c_str(),
add_tag_handler, &tag_builder);
if (tag_builder.IsDefined())
song->tag = tag_builder.Commit();
else
tag_builder.Clear();
db_lock();
contdir->AddSong(song);
db_unlock();
modified = true;
FormatDefault(update_domain, "added %s/%s",
directory.GetPath(), vtrack);
g_free(vtrack);
}
if (tnum == 1) {
db_lock();
delete_directory(contdir);
db_unlock();
return false;
} else
return true;
}
|