blob: 654433c0607986db61a14ceaea6ea57d2c54ead4 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
|
/*
* Copyright (C) 2003-2015 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "IOThread.hxx"
#include "thread/Mutex.hxx"
#include "thread/Cond.hxx"
#include "thread/Thread.hxx"
#include "thread/Name.hxx"
#include "event/Loop.hxx"
#include "system/FatalError.hxx"
#include "util/Error.hxx"
#include <assert.h>
static struct {
Mutex mutex;
Cond cond;
EventLoop *loop;
Thread thread;
} io;
void
io_thread_run(void)
{
assert(io_thread_inside());
assert(io.loop != nullptr);
io.loop->Run();
}
static void
io_thread_func(gcc_unused void *arg)
{
SetThreadName("io");
/* lock+unlock to synchronize with io_thread_start(), to be
sure that io.thread is set */
io.mutex.lock();
io.mutex.unlock();
io_thread_run();
}
void
io_thread_init(void)
{
assert(io.loop == nullptr);
assert(!io.thread.IsDefined());
io.loop = new EventLoop();
}
void
io_thread_start()
{
assert(io.loop != nullptr);
assert(!io.thread.IsDefined());
const ScopeLock protect(io.mutex);
Error error;
if (!io.thread.Start(io_thread_func, nullptr, error))
FatalError(error);
}
void
io_thread_quit(void)
{
assert(io.loop != nullptr);
io.loop->Break();
}
void
io_thread_deinit(void)
{
if (io.thread.IsDefined()) {
io_thread_quit();
io.thread.Join();
}
delete io.loop;
}
EventLoop &
io_thread_get()
{
assert(io.loop != nullptr);
return *io.loop;
}
bool
io_thread_inside(void)
{
return io.thread.IsInside();
}
|