aboutsummaryrefslogtreecommitdiffstats
path: root/src/OutputPlugin.hxx
blob: b9f4b7dfba50817fffa69c3995060bd3632ead2a (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
/*
 * Copyright (C) 2003-2013 The Music Player Daemon Project
 * http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#ifndef MPD_OUTPUT_PLUGIN_HXX
#define MPD_OUTPUT_PLUGIN_HXX

#include "Compiler.h"

#include <stddef.h>

struct config_param;
struct AudioFormat;
struct Tag;
class Error;

/**
 * A plugin which controls an audio output device.
 */
struct audio_output_plugin {
	/**
	 * the plugin's name
	 */
	const char *name;

	/**
	 * Test if this plugin can provide a default output, in case
	 * none has been configured.  This method is optional.
	 */
	bool (*test_default_device)(void);

	/**
	 * Configure and initialize the device, but do not open it
	 * yet.
	 *
	 * @param param the configuration section, or nullptr if there is
	 * no configuration
	 * @return nullptr on error, or an opaque pointer to the plugin's
	 * data
	 */
	struct audio_output *(*init)(const config_param &param,
				     Error &error);

	/**
	 * Free resources allocated by this device.
	 */
	void (*finish)(struct audio_output *data);

	/**
	 * Enable the device.  This may allocate resources, preparing
	 * for the device to be opened.  Enabling a device cannot
	 * fail: if an error occurs during that, it should be reported
	 * by the open() method.
	 *
	 * @return true on success, false on error
	 */
	bool (*enable)(struct audio_output *data, Error &error);

	/**
	 * Disables the device.  It is closed before this method is
	 * called.
	 */
	void (*disable)(struct audio_output *data);

	/**
	 * Really open the device.
	 *
	 * @param audio_format the audio format in which data is going
	 * to be delivered; may be modified by the plugin
	 */
	bool (*open)(struct audio_output *data, AudioFormat &audio_format,
		     Error &error);

	/**
	 * Close the device.
	 */
	void (*close)(struct audio_output *data);

	/**
	 * Returns a positive number if the output thread shall delay
	 * the next call to play() or pause().  This should be
	 * implemented instead of doing a sleep inside the plugin,
	 * because this allows MPD to listen to commands meanwhile.
	 *
	 * @return the number of milliseconds to wait
	 */
	unsigned (*delay)(struct audio_output *data);

	/**
	 * Display metadata for the next chunk.  Optional method,
	 * because not all devices can display metadata.
	 */
	void (*send_tag)(struct audio_output *data, const Tag *tag);

	/**
	 * Play a chunk of audio data.
	 *
	 * @return the number of bytes played, or 0 on error
	 */
	size_t (*play)(struct audio_output *data,
		       const void *chunk, size_t size,
		       Error &error);

	/**
	 * Wait until the device has finished playing.
	 */
	void (*drain)(struct audio_output *data);

	/**
	 * Try to cancel data which may still be in the device's
	 * buffers.
	 */
	void (*cancel)(struct audio_output *data);

	/**
	 * Pause the device.  If supported, it may perform a special
	 * action, which keeps the device open, but does not play
	 * anything.  Output plugins like "shout" might want to play
	 * silence during pause, so their clients won't be
	 * disconnected.  Plugins which do not support pausing will
	 * simply be closed, and have to be reopened when unpaused.
	 *
	 * @return false on error (output will be closed then), true
	 * for continue to pause
	 */
	bool (*pause)(struct audio_output *data);

	/**
	 * The mixer plugin associated with this output plugin.  This
	 * may be nullptr if no mixer plugin is implemented.  When
	 * created, this mixer plugin gets the same #config_param as
	 * this audio output device.
	 */
	const struct mixer_plugin *mixer_plugin;
};

static inline bool
ao_plugin_test_default_device(const struct audio_output_plugin *plugin)
{
	return plugin->test_default_device != nullptr
		? plugin->test_default_device()
		: false;
}

gcc_malloc
struct audio_output *
ao_plugin_init(const struct audio_output_plugin *plugin,
	       const config_param &param,
	       Error &error);

void
ao_plugin_finish(struct audio_output *ao);

bool
ao_plugin_enable(struct audio_output *ao, Error &error);

void
ao_plugin_disable(struct audio_output *ao);

bool
ao_plugin_open(struct audio_output *ao, AudioFormat &audio_format,
	       Error &error);

void
ao_plugin_close(struct audio_output *ao);

gcc_pure
unsigned
ao_plugin_delay(struct audio_output *ao);

void
ao_plugin_send_tag(struct audio_output *ao, const Tag *tag);

size_t
ao_plugin_play(struct audio_output *ao, const void *chunk, size_t size,
	       Error &error);

void
ao_plugin_drain(struct audio_output *ao);

void
ao_plugin_cancel(struct audio_output *ao);

bool
ao_plugin_pause(struct audio_output *ao);

#endif