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/*
* Copyright (C) 2003-2013 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "Stats.hxx"
#include "PlayerControl.hxx"
#include "Client.hxx"
#include "DatabaseSelection.hxx"
#include "DatabaseGlue.hxx"
#include "DatabasePlugin.hxx"
#include "DatabaseSimple.hxx"
#include "util/Error.hxx"
#include "Log.hxx"
#include <glib.h>
static GTimer *uptime;
static DatabaseStats stats;
void stats_global_init(void)
{
uptime = g_timer_new();
}
void stats_global_finish(void)
{
g_timer_destroy(uptime);
}
void stats_update(void)
{
assert(GetDatabase() != nullptr);
Error error;
DatabaseStats stats2;
const DatabaseSelection selection("", true);
if (GetDatabase()->GetStats(selection, stats2, error)) {
stats = stats2;
} else {
LogError(error);
stats.Clear();
}
}
static void
db_stats_print(Client &client)
{
assert(GetDatabase() != nullptr);
if (!db_is_simple())
/* reload statistics if we're using the "proxy"
database plugin */
/* TODO: move this into the "proxy" database plugin as
an "idle" handler */
stats_update();
client_printf(client,
"artists: %u\n"
"albums: %u\n"
"songs: %u\n"
"db_playtime: %lu\n",
stats.artist_count,
stats.album_count,
stats.song_count,
stats.total_duration);
const time_t update_stamp = GetDatabase()->GetUpdateStamp();
if (update_stamp > 0)
client_printf(client,
"db_update: %lu\n",
(unsigned long)update_stamp);
}
void
stats_print(Client &client)
{
client_printf(client,
"uptime: %lu\n"
"playtime: %lu\n",
(unsigned long)g_timer_elapsed(uptime, NULL),
(unsigned long)(client.player_control.GetTotalPlayTime() + 0.5));
if (GetDatabase() != nullptr)
db_stats_print(client);
}
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